Index: include/core/SkShader.h |
diff --git a/include/core/SkShader.h b/include/core/SkShader.h |
index 11956ce0d2d187f8401b5224b7e12cd3cc80345e..cdb7a2fdbf64d4e9ef7428396f871e5f58e2c567 100644 |
--- a/include/core/SkShader.h |
+++ b/include/core/SkShader.h |
@@ -334,6 +334,9 @@ public: |
* exceed implementation limits (currently at 64K - 1)) then SkEmptyShader |
* may be returned. |
* |
+ * If the src is kA8_Config then that mask will be colorized using the color on |
+ * the paint. |
+ * |
* @param src The bitmap to use inside the shader |
* @param tmx The tiling mode to use when sampling the bitmap in the x-direction. |
* @param tmy The tiling mode to use when sampling the bitmap in the y-direction. |