Index: cc/layers/draw_properties.h |
diff --git a/cc/layers/draw_properties.h b/cc/layers/draw_properties.h |
deleted file mode 100644 |
index 930f7bf0e95a29119937d0ad85adff2193f2959e..0000000000000000000000000000000000000000 |
--- a/cc/layers/draw_properties.h |
+++ /dev/null |
@@ -1,169 +0,0 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CC_LAYERS_DRAW_PROPERTIES_H_ |
-#define CC_LAYERS_DRAW_PROPERTIES_H_ |
- |
-#include "base/memory/scoped_ptr.h" |
-#include "cc/trees/occlusion.h" |
-#include "third_party/skia/include/core/SkXfermode.h" |
-#include "ui/gfx/geometry/rect.h" |
-#include "ui/gfx/transform.h" |
- |
-namespace cc { |
- |
-// Container for properties that layers need to compute before they can be |
-// drawn. |
-template <typename LayerType> |
-struct CC_EXPORT DrawProperties { |
- DrawProperties() |
- : opacity(0.f), |
- blend_mode(SkXfermode::kSrcOver_Mode), |
- opacity_is_animating(false), |
- screen_space_opacity_is_animating(false), |
- target_space_transform_is_animating(false), |
- screen_space_transform_is_animating(false), |
- can_use_lcd_text(false), |
- is_clipped(false), |
- render_target(nullptr), |
- contents_scale_x(1.f), |
- contents_scale_y(1.f), |
- num_unclipped_descendants(0), |
- layer_or_descendant_has_copy_request(false), |
- layer_or_descendant_has_input_handler(false), |
- layer_or_descendant_is_drawn(false), |
- has_child_with_a_scroll_parent(false), |
- sorted_for_recursion(false), |
- visited(false), |
- index_of_first_descendants_addition(0), |
- num_descendants_added(0), |
- index_of_first_render_surface_layer_list_addition(0), |
- num_render_surfaces_added(0), |
- last_drawn_render_surface_layer_list_id(0), |
- ideal_contents_scale(0.f), |
- maximum_animation_contents_scale(0.f), |
- page_scale_factor(0.f), |
- device_scale_factor(0.f) {} |
- |
- // Transforms objects from content space to target surface space, where |
- // this layer would be drawn. |
- gfx::Transform target_space_transform; |
- |
- // Transforms objects from content space to screen space (viewport space). |
- gfx::Transform screen_space_transform; |
- |
- // Known occlusion above the layer mapped to the content space of the layer. |
- Occlusion occlusion_in_content_space; |
- |
- // DrawProperties::opacity may be different than LayerType::opacity, |
- // particularly in the case when a RenderSurface re-parents the layer's |
- // opacity, or when opacity is compounded by the hierarchy. |
- float opacity; |
- |
- // DrawProperties::blend_mode may be different than LayerType::blend_mode, |
- // when a RenderSurface re-parents the layer's blend_mode. |
- SkXfermode::Mode blend_mode; |
- |
- // xxx_is_animating flags are used to indicate whether the DrawProperties |
- // are actually meaningful on the main thread. When the properties are |
- // animating, the main thread may not have the same values that are used |
- // to draw. |
- bool opacity_is_animating; |
- bool screen_space_opacity_is_animating; |
- bool target_space_transform_is_animating; |
- bool screen_space_transform_is_animating; |
- |
- // True if the layer can use LCD text. |
- bool can_use_lcd_text; |
- |
- // True if the layer needs to be clipped by clip_rect. |
- bool is_clipped; |
- |
- // The layer whose coordinate space this layer draws into. This can be |
- // either the same layer (draw_properties_.render_target == this) or an |
- // ancestor of this layer. |
- LayerType* render_target; |
- |
- // This rect is in the layer's content space. |
- gfx::Rect visible_content_rect; |
- |
- // In target surface space, the rect that encloses the clipped, drawable |
- // content of the layer. |
- gfx::Rect drawable_content_rect; |
- |
- // In target surface space, the original rect that clipped this layer. This |
- // value is used to avoid unnecessarily changing GL scissor state. |
- gfx::Rect clip_rect; |
- |
- // The scale used to move between layer space and content space, and bounds |
- // of the space. One is always a function of the other, but which one |
- // depends on the layer type. For picture layers, this is an ideal scale, |
- // and not always the one used. |
- float contents_scale_x; |
- float contents_scale_y; |
- gfx::Size content_bounds; |
- |
- // Number of descendants with a clip parent that is our ancestor. NB - this |
- // does not include our clip children because they are clipped by us. |
- int num_unclipped_descendants; |
- |
- // If true, the layer or some layer in its sub-tree has a CopyOutputRequest |
- // present on it. |
- bool layer_or_descendant_has_copy_request; |
- |
- // If true, the layer or one of its descendants has a wheel or touch handler. |
- bool layer_or_descendant_has_input_handler; |
- |
- // If true, the layer or one of its descendants is drawn |
- bool layer_or_descendant_is_drawn; |
- |
- // This is true if the layer has any direct child that has a scroll parent. |
- // This layer will not be the scroll parent in this case. This information |
- // lets us avoid work in CalculateDrawPropertiesInternal -- if none of our |
- // children have scroll parents, we will not need to recur out of order. |
- bool has_child_with_a_scroll_parent; |
- |
- // This is true if the order (wrt to its siblings in the tree) in which the |
- // layer will be visited while computing draw properties has been determined. |
- bool sorted_for_recursion; |
- |
- // This is used to sanity-check CDP and ensure that we don't revisit a layer. |
- bool visited; |
- |
- // If this layer is visited out of order, its contribution to the descendant |
- // and render surface layer lists will be put aside in a temporary list. |
- // These values will allow for an efficient reordering of these additions. |
- size_t index_of_first_descendants_addition; |
- size_t num_descendants_added; |
- size_t index_of_first_render_surface_layer_list_addition; |
- size_t num_render_surfaces_added; |
- |
- // Each time we generate a new render surface layer list, an ID is used to |
- // identify it. |last_drawn_render_surface_layer_list_id| is set to the ID |
- // that marked the render surface layer list generation which last updated |
- // these draw properties and determined that this layer will draw itself. |
- // If these draw properties are not a part of the render surface layer list, |
- // or the layer doesn't contribute anything, then this ID will be either out |
- // of date or 0. |
- int last_drawn_render_surface_layer_list_id; |
- |
- // The scale at which content for the layer should be rastered in order to be |
- // perfectly crisp. |
- float ideal_contents_scale; |
- |
- // The maximum scale during the layers current animation at which content |
- // should be rastered at to be crisp. |
- float maximum_animation_contents_scale; |
- |
- // The page scale factor that is applied to the layer. Since some layers may |
- // have page scale applied and others not, this may differ between layers. |
- float page_scale_factor; |
- |
- // The device scale factor that is applied to the layer. |
- float device_scale_factor; |
-}; |
- |
-} // namespace cc |
- |
-#endif // CC_LAYERS_DRAW_PROPERTIES_H_ |