| Index: mojo/public/cpp/application/application_runner.h
|
| diff --git a/mojo/public/cpp/application/application_runner.h b/mojo/public/cpp/application/application_runner.h
|
| index b88ec8e909d5e77463bbba5e7d9a87f21d8380ff..3d3c868767c7ad1a8e0e0acf4e02226ad99206fc 100644
|
| --- a/mojo/public/cpp/application/application_runner.h
|
| +++ b/mojo/public/cpp/application/application_runner.h
|
| @@ -14,9 +14,9 @@ class ApplicationDelegate;
|
| // A utility for running an Application. The typical use case is to use
|
| // when writing your MojoMain:
|
| //
|
| -// MojoResult MojoMain(MojoHandle shell_handle) {
|
| +// MojoResult MojoMain(MojoHandle application_request) {
|
| // mojo::ApplicationRunner runner(new MyApplicationDelegate());
|
| -// return runner.Run(shell_handle);
|
| +// return runner.Run(application_request);
|
| // }
|
| //
|
| // ApplicationRunner takes care of mojo environment initialization and
|
| @@ -31,7 +31,7 @@ class ApplicationRunner {
|
| // Once the various parameters have been set above, use Run to initialize an
|
| // ApplicationImpl wired to the provided delegate, and run a RunLoop until
|
| // the application exits.
|
| - MojoResult Run(MojoHandle shell_handle);
|
| + MojoResult Run(MojoHandle application_request);
|
|
|
| private:
|
| ApplicationDelegate* delegate_;
|
|
|