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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <windows.h> | 5 #include <windows.h> |
6 #include <mmsystem.h> | 6 #include <mmsystem.h> |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/environment.h" | 9 #include "base/environment.h" |
10 #include "base/file_util.h" | 10 #include "base/file_util.h" |
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93 // Allocate space for ~10 seconds of data @ 48kHz in stereo: | 93 // Allocate space for ~10 seconds of data @ 48kHz in stereo: |
94 // 2 bytes per sample, 2 channels, 10ms @ 48kHz, 10 seconds <=> 1920000 bytes. | 94 // 2 bytes per sample, 2 channels, 10ms @ 48kHz, 10 seconds <=> 1920000 bytes. |
95 static const size_t kMaxBufferSize = 2 * 2 * 480 * 100 * 10; | 95 static const size_t kMaxBufferSize = 2 * 2 * 480 * 100 * 10; |
96 | 96 |
97 explicit WriteToFileAudioSink(const char* file_name) | 97 explicit WriteToFileAudioSink(const char* file_name) |
98 : buffer_(0, kMaxBufferSize), | 98 : buffer_(0, kMaxBufferSize), |
99 bytes_to_write_(0) { | 99 bytes_to_write_(0) { |
100 base::FilePath file_path; | 100 base::FilePath file_path; |
101 EXPECT_TRUE(PathService::Get(base::DIR_EXE, &file_path)); | 101 EXPECT_TRUE(PathService::Get(base::DIR_EXE, &file_path)); |
102 file_path = file_path.AppendASCII(file_name); | 102 file_path = file_path.AppendASCII(file_name); |
103 binary_file_ = base::OpenFile(file_path, "wb"); | 103 binary_file_ = file_util::OpenFile(file_path, "wb"); |
104 DLOG_IF(ERROR, !binary_file_) << "Failed to open binary PCM data file."; | 104 DLOG_IF(ERROR, !binary_file_) << "Failed to open binary PCM data file."; |
105 VLOG(0) << ">> Output file: " << file_path.value() << " has been created."; | 105 VLOG(0) << ">> Output file: " << file_path.value() << " has been created."; |
106 } | 106 } |
107 | 107 |
108 virtual ~WriteToFileAudioSink() { | 108 virtual ~WriteToFileAudioSink() { |
109 size_t bytes_written = 0; | 109 size_t bytes_written = 0; |
110 while (bytes_written < bytes_to_write_) { | 110 while (bytes_written < bytes_to_write_) { |
111 const uint8* chunk; | 111 const uint8* chunk; |
112 int chunk_size; | 112 int chunk_size; |
113 | 113 |
114 // Stop writing if no more data is available. | 114 // Stop writing if no more data is available. |
115 if (!buffer_.GetCurrentChunk(&chunk, &chunk_size)) | 115 if (!buffer_.GetCurrentChunk(&chunk, &chunk_size)) |
116 break; | 116 break; |
117 | 117 |
118 // Write recorded data chunk to the file and prepare for next chunk. | 118 // Write recorded data chunk to the file and prepare for next chunk. |
119 fwrite(chunk, 1, chunk_size, binary_file_); | 119 fwrite(chunk, 1, chunk_size, binary_file_); |
120 buffer_.Seek(chunk_size); | 120 buffer_.Seek(chunk_size); |
121 bytes_written += chunk_size; | 121 bytes_written += chunk_size; |
122 } | 122 } |
123 base::CloseFile(binary_file_); | 123 file_util::CloseFile(binary_file_); |
124 } | 124 } |
125 | 125 |
126 // AudioInputStream::AudioInputCallback implementation. | 126 // AudioInputStream::AudioInputCallback implementation. |
127 virtual void OnData(AudioInputStream* stream, | 127 virtual void OnData(AudioInputStream* stream, |
128 const uint8* src, | 128 const uint8* src, |
129 uint32 size, | 129 uint32 size, |
130 uint32 hardware_delay_bytes, | 130 uint32 hardware_delay_bytes, |
131 double volume) { | 131 double volume) { |
132 // Store data data in a temporary buffer to avoid making blocking | 132 // Store data data in a temporary buffer to avoid making blocking |
133 // fwrite() calls in the audio callback. The complete buffer will be | 133 // fwrite() calls in the audio callback. The complete buffer will be |
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504 WriteToFileAudioSink file_sink(file_name); | 504 WriteToFileAudioSink file_sink(file_name); |
505 VLOG(0) << ">> Speak into the default microphone while recording."; | 505 VLOG(0) << ">> Speak into the default microphone while recording."; |
506 ais->Start(&file_sink); | 506 ais->Start(&file_sink); |
507 base::PlatformThread::Sleep(TestTimeouts::action_timeout()); | 507 base::PlatformThread::Sleep(TestTimeouts::action_timeout()); |
508 ais->Stop(); | 508 ais->Stop(); |
509 VLOG(0) << ">> Recording has stopped."; | 509 VLOG(0) << ">> Recording has stopped."; |
510 ais.Close(); | 510 ais.Close(); |
511 } | 511 } |
512 | 512 |
513 } // namespace media | 513 } // namespace media |
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