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Side by Side Diff: src/gpu/GrAtlasTextContext.h

Issue 1057613002: Handle large paths in textblobs (Closed) Base URL: https://skia.googlesource.com/skia.git@bmptextrename
Patch Set: rebase Created 5 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrAtlasTextContext_DEFINED 8 #ifndef GrAtlasTextContext_DEFINED
9 #define GrAtlasTextContext_DEFINED 9 #define GrAtlasTextContext_DEFINED
10 10
11 #include "GrTextContext.h" 11 #include "GrTextContext.h"
12 12
13 #include "GrGeometryProcessor.h" 13 #include "GrGeometryProcessor.h"
14 #include "SkDescriptor.h" 14 #include "SkDescriptor.h"
15 #include "SkTextBlob.h"
15 #include "SkTHash.h" 16 #include "SkTHash.h"
16 17
17 class GrBatchTextStrike; 18 class GrBatchTextStrike;
18 class GrPipelineBuilder; 19 class GrPipelineBuilder;
19 20
20 /* 21 /*
21 * This class implements GrTextContext using standard bitmap fonts, and can also process textblobs. 22 * This class implements GrTextContext using standard bitmap fonts, and can also process textblobs.
22 * TODO replace GrBitmapTextContext 23 * TODO replace GrBitmapTextContext
23 */ 24 */
24 class GrAtlasTextContext : public GrTextContext { 25 class GrAtlasTextContext : public GrTextContext {
(...skipping 13 matching lines...) Expand all
38 SkScalar x, SkScalar y, const SkIRect& regionClipBounds) ove rride; 39 SkScalar x, SkScalar y, const SkIRect& regionClipBounds) ove rride;
39 void onDrawPosText(GrRenderTarget*, const GrClip&, const GrPaint&, const SkP aint&, 40 void onDrawPosText(GrRenderTarget*, const GrClip&, const GrPaint&, const SkP aint&,
40 const SkMatrix& viewMatrix, 41 const SkMatrix& viewMatrix,
41 const char text[], size_t byteLength, 42 const char text[], size_t byteLength,
42 const SkScalar pos[], int scalarsPerPosition, 43 const SkScalar pos[], int scalarsPerPosition,
43 const SkPoint& offset, const SkIRect& regionClipBounds) o verride; 44 const SkPoint& offset, const SkIRect& regionClipBounds) o verride;
44 void drawTextBlob(GrRenderTarget*, const GrClip&, const SkPaint&, 45 void drawTextBlob(GrRenderTarget*, const GrClip&, const SkPaint&,
45 const SkMatrix& viewMatrix, const SkTextBlob*, SkScalar x, SkScalar y, 46 const SkMatrix& viewMatrix, const SkTextBlob*, SkScalar x, SkScalar y,
46 SkDrawFilter*, const SkIRect& clipBounds) override; 47 SkDrawFilter*, const SkIRect& clipBounds) override;
47 48
48 void init(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
49 const SkIRect& regionClipBounds);
50
51 /* 49 /*
52 * A BitmapTextBlob contains a fully processed SkTextBlob, suitable for near ly immediate drawing 50 * A BitmapTextBlob contains a fully processed SkTextBlob, suitable for near ly immediate drawing
53 * on the GPU. These are initially created with valid positions and colors, but invalid 51 * on the GPU. These are initially created with valid positions and colors, but invalid
54 * texture coordinates. The BitmapTextBlob itself has a few Blob-wide prope rties, and also 52 * texture coordinates. The BitmapTextBlob itself has a few Blob-wide prope rties, and also
55 * consists of a number of runs. Runs inside a blob are flushed individuall y so they can be 53 * consists of a number of runs. Runs inside a blob are flushed individuall y so they can be
56 * reordered. 54 * reordered.
57 * 55 *
58 * The only thing(aside from a memcopy) required to flush a BitmapTextBlob i s to ensure that 56 * The only thing(aside from a memcopy) required to flush a BitmapTextBlob i s to ensure that
59 * the GrAtlas will not evict anything the Blob needs. 57 * the GrAtlas will not evict anything the Blob needs.
60 * TODO this is currently a bug 58 * TODO this is currently a bug
61 */ 59 */
62 struct BitmapTextBlob : public SkRefCnt { 60 struct BitmapTextBlob : public SkRefCnt {
63 // Each Run inside of the blob can have its texture coordinates regenera ted if required. 61 /*
64 // To determine if regeneration is necessary, fAtlasGeneration is used. If there have been 62 * Each Run inside of the blob can have its texture coordinates regenera ted if required.
65 // any evictions inside of the atlas, then we will simply regenerate Run s. We could track 63 * To determine if regeneration is necessary, fAtlasGeneration is used. If there have been
66 // this at a more fine grained level, but its not clear if this is worth it, as evictions 64 * any evictions inside of the atlas, then we will simply regenerate Run s. We could track
67 // should be fairly rare. 65 * this at a more fine grained level, but its not clear if this is worth it, as evictions
68 // One additional point, each run can contain glyphs with any of the thr ee mask formats. 66 * should be fairly rare.
69 // We call these SubRuns. Because a subrun must be a contiguous range, we have to create 67 *
70 // a new subrun each time the mask format changes in a run. In theory, a run can have as 68 * One additional point, each run can contain glyphs with any of the thr ee mask formats.
71 // many SubRuns as it has glyphs, ie if a run alternates between color e moji and A8. In 69 * We call these SubRuns. Because a subrun must be a contiguous range, we have to create
72 // practice, the vast majority of runs have only a single subrun. 70 * a new subrun each time the mask format changes in a run. In theory, a run can have as
71 * many SubRuns as it has glyphs, ie if a run alternates between color e moji and A8. In
72 * practice, the vast majority of runs have only a single subrun.
73 *
74 * Finally, for runs where the entire thing is too large for the GrAtlas TextContext to
75 * handle, we have a bit to mark the run as flusahable via rendering as paths. It is worth
76 * pointing. It would be a bit expensive to figure out ahead of time whe ther or not a run
77 * can flush in this manner, so we always allocate vertices for the run, regardless of
78 * whether or not it is too large. The benefit of this strategy is that we can always reuse
79 * a blob allocation regardless of viewmatrix changes. We could store p ositions for these
80 * glyphs. However, its not clear if this is a win because we'd still h ave to either go the
81 * glyph cache to get the path at flush time, or hold onto the path in t he cache, which
82 * would greatly increase the memory of these cached items.
83 */
73 84
74 struct Run { 85 struct Run {
75 Run() : fColor(GrColor_ILLEGAL), fInitialized(false) { 86 Run() : fColor(GrColor_ILLEGAL), fInitialized(false), fDrawAsPaths(f alse) {
76 fVertexBounds.setLargestInverted(); 87 fVertexBounds.setLargestInverted();
77 // We insert the first subrun to gurantee a run always has atlea st one subrun. 88 // We insert the first subrun to gurantee a run always has atlea st one subrun.
78 // We do this to simplify things when we 'hand off' data from on e subrun to the 89 // We do this to simplify things when we 'hand off' data from on e subrun to the
79 // next 90 // next
80 fSubRunInfo.push_back(); 91 fSubRunInfo.push_back();
81 } 92 }
82 struct SubRunInfo { 93 struct SubRunInfo {
83 SubRunInfo() 94 SubRunInfo()
84 : fAtlasGeneration(GrBatchAtlas::kInvalidAtlasGeneration) 95 : fAtlasGeneration(GrBatchAtlas::kInvalidAtlasGeneration)
85 , fGlyphStartIndex(0) 96 , fGlyphStartIndex(0)
86 , fGlyphEndIndex(0) 97 , fGlyphEndIndex(0)
87 , fVertexStartIndex(0) 98 , fVertexStartIndex(0)
88 , fVertexEndIndex(0) {} 99 , fVertexEndIndex(0) {}
89 GrMaskFormat fMaskFormat; 100 GrMaskFormat fMaskFormat;
90 uint64_t fAtlasGeneration; 101 uint64_t fAtlasGeneration;
91 uint32_t fGlyphStartIndex; 102 uint32_t fGlyphStartIndex;
92 uint32_t fGlyphEndIndex; 103 uint32_t fGlyphEndIndex;
93 size_t fVertexStartIndex; 104 size_t fVertexStartIndex;
94 size_t fVertexEndIndex; 105 size_t fVertexEndIndex;
95 }; 106 };
96 SkSTArray<1, SubRunInfo, true> fSubRunInfo; 107 SkSTArray<1, SubRunInfo, true> fSubRunInfo;
97 SkAutoDescriptor fDescriptor; 108 SkAutoDescriptor fDescriptor;
98 SkAutoTUnref<SkTypeface> fTypeface; 109 SkAutoTUnref<SkTypeface> fTypeface;
99 SkRect fVertexBounds; 110 SkRect fVertexBounds;
100 GrColor fColor; 111 GrColor fColor;
101 bool fInitialized; 112 bool fInitialized;
113 bool fDrawAsPaths;
102 }; 114 };
103 115
104 struct BigGlyph { 116 struct BigGlyph {
105 BigGlyph(const SkPath& path, int vx, int vy) : fPath(path), fVx(vx), fVy(vy) {} 117 BigGlyph(const SkPath& path, int vx, int vy) : fPath(path), fVx(vx), fVy(vy) {}
106 SkPath fPath; 118 SkPath fPath;
107 int fVx; 119 int fVx;
108 int fVy; 120 int fVy;
109 }; 121 };
110 122
111 SkTArray<BigGlyph> fBigGlyphs; 123 SkTArray<BigGlyph> fBigGlyphs;
112 SkMatrix fViewMatrix; 124 SkMatrix fViewMatrix;
113 SkScalar fX; 125 SkScalar fX;
114 SkScalar fY; 126 SkScalar fY;
115 SkPaint::Style fStyle; 127 SkPaint::Style fStyle;
116 uint32_t fRunCount; 128 int fRunCount;
117 129
118 // all glyph / vertex offsets are into these pools. 130 // all glyph / vertex offsets are into these pools.
119 unsigned char* fVertices; 131 unsigned char* fVertices;
120 GrGlyph::PackedID* fGlyphIDs; 132 GrGlyph::PackedID* fGlyphIDs;
121 Run* fRuns; 133 Run* fRuns;
122 134
123 static uint32_t Hash(const uint32_t& key) { 135 static uint32_t Hash(const uint32_t& key) {
124 return SkChecksum::Mix(key); 136 return SkChecksum::Mix(key);
125 } 137 }
126 138
127 void operator delete(void* p) { sk_free(p); } 139 void operator delete(void* p) { sk_free(p); }
128 void* operator new(size_t) { 140 void* operator new(size_t) {
129 SkFAIL("All blobs are created by placement new."); 141 SkFAIL("All blobs are created by placement new.");
130 return sk_malloc_throw(0); 142 return sk_malloc_throw(0);
131 } 143 }
132 144
133 void* operator new(size_t, void* p) { return p; } 145 void* operator new(size_t, void* p) { return p; }
134 void operator delete(void* target, void* placement) { 146 void operator delete(void* target, void* placement) {
135 ::operator delete(target, placement); 147 ::operator delete(target, placement);
136 } 148 }
137 }; 149 };
138 150
139 typedef BitmapTextBlob::Run Run; 151 typedef BitmapTextBlob::Run Run;
140 typedef Run::SubRunInfo PerSubRunInfo; 152 typedef Run::SubRunInfo PerSubRunInfo;
141 153
142 BitmapTextBlob* CreateBlob(int glyphCount, int runCount); 154 BitmapTextBlob* CreateBlob(int glyphCount, int runCount);
143 155
144 void appendGlyph(BitmapTextBlob*, int runIndex, GrGlyph::PackedID, int left, int top, 156 void appendGlyph(BitmapTextBlob*, int runIndex, GrGlyph::PackedID, int left, int top,
145 GrColor color, GrFontScaler*, const SkIRect& clipRect); 157 GrColor color, GrFontScaler*, const SkIRect& clipRect);
146 void flush(GrDrawTarget*, BitmapTextBlob*, GrRenderTarget*, const GrPaint&, const GrClip&, 158
147 const SkMatrix& viewMatrix, int paintAlpha); 159 inline void flushRunAsPaths(const SkTextBlob::RunIterator&, const SkPaint&, SkDrawFilter*,
160 const SkMatrix& viewMatrix, const SkIRect& clipB ounds, SkScalar x,
161 SkScalar y);
162 inline void flushRun(GrDrawTarget*, GrPipelineBuilder*, BitmapTextBlob*, int run, GrColor,
163 uint8_t paintAlpha);
164 inline void flushBigGlyphs(BitmapTextBlob* cacheBlob, GrRenderTarget* rt,
165 const GrPaint& grPaint, const GrClip& clip);
166
167 // We have to flush SkTextBlobs differently from drawText / drawPosText
168 void flush(GrDrawTarget*, const SkTextBlob*, BitmapTextBlob*, GrRenderTarget *, const SkPaint&,
169 const GrPaint&, SkDrawFilter*, const GrClip&, const SkMatrix& vie wMatrix,
170 const SkIRect& clipBounds, SkScalar x, SkScalar y);
171 void flush(GrDrawTarget*, BitmapTextBlob*, GrRenderTarget*, const SkPaint&,
172 const GrPaint&, const GrClip&, const SkMatrix& viewMatrix);
148 173
149 void internalDrawText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const Sk Paint&, 174 void internalDrawText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const Sk Paint&,
150 const SkMatrix& viewMatrix, const char text[], size_t byteLength, 175 const SkMatrix& viewMatrix, const char text[], size_t byteLength,
151 SkScalar x, SkScalar y, const SkIRect& clipRect); 176 SkScalar x, SkScalar y, const SkIRect& clipRect);
152 void internalDrawPosText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&, 177 void internalDrawPosText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
153 const SkMatrix& viewMatrix, 178 const SkMatrix& viewMatrix,
154 const char text[], size_t byteLength, 179 const char text[], size_t byteLength,
155 const SkScalar pos[], int scalarsPerPosition, 180 const SkScalar pos[], int scalarsPerPosition,
156 const SkPoint& offset, const SkIRect& clipRect); 181 const SkPoint& offset, const SkIRect& clipRect);
157 182
(...skipping 15 matching lines...) Expand all
173 // TODO use real cache 198 // TODO use real cache
174 static void ClearCacheEntry(uint32_t key, BitmapTextBlob**); 199 static void ClearCacheEntry(uint32_t key, BitmapTextBlob**);
175 SkTHashMap<uint32_t, BitmapTextBlob*, BitmapTextBlob::Hash> fCache; 200 SkTHashMap<uint32_t, BitmapTextBlob*, BitmapTextBlob::Hash> fCache;
176 201
177 friend class BitmapTextBatch; 202 friend class BitmapTextBatch;
178 203
179 typedef GrTextContext INHERITED; 204 typedef GrTextContext INHERITED;
180 }; 205 };
181 206
182 #endif 207 #endif
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