Index: cc/layers/nine_patch_layer_impl.cc |
diff --git a/cc/layers/nine_patch_layer_impl.cc b/cc/layers/nine_patch_layer_impl.cc |
deleted file mode 100644 |
index 832efb360bbe5636dd3ec2c2699d4340e7392833..0000000000000000000000000000000000000000 |
--- a/cc/layers/nine_patch_layer_impl.cc |
+++ /dev/null |
@@ -1,433 +0,0 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "cc/layers/nine_patch_layer_impl.h" |
- |
-#include "base/strings/stringprintf.h" |
-#include "base/values.h" |
-#include "cc/base/math_util.h" |
-#include "cc/quads/texture_draw_quad.h" |
-#include "cc/trees/layer_tree_impl.h" |
-#include "cc/trees/occlusion.h" |
-#include "ui/gfx/geometry/rect_f.h" |
- |
-namespace cc { |
- |
-NinePatchLayerImpl::NinePatchLayerImpl(LayerTreeImpl* tree_impl, int id) |
- : UIResourceLayerImpl(tree_impl, id), |
- fill_center_(false) {} |
- |
-NinePatchLayerImpl::~NinePatchLayerImpl() {} |
- |
-scoped_ptr<LayerImpl> NinePatchLayerImpl::CreateLayerImpl( |
- LayerTreeImpl* tree_impl) { |
- return NinePatchLayerImpl::Create(tree_impl, id()); |
-} |
- |
-void NinePatchLayerImpl::PushPropertiesTo(LayerImpl* layer) { |
- UIResourceLayerImpl::PushPropertiesTo(layer); |
- NinePatchLayerImpl* layer_impl = static_cast<NinePatchLayerImpl*>(layer); |
- |
- layer_impl->SetLayout(image_aperture_, border_, fill_center_); |
-} |
- |
-static gfx::RectF NormalizedRect(float x, |
- float y, |
- float width, |
- float height, |
- float total_width, |
- float total_height) { |
- return gfx::RectF(x / total_width, |
- y / total_height, |
- width / total_width, |
- height / total_height); |
-} |
- |
-void NinePatchLayerImpl::SetLayout(const gfx::Rect& aperture, |
- const gfx::Rect& border, |
- bool fill_center) { |
- // This check imposes an ordering on the call sequence. An UIResource must |
- // exist before SetLayout can be called. |
- DCHECK(ui_resource_id_); |
- |
- if (image_aperture_ == aperture && |
- border_ == border && fill_center_ == fill_center) |
- return; |
- |
- image_aperture_ = aperture; |
- border_ = border; |
- fill_center_ = fill_center; |
- |
- NoteLayerPropertyChanged(); |
-} |
- |
-void NinePatchLayerImpl::CheckGeometryLimitations() { |
- // |border| is in layer space. It cannot exceed the bounds of the layer. |
- DCHECK_GE(bounds().width(), border_.width()); |
- DCHECK_GE(bounds().height(), border_.height()); |
- |
- // Sanity Check on |border| |
- DCHECK_LE(border_.x(), border_.width()); |
- DCHECK_LE(border_.y(), border_.height()); |
- DCHECK_GE(border_.x(), 0); |
- DCHECK_GE(border_.y(), 0); |
- |
- // |aperture| is in image space. It cannot exceed the bounds of the bitmap. |
- DCHECK(!image_aperture_.size().IsEmpty()); |
- DCHECK(gfx::Rect(image_bounds_).Contains(image_aperture_)) |
- << "image_bounds_ " << gfx::Rect(image_bounds_).ToString() |
- << " image_aperture_ " << image_aperture_.ToString(); |
-} |
- |
-void NinePatchLayerImpl::AppendQuads( |
- RenderPass* render_pass, |
- AppendQuadsData* append_quads_data) { |
- CheckGeometryLimitations(); |
- SharedQuadState* shared_quad_state = |
- render_pass->CreateAndAppendSharedQuadState(); |
- PopulateSharedQuadState(shared_quad_state); |
- |
- AppendDebugBorderQuad( |
- render_pass, content_bounds(), shared_quad_state, append_quads_data); |
- |
- if (!ui_resource_id_) |
- return; |
- |
- ResourceProvider::ResourceId resource = |
- layer_tree_impl()->ResourceIdForUIResource(ui_resource_id_); |
- |
- if (!resource) |
- return; |
- |
- static const bool flipped = false; |
- static const bool nearest_neighbor = false; |
- static const bool premultiplied_alpha = true; |
- |
- DCHECK(!bounds().IsEmpty()); |
- |
- // NinePatch border widths in layer space. |
- int layer_left_width = border_.x(); |
- int layer_top_height = border_.y(); |
- int layer_right_width = border_.width() - layer_left_width; |
- int layer_bottom_height = border_.height() - layer_top_height; |
- |
- int layer_middle_width = bounds().width() - border_.width(); |
- int layer_middle_height = bounds().height() - border_.height(); |
- |
- // Patch positions in layer space |
- gfx::Rect layer_top_left(0, 0, layer_left_width, layer_top_height); |
- gfx::Rect layer_top_right(bounds().width() - layer_right_width, |
- 0, |
- layer_right_width, |
- layer_top_height); |
- gfx::Rect layer_bottom_left(0, |
- bounds().height() - layer_bottom_height, |
- layer_left_width, |
- layer_bottom_height); |
- gfx::Rect layer_bottom_right(layer_top_right.x(), |
- layer_bottom_left.y(), |
- layer_right_width, |
- layer_bottom_height); |
- gfx::Rect layer_top( |
- layer_top_left.right(), 0, layer_middle_width, layer_top_height); |
- gfx::Rect layer_left( |
- 0, layer_top_left.bottom(), layer_left_width, layer_middle_height); |
- gfx::Rect layer_right(layer_top_right.x(), |
- layer_top_right.bottom(), |
- layer_right_width, |
- layer_left.height()); |
- gfx::Rect layer_bottom(layer_top.x(), |
- layer_bottom_left.y(), |
- layer_top.width(), |
- layer_bottom_height); |
- gfx::Rect layer_center(layer_left_width, |
- layer_top_height, |
- layer_middle_width, |
- layer_middle_height); |
- |
- // Note the following values are in image (bitmap) space. |
- float image_width = image_bounds_.width(); |
- float image_height = image_bounds_.height(); |
- |
- int image_aperture_left_width = image_aperture_.x(); |
- int image_aperture_top_height = image_aperture_.y(); |
- int image_aperture_right_width = image_width - image_aperture_.right(); |
- int image_aperture_bottom_height = image_height - image_aperture_.bottom(); |
- // Patch positions in bitmap UV space (from zero to one) |
- gfx::RectF uv_top_left = NormalizedRect(0, |
- 0, |
- image_aperture_left_width, |
- image_aperture_top_height, |
- image_width, |
- image_height); |
- gfx::RectF uv_top_right = |
- NormalizedRect(image_width - image_aperture_right_width, |
- 0, |
- image_aperture_right_width, |
- image_aperture_top_height, |
- image_width, |
- image_height); |
- gfx::RectF uv_bottom_left = |
- NormalizedRect(0, |
- image_height - image_aperture_bottom_height, |
- image_aperture_left_width, |
- image_aperture_bottom_height, |
- image_width, |
- image_height); |
- gfx::RectF uv_bottom_right = |
- NormalizedRect(image_width - image_aperture_right_width, |
- image_height - image_aperture_bottom_height, |
- image_aperture_right_width, |
- image_aperture_bottom_height, |
- image_width, |
- image_height); |
- gfx::RectF uv_top( |
- uv_top_left.right(), |
- 0, |
- (image_width - image_aperture_left_width - image_aperture_right_width) / |
- image_width, |
- (image_aperture_top_height) / image_height); |
- gfx::RectF uv_left(0, |
- uv_top_left.bottom(), |
- image_aperture_left_width / image_width, |
- (image_height - image_aperture_top_height - |
- image_aperture_bottom_height) / |
- image_height); |
- gfx::RectF uv_right(uv_top_right.x(), |
- uv_top_right.bottom(), |
- image_aperture_right_width / image_width, |
- uv_left.height()); |
- gfx::RectF uv_bottom(uv_top.x(), |
- uv_bottom_left.y(), |
- uv_top.width(), |
- image_aperture_bottom_height / image_height); |
- gfx::RectF uv_center(uv_top_left.right(), |
- uv_top_left.bottom(), |
- uv_top.width(), |
- uv_left.height()); |
- |
- gfx::Rect opaque_rect; |
- gfx::Rect visible_rect; |
- const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; |
- const bool opaque = layer_tree_impl()->IsUIResourceOpaque(ui_resource_id_); |
- |
- visible_rect = |
- draw_properties().occlusion_in_content_space.GetUnoccludedContentRect( |
- layer_top_left); |
- opaque_rect = opaque ? visible_rect : gfx::Rect(); |
- if (!visible_rect.IsEmpty()) { |
- TextureDrawQuad* quad = |
- render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
- quad->SetNew(shared_quad_state, |
- layer_top_left, |
- opaque_rect, |
- visible_rect, |
- resource, |
- premultiplied_alpha, |
- uv_top_left.origin(), |
- uv_top_left.bottom_right(), |
- SK_ColorTRANSPARENT, |
- vertex_opacity, |
- flipped, |
- nearest_neighbor); |
- } |
- |
- visible_rect = |
- draw_properties().occlusion_in_content_space.GetUnoccludedContentRect( |
- layer_top_right); |
- opaque_rect = opaque ? visible_rect : gfx::Rect(); |
- if (!visible_rect.IsEmpty()) { |
- TextureDrawQuad* quad = |
- render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
- quad->SetNew(shared_quad_state, |
- layer_top_right, |
- opaque_rect, |
- visible_rect, |
- resource, |
- premultiplied_alpha, |
- uv_top_right.origin(), |
- uv_top_right.bottom_right(), |
- SK_ColorTRANSPARENT, |
- vertex_opacity, |
- flipped, |
- nearest_neighbor); |
- } |
- |
- visible_rect = |
- draw_properties().occlusion_in_content_space.GetUnoccludedContentRect( |
- layer_bottom_left); |
- opaque_rect = opaque ? visible_rect : gfx::Rect(); |
- if (!visible_rect.IsEmpty()) { |
- TextureDrawQuad* quad = |
- render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
- quad->SetNew(shared_quad_state, |
- layer_bottom_left, |
- opaque_rect, |
- visible_rect, |
- resource, |
- premultiplied_alpha, |
- uv_bottom_left.origin(), |
- uv_bottom_left.bottom_right(), |
- SK_ColorTRANSPARENT, |
- vertex_opacity, |
- flipped, |
- nearest_neighbor); |
- } |
- |
- visible_rect = |
- draw_properties().occlusion_in_content_space.GetUnoccludedContentRect( |
- layer_bottom_right); |
- opaque_rect = opaque ? visible_rect : gfx::Rect(); |
- if (!visible_rect.IsEmpty()) { |
- TextureDrawQuad* quad = |
- render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
- quad->SetNew(shared_quad_state, |
- layer_bottom_right, |
- opaque_rect, |
- visible_rect, |
- resource, |
- premultiplied_alpha, |
- uv_bottom_right.origin(), |
- uv_bottom_right.bottom_right(), |
- SK_ColorTRANSPARENT, |
- vertex_opacity, |
- flipped, |
- nearest_neighbor); |
- } |
- |
- visible_rect = |
- draw_properties().occlusion_in_content_space.GetUnoccludedContentRect( |
- layer_top); |
- opaque_rect = opaque ? visible_rect : gfx::Rect(); |
- if (!visible_rect.IsEmpty()) { |
- TextureDrawQuad* quad = |
- render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
- quad->SetNew(shared_quad_state, |
- layer_top, |
- opaque_rect, |
- visible_rect, |
- resource, |
- premultiplied_alpha, |
- uv_top.origin(), |
- uv_top.bottom_right(), |
- SK_ColorTRANSPARENT, |
- vertex_opacity, |
- flipped, |
- nearest_neighbor); |
- } |
- |
- visible_rect = |
- draw_properties().occlusion_in_content_space.GetUnoccludedContentRect( |
- layer_left); |
- opaque_rect = opaque ? visible_rect : gfx::Rect(); |
- if (!visible_rect.IsEmpty()) { |
- TextureDrawQuad* quad = |
- render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
- quad->SetNew(shared_quad_state, |
- layer_left, |
- opaque_rect, |
- visible_rect, |
- resource, |
- premultiplied_alpha, |
- uv_left.origin(), |
- uv_left.bottom_right(), |
- SK_ColorTRANSPARENT, |
- vertex_opacity, |
- flipped, |
- nearest_neighbor); |
- } |
- |
- visible_rect = |
- draw_properties().occlusion_in_content_space.GetUnoccludedContentRect( |
- layer_right); |
- opaque_rect = opaque ? visible_rect : gfx::Rect(); |
- if (!visible_rect.IsEmpty()) { |
- TextureDrawQuad* quad = |
- render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
- quad->SetNew(shared_quad_state, |
- layer_right, |
- opaque_rect, |
- layer_right, |
- resource, |
- premultiplied_alpha, |
- uv_right.origin(), |
- uv_right.bottom_right(), |
- SK_ColorTRANSPARENT, |
- vertex_opacity, |
- flipped, |
- nearest_neighbor); |
- } |
- |
- visible_rect = |
- draw_properties().occlusion_in_content_space.GetUnoccludedContentRect( |
- layer_bottom); |
- opaque_rect = opaque ? visible_rect : gfx::Rect(); |
- if (!visible_rect.IsEmpty()) { |
- TextureDrawQuad* quad = |
- render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
- quad->SetNew(shared_quad_state, |
- layer_bottom, |
- opaque_rect, |
- visible_rect, |
- resource, |
- premultiplied_alpha, |
- uv_bottom.origin(), |
- uv_bottom.bottom_right(), |
- SK_ColorTRANSPARENT, |
- vertex_opacity, |
- flipped, |
- nearest_neighbor); |
- } |
- |
- if (fill_center_) { |
- visible_rect = |
- draw_properties().occlusion_in_content_space.GetUnoccludedContentRect( |
- layer_center); |
- opaque_rect = opaque ? visible_rect : gfx::Rect(); |
- if (!visible_rect.IsEmpty()) { |
- TextureDrawQuad* quad = |
- render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
- quad->SetNew(shared_quad_state, |
- layer_center, |
- opaque_rect, |
- visible_rect, |
- resource, |
- premultiplied_alpha, |
- uv_center.origin(), |
- uv_center.bottom_right(), |
- SK_ColorTRANSPARENT, |
- vertex_opacity, |
- flipped, |
- nearest_neighbor); |
- } |
- } |
-} |
- |
-const char* NinePatchLayerImpl::LayerTypeAsString() const { |
- return "cc::NinePatchLayerImpl"; |
-} |
- |
-base::DictionaryValue* NinePatchLayerImpl::LayerTreeAsJson() const { |
- base::DictionaryValue* result = LayerImpl::LayerTreeAsJson(); |
- |
- base::ListValue* list = new base::ListValue; |
- list->AppendInteger(image_aperture_.origin().x()); |
- list->AppendInteger(image_aperture_.origin().y()); |
- list->AppendInteger(image_aperture_.size().width()); |
- list->AppendInteger(image_aperture_.size().height()); |
- result->Set("ImageAperture", list); |
- |
- list = new base::ListValue; |
- list->AppendInteger(image_bounds_.width()); |
- list->AppendInteger(image_bounds_.height()); |
- result->Set("ImageBounds", list); |
- |
- result->Set("Border", MathUtil::AsValue(border_).release()); |
- |
- result->SetBoolean("FillCenter", fill_center_); |
- |
- return result; |
-} |
- |
-} // namespace cc |