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Unified Diff: cc/trees/property_tree.h

Issue 1057283003: Remove parts of //cc we aren't using (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: cc/trees/property_tree.h
diff --git a/cc/trees/property_tree.h b/cc/trees/property_tree.h
deleted file mode 100644
index a79ce554b0486366acfe78c2736866ea52739610..0000000000000000000000000000000000000000
--- a/cc/trees/property_tree.h
+++ /dev/null
@@ -1,197 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CC_TREES_PROPERTY_TREE_H_
-#define CC_TREES_PROPERTY_TREE_H_
-
-#include <vector>
-
-#include "base/basictypes.h"
-#include "cc/base/cc_export.h"
-#include "ui/gfx/geometry/rect.h"
-#include "ui/gfx/transform.h"
-
-namespace cc {
-
-template <typename T>
-struct CC_EXPORT TreeNode {
- TreeNode() : id(-1), parent_id(-1), data() {}
- int id;
- int parent_id;
- T data;
-};
-
-struct CC_EXPORT TransformNodeData {
- TransformNodeData();
- ~TransformNodeData();
-
- // The local transform information is combined to form to_parent (ignoring
- // snapping) as follows:
- //
- // to_parent = M_post_local * T_scroll * M_local * M_pre_local.
- //
- // The pre/post may seem odd when read LTR, but we multiply our points from
- // the right, so the pre_local matrix affects the result "first". This lines
- // up with the notions of pre/post used in skia and gfx::Transform.
- //
- // TODO(vollick): The values labeled with "will be moved..." take up a lot of
- // space, but are only necessary for animated or scrolled nodes (otherwise
- // we'll just use the baked to_parent). These values will be ultimately stored
- // directly on the transform/scroll display list items when that's possible,
- // or potentially in a scroll tree.
- //
- // TODO(vollick): will be moved when accelerated effects are implemented.
- gfx::Transform pre_local;
- gfx::Transform local;
- gfx::Transform post_local;
-
- gfx::Transform to_parent;
-
- gfx::Transform to_target;
- gfx::Transform from_target;
-
- gfx::Transform to_screen;
- gfx::Transform from_screen;
-
- int target_id;
- // This id is used for all content that draws into a render surface associated
- // with this transform node.
- int content_target_id;
-
- // TODO(vollick): will be moved when accelerated effects are implemented.
- bool needs_local_transform_update;
-
- bool is_invertible;
- bool ancestors_are_invertible;
-
- bool is_animated;
- bool to_screen_is_animated;
-
- // Flattening, when needed, is only applied to a node's inherited transform,
- // never to its local transform.
- bool flattens_inherited_transform;
-
- // This is true if the to_parent transform at every node on the path to the
- // root is flat.
- bool node_and_ancestors_are_flat;
-
- bool scrolls;
-
- bool needs_sublayer_scale;
- // This is used as a fallback when we either cannot adjust raster scale or if
- // the raster scale cannot be extracted from the screen space transform.
- float layer_scale_factor;
- gfx::Vector2dF sublayer_scale;
-
- // TODO(vollick): will be moved when accelerated effects are implemented.
- gfx::Vector2dF scroll_offset;
-
- void set_to_parent(const gfx::Transform& transform) {
- to_parent = transform;
- is_invertible = to_parent.IsInvertible();
- }
-};
-
-typedef TreeNode<TransformNodeData> TransformNode;
-
-struct CC_EXPORT ClipNodeData {
- ClipNodeData();
-
- gfx::RectF clip;
- gfx::RectF combined_clip;
- int transform_id;
- int target_id;
-};
-
-typedef TreeNode<ClipNodeData> ClipNode;
-
-typedef TreeNode<float> OpacityNode;
-
-template <typename T>
-class CC_EXPORT PropertyTree {
- public:
- PropertyTree();
- virtual ~PropertyTree();
-
- int Insert(const T& tree_node, int parent_id);
-
- T* Node(int i) { return i > -1 ? &nodes_[i] : nullptr; }
- const T* Node(int i) const { return i > -1 ? &nodes_[i] : nullptr; }
-
- T* parent(const T* t) {
- return t->parent_id > -1 ? Node(t->parent_id) : nullptr;
- }
- const T* parent(const T* t) const {
- return t->parent_id > -1 ? Node(t->parent_id) : nullptr;
- }
-
- T* back() { return size() ? &nodes_[nodes_.size() - 1] : nullptr; }
- const T* back() const {
- return size() ? &nodes_[nodes_.size() - 1] : nullptr;
- }
-
- void clear() { nodes_.clear(); }
- size_t size() const { return nodes_.size(); }
-
- private:
- // Copy and assign are permitted. This is how we do tree sync.
- std::vector<T> nodes_;
-};
-
-class CC_EXPORT TransformTree final : public PropertyTree<TransformNode> {
- public:
- // Computes the change of basis transform from node |source_id| to |dest_id|.
- // The function returns false iff the inverse of a singular transform was
- // used (and the result should, therefore, not be trusted).
- bool ComputeTransform(int source_id,
- int dest_id,
- gfx::Transform* transform) const;
-
- // Returns true iff the nodes indexed by |source_id| and |dest_id| are 2D axis
- // aligned with respect to one another.
- bool Are2DAxisAligned(int source_id, int dest_id) const;
-
- // Updates the parent, target, and screen space transforms and snapping.
- void UpdateTransforms(int id);
-
- private:
- // Returns true iff the node at |desc_id| is a descendant of the node at
- // |anc_id|.
- bool IsDescendant(int desc_id, int anc_id) const;
-
- // Returns the index of the lowest common ancestor of the nodes |a| and |b|.
- int LowestCommonAncestor(int a, int b) const;
-
- // Computes the combined transform between |source_id| and |dest_id| and
- // returns false if the inverse of a singular transform was used. These two
- // nodes must be on the same ancestor chain.
- bool CombineTransformsBetween(int source_id,
- int dest_id,
- gfx::Transform* transform) const;
-
- // Computes the combined inverse transform between |source_id| and |dest_id|
- // and returns false if the inverse of a singular transform was used. These
- // two nodes must be on the same ancestor chain.
- bool CombineInversesBetween(int source_id,
- int dest_id,
- gfx::Transform* transform) const;
-
- void UpdateLocalTransform(TransformNode* node);
- void UpdateScreenSpaceTransform(TransformNode* node,
- TransformNode* parent_node,
- TransformNode* target_node);
- void UpdateSublayerScale(TransformNode* node);
- void UpdateTargetSpaceTransform(TransformNode* node,
- TransformNode* target_node);
- void UpdateIsAnimated(TransformNode* node, TransformNode* parent_node);
- void UpdateSnapping(TransformNode* node);
-};
-
-class CC_EXPORT ClipTree final : public PropertyTree<ClipNode> {};
-
-class CC_EXPORT OpacityTree final : public PropertyTree<OpacityNode> {};
-
-} // namespace cc
-
-#endif // CC_TREES_PROPERTY_TREE_H_
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