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| 1 # Copyright 2015 Google Inc. | 1 # Copyright 2015 Google Inc. |
| 2 # | 2 # |
| 3 # Use of this source code is governed by a BSD-style license that can be | 3 # Use of this source code is governed by a BSD-style license that can be |
| 4 # found in the LICENSE file. | 4 # found in the LICENSE file. |
| 5 # include this gypi to include all the golden master slides. | 5 # include this gypi to include all the golden master slides. |
| 6 { | 6 { |
| 7 'include_dirs': [ | 7 'include_dirs': [ |
| 8 '../gm', | 8 '../gm', |
| 9 # include dirs needed by particular GMs | 9 # include dirs needed by particular GMs |
| 10 '../src/utils/debugger', | 10 '../src/utils/debugger', |
| 11 '../src/images', | 11 '../src/images', |
| 12 '../src/lazy', | 12 '../src/lazy', |
| 13 ], | 13 ], |
| 14 'conditions': [ | 14 'conditions': [ |
| 15 # If we're building SampleApp on the bots, no need to link in the GM slides. | 15 # If we're building SampleApp on the bots, no need to link in the GM slides. |
| 16 # We're not going to run it; we're only making sure it still builds. | 16 # We're not going to run it; we're only making sure it still builds. |
| 17 # It'd be nice to do this in SampleApp.gypi, but I can't find a way to make
it work. | 17 # It'd be nice to do this in SampleApp.gypi, but I can't find a way to make
it work. |
| 18 [ 'not ("<(_target_name)" == "SampleApp" and skia_is_bot)', { | 18 [ 'not ("<(_target_name)" == "SampleApp" and skia_is_bot)', { |
| 19 'sources': [ | 19 'sources': [ |
| 20 '../gm/aaclip.cpp', | 20 '../gm/aaclip.cpp', |
| 21 '../gm/aarectmodes.cpp', | 21 '../gm/aarectmodes.cpp', |
| 22 '../gm/addarc.cpp', | 22 '../gm/addarc.cpp', |
| 23 '../gm/all_bitmap_configs.cpp', | 23 '../gm/all_bitmap_configs.cpp', |
| 24 '../gm/alphagradients.cpp', | 24 '../gm/alphagradients.cpp', |
| 25 '../gm/anisotropic.cpp', |
| 25 '../gm/arcofzorro.cpp', | 26 '../gm/arcofzorro.cpp', |
| 26 '../gm/arithmode.cpp', | 27 '../gm/arithmode.cpp', |
| 27 '../gm/astcbitmap.cpp', | 28 '../gm/astcbitmap.cpp', |
| 28 '../gm/beziereffects.cpp', | 29 '../gm/beziereffects.cpp', |
| 29 '../gm/beziers.cpp', | 30 '../gm/beziers.cpp', |
| 30 '../gm/bigblurs.cpp', | 31 '../gm/bigblurs.cpp', |
| 31 '../gm/bigmatrix.cpp', | 32 '../gm/bigmatrix.cpp', |
| 32 '../gm/bigtext.cpp', | 33 '../gm/bigtext.cpp', |
| 33 '../gm/bitmapcopy.cpp', | 34 '../gm/bitmapcopy.cpp', |
| 34 '../gm/bitmapfilters.cpp', | 35 '../gm/bitmapfilters.cpp', |
| (...skipping 231 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 266 '../gm/shadertext2.cpp', | 267 '../gm/shadertext2.cpp', |
| 267 '../gm/shadertext3.cpp', | 268 '../gm/shadertext3.cpp', |
| 268 | 269 |
| 269 # TODO(reed): Allocates more memory than Android devices are capable of | 270 # TODO(reed): Allocates more memory than Android devices are capable of |
| 270 # fulfilling. See http://skbug.com/1978 | 271 # fulfilling. See http://skbug.com/1978 |
| 271 '../gm/verylargebitmap.cpp', | 272 '../gm/verylargebitmap.cpp', |
| 272 ], | 273 ], |
| 273 }], | 274 }], |
| 274 ], | 275 ], |
| 275 } | 276 } |
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