| Index: include/core/SkShader.h
|
| diff --git a/include/core/SkShader.h b/include/core/SkShader.h
|
| index 11956ce0d2d187f8401b5224b7e12cd3cc80345e..cdb7a2fdbf64d4e9ef7428396f871e5f58e2c567 100644
|
| --- a/include/core/SkShader.h
|
| +++ b/include/core/SkShader.h
|
| @@ -334,6 +334,9 @@ public:
|
| * exceed implementation limits (currently at 64K - 1)) then SkEmptyShader
|
| * may be returned.
|
| *
|
| + * If the src is kA8_Config then that mask will be colorized using the color on
|
| + * the paint.
|
| + *
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| * @param src The bitmap to use inside the shader
|
| * @param tmx The tiling mode to use when sampling the bitmap in the x-direction.
|
| * @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
|
|
|