| Index: cc/input/input_handler.h
|
| diff --git a/cc/input/input_handler.h b/cc/input/input_handler.h
|
| deleted file mode 100644
|
| index 81d91b871432f8500a6b9b46834e72c8a11c4d7d..0000000000000000000000000000000000000000
|
| --- a/cc/input/input_handler.h
|
| +++ /dev/null
|
| @@ -1,171 +0,0 @@
|
| -// Copyright 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CC_INPUT_INPUT_HANDLER_H_
|
| -#define CC_INPUT_INPUT_HANDLER_H_
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "base/time/time.h"
|
| -#include "cc/base/cc_export.h"
|
| -#include "cc/input/scrollbar.h"
|
| -#include "cc/trees/swap_promise_monitor.h"
|
| -
|
| -namespace gfx {
|
| -class Point;
|
| -class PointF;
|
| -class Vector2d;
|
| -class Vector2dF;
|
| -}
|
| -
|
| -namespace ui { struct LatencyInfo; }
|
| -
|
| -namespace cc {
|
| -
|
| -class LayerScrollOffsetDelegate;
|
| -class ScrollElasticityHelper;
|
| -
|
| -struct CC_EXPORT InputHandlerScrollResult {
|
| - InputHandlerScrollResult();
|
| - // Did any layer scroll as a result this ScrollBy call?
|
| - bool did_scroll;
|
| - // Was any of the scroll delta argument to this ScrollBy call not used?
|
| - bool did_overscroll_root;
|
| - // The total overscroll that has been accumulated by all ScrollBy calls that
|
| - // have had overscroll since the last ScrollBegin call. This resets upon a
|
| - // ScrollBy with no overscroll.
|
| - gfx::Vector2dF accumulated_root_overscroll;
|
| - // The amount of the scroll delta argument to this ScrollBy call that was not
|
| - // used for scrolling.
|
| - gfx::Vector2dF unused_scroll_delta;
|
| -};
|
| -
|
| -class CC_EXPORT InputHandlerClient {
|
| - public:
|
| - virtual ~InputHandlerClient() {}
|
| -
|
| - virtual void WillShutdown() = 0;
|
| - virtual void Animate(base::TimeTicks time) = 0;
|
| - virtual void MainThreadHasStoppedFlinging() = 0;
|
| - virtual void ReconcileElasticOverscrollAndRootScroll() = 0;
|
| -
|
| - protected:
|
| - InputHandlerClient() {}
|
| -
|
| - private:
|
| - DISALLOW_COPY_AND_ASSIGN(InputHandlerClient);
|
| -};
|
| -
|
| -// The InputHandler is a way for the embedders to interact with the impl thread
|
| -// side of the compositor implementation. There is one InputHandler per
|
| -// LayerTreeHost. To use the input handler, implement the InputHanderClient
|
| -// interface and bind it to the handler on the compositor thread.
|
| -class CC_EXPORT InputHandler {
|
| - public:
|
| - // Note these are used in a histogram. Do not reorder or delete existing
|
| - // entries.
|
| - enum ScrollStatus {
|
| - SCROLL_ON_MAIN_THREAD = 0,
|
| - SCROLL_STARTED,
|
| - SCROLL_IGNORED,
|
| - SCROLL_UNKNOWN,
|
| - // This must be the last entry.
|
| - ScrollStatusCount
|
| - };
|
| - enum ScrollInputType { GESTURE, WHEEL, NON_BUBBLING_GESTURE };
|
| -
|
| - // Binds a client to this handler to receive notifications. Only one client
|
| - // can be bound to an InputHandler. The client must live at least until the
|
| - // handler calls WillShutdown() on the client.
|
| - virtual void BindToClient(InputHandlerClient* client) = 0;
|
| -
|
| - // Selects a layer to be scrolled at a given point in viewport (logical
|
| - // pixel) coordinates. Returns SCROLL_STARTED if the layer at the coordinates
|
| - // can be scrolled, SCROLL_ON_MAIN_THREAD if the scroll event should instead
|
| - // be delegated to the main thread, or SCROLL_IGNORED if there is nothing to
|
| - // be scrolled at the given coordinates.
|
| - virtual ScrollStatus ScrollBegin(const gfx::Point& viewport_point,
|
| - ScrollInputType type) = 0;
|
| -
|
| - virtual ScrollStatus ScrollAnimated(const gfx::Point& viewport_point,
|
| - const gfx::Vector2dF& scroll_delta) = 0;
|
| -
|
| - // Scroll the selected layer starting at the given position. If the scroll
|
| - // type given to ScrollBegin was a gesture, then the scroll point and delta
|
| - // should be in viewport (logical pixel) coordinates. Otherwise they are in
|
| - // scrolling layer's (logical pixel) space. If there is no room to move the
|
| - // layer in the requested direction, its first ancestor layer that can be
|
| - // scrolled will be moved instead. The return value's |did_scroll| field is
|
| - // set to false if no layer can be moved in the requested direction at all,
|
| - // and set to true if any layer is moved.
|
| - // If the scroll delta hits the root layer, and the layer can no longer move,
|
| - // the root overscroll accumulated within this ScrollBegin() scope is reported
|
| - // in the return value's |accumulated_overscroll| field.
|
| - // Should only be called if ScrollBegin() returned SCROLL_STARTED.
|
| - virtual InputHandlerScrollResult ScrollBy(
|
| - const gfx::Point& viewport_point,
|
| - const gfx::Vector2dF& scroll_delta) = 0;
|
| -
|
| - virtual bool ScrollVerticallyByPage(const gfx::Point& viewport_point,
|
| - ScrollDirection direction) = 0;
|
| -
|
| - // Returns SCROLL_STARTED if a layer was being actively being scrolled,
|
| - // SCROLL_IGNORED if not.
|
| - virtual ScrollStatus FlingScrollBegin() = 0;
|
| -
|
| - virtual void MouseMoveAt(const gfx::Point& mouse_position) = 0;
|
| -
|
| - // Stop scrolling the selected layer. Should only be called if ScrollBegin()
|
| - // returned SCROLL_STARTED.
|
| - virtual void ScrollEnd() = 0;
|
| -
|
| - virtual void SetRootLayerScrollOffsetDelegate(
|
| - LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) = 0;
|
| -
|
| - // Called when the value returned by
|
| - // LayerScrollOffsetDelegate.GetTotalScrollOffset has changed for reasons
|
| - // other than a SetTotalScrollOffset call.
|
| - // NOTE: This should only called after a valid delegate was set via a call to
|
| - // SetRootLayerScrollOffsetDelegate.
|
| - virtual void OnRootLayerDelegatedScrollOffsetChanged() = 0;
|
| -
|
| - virtual void PinchGestureBegin() = 0;
|
| - virtual void PinchGestureUpdate(float magnify_delta,
|
| - const gfx::Point& anchor) = 0;
|
| - virtual void PinchGestureEnd() = 0;
|
| -
|
| - // Request another callback to InputHandlerClient::Animate().
|
| - virtual void SetNeedsAnimate() = 0;
|
| -
|
| - // Whether the layer under |viewport_point| is the currently scrolling layer.
|
| - virtual bool IsCurrentlyScrollingLayerAt(const gfx::Point& viewport_point,
|
| - ScrollInputType type) = 0;
|
| -
|
| - virtual bool HaveWheelEventHandlersAt(const gfx::Point& viewport_point) = 0;
|
| -
|
| - // Whether the page should be given the opportunity to suppress scrolling by
|
| - // consuming touch events that started at |viewport_point|.
|
| - virtual bool DoTouchEventsBlockScrollAt(const gfx::Point& viewport_point) = 0;
|
| -
|
| - // Calling CreateLatencyInfoSwapPromiseMonitor() to get a scoped
|
| - // LatencyInfoSwapPromiseMonitor. During the life time of the
|
| - // LatencyInfoSwapPromiseMonitor, if SetNeedsRedraw() or SetNeedsRedrawRect()
|
| - // is called on LayerTreeHostImpl, the original latency info will be turned
|
| - // into a LatencyInfoSwapPromise.
|
| - virtual scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
|
| - ui::LatencyInfo* latency) = 0;
|
| -
|
| - virtual ScrollElasticityHelper* CreateScrollElasticityHelper() = 0;
|
| -
|
| - protected:
|
| - InputHandler() {}
|
| - virtual ~InputHandler() {}
|
| -
|
| - private:
|
| - DISALLOW_COPY_AND_ASSIGN(InputHandler);
|
| -};
|
| -
|
| -} // namespace cc
|
| -
|
| -#endif // CC_INPUT_INPUT_HANDLER_H_
|
|
|