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Unified Diff: cc/trees/thread_proxy.cc

Issue 1057283003: Remove parts of //cc we aren't using (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: cc/trees/thread_proxy.cc
diff --git a/cc/trees/thread_proxy.cc b/cc/trees/thread_proxy.cc
deleted file mode 100644
index ff2ca46615e8e2971beeb4b28d791fa6e5dce06c..0000000000000000000000000000000000000000
--- a/cc/trees/thread_proxy.cc
+++ /dev/null
@@ -1,1373 +0,0 @@
-// Copyright 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "cc/trees/thread_proxy.h"
-
-#include <algorithm>
-#include <string>
-
-#include "base/auto_reset.h"
-#include "base/bind.h"
-#include "base/trace_event/trace_event.h"
-#include "base/trace_event/trace_event_argument.h"
-#include "base/trace_event/trace_event_synthetic_delay.h"
-#include "cc/debug/benchmark_instrumentation.h"
-#include "cc/debug/devtools_instrumentation.h"
-#include "cc/input/input_handler.h"
-#include "cc/output/context_provider.h"
-#include "cc/output/output_surface.h"
-#include "cc/output/swap_promise.h"
-#include "cc/quads/draw_quad.h"
-#include "cc/resources/prioritized_resource_manager.h"
-#include "cc/scheduler/commit_earlyout_reason.h"
-#include "cc/scheduler/delay_based_time_source.h"
-#include "cc/scheduler/scheduler.h"
-#include "cc/trees/blocking_task_runner.h"
-#include "cc/trees/layer_tree_host.h"
-#include "cc/trees/layer_tree_impl.h"
-#include "cc/trees/scoped_abort_remaining_swap_promises.h"
-#include "gpu/command_buffer/client/gles2_interface.h"
-#include "ui/gfx/frame_time.h"
-
-namespace cc {
-
-namespace {
-
-// Measured in seconds.
-const double kSmoothnessTakesPriorityExpirationDelay = 0.25;
-
-unsigned int nextBeginFrameId = 0;
-
-} // namespace
-
-struct ThreadProxy::SchedulerStateRequest {
- CompletionEvent completion;
- scoped_ptr<base::Value> state;
-};
-
-scoped_ptr<Proxy> ThreadProxy::Create(
- LayerTreeHost* layer_tree_host,
- scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
- scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner,
- scoped_ptr<BeginFrameSource> external_begin_frame_source) {
- return make_scoped_ptr(new ThreadProxy(layer_tree_host,
- main_task_runner,
- impl_task_runner,
- external_begin_frame_source.Pass()));
-}
-
-ThreadProxy::ThreadProxy(
- LayerTreeHost* layer_tree_host,
- scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
- scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner,
- scoped_ptr<BeginFrameSource> external_begin_frame_source)
- : Proxy(main_task_runner, impl_task_runner),
- main_thread_only_vars_unsafe_(this, layer_tree_host->id()),
- main_thread_or_blocked_vars_unsafe_(layer_tree_host),
- compositor_thread_vars_unsafe_(
- this,
- layer_tree_host->id(),
- layer_tree_host->rendering_stats_instrumentation(),
- external_begin_frame_source.Pass()) {
- TRACE_EVENT0("cc", "ThreadProxy::ThreadProxy");
- DCHECK(IsMainThread());
- DCHECK(this->layer_tree_host());
-}
-
-ThreadProxy::MainThreadOnly::MainThreadOnly(ThreadProxy* proxy,
- int layer_tree_host_id)
- : layer_tree_host_id(layer_tree_host_id),
- animate_requested(false),
- commit_requested(false),
- commit_request_sent_to_impl_thread(false),
- started(false),
- prepare_tiles_pending(false),
- can_cancel_commit(true),
- defer_commits(false),
- weak_factory(proxy) {
-}
-
-ThreadProxy::MainThreadOnly::~MainThreadOnly() {}
-
-ThreadProxy::MainThreadOrBlockedMainThread::MainThreadOrBlockedMainThread(
- LayerTreeHost* host)
- : layer_tree_host(host),
- commit_waits_for_activation(false),
- main_thread_inside_commit(false) {}
-
-ThreadProxy::MainThreadOrBlockedMainThread::~MainThreadOrBlockedMainThread() {}
-
-PrioritizedResourceManager*
-ThreadProxy::MainThreadOrBlockedMainThread::contents_texture_manager() {
- return layer_tree_host->contents_texture_manager();
-}
-
-ThreadProxy::CompositorThreadOnly::CompositorThreadOnly(
- ThreadProxy* proxy,
- int layer_tree_host_id,
- RenderingStatsInstrumentation* rendering_stats_instrumentation,
- scoped_ptr<BeginFrameSource> external_begin_frame_source)
- : layer_tree_host_id(layer_tree_host_id),
- contents_texture_manager(NULL),
- commit_completion_event(NULL),
- completion_event_for_commit_held_on_tree_activation(NULL),
- next_frame_is_newly_committed_frame(false),
- inside_draw(false),
- input_throttled_until_commit(false),
- smoothness_priority_expiration_notifier(
- proxy->ImplThreadTaskRunner(),
- base::Bind(&ThreadProxy::RenewTreePriority, base::Unretained(proxy)),
- base::TimeDelta::FromMilliseconds(
- kSmoothnessTakesPriorityExpirationDelay * 1000)),
- timing_history(rendering_stats_instrumentation),
- external_begin_frame_source(external_begin_frame_source.Pass()),
- weak_factory(proxy) {
-}
-
-ThreadProxy::CompositorThreadOnly::~CompositorThreadOnly() {}
-
-ThreadProxy::~ThreadProxy() {
- TRACE_EVENT0("cc", "ThreadProxy::~ThreadProxy");
- DCHECK(IsMainThread());
- DCHECK(!main().started);
-}
-
-void ThreadProxy::FinishAllRendering() {
- DCHECK(Proxy::IsMainThread());
- DCHECK(!main().defer_commits);
-
- // Make sure all GL drawing is finished on the impl thread.
- DebugScopedSetMainThreadBlocked main_thread_blocked(this);
- CompletionEvent completion;
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::FinishAllRenderingOnImplThread,
- impl_thread_weak_ptr_,
- &completion));
- completion.Wait();
-}
-
-bool ThreadProxy::IsStarted() const {
- DCHECK(Proxy::IsMainThread());
- return main().started;
-}
-
-bool ThreadProxy::CommitToActiveTree() const {
- // With ThreadProxy and impl-side painting, we use a pending tree and activate
- // it once it's ready to draw.
- return !impl().layer_tree_host_impl->settings().impl_side_painting;
-}
-
-void ThreadProxy::SetLayerTreeHostClientReady() {
- TRACE_EVENT0("cc", "ThreadProxy::SetLayerTreeHostClientReady");
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::SetLayerTreeHostClientReadyOnImplThread,
- impl_thread_weak_ptr_));
-}
-
-void ThreadProxy::SetLayerTreeHostClientReadyOnImplThread() {
- TRACE_EVENT0("cc", "ThreadProxy::SetLayerTreeHostClientReadyOnImplThread");
- impl().scheduler->SetCanStart();
-}
-
-void ThreadProxy::SetVisible(bool visible) {
- TRACE_EVENT1("cc", "ThreadProxy::SetVisible", "visible", visible);
- DebugScopedSetMainThreadBlocked main_thread_blocked(this);
-
- CompletionEvent completion;
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::SetVisibleOnImplThread,
- impl_thread_weak_ptr_,
- &completion,
- visible));
- completion.Wait();
-}
-
-void ThreadProxy::SetVisibleOnImplThread(CompletionEvent* completion,
- bool visible) {
- TRACE_EVENT1("cc", "ThreadProxy::SetVisibleOnImplThread", "visible", visible);
- impl().layer_tree_host_impl->SetVisible(visible);
- impl().scheduler->SetVisible(visible);
- completion->Signal();
-}
-
-void ThreadProxy::SetThrottleFrameProduction(bool throttle) {
- TRACE_EVENT1("cc", "ThreadProxy::SetThrottleFrameProduction", "throttle",
- throttle);
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::SetThrottleFrameProductionOnImplThread,
- impl_thread_weak_ptr_, throttle));
-}
-
-void ThreadProxy::SetThrottleFrameProductionOnImplThread(bool throttle) {
- TRACE_EVENT1("cc", "ThreadProxy::SetThrottleFrameProductionOnImplThread",
- "throttle", throttle);
- impl().scheduler->SetThrottleFrameProduction(throttle);
-}
-
-void ThreadProxy::DidLoseOutputSurface() {
- TRACE_EVENT0("cc", "ThreadProxy::DidLoseOutputSurface");
- DCHECK(IsMainThread());
- layer_tree_host()->DidLoseOutputSurface();
-
- {
- DebugScopedSetMainThreadBlocked main_thread_blocked(this);
-
- // Return lost resources to their owners immediately.
- BlockingTaskRunner::CapturePostTasks blocked(
- blocking_main_thread_task_runner());
-
- CompletionEvent completion;
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::DeleteContentsTexturesOnImplThread,
- impl_thread_weak_ptr_,
- &completion));
- completion.Wait();
- }
-}
-
-void ThreadProxy::RequestNewOutputSurface() {
- DCHECK(IsMainThread());
- layer_tree_host()->RequestNewOutputSurface();
-}
-
-void ThreadProxy::SetOutputSurface(scoped_ptr<OutputSurface> output_surface) {
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::InitializeOutputSurfaceOnImplThread,
- impl_thread_weak_ptr_, base::Passed(&output_surface)));
-}
-
-void ThreadProxy::DidInitializeOutputSurface(
- bool success,
- const RendererCapabilities& capabilities) {
- TRACE_EVENT0("cc", "ThreadProxy::DidInitializeOutputSurface");
- DCHECK(IsMainThread());
-
- if (!success) {
- layer_tree_host()->DidFailToInitializeOutputSurface();
- return;
- }
- main().renderer_capabilities_main_thread_copy = capabilities;
- layer_tree_host()->DidInitializeOutputSurface();
-}
-
-void ThreadProxy::SetRendererCapabilitiesMainThreadCopy(
- const RendererCapabilities& capabilities) {
- main().renderer_capabilities_main_thread_copy = capabilities;
-}
-
-void ThreadProxy::SendCommitRequestToImplThreadIfNeeded() {
- DCHECK(IsMainThread());
- if (main().commit_request_sent_to_impl_thread)
- return;
- main().commit_request_sent_to_impl_thread = true;
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::SetNeedsCommitOnImplThread,
- impl_thread_weak_ptr_));
-}
-
-void ThreadProxy::DidCompletePageScaleAnimation() {
- DCHECK(IsMainThread());
- layer_tree_host()->DidCompletePageScaleAnimation();
-}
-
-const RendererCapabilities& ThreadProxy::GetRendererCapabilities() const {
- DCHECK(IsMainThread());
- DCHECK(!layer_tree_host()->output_surface_lost());
- return main().renderer_capabilities_main_thread_copy;
-}
-
-void ThreadProxy::SetNeedsAnimate() {
- DCHECK(IsMainThread());
- if (main().animate_requested)
- return;
-
- TRACE_EVENT0("cc", "ThreadProxy::SetNeedsAnimate");
- main().animate_requested = true;
- SendCommitRequestToImplThreadIfNeeded();
-}
-
-void ThreadProxy::SetNeedsUpdateLayers() {
- DCHECK(IsMainThread());
-
- if (main().commit_request_sent_to_impl_thread)
- return;
- TRACE_EVENT0("cc", "ThreadProxy::SetNeedsUpdateLayers");
-
- SendCommitRequestToImplThreadIfNeeded();
-}
-
-void ThreadProxy::SetNeedsCommit() {
- DCHECK(IsMainThread());
- // Unconditionally set here to handle SetNeedsCommit calls during a commit.
- main().can_cancel_commit = false;
-
- if (main().commit_requested)
- return;
- TRACE_EVENT0("cc", "ThreadProxy::SetNeedsCommit");
- main().commit_requested = true;
-
- SendCommitRequestToImplThreadIfNeeded();
-}
-
-void ThreadProxy::UpdateRendererCapabilitiesOnImplThread() {
- DCHECK(IsImplThread());
- Proxy::MainThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::SetRendererCapabilitiesMainThreadCopy,
- main_thread_weak_ptr_,
- impl()
- .layer_tree_host_impl->GetRendererCapabilities()
- .MainThreadCapabilities()));
-}
-
-void ThreadProxy::DidLoseOutputSurfaceOnImplThread() {
- TRACE_EVENT0("cc", "ThreadProxy::DidLoseOutputSurfaceOnImplThread");
- DCHECK(IsImplThread());
- Proxy::MainThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::DidLoseOutputSurface, main_thread_weak_ptr_));
- impl().scheduler->DidLoseOutputSurface();
-}
-
-void ThreadProxy::CommitVSyncParameters(base::TimeTicks timebase,
- base::TimeDelta interval) {
- impl().scheduler->CommitVSyncParameters(timebase, interval);
-}
-
-void ThreadProxy::SetEstimatedParentDrawTime(base::TimeDelta draw_time) {
- impl().scheduler->SetEstimatedParentDrawTime(draw_time);
-}
-
-void ThreadProxy::SetMaxSwapsPendingOnImplThread(int max) {
- impl().scheduler->SetMaxSwapsPending(max);
-}
-
-void ThreadProxy::DidSwapBuffersOnImplThread() {
- impl().scheduler->DidSwapBuffers();
-}
-
-void ThreadProxy::DidSwapBuffersCompleteOnImplThread() {
- TRACE_EVENT0("cc,benchmark",
- "ThreadProxy::DidSwapBuffersCompleteOnImplThread");
- DCHECK(IsImplThread());
- impl().scheduler->DidSwapBuffersComplete();
- Proxy::MainThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::DidCompleteSwapBuffers, main_thread_weak_ptr_));
-}
-
-void ThreadProxy::WillBeginImplFrame(const BeginFrameArgs& args) {
- impl().layer_tree_host_impl->WillBeginImplFrame(args);
-}
-
-void ThreadProxy::OnCanDrawStateChanged(bool can_draw) {
- TRACE_EVENT1(
- "cc", "ThreadProxy::OnCanDrawStateChanged", "can_draw", can_draw);
- DCHECK(IsImplThread());
- impl().scheduler->SetCanDraw(can_draw);
-}
-
-void ThreadProxy::NotifyReadyToActivate() {
- TRACE_EVENT0("cc", "ThreadProxy::NotifyReadyToActivate");
- impl().scheduler->NotifyReadyToActivate();
-}
-
-void ThreadProxy::NotifyReadyToDraw() {
- TRACE_EVENT0("cc", "ThreadProxy::NotifyReadyToDraw");
- impl().scheduler->NotifyReadyToDraw();
-}
-
-void ThreadProxy::SetNeedsCommitOnImplThread() {
- TRACE_EVENT0("cc", "ThreadProxy::SetNeedsCommitOnImplThread");
- DCHECK(IsImplThread());
- impl().scheduler->SetNeedsCommit();
-}
-
-void ThreadProxy::PostAnimationEventsToMainThreadOnImplThread(
- scoped_ptr<AnimationEventsVector> events) {
- TRACE_EVENT0("cc",
- "ThreadProxy::PostAnimationEventsToMainThreadOnImplThread");
- DCHECK(IsImplThread());
- Proxy::MainThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::SetAnimationEvents,
- main_thread_weak_ptr_,
- base::Passed(&events)));
-}
-
-bool ThreadProxy::ReduceContentsTextureMemoryOnImplThread(size_t limit_bytes,
- int priority_cutoff) {
- DCHECK(IsImplThread());
-
- if (!impl().contents_texture_manager)
- return false;
- if (!impl().layer_tree_host_impl->resource_provider())
- return false;
-
- bool reduce_result =
- impl().contents_texture_manager->ReduceMemoryOnImplThread(
- limit_bytes,
- priority_cutoff,
- impl().layer_tree_host_impl->resource_provider());
- if (!reduce_result)
- return false;
-
- // The texture upload queue may reference textures that were just purged,
- // clear them from the queue.
- if (impl().current_resource_update_controller) {
- impl()
- .current_resource_update_controller->DiscardUploadsToEvictedResources();
- }
- return true;
-}
-
-bool ThreadProxy::IsInsideDraw() { return impl().inside_draw; }
-
-void ThreadProxy::SetNeedsRedraw(const gfx::Rect& damage_rect) {
- TRACE_EVENT0("cc", "ThreadProxy::SetNeedsRedraw");
- DCHECK(IsMainThread());
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::SetNeedsRedrawRectOnImplThread,
- impl_thread_weak_ptr_,
- damage_rect));
-}
-
-void ThreadProxy::SetNextCommitWaitsForActivation() {
- DCHECK(IsMainThread());
- DCHECK(!blocked_main().main_thread_inside_commit);
- blocked_main().commit_waits_for_activation = true;
-}
-
-void ThreadProxy::SetDeferCommits(bool defer_commits) {
- DCHECK(IsMainThread());
- if (main().defer_commits == defer_commits)
- return;
-
- main().defer_commits = defer_commits;
- if (main().defer_commits)
- TRACE_EVENT_ASYNC_BEGIN0("cc", "ThreadProxy::SetDeferCommits", this);
- else
- TRACE_EVENT_ASYNC_END0("cc", "ThreadProxy::SetDeferCommits", this);
-
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::SetDeferCommitsOnImplThread,
- impl_thread_weak_ptr_,
- defer_commits));
-}
-
-void ThreadProxy::SetDeferCommitsOnImplThread(bool defer_commits) const {
- DCHECK(IsImplThread());
- impl().scheduler->SetDeferCommits(defer_commits);
-}
-
-bool ThreadProxy::CommitRequested() const {
- DCHECK(IsMainThread());
- return main().commit_requested;
-}
-
-bool ThreadProxy::BeginMainFrameRequested() const {
- DCHECK(IsMainThread());
- return main().commit_request_sent_to_impl_thread;
-}
-
-void ThreadProxy::SetNeedsRedrawOnImplThread() {
- TRACE_EVENT0("cc", "ThreadProxy::SetNeedsRedrawOnImplThread");
- DCHECK(IsImplThread());
- impl().scheduler->SetNeedsRedraw();
-}
-
-void ThreadProxy::SetNeedsAnimateOnImplThread() {
- TRACE_EVENT0("cc", "ThreadProxy::SetNeedsAnimateOnImplThread");
- DCHECK(IsImplThread());
- impl().scheduler->SetNeedsAnimate();
-}
-
-void ThreadProxy::SetNeedsPrepareTilesOnImplThread() {
- DCHECK(IsImplThread());
- impl().scheduler->SetNeedsPrepareTiles();
-}
-
-void ThreadProxy::SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) {
- DCHECK(IsImplThread());
- impl().layer_tree_host_impl->SetViewportDamage(damage_rect);
- SetNeedsRedrawOnImplThread();
-}
-
-void ThreadProxy::MainThreadHasStoppedFlinging() {
- DCHECK(IsMainThread());
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::MainThreadHasStoppedFlingingOnImplThread,
- impl_thread_weak_ptr_));
-}
-
-void ThreadProxy::MainThreadHasStoppedFlingingOnImplThread() {
- DCHECK(IsImplThread());
- impl().layer_tree_host_impl->MainThreadHasStoppedFlinging();
-}
-
-void ThreadProxy::NotifyInputThrottledUntilCommit() {
- DCHECK(IsMainThread());
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::SetInputThrottledUntilCommitOnImplThread,
- impl_thread_weak_ptr_,
- true));
-}
-
-void ThreadProxy::SetInputThrottledUntilCommitOnImplThread(bool is_throttled) {
- DCHECK(IsImplThread());
- if (is_throttled == impl().input_throttled_until_commit)
- return;
- impl().input_throttled_until_commit = is_throttled;
- RenewTreePriority();
-}
-
-LayerTreeHost* ThreadProxy::layer_tree_host() {
- return blocked_main().layer_tree_host;
-}
-
-const LayerTreeHost* ThreadProxy::layer_tree_host() const {
- return blocked_main().layer_tree_host;
-}
-
-ThreadProxy::MainThreadOnly& ThreadProxy::main() {
- DCHECK(IsMainThread());
- return main_thread_only_vars_unsafe_;
-}
-const ThreadProxy::MainThreadOnly& ThreadProxy::main() const {
- DCHECK(IsMainThread());
- return main_thread_only_vars_unsafe_;
-}
-
-ThreadProxy::MainThreadOrBlockedMainThread& ThreadProxy::blocked_main() {
- DCHECK(IsMainThread() || IsMainThreadBlocked());
- return main_thread_or_blocked_vars_unsafe_;
-}
-
-const ThreadProxy::MainThreadOrBlockedMainThread& ThreadProxy::blocked_main()
- const {
- DCHECK(IsMainThread() || IsMainThreadBlocked());
- return main_thread_or_blocked_vars_unsafe_;
-}
-
-ThreadProxy::CompositorThreadOnly& ThreadProxy::impl() {
- DCHECK(IsImplThread());
- return compositor_thread_vars_unsafe_;
-}
-
-const ThreadProxy::CompositorThreadOnly& ThreadProxy::impl() const {
- DCHECK(IsImplThread());
- return compositor_thread_vars_unsafe_;
-}
-
-void ThreadProxy::Start() {
- DCHECK(IsMainThread());
- DCHECK(Proxy::HasImplThread());
-
- // Create LayerTreeHostImpl.
- DebugScopedSetMainThreadBlocked main_thread_blocked(this);
- CompletionEvent completion;
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::InitializeImplOnImplThread,
- base::Unretained(this),
- &completion));
- completion.Wait();
-
- main_thread_weak_ptr_ = main().weak_factory.GetWeakPtr();
-
- main().started = true;
-}
-
-void ThreadProxy::Stop() {
- TRACE_EVENT0("cc", "ThreadProxy::Stop");
- DCHECK(IsMainThread());
- DCHECK(main().started);
-
- // Synchronously finishes pending GL operations and deletes the impl.
- // The two steps are done as separate post tasks, so that tasks posted
- // by the GL implementation due to the Finish can be executed by the
- // renderer before shutting it down.
- {
- DebugScopedSetMainThreadBlocked main_thread_blocked(this);
-
- CompletionEvent completion;
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::FinishGLOnImplThread,
- impl_thread_weak_ptr_,
- &completion));
- completion.Wait();
- }
- {
- DebugScopedSetMainThreadBlocked main_thread_blocked(this);
-
- CompletionEvent completion;
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::LayerTreeHostClosedOnImplThread,
- impl_thread_weak_ptr_,
- &completion));
- completion.Wait();
- }
-
- main().weak_factory.InvalidateWeakPtrs();
- blocked_main().layer_tree_host = NULL;
- main().started = false;
-}
-
-void ThreadProxy::ForceSerializeOnSwapBuffers() {
- DebugScopedSetMainThreadBlocked main_thread_blocked(this);
- CompletionEvent completion;
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::ForceSerializeOnSwapBuffersOnImplThread,
- impl_thread_weak_ptr_,
- &completion));
- completion.Wait();
-}
-
-void ThreadProxy::ForceSerializeOnSwapBuffersOnImplThread(
- CompletionEvent* completion) {
- if (impl().layer_tree_host_impl->renderer())
- impl().layer_tree_host_impl->renderer()->DoNoOp();
- completion->Signal();
-}
-
-bool ThreadProxy::SupportsImplScrolling() const {
- return true;
-}
-
-void ThreadProxy::SetDebugState(const LayerTreeDebugState& debug_state) {
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::SetDebugStateOnImplThread,
- impl_thread_weak_ptr_,
- debug_state));
-}
-
-void ThreadProxy::SetDebugStateOnImplThread(
- const LayerTreeDebugState& debug_state) {
- DCHECK(IsImplThread());
- impl().scheduler->SetContinuousPainting(debug_state.continuous_painting);
-}
-
-void ThreadProxy::FinishAllRenderingOnImplThread(CompletionEvent* completion) {
- TRACE_EVENT0("cc", "ThreadProxy::FinishAllRenderingOnImplThread");
- DCHECK(IsImplThread());
- impl().layer_tree_host_impl->FinishAllRendering();
- completion->Signal();
-}
-
-void ThreadProxy::ScheduledActionSendBeginMainFrame() {
- unsigned int begin_frame_id = nextBeginFrameId++;
- benchmark_instrumentation::ScopedBeginFrameTask begin_frame_task(
- benchmark_instrumentation::kSendBeginFrame, begin_frame_id);
- scoped_ptr<BeginMainFrameAndCommitState> begin_main_frame_state(
- new BeginMainFrameAndCommitState);
- begin_main_frame_state->begin_frame_id = begin_frame_id;
- begin_main_frame_state->begin_frame_args =
- impl().layer_tree_host_impl->CurrentBeginFrameArgs();
- begin_main_frame_state->scroll_info =
- impl().layer_tree_host_impl->ProcessScrollDeltas();
-
- if (!impl().layer_tree_host_impl->settings().impl_side_painting) {
- DCHECK_GT(impl().layer_tree_host_impl->memory_allocation_limit_bytes(), 0u);
- }
- begin_main_frame_state->memory_allocation_limit_bytes =
- impl().layer_tree_host_impl->memory_allocation_limit_bytes();
- begin_main_frame_state->memory_allocation_priority_cutoff =
- impl().layer_tree_host_impl->memory_allocation_priority_cutoff();
- begin_main_frame_state->evicted_ui_resources =
- impl().layer_tree_host_impl->EvictedUIResourcesExist();
- Proxy::MainThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::BeginMainFrame,
- main_thread_weak_ptr_,
- base::Passed(&begin_main_frame_state)));
- devtools_instrumentation::DidRequestMainThreadFrame(
- impl().layer_tree_host_id);
- impl().timing_history.DidBeginMainFrame();
-}
-
-void ThreadProxy::SendBeginMainFrameNotExpectedSoon() {
- Proxy::MainThreadTaskRunner()->PostTask(
- FROM_HERE, base::Bind(&ThreadProxy::BeginMainFrameNotExpectedSoon,
- main_thread_weak_ptr_));
-}
-
-void ThreadProxy::BeginMainFrame(
- scoped_ptr<BeginMainFrameAndCommitState> begin_main_frame_state) {
- benchmark_instrumentation::ScopedBeginFrameTask begin_frame_task(
- benchmark_instrumentation::kDoBeginFrame,
- begin_main_frame_state->begin_frame_id);
- TRACE_EVENT_SYNTHETIC_DELAY_BEGIN("cc.BeginMainFrame");
- DCHECK(IsMainThread());
-
- if (main().defer_commits) {
- TRACE_EVENT_INSTANT0("cc", "EarlyOut_DeferCommit",
- TRACE_EVENT_SCOPE_THREAD);
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE, base::Bind(&ThreadProxy::BeginMainFrameAbortedOnImplThread,
- impl_thread_weak_ptr_,
- CommitEarlyOutReason::ABORTED_DEFERRED_COMMIT));
- return;
- }
-
- // If the commit finishes, LayerTreeHost will transfer its swap promises to
- // LayerTreeImpl. The destructor of ScopedSwapPromiseChecker aborts the
- // remaining swap promises.
- ScopedAbortRemainingSwapPromises swap_promise_checker(layer_tree_host());
-
- main().commit_requested = false;
- main().commit_request_sent_to_impl_thread = false;
- main().animate_requested = false;
-
- if (!layer_tree_host()->visible()) {
- TRACE_EVENT_INSTANT0("cc", "EarlyOut_NotVisible", TRACE_EVENT_SCOPE_THREAD);
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE, base::Bind(&ThreadProxy::BeginMainFrameAbortedOnImplThread,
- impl_thread_weak_ptr_,
- CommitEarlyOutReason::ABORTED_NOT_VISIBLE));
- return;
- }
-
- if (layer_tree_host()->output_surface_lost()) {
- TRACE_EVENT_INSTANT0(
- "cc", "EarlyOut_OutputSurfaceLost", TRACE_EVENT_SCOPE_THREAD);
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::BeginMainFrameAbortedOnImplThread,
- impl_thread_weak_ptr_,
- CommitEarlyOutReason::ABORTED_OUTPUT_SURFACE_LOST));
- return;
- }
-
- // Do not notify the impl thread of commit requests that occur during
- // the apply/animate/layout part of the BeginMainFrameAndCommit process since
- // those commit requests will get painted immediately. Once we have done
- // the paint, main().commit_requested will be set to false to allow new commit
- // requests to be scheduled.
- // On the other hand, the animate_requested flag should remain cleared
- // here so that any animation requests generated by the apply or animate
- // callbacks will trigger another frame.
- main().commit_requested = true;
- main().commit_request_sent_to_impl_thread = true;
-
- layer_tree_host()->ApplyScrollAndScale(
- begin_main_frame_state->scroll_info.get());
-
- layer_tree_host()->WillBeginMainFrame();
-
- layer_tree_host()->BeginMainFrame(begin_main_frame_state->begin_frame_args);
- layer_tree_host()->AnimateLayers(
- begin_main_frame_state->begin_frame_args.frame_time);
-
- // Unlink any backings that the impl thread has evicted, so that we know to
- // re-paint them in UpdateLayers.
- if (blocked_main().contents_texture_manager()) {
- blocked_main().contents_texture_manager()->UnlinkAndClearEvictedBackings();
-
- blocked_main().contents_texture_manager()->SetMaxMemoryLimitBytes(
- begin_main_frame_state->memory_allocation_limit_bytes);
- blocked_main().contents_texture_manager()->SetExternalPriorityCutoff(
- begin_main_frame_state->memory_allocation_priority_cutoff);
- }
-
- // Recreate all UI resources if there were evicted UI resources when the impl
- // thread initiated the commit.
- if (begin_main_frame_state->evicted_ui_resources)
- layer_tree_host()->RecreateUIResources();
-
- layer_tree_host()->Layout();
- TRACE_EVENT_SYNTHETIC_DELAY_END("cc.BeginMainFrame");
-
- // Clear the commit flag after updating animations and layout here --- objects
- // that only layout when painted will trigger another SetNeedsCommit inside
- // UpdateLayers.
- main().commit_requested = false;
- main().commit_request_sent_to_impl_thread = false;
- bool can_cancel_this_commit =
- main().can_cancel_commit && !begin_main_frame_state->evicted_ui_resources;
- main().can_cancel_commit = true;
-
- scoped_ptr<ResourceUpdateQueue> queue =
- make_scoped_ptr(new ResourceUpdateQueue);
-
- bool updated = layer_tree_host()->UpdateLayers(queue.get());
-
- layer_tree_host()->WillCommit();
- devtools_instrumentation::ScopedCommitTrace commit_task(
- layer_tree_host()->id());
-
- // Before calling animate, we set main().animate_requested to false. If it is
- // true now, it means SetNeedAnimate was called again, but during a state when
- // main().commit_request_sent_to_impl_thread = true. We need to force that
- // call to happen again now so that the commit request is sent to the impl
- // thread.
- if (main().animate_requested) {
- // Forces SetNeedsAnimate to consider posting a commit task.
- main().animate_requested = false;
- SetNeedsAnimate();
- }
-
- if (!updated && can_cancel_this_commit) {
- TRACE_EVENT_INSTANT0("cc", "EarlyOut_NoUpdates", TRACE_EVENT_SCOPE_THREAD);
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE, base::Bind(&ThreadProxy::BeginMainFrameAbortedOnImplThread,
- impl_thread_weak_ptr_,
- CommitEarlyOutReason::FINISHED_NO_UPDATES));
-
- // Although the commit is internally aborted, this is because it has been
- // detected to be a no-op. From the perspective of an embedder, this commit
- // went through, and input should no longer be throttled, etc.
- layer_tree_host()->CommitComplete();
- layer_tree_host()->DidBeginMainFrame();
- layer_tree_host()->BreakSwapPromises(SwapPromise::COMMIT_NO_UPDATE);
- return;
- }
-
- // Notify the impl thread that the main thread is ready to commit. This will
- // begin the commit process, which is blocking from the main thread's
- // point of view, but asynchronously performed on the impl thread,
- // coordinated by the Scheduler.
- {
- TRACE_EVENT0("cc", "ThreadProxy::BeginMainFrame::commit");
-
- DebugScopedSetMainThreadBlocked main_thread_blocked(this);
-
- // This CapturePostTasks should be destroyed before CommitComplete() is
- // called since that goes out to the embedder, and we want the embedder
- // to receive its callbacks before that.
- BlockingTaskRunner::CapturePostTasks blocked(
- blocking_main_thread_task_runner());
-
- CompletionEvent completion;
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::StartCommitOnImplThread,
- impl_thread_weak_ptr_,
- &completion,
- queue.release()));
- completion.Wait();
- }
-
- layer_tree_host()->CommitComplete();
- layer_tree_host()->DidBeginMainFrame();
-}
-
-void ThreadProxy::BeginMainFrameNotExpectedSoon() {
- TRACE_EVENT0("cc", "ThreadProxy::BeginMainFrameNotExpectedSoon");
- DCHECK(IsMainThread());
- layer_tree_host()->BeginMainFrameNotExpectedSoon();
-}
-
-void ThreadProxy::StartCommitOnImplThread(CompletionEvent* completion,
- ResourceUpdateQueue* raw_queue) {
- TRACE_EVENT0("cc", "ThreadProxy::StartCommitOnImplThread");
- DCHECK(!impl().commit_completion_event);
- DCHECK(IsImplThread() && IsMainThreadBlocked());
- DCHECK(impl().scheduler);
- DCHECK(impl().scheduler->CommitPending());
-
- if (!impl().layer_tree_host_impl) {
- TRACE_EVENT_INSTANT0(
- "cc", "EarlyOut_NoLayerTree", TRACE_EVENT_SCOPE_THREAD);
- completion->Signal();
- return;
- }
-
- // Ideally, we should inform to impl thread when BeginMainFrame is started.
- // But, we can avoid a PostTask in here.
- impl().scheduler->NotifyBeginMainFrameStarted();
-
- scoped_ptr<ResourceUpdateQueue> queue(raw_queue);
-
- if (impl().contents_texture_manager) {
- DCHECK_EQ(impl().contents_texture_manager,
- blocked_main().contents_texture_manager());
- } else {
- // Cache this pointer that was created on the main thread side to avoid a
- // data race between creating it and using it on the compositor thread.
- impl().contents_texture_manager = blocked_main().contents_texture_manager();
- }
-
- if (impl().contents_texture_manager) {
- if (impl().contents_texture_manager->LinkedEvictedBackingsExist()) {
- // Clear any uploads we were making to textures linked to evicted
- // resources
- queue->ClearUploadsToEvictedResources();
- // Some textures in the layer tree are invalid. Kick off another commit
- // to fill them again.
- SetNeedsCommitOnImplThread();
- }
-
- impl().contents_texture_manager->PushTexturePrioritiesToBackings();
- }
-
- impl().commit_completion_event = completion;
- impl().current_resource_update_controller = ResourceUpdateController::Create(
- this,
- Proxy::ImplThreadTaskRunner(),
- queue.Pass(),
- impl().layer_tree_host_impl->resource_provider());
- impl().current_resource_update_controller->PerformMoreUpdates(
- impl().scheduler->AnticipatedDrawTime());
-}
-
-void ThreadProxy::BeginMainFrameAbortedOnImplThread(
- CommitEarlyOutReason reason) {
- TRACE_EVENT1("cc", "ThreadProxy::BeginMainFrameAbortedOnImplThread", "reason",
- CommitEarlyOutReasonToString(reason));
- DCHECK(IsImplThread());
- DCHECK(impl().scheduler);
- DCHECK(impl().scheduler->CommitPending());
- DCHECK(!impl().layer_tree_host_impl->pending_tree());
-
- if (CommitEarlyOutHandledCommit(reason))
- SetInputThrottledUntilCommitOnImplThread(false);
- impl().layer_tree_host_impl->BeginMainFrameAborted(reason);
- impl().scheduler->BeginMainFrameAborted(reason);
-}
-
-void ThreadProxy::ScheduledActionAnimate() {
- TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionAnimate");
- DCHECK(IsImplThread());
-
- // Don't animate if there is no root layer.
- // TODO(mithro): Both Animate and UpdateAnimationState already have a
- // "!active_tree_->root_layer()" check?
- if (!impl().layer_tree_host_impl->active_tree()->root_layer()) {
- return;
- }
-
- impl().animation_time =
- impl().layer_tree_host_impl->CurrentBeginFrameArgs().frame_time;
- impl().layer_tree_host_impl->Animate(impl().animation_time);
-
- // If animations are not visible, update the state now as
- // ScheduledActionDrawAndSwapIfPossible will never be called.
- if (!impl().layer_tree_host_impl->AnimationsAreVisible()) {
- impl().layer_tree_host_impl->UpdateAnimationState(true);
- }
-}
-
-void ThreadProxy::ScheduledActionCommit() {
- TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionCommit");
- DCHECK(IsImplThread());
- DCHECK(IsMainThreadBlocked());
- DCHECK(impl().commit_completion_event);
- DCHECK(impl().current_resource_update_controller);
-
- // Complete all remaining texture updates.
- impl().current_resource_update_controller->Finalize();
- impl().current_resource_update_controller = nullptr;
-
- blocked_main().main_thread_inside_commit = true;
- impl().layer_tree_host_impl->BeginCommit();
- layer_tree_host()->BeginCommitOnImplThread(impl().layer_tree_host_impl.get());
- layer_tree_host()->FinishCommitOnImplThread(
- impl().layer_tree_host_impl.get());
- blocked_main().main_thread_inside_commit = false;
-
- bool hold_commit = layer_tree_host()->settings().impl_side_painting &&
- blocked_main().commit_waits_for_activation;
- blocked_main().commit_waits_for_activation = false;
-
- if (hold_commit) {
- // For some layer types in impl-side painting, the commit is held until
- // the sync tree is activated. It's also possible that the
- // sync tree has already activated if there was no work to be done.
- TRACE_EVENT_INSTANT0("cc", "HoldCommit", TRACE_EVENT_SCOPE_THREAD);
- impl().completion_event_for_commit_held_on_tree_activation =
- impl().commit_completion_event;
- impl().commit_completion_event = NULL;
- } else {
- impl().commit_completion_event->Signal();
- impl().commit_completion_event = NULL;
- }
-
- // Delay this step until afer the main thread has been released as it's
- // often a good bit of work to update the tree and prepare the new frame.
- impl().layer_tree_host_impl->CommitComplete();
-
- SetInputThrottledUntilCommitOnImplThread(false);
-
- impl().next_frame_is_newly_committed_frame = true;
-
- impl().timing_history.DidCommit();
-}
-
-void ThreadProxy::ScheduledActionActivateSyncTree() {
- TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionActivateSyncTree");
- DCHECK(IsImplThread());
- impl().layer_tree_host_impl->ActivateSyncTree();
-}
-
-void ThreadProxy::ScheduledActionBeginOutputSurfaceCreation() {
- TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionBeginOutputSurfaceCreation");
- DCHECK(IsImplThread());
- Proxy::MainThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::RequestNewOutputSurface, main_thread_weak_ptr_));
-}
-
-DrawResult ThreadProxy::DrawSwapInternal(bool forced_draw) {
- TRACE_EVENT_SYNTHETIC_DELAY("cc.DrawAndSwap");
- DrawResult result;
-
- DCHECK(IsImplThread());
- DCHECK(impl().layer_tree_host_impl.get());
-
- impl().timing_history.DidStartDrawing();
- base::AutoReset<bool> mark_inside(&impl().inside_draw, true);
-
- if (impl().layer_tree_host_impl->pending_tree()) {
- bool update_lcd_text = false;
- impl().layer_tree_host_impl->pending_tree()->UpdateDrawProperties(
- update_lcd_text);
- }
-
- // This method is called on a forced draw, regardless of whether we are able
- // to produce a frame, as the calling site on main thread is blocked until its
- // request completes, and we signal completion here. If CanDraw() is false, we
- // will indicate success=false to the caller, but we must still signal
- // completion to avoid deadlock.
-
- // We guard PrepareToDraw() with CanDraw() because it always returns a valid
- // frame, so can only be used when such a frame is possible. Since
- // DrawLayers() depends on the result of PrepareToDraw(), it is guarded on
- // CanDraw() as well.
-
- LayerTreeHostImpl::FrameData frame;
- bool draw_frame = false;
-
- if (impl().layer_tree_host_impl->CanDraw()) {
- result = impl().layer_tree_host_impl->PrepareToDraw(&frame);
- draw_frame = forced_draw || result == DRAW_SUCCESS;
- } else {
- result = DRAW_ABORTED_CANT_DRAW;
- }
-
- if (draw_frame) {
- impl().layer_tree_host_impl->DrawLayers(
- &frame, impl().scheduler->LastBeginImplFrameTime());
- result = DRAW_SUCCESS;
- } else {
- DCHECK_NE(DRAW_SUCCESS, result);
- }
- impl().layer_tree_host_impl->DidDrawAllLayers(frame);
-
- bool start_ready_animations = draw_frame;
- impl().layer_tree_host_impl->UpdateAnimationState(start_ready_animations);
-
- if (draw_frame)
- impl().layer_tree_host_impl->SwapBuffers(frame);
-
- // Tell the main thread that the the newly-commited frame was drawn.
- if (impl().next_frame_is_newly_committed_frame) {
- impl().next_frame_is_newly_committed_frame = false;
- Proxy::MainThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::DidCommitAndDrawFrame, main_thread_weak_ptr_));
- }
-
- if (result == DRAW_SUCCESS)
- impl().timing_history.DidFinishDrawing();
-
- DCHECK_NE(INVALID_RESULT, result);
- return result;
-}
-
-void ThreadProxy::ScheduledActionPrepareTiles() {
- TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionPrepareTiles");
- DCHECK(impl().layer_tree_host_impl->settings().impl_side_painting);
- impl().layer_tree_host_impl->PrepareTiles();
-}
-
-DrawResult ThreadProxy::ScheduledActionDrawAndSwapIfPossible() {
- TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionDrawAndSwap");
-
- // SchedulerStateMachine::DidDrawIfPossibleCompleted isn't set up to
- // handle DRAW_ABORTED_CANT_DRAW. Moreover, the scheduler should
- // never generate this call when it can't draw.
- DCHECK(impl().layer_tree_host_impl->CanDraw());
-
- bool forced_draw = false;
- return DrawSwapInternal(forced_draw);
-}
-
-DrawResult ThreadProxy::ScheduledActionDrawAndSwapForced() {
- TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionDrawAndSwapForced");
- bool forced_draw = true;
- return DrawSwapInternal(forced_draw);
-}
-
-void ThreadProxy::DidAnticipatedDrawTimeChange(base::TimeTicks time) {
- if (impl().current_resource_update_controller)
- impl().current_resource_update_controller->PerformMoreUpdates(time);
-}
-
-base::TimeDelta ThreadProxy::DrawDurationEstimate() {
- return impl().timing_history.DrawDurationEstimate();
-}
-
-base::TimeDelta ThreadProxy::BeginMainFrameToCommitDurationEstimate() {
- return impl().timing_history.BeginMainFrameToCommitDurationEstimate();
-}
-
-base::TimeDelta ThreadProxy::CommitToActivateDurationEstimate() {
- return impl().timing_history.CommitToActivateDurationEstimate();
-}
-
-void ThreadProxy::DidBeginImplFrameDeadline() {
- impl().layer_tree_host_impl->ResetCurrentBeginFrameArgsForNextFrame();
-}
-
-void ThreadProxy::SendBeginFramesToChildren(const BeginFrameArgs& args) {
- NOTREACHED() << "Only used by SingleThreadProxy";
-}
-
-void ThreadProxy::ReadyToFinalizeTextureUpdates() {
- DCHECK(IsImplThread());
- impl().scheduler->NotifyReadyToCommit();
-}
-
-void ThreadProxy::DidCommitAndDrawFrame() {
- DCHECK(IsMainThread());
- layer_tree_host()->DidCommitAndDrawFrame();
-}
-
-void ThreadProxy::DidCompleteSwapBuffers() {
- DCHECK(IsMainThread());
- layer_tree_host()->DidCompleteSwapBuffers();
-}
-
-void ThreadProxy::SetAnimationEvents(scoped_ptr<AnimationEventsVector> events) {
- TRACE_EVENT0("cc", "ThreadProxy::SetAnimationEvents");
- DCHECK(IsMainThread());
- layer_tree_host()->SetAnimationEvents(events.Pass());
-}
-
-void ThreadProxy::InitializeImplOnImplThread(CompletionEvent* completion) {
- TRACE_EVENT0("cc", "ThreadProxy::InitializeImplOnImplThread");
- DCHECK(IsImplThread());
- impl().layer_tree_host_impl =
- layer_tree_host()->CreateLayerTreeHostImpl(this);
- SchedulerSettings scheduler_settings(
- layer_tree_host()->settings().ToSchedulerSettings());
- impl().scheduler = Scheduler::Create(
- this,
- scheduler_settings,
- impl().layer_tree_host_id,
- ImplThreadTaskRunner(),
- impl().external_begin_frame_source.Pass());
- impl().scheduler->SetVisible(impl().layer_tree_host_impl->visible());
- impl_thread_weak_ptr_ = impl().weak_factory.GetWeakPtr();
- completion->Signal();
-}
-
-void ThreadProxy::DeleteContentsTexturesOnImplThread(
- CompletionEvent* completion) {
- TRACE_EVENT0("cc", "ThreadProxy::DeleteContentsTexturesOnImplThread");
- DCHECK(IsImplThread());
- DCHECK(IsMainThreadBlocked());
- layer_tree_host()->DeleteContentsTexturesOnImplThread(
- impl().layer_tree_host_impl->resource_provider());
- completion->Signal();
-}
-
-void ThreadProxy::InitializeOutputSurfaceOnImplThread(
- scoped_ptr<OutputSurface> output_surface) {
- TRACE_EVENT0("cc", "ThreadProxy::InitializeOutputSurfaceOnImplThread");
- DCHECK(IsImplThread());
-
- LayerTreeHostImpl* host_impl = impl().layer_tree_host_impl.get();
- bool success = host_impl->InitializeRenderer(output_surface.Pass());
- RendererCapabilities capabilities;
- if (success) {
- capabilities =
- host_impl->GetRendererCapabilities().MainThreadCapabilities();
- }
-
- Proxy::MainThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::DidInitializeOutputSurface,
- main_thread_weak_ptr_,
- success,
- capabilities));
-
- if (success)
- impl().scheduler->DidCreateAndInitializeOutputSurface();
-}
-
-void ThreadProxy::FinishGLOnImplThread(CompletionEvent* completion) {
- TRACE_EVENT0("cc", "ThreadProxy::FinishGLOnImplThread");
- DCHECK(IsImplThread());
- if (impl().layer_tree_host_impl->output_surface()) {
- ContextProvider* context_provider =
- impl().layer_tree_host_impl->output_surface()->context_provider();
- if (context_provider)
- context_provider->ContextGL()->Finish();
- }
- completion->Signal();
-}
-
-void ThreadProxy::LayerTreeHostClosedOnImplThread(CompletionEvent* completion) {
- TRACE_EVENT0("cc", "ThreadProxy::LayerTreeHostClosedOnImplThread");
- DCHECK(IsImplThread());
- DCHECK(IsMainThreadBlocked());
- layer_tree_host()->DeleteContentsTexturesOnImplThread(
- impl().layer_tree_host_impl->resource_provider());
- impl().current_resource_update_controller = nullptr;
- impl().scheduler = nullptr;
- impl().layer_tree_host_impl = nullptr;
- impl().weak_factory.InvalidateWeakPtrs();
- // We need to explicitly shutdown the notifier to destroy any weakptrs it is
- // holding while still on the compositor thread. This also ensures any
- // callbacks holding a ThreadProxy pointer are cancelled.
- impl().smoothness_priority_expiration_notifier.Shutdown();
- impl().contents_texture_manager = NULL;
- completion->Signal();
-}
-
-size_t ThreadProxy::MaxPartialTextureUpdates() const {
- return ResourceUpdateController::MaxPartialTextureUpdates();
-}
-
-ThreadProxy::BeginMainFrameAndCommitState::BeginMainFrameAndCommitState()
- : memory_allocation_limit_bytes(0),
- memory_allocation_priority_cutoff(0),
- evicted_ui_resources(false) {}
-
-ThreadProxy::BeginMainFrameAndCommitState::~BeginMainFrameAndCommitState() {}
-
-bool ThreadProxy::MainFrameWillHappenForTesting() {
- DCHECK(IsMainThread());
- CompletionEvent completion;
- bool main_frame_will_happen = false;
- {
- DebugScopedSetMainThreadBlocked main_thread_blocked(this);
- Proxy::ImplThreadTaskRunner()->PostTask(
- FROM_HERE,
- base::Bind(&ThreadProxy::MainFrameWillHappenOnImplThreadForTesting,
- impl_thread_weak_ptr_,
- &completion,
- &main_frame_will_happen));
- completion.Wait();
- }
- return main_frame_will_happen;
-}
-
-void ThreadProxy::SetChildrenNeedBeginFrames(bool children_need_begin_frames) {
- NOTREACHED() << "Only used by SingleThreadProxy";
-}
-
-void ThreadProxy::MainFrameWillHappenOnImplThreadForTesting(
- CompletionEvent* completion,
- bool* main_frame_will_happen) {
- DCHECK(IsImplThread());
- if (impl().layer_tree_host_impl->output_surface()) {
- *main_frame_will_happen = impl().scheduler->MainFrameForTestingWillHappen();
- } else {
- *main_frame_will_happen = false;
- }
- completion->Signal();
-}
-
-void ThreadProxy::RenewTreePriority() {
- DCHECK(IsImplThread());
- bool smoothness_takes_priority =
- impl().layer_tree_host_impl->pinch_gesture_active() ||
- impl().layer_tree_host_impl->page_scale_animation_active() ||
- impl().layer_tree_host_impl->IsActivelyScrolling();
-
- // Schedule expiration if smoothness currently takes priority.
- if (smoothness_takes_priority)
- impl().smoothness_priority_expiration_notifier.Schedule();
-
- // We use the same priority for both trees by default.
- TreePriority priority = SAME_PRIORITY_FOR_BOTH_TREES;
-
- // Smoothness takes priority if we have an expiration for it scheduled.
- if (impl().smoothness_priority_expiration_notifier.HasPendingNotification())
- priority = SMOOTHNESS_TAKES_PRIORITY;
-
- // New content always takes priority when the active tree has
- // evicted resources or there is an invalid viewport size.
- if (impl().layer_tree_host_impl->active_tree()->ContentsTexturesPurged() ||
- impl().layer_tree_host_impl->active_tree()->ViewportSizeInvalid() ||
- impl().layer_tree_host_impl->EvictedUIResourcesExist() ||
- impl().input_throttled_until_commit) {
- // Once we enter NEW_CONTENTS_TAKES_PRIORITY mode, visible tiles on active
- // tree might be freed. We need to set RequiresHighResToDraw to ensure that
- // high res tiles will be required to activate pending tree.
- impl().layer_tree_host_impl->SetRequiresHighResToDraw();
- priority = NEW_CONTENT_TAKES_PRIORITY;
- }
-
- impl().layer_tree_host_impl->SetTreePriority(priority);
-
- // Only put the scheduler in impl latency prioritization mode if we don't
- // have a scroll listener. This gives the scroll listener a better chance of
- // handling scroll updates within the same frame. The tree itself is still
- // kept in prefer smoothness mode to allow checkerboarding.
- impl().scheduler->SetImplLatencyTakesPriority(
- priority == SMOOTHNESS_TAKES_PRIORITY &&
- !impl().layer_tree_host_impl->scroll_affects_scroll_handler());
-
- // Notify the the client of this compositor via the output surface.
- // TODO(epenner): Route this to compositor-thread instead of output-surface
- // after GTFO refactor of compositor-thread (http://crbug/170828).
- if (impl().layer_tree_host_impl->output_surface()) {
- impl()
- .layer_tree_host_impl->output_surface()
- ->UpdateSmoothnessTakesPriority(priority == SMOOTHNESS_TAKES_PRIORITY);
- }
-}
-
-void ThreadProxy::PostDelayedAnimationTaskOnImplThread(
- const base::Closure& task,
- base::TimeDelta delay) {
- Proxy::ImplThreadTaskRunner()->PostDelayedTask(FROM_HERE, task, delay);
-}
-
-void ThreadProxy::DidActivateSyncTree() {
- TRACE_EVENT0("cc", "ThreadProxy::DidActivateSyncTreeOnImplThread");
- DCHECK(IsImplThread());
-
- if (impl().completion_event_for_commit_held_on_tree_activation) {
- TRACE_EVENT_INSTANT0(
- "cc", "ReleaseCommitbyActivation", TRACE_EVENT_SCOPE_THREAD);
- DCHECK(impl().layer_tree_host_impl->settings().impl_side_painting);
- impl().completion_event_for_commit_held_on_tree_activation->Signal();
- impl().completion_event_for_commit_held_on_tree_activation = NULL;
- }
-
- impl().timing_history.DidActivateSyncTree();
-}
-
-void ThreadProxy::DidPrepareTiles() {
- DCHECK(IsImplThread());
- impl().scheduler->DidPrepareTiles();
-}
-
-void ThreadProxy::DidCompletePageScaleAnimationOnImplThread() {
- DCHECK(IsImplThread());
- Proxy::MainThreadTaskRunner()->PostTask(
- FROM_HERE, base::Bind(&ThreadProxy::DidCompletePageScaleAnimation,
- main_thread_weak_ptr_));
-}
-
-} // namespace cc
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