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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_AURA_WINDOW_DELEGATE_H_ | 5 #ifndef UI_AURA_WINDOW_DELEGATE_H_ |
6 #define UI_AURA_WINDOW_DELEGATE_H_ | 6 #define UI_AURA_WINDOW_DELEGATE_H_ |
7 | 7 |
8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
10 #include "ui/aura/aura_export.h" | 10 #include "ui/aura/aura_export.h" |
11 #include "ui/events/event_constants.h" | 11 #include "ui/events/event_constants.h" |
12 #include "ui/events/event_handler.h" | 12 #include "ui/events/event_handler.h" |
13 #include "ui/gfx/native_widget_types.h" | 13 #include "ui/gfx/native_widget_types.h" |
14 | 14 |
15 namespace gfx { | 15 namespace gfx { |
16 class Canvas; | 16 class Canvas; |
17 class Path; | 17 class Path; |
18 class Point; | 18 class Point; |
19 class Rect; | 19 class Rect; |
20 class Size; | 20 class Size; |
21 } | 21 } |
22 | 22 |
23 namespace ui { | 23 namespace ui { |
24 class GestureEvent; | 24 class GestureEvent; |
25 class KeyEvent; | 25 class KeyEvent; |
26 class Layer; | 26 class Layer; |
27 class MouseEvent; | 27 class MouseEvent; |
| 28 class PaintContext; |
28 class TextInputClient; | 29 class TextInputClient; |
29 class Texture; | 30 class Texture; |
30 class TouchEvent; | 31 class TouchEvent; |
31 } | 32 } |
32 | 33 |
33 namespace aura { | 34 namespace aura { |
34 | 35 |
35 // Delegate interface for aura::Window. | 36 // Delegate interface for aura::Window. |
36 class AURA_EXPORT WindowDelegate : public ui::EventHandler { | 37 class AURA_EXPORT WindowDelegate : public ui::EventHandler { |
37 public: | 38 public: |
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62 virtual bool ShouldDescendIntoChildForEventHandling( | 63 virtual bool ShouldDescendIntoChildForEventHandling( |
63 Window* child, | 64 Window* child, |
64 const gfx::Point& location) = 0; | 65 const gfx::Point& location) = 0; |
65 | 66 |
66 // Returns true of the window can be focused. | 67 // Returns true of the window can be focused. |
67 virtual bool CanFocus() = 0; | 68 virtual bool CanFocus() = 0; |
68 | 69 |
69 // Invoked when mouse capture is lost on the window. | 70 // Invoked when mouse capture is lost on the window. |
70 virtual void OnCaptureLost() = 0; | 71 virtual void OnCaptureLost() = 0; |
71 | 72 |
72 // Asks the delegate to paint window contents into the supplied canvas. | 73 // Asks the delegate to paint window contents into the supplied context. |
73 virtual void OnPaint(gfx::Canvas* canvas) = 0; | 74 virtual void OnPaint(const ui::PaintContext& context) = 0; |
74 | 75 |
75 // Called when the window's device scale factor has changed. | 76 // Called when the window's device scale factor has changed. |
76 virtual void OnDeviceScaleFactorChanged(float device_scale_factor) = 0; | 77 virtual void OnDeviceScaleFactorChanged(float device_scale_factor) = 0; |
77 | 78 |
78 // Called from Window's destructor before OnWindowDestroyed and before the | 79 // Called from Window's destructor before OnWindowDestroyed and before the |
79 // children have been destroyed and the window has been removed from its | 80 // children have been destroyed and the window has been removed from its |
80 // parent. | 81 // parent. |
81 // This method takes the window because the delegate implementation may no | 82 // This method takes the window because the delegate implementation may no |
82 // longer have a route back to the window by the time this method is called. | 83 // longer have a route back to the window by the time this method is called. |
83 virtual void OnWindowDestroying(Window* window) = 0; | 84 virtual void OnWindowDestroying(Window* window) = 0; |
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105 // above returns true. | 106 // above returns true. |
106 virtual void GetHitTestMask(gfx::Path* mask) const = 0; | 107 virtual void GetHitTestMask(gfx::Path* mask) const = 0; |
107 | 108 |
108 protected: | 109 protected: |
109 ~WindowDelegate() override {} | 110 ~WindowDelegate() override {} |
110 }; | 111 }; |
111 | 112 |
112 } // namespace aura | 113 } // namespace aura |
113 | 114 |
114 #endif // UI_AURA_WINDOW_DELEGATE_H_ | 115 #endif // UI_AURA_WINDOW_DELEGATE_H_ |
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