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Side by Side Diff: ash/utility/partial_screenshot_controller.cc

Issue 1057873004: Pass a ui::PaintContext from ui::Layer to layer delegates. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: layer-paintcontext: mac Created 5 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/utility/partial_screenshot_controller.h" 5 #include "ash/utility/partial_screenshot_controller.h"
6 6
7 #include <cmath> 7 #include <cmath>
8 8
9 #include "ash/screenshot_delegate.h" 9 #include "ash/screenshot_delegate.h"
10 #include "ash/shell.h" 10 #include "ash/shell.h"
11 #include "ash/shell_window_ids.h" 11 #include "ash/shell_window_ids.h"
12 #include "base/stl_util.h" 12 #include "base/stl_util.h"
13 #include "ui/compositor/paint_context.h"
13 #include "ui/events/event_handler.h" 14 #include "ui/events/event_handler.h"
14 #include "ui/gfx/canvas.h" 15 #include "ui/gfx/canvas.h"
15 #include "ui/wm/core/cursor_manager.h" 16 #include "ui/wm/core/cursor_manager.h"
16 17
17 namespace ash { 18 namespace ash {
18 19
19 namespace { 20 namespace {
20 21
21 // The size to increase the invalidated area in the layer to repaint. The area 22 // The size to increase the invalidated area in the layer to repaint. The area
22 // should be slightly bigger than the actual region because the region indicator 23 // should be slightly bigger than the actual region because the region indicator
(...skipping 26 matching lines...) Expand all
49 union_rect.Inset(-kInvalidateRegionAdditionalSize, 50 union_rect.Inset(-kInvalidateRegionAdditionalSize,
50 -kInvalidateRegionAdditionalSize); 51 -kInvalidateRegionAdditionalSize);
51 union_rect.Intersects(layer()->bounds()); 52 union_rect.Intersects(layer()->bounds());
52 53
53 region_ = region; 54 region_ = region;
54 layer()->SchedulePaint(union_rect); 55 layer()->SchedulePaint(union_rect);
55 } 56 }
56 57
57 private: 58 private:
58 // ui::LayerDelegate: 59 // ui::LayerDelegate:
59 void OnPaintLayer(gfx::Canvas* canvas) override { 60 void OnPaintLayer(const ui::PaintContext& context) override {
60 if (region_.IsEmpty()) 61 if (region_.IsEmpty())
61 return; 62 return;
62 63
64 gfx::Canvas* canvas = context.canvas();
63 // Screenshot area representation: black rectangle with white 65 // Screenshot area representation: black rectangle with white
64 // rectangle inside. To avoid capturing these rectangles when mouse 66 // rectangle inside. To avoid capturing these rectangles when mouse
65 // release, they should be outside of the actual capturing area. 67 // release, they should be outside of the actual capturing area.
66 gfx::Rect rect(region_); 68 gfx::Rect rect(region_);
67 rect.Inset(-1, -1); 69 rect.Inset(-1, -1);
68 canvas->DrawRect(rect, SK_ColorWHITE); 70 canvas->DrawRect(rect, SK_ColorWHITE);
69 rect.Inset(-1, -1); 71 rect.Inset(-1, -1);
70 canvas->DrawRect(rect, SK_ColorBLACK); 72 canvas->DrawRect(rect, SK_ColorBLACK);
71 } 73 }
72 74
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254 return; 256 return;
255 Cancel(); 257 Cancel();
256 } 258 }
257 259
258 void PartialScreenshotController::OnDisplayMetricsChanged( 260 void PartialScreenshotController::OnDisplayMetricsChanged(
259 const gfx::Display& display, 261 const gfx::Display& display,
260 uint32_t changed_metrics) { 262 uint32_t changed_metrics) {
261 } 263 }
262 264
263 } // namespace ash 265 } // namespace ash
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