Index: cc/animation/layer_animation_controller_unittest.cc |
diff --git a/cc/animation/layer_animation_controller_unittest.cc b/cc/animation/layer_animation_controller_unittest.cc |
deleted file mode 100644 |
index 48e9e926a1d19365c8b4fbee31b8f76bc93610ff..0000000000000000000000000000000000000000 |
--- a/cc/animation/layer_animation_controller_unittest.cc |
+++ /dev/null |
@@ -1,2390 +0,0 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "cc/animation/layer_animation_controller.h" |
- |
-#include "cc/animation/animation.h" |
-#include "cc/animation/animation_curve.h" |
-#include "cc/animation/animation_delegate.h" |
-#include "cc/animation/animation_registrar.h" |
-#include "cc/animation/keyframed_animation_curve.h" |
-#include "cc/animation/scroll_offset_animation_curve.h" |
-#include "cc/animation/transform_operations.h" |
-#include "cc/test/animation_test_common.h" |
-#include "testing/gmock/include/gmock/gmock.h" |
-#include "testing/gtest/include/gtest/gtest.h" |
-#include "ui/gfx/geometry/box_f.h" |
-#include "ui/gfx/transform.h" |
- |
-namespace cc { |
-namespace { |
- |
-using base::TimeDelta; |
-using base::TimeTicks; |
- |
-static base::TimeTicks TicksFromSecondsF(double seconds) { |
- return base::TimeTicks::FromInternalValue(seconds * |
- base::Time::kMicrosecondsPerSecond); |
-} |
- |
-// A LayerAnimationController cannot be ticked at 0.0, since an animation |
-// with start time 0.0 is treated as an animation whose start time has |
-// not yet been set. |
-const TimeTicks kInitialTickTime = TicksFromSecondsF(1.0); |
- |
-scoped_ptr<Animation> CreateAnimation(scoped_ptr<AnimationCurve> curve, |
- int group_id, |
- Animation::TargetProperty property) { |
- return Animation::Create(curve.Pass(), 0, group_id, property); |
-} |
- |
-TEST(LayerAnimationControllerTest, SyncNewAnimation) { |
- FakeLayerAnimationValueObserver dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- EXPECT_FALSE(controller_impl->GetAnimation(Animation::OPACITY)); |
- |
- EXPECT_FALSE(controller->needs_to_start_animations_for_testing()); |
- EXPECT_FALSE(controller_impl->needs_to_start_animations_for_testing()); |
- |
- int animation_id = |
- AddOpacityTransitionToController(controller.get(), 1, 0, 1, false); |
- EXPECT_TRUE(controller->needs_to_start_animations_for_testing()); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- EXPECT_TRUE(controller_impl->needs_to_start_animations_for_testing()); |
- controller_impl->ActivateAnimations(); |
- |
- EXPECT_TRUE(controller_impl->GetAnimationById(animation_id)); |
- EXPECT_EQ(Animation::WAITING_FOR_TARGET_AVAILABILITY, |
- controller_impl->GetAnimationById(animation_id)->run_state()); |
-} |
- |
-// If an animation is started on the impl thread before it is ticked on the main |
-// thread, we must be sure to respect the synchronized start time. |
-TEST(LayerAnimationControllerTest, DoNotClobberStartTimes) { |
- FakeLayerAnimationValueObserver dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- EXPECT_FALSE(controller_impl->GetAnimation(Animation::OPACITY)); |
- |
- int animation_id = |
- AddOpacityTransitionToController(controller.get(), 1, 0, 1, false); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- |
- EXPECT_TRUE(controller_impl->GetAnimationById(animation_id)); |
- EXPECT_EQ(Animation::WAITING_FOR_TARGET_AVAILABILITY, |
- controller_impl->GetAnimationById(animation_id)->run_state()); |
- |
- AnimationEventsVector events; |
- controller_impl->Animate(kInitialTickTime); |
- controller_impl->UpdateState(true, &events); |
- |
- // Synchronize the start times. |
- EXPECT_EQ(1u, events.size()); |
- controller->NotifyAnimationStarted(events[0]); |
- EXPECT_EQ(controller->GetAnimationById(animation_id)->start_time(), |
- controller_impl->GetAnimationById(animation_id)->start_time()); |
- |
- // Start the animation on the main thread. Should not affect the start time. |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); |
- controller->UpdateState(true, nullptr); |
- EXPECT_EQ(controller->GetAnimationById(animation_id)->start_time(), |
- controller_impl->GetAnimationById(animation_id)->start_time()); |
-} |
- |
-TEST(LayerAnimationControllerTest, UseSpecifiedStartTimes) { |
- FakeLayerAnimationValueObserver dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- int animation_id = |
- AddOpacityTransitionToController(controller.get(), 1, 0, 1, false); |
- |
- const TimeTicks start_time = TicksFromSecondsF(123); |
- controller->GetAnimation(Animation::OPACITY)->set_start_time(start_time); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- |
- EXPECT_TRUE(controller_impl->GetAnimationById(animation_id)); |
- EXPECT_EQ(Animation::WAITING_FOR_TARGET_AVAILABILITY, |
- controller_impl->GetAnimationById(animation_id)->run_state()); |
- |
- AnimationEventsVector events; |
- controller_impl->Animate(kInitialTickTime); |
- controller_impl->UpdateState(true, &events); |
- |
- // Synchronize the start times. |
- EXPECT_EQ(1u, events.size()); |
- controller->NotifyAnimationStarted(events[0]); |
- |
- EXPECT_EQ(start_time, |
- controller->GetAnimationById(animation_id)->start_time()); |
- EXPECT_EQ(controller->GetAnimationById(animation_id)->start_time(), |
- controller_impl->GetAnimationById(animation_id)->start_time()); |
- |
- // Start the animation on the main thread. Should not affect the start time. |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); |
- controller->UpdateState(true, nullptr); |
- EXPECT_EQ(start_time, |
- controller->GetAnimationById(animation_id)->start_time()); |
- EXPECT_EQ(controller->GetAnimationById(animation_id)->start_time(), |
- controller_impl->GetAnimationById(animation_id)->start_time()); |
-} |
- |
-// Tests that controllers activate and deactivate as expected. |
-TEST(LayerAnimationControllerTest, Activation) { |
- scoped_ptr<AnimationRegistrar> registrar = AnimationRegistrar::Create(); |
- scoped_ptr<AnimationRegistrar> registrar_impl = AnimationRegistrar::Create(); |
- |
- FakeLayerAnimationValueObserver dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- |
- controller->SetAnimationRegistrar(registrar.get()); |
- controller_impl->SetAnimationRegistrar(registrar_impl.get()); |
- EXPECT_EQ(1u, registrar->all_animation_controllers_for_testing().size()); |
- EXPECT_EQ(1u, registrar_impl->all_animation_controllers_for_testing().size()); |
- |
- // Initially, both controllers should be inactive. |
- EXPECT_EQ(0u, registrar->active_animation_controllers_for_testing().size()); |
- EXPECT_EQ(0u, |
- registrar_impl->active_animation_controllers_for_testing().size()); |
- |
- AddOpacityTransitionToController(controller.get(), 1, 0, 1, false); |
- // The main thread controller should now be active. |
- EXPECT_EQ(1u, registrar->active_animation_controllers_for_testing().size()); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- // Both controllers should now be active. |
- EXPECT_EQ(1u, registrar->active_animation_controllers_for_testing().size()); |
- EXPECT_EQ(1u, |
- registrar_impl->active_animation_controllers_for_testing().size()); |
- |
- controller_impl->Animate(kInitialTickTime); |
- controller_impl->UpdateState(true, events.get()); |
- EXPECT_EQ(1u, events->size()); |
- controller->NotifyAnimationStarted((*events)[0]); |
- |
- EXPECT_EQ(1u, registrar->active_animation_controllers_for_testing().size()); |
- EXPECT_EQ(1u, |
- registrar_impl->active_animation_controllers_for_testing().size()); |
- |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); |
- controller->UpdateState(true, nullptr); |
- EXPECT_EQ(1u, registrar->active_animation_controllers_for_testing().size()); |
- |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
- controller->UpdateState(true, nullptr); |
- EXPECT_EQ(Animation::FINISHED, |
- controller->GetAnimation(Animation::OPACITY)->run_state()); |
- EXPECT_EQ(1u, registrar->active_animation_controllers_for_testing().size()); |
- |
- events.reset(new AnimationEventsVector); |
- controller_impl->Animate(kInitialTickTime + |
- TimeDelta::FromMilliseconds(1500)); |
- controller_impl->UpdateState(true, events.get()); |
- |
- EXPECT_EQ(Animation::WAITING_FOR_DELETION, |
- controller_impl->GetAnimation(Animation::OPACITY)->run_state()); |
- // The impl thread controller should have de-activated. |
- EXPECT_EQ(0u, |
- registrar_impl->active_animation_controllers_for_testing().size()); |
- |
- EXPECT_EQ(1u, events->size()); |
- controller->NotifyAnimationFinished((*events)[0]); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1500)); |
- controller->UpdateState(true, nullptr); |
- |
- EXPECT_EQ(Animation::WAITING_FOR_DELETION, |
- controller->GetAnimation(Animation::OPACITY)->run_state()); |
- // The main thread controller should have de-activated. |
- EXPECT_EQ(0u, registrar->active_animation_controllers_for_testing().size()); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- EXPECT_FALSE(controller->has_any_animation()); |
- EXPECT_FALSE(controller_impl->has_any_animation()); |
- EXPECT_EQ(0u, registrar->active_animation_controllers_for_testing().size()); |
- EXPECT_EQ(0u, |
- registrar_impl->active_animation_controllers_for_testing().size()); |
- |
- controller->SetAnimationRegistrar(nullptr); |
- controller_impl->SetAnimationRegistrar(nullptr); |
-} |
- |
-TEST(LayerAnimationControllerTest, SyncPause) { |
- FakeLayerAnimationValueObserver dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- EXPECT_FALSE(controller_impl->GetAnimation(Animation::OPACITY)); |
- |
- int animation_id = |
- AddOpacityTransitionToController(controller.get(), 1, 0, 1, false); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- |
- EXPECT_TRUE(controller_impl->GetAnimationById(animation_id)); |
- EXPECT_EQ(Animation::WAITING_FOR_TARGET_AVAILABILITY, |
- controller_impl->GetAnimationById(animation_id)->run_state()); |
- |
- // Start the animations on each controller. |
- AnimationEventsVector events; |
- controller_impl->Animate(kInitialTickTime); |
- controller_impl->UpdateState(true, &events); |
- controller->Animate(kInitialTickTime); |
- controller->UpdateState(true, nullptr); |
- EXPECT_EQ(Animation::RUNNING, |
- controller_impl->GetAnimationById(animation_id)->run_state()); |
- EXPECT_EQ(Animation::RUNNING, |
- controller->GetAnimationById(animation_id)->run_state()); |
- |
- // Pause the main-thread animation. |
- controller->PauseAnimation( |
- animation_id, |
- TimeDelta::FromMilliseconds(1000) + TimeDelta::FromMilliseconds(1000)); |
- EXPECT_EQ(Animation::PAUSED, |
- controller->GetAnimationById(animation_id)->run_state()); |
- |
- // The pause run state change should make it to the impl thread controller. |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- EXPECT_EQ(Animation::PAUSED, |
- controller_impl->GetAnimationById(animation_id)->run_state()); |
-} |
- |
-TEST(LayerAnimationControllerTest, DoNotSyncFinishedAnimation) { |
- FakeLayerAnimationValueObserver dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- EXPECT_FALSE(controller_impl->GetAnimation(Animation::OPACITY)); |
- |
- int animation_id = |
- AddOpacityTransitionToController(controller.get(), 1, 0, 1, false); |
- int group_id = controller->GetAnimationById(animation_id)->group(); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- |
- EXPECT_TRUE(controller_impl->GetAnimationById(animation_id)); |
- EXPECT_EQ(Animation::WAITING_FOR_TARGET_AVAILABILITY, |
- controller_impl->GetAnimationById(animation_id)->run_state()); |
- |
- // Notify main thread controller that the animation has started. |
- AnimationEvent animation_started_event(AnimationEvent::STARTED, 0, group_id, |
- Animation::OPACITY, kInitialTickTime); |
- controller->NotifyAnimationStarted(animation_started_event); |
- |
- // Force animation to complete on impl thread. |
- controller_impl->RemoveAnimation(animation_id); |
- |
- EXPECT_FALSE(controller_impl->GetAnimationById(animation_id)); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- |
- // Even though the main thread has a 'new' animation, it should not be pushed |
- // because the animation has already completed on the impl thread. |
- EXPECT_FALSE(controller_impl->GetAnimationById(animation_id)); |
-} |
- |
-// Ensure that a finished animation is eventually deleted by both the |
-// main-thread and the impl-thread controllers. |
-TEST(LayerAnimationControllerTest, AnimationsAreDeleted) { |
- FakeLayerAnimationValueObserver dummy; |
- FakeLayerAnimationValueObserver dummy_impl; |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- controller_impl->AddValueObserver(&dummy_impl); |
- |
- AddOpacityTransitionToController(controller.get(), 1.0, 0.0f, 1.0f, false); |
- controller->Animate(kInitialTickTime); |
- controller->UpdateState(true, nullptr); |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- |
- controller_impl->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); |
- controller_impl->UpdateState(true, events.get()); |
- |
- // There should be a STARTED event for the animation. |
- EXPECT_EQ(1u, events->size()); |
- EXPECT_EQ(AnimationEvent::STARTED, (*events)[0].type); |
- controller->NotifyAnimationStarted((*events)[0]); |
- |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
- controller->UpdateState(true, nullptr); |
- |
- EXPECT_FALSE(dummy.animation_waiting_for_deletion()); |
- EXPECT_FALSE(dummy_impl.animation_waiting_for_deletion()); |
- |
- events.reset(new AnimationEventsVector); |
- controller_impl->Animate(kInitialTickTime + |
- TimeDelta::FromMilliseconds(2000)); |
- controller_impl->UpdateState(true, events.get()); |
- |
- EXPECT_TRUE(dummy_impl.animation_waiting_for_deletion()); |
- |
- // There should be a FINISHED event for the animation. |
- EXPECT_EQ(1u, events->size()); |
- EXPECT_EQ(AnimationEvent::FINISHED, (*events)[0].type); |
- |
- // Neither controller should have deleted the animation yet. |
- EXPECT_TRUE(controller->GetAnimation(Animation::OPACITY)); |
- EXPECT_TRUE(controller_impl->GetAnimation(Animation::OPACITY)); |
- |
- controller->NotifyAnimationFinished((*events)[0]); |
- |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(3000)); |
- controller->UpdateState(true, nullptr); |
- EXPECT_TRUE(dummy.animation_waiting_for_deletion()); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- |
- // Both controllers should now have deleted the animation. The impl controller |
- // should have deleted the animation even though activation has not occurred, |
- // since the animation was already waiting for deletion when |
- // PushAnimationUpdatesTo was called. |
- EXPECT_FALSE(controller->has_any_animation()); |
- EXPECT_FALSE(controller_impl->has_any_animation()); |
-} |
- |
-// Tests that transitioning opacity from 0 to 1 works as expected. |
- |
-static const AnimationEvent* GetMostRecentPropertyUpdateEvent( |
- const AnimationEventsVector* events) { |
- const AnimationEvent* event = 0; |
- for (size_t i = 0; i < events->size(); ++i) |
- if ((*events)[i].type == AnimationEvent::PROPERTY_UPDATE) |
- event = &(*events)[i]; |
- |
- return event; |
-} |
- |
-TEST(LayerAnimationControllerTest, TrivialTransition) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- scoped_ptr<Animation> to_add(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
- 1, Animation::OPACITY)); |
- |
- EXPECT_FALSE(controller->needs_to_start_animations_for_testing()); |
- controller->AddAnimation(to_add.Pass()); |
- EXPECT_TRUE(controller->needs_to_start_animations_for_testing()); |
- controller->Animate(kInitialTickTime); |
- EXPECT_FALSE(controller->needs_to_start_animations_for_testing()); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.f, dummy.opacity()); |
- // A non-impl-only animation should not generate property updates. |
- const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); |
- EXPECT_FALSE(event); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_EQ(1.f, dummy.opacity()); |
- EXPECT_FALSE(controller->HasActiveAnimation()); |
- event = GetMostRecentPropertyUpdateEvent(events.get()); |
- EXPECT_FALSE(event); |
-} |
- |
-TEST(LayerAnimationControllerTest, TrivialTransitionOnImpl) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- |
- scoped_ptr<Animation> to_add(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
- 1, Animation::OPACITY)); |
- to_add->set_is_impl_only(true); |
- |
- controller_impl->AddAnimation(to_add.Pass()); |
- controller_impl->Animate(kInitialTickTime); |
- controller_impl->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller_impl->HasActiveAnimation()); |
- EXPECT_EQ(0.f, dummy_impl.opacity()); |
- EXPECT_EQ(1u, events->size()); |
- const AnimationEvent* start_opacity_event = |
- GetMostRecentPropertyUpdateEvent(events.get()); |
- EXPECT_EQ(0.f, start_opacity_event->opacity); |
- |
- controller_impl->Animate(kInitialTickTime + |
- TimeDelta::FromMilliseconds(1000)); |
- controller_impl->UpdateState(true, events.get()); |
- EXPECT_EQ(1.f, dummy_impl.opacity()); |
- EXPECT_FALSE(controller_impl->HasActiveAnimation()); |
- EXPECT_EQ(2u, events->size()); |
- const AnimationEvent* end_opacity_event = |
- GetMostRecentPropertyUpdateEvent(events.get()); |
- EXPECT_EQ(1.f, end_opacity_event->opacity); |
-} |
- |
-TEST(LayerAnimationControllerTest, TrivialTransformOnImpl) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- |
- // Choose different values for x and y to avoid coincidental values in the |
- // observed transforms. |
- const float delta_x = 3; |
- const float delta_y = 4; |
- |
- scoped_ptr<KeyframedTransformAnimationCurve> curve( |
- KeyframedTransformAnimationCurve::Create()); |
- |
- // Create simple TRANSFORM animation. |
- TransformOperations operations; |
- curve->AddKeyframe( |
- TransformKeyframe::Create(base::TimeDelta(), operations, nullptr)); |
- operations.AppendTranslate(delta_x, delta_y, 0); |
- curve->AddKeyframe(TransformKeyframe::Create( |
- base::TimeDelta::FromSecondsD(1.0), operations, nullptr)); |
- |
- scoped_ptr<Animation> animation( |
- Animation::Create(curve.Pass(), 1, 0, Animation::TRANSFORM)); |
- animation->set_is_impl_only(true); |
- controller_impl->AddAnimation(animation.Pass()); |
- |
- // Run animation. |
- controller_impl->Animate(kInitialTickTime); |
- controller_impl->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller_impl->HasActiveAnimation()); |
- EXPECT_EQ(gfx::Transform(), dummy_impl.transform()); |
- EXPECT_EQ(1u, events->size()); |
- const AnimationEvent* start_transform_event = |
- GetMostRecentPropertyUpdateEvent(events.get()); |
- ASSERT_TRUE(start_transform_event); |
- EXPECT_EQ(gfx::Transform(), start_transform_event->transform); |
- EXPECT_TRUE(start_transform_event->is_impl_only); |
- |
- gfx::Transform expected_transform; |
- expected_transform.Translate(delta_x, delta_y); |
- |
- controller_impl->Animate(kInitialTickTime + |
- TimeDelta::FromMilliseconds(1000)); |
- controller_impl->UpdateState(true, events.get()); |
- EXPECT_EQ(expected_transform, dummy_impl.transform()); |
- EXPECT_FALSE(controller_impl->HasActiveAnimation()); |
- EXPECT_EQ(2u, events->size()); |
- const AnimationEvent* end_transform_event = |
- GetMostRecentPropertyUpdateEvent(events.get()); |
- EXPECT_EQ(expected_transform, end_transform_event->transform); |
- EXPECT_TRUE(end_transform_event->is_impl_only); |
-} |
- |
-TEST(LayerAnimationControllerTest, FilterTransition) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- scoped_ptr<KeyframedFilterAnimationCurve> curve( |
- KeyframedFilterAnimationCurve::Create()); |
- |
- FilterOperations start_filters; |
- start_filters.Append(FilterOperation::CreateBrightnessFilter(1.f)); |
- curve->AddKeyframe( |
- FilterKeyframe::Create(base::TimeDelta(), start_filters, nullptr)); |
- FilterOperations end_filters; |
- end_filters.Append(FilterOperation::CreateBrightnessFilter(2.f)); |
- curve->AddKeyframe(FilterKeyframe::Create(base::TimeDelta::FromSecondsD(1.0), |
- end_filters, nullptr)); |
- |
- scoped_ptr<Animation> animation( |
- Animation::Create(curve.Pass(), 1, 0, Animation::FILTER)); |
- controller->AddAnimation(animation.Pass()); |
- |
- controller->Animate(kInitialTickTime); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(start_filters, dummy.filters()); |
- // A non-impl-only animation should not generate property updates. |
- const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); |
- EXPECT_FALSE(event); |
- |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_EQ(1u, dummy.filters().size()); |
- EXPECT_EQ(FilterOperation::CreateBrightnessFilter(1.5f), |
- dummy.filters().at(0)); |
- event = GetMostRecentPropertyUpdateEvent(events.get()); |
- EXPECT_FALSE(event); |
- |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_EQ(end_filters, dummy.filters()); |
- EXPECT_FALSE(controller->HasActiveAnimation()); |
- event = GetMostRecentPropertyUpdateEvent(events.get()); |
- EXPECT_FALSE(event); |
-} |
- |
-TEST(LayerAnimationControllerTest, FilterTransitionOnImplOnly) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- |
- scoped_ptr<KeyframedFilterAnimationCurve> curve( |
- KeyframedFilterAnimationCurve::Create()); |
- |
- // Create simple FILTER animation. |
- FilterOperations start_filters; |
- start_filters.Append(FilterOperation::CreateBrightnessFilter(1.f)); |
- curve->AddKeyframe( |
- FilterKeyframe::Create(base::TimeDelta(), start_filters, nullptr)); |
- FilterOperations end_filters; |
- end_filters.Append(FilterOperation::CreateBrightnessFilter(2.f)); |
- curve->AddKeyframe(FilterKeyframe::Create(base::TimeDelta::FromSecondsD(1.0), |
- end_filters, nullptr)); |
- |
- scoped_ptr<Animation> animation( |
- Animation::Create(curve.Pass(), 1, 0, Animation::FILTER)); |
- animation->set_is_impl_only(true); |
- controller_impl->AddAnimation(animation.Pass()); |
- |
- // Run animation. |
- controller_impl->Animate(kInitialTickTime); |
- controller_impl->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller_impl->HasActiveAnimation()); |
- EXPECT_EQ(start_filters, dummy_impl.filters()); |
- EXPECT_EQ(1u, events->size()); |
- const AnimationEvent* start_filter_event = |
- GetMostRecentPropertyUpdateEvent(events.get()); |
- EXPECT_TRUE(start_filter_event); |
- EXPECT_EQ(start_filters, start_filter_event->filters); |
- EXPECT_TRUE(start_filter_event->is_impl_only); |
- |
- controller_impl->Animate(kInitialTickTime + |
- TimeDelta::FromMilliseconds(1000)); |
- controller_impl->UpdateState(true, events.get()); |
- EXPECT_EQ(end_filters, dummy_impl.filters()); |
- EXPECT_FALSE(controller_impl->HasActiveAnimation()); |
- EXPECT_EQ(2u, events->size()); |
- const AnimationEvent* end_filter_event = |
- GetMostRecentPropertyUpdateEvent(events.get()); |
- EXPECT_TRUE(end_filter_event); |
- EXPECT_EQ(end_filters, end_filter_event->filters); |
- EXPECT_TRUE(end_filter_event->is_impl_only); |
-} |
- |
-TEST(LayerAnimationControllerTest, ScrollOffsetTransition) { |
- FakeLayerAnimationValueObserver dummy_impl; |
- FakeLayerAnimationValueProvider dummy_provider_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- controller_impl->set_value_provider(&dummy_provider_impl); |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy; |
- FakeLayerAnimationValueProvider dummy_provider; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- controller->set_value_provider(&dummy_provider); |
- |
- gfx::ScrollOffset initial_value(100.f, 300.f); |
- gfx::ScrollOffset target_value(300.f, 200.f); |
- scoped_ptr<ScrollOffsetAnimationCurve> curve( |
- ScrollOffsetAnimationCurve::Create( |
- target_value, |
- EaseInOutTimingFunction::Create().Pass())); |
- |
- scoped_ptr<Animation> animation( |
- Animation::Create(curve.Pass(), 1, 0, Animation::SCROLL_OFFSET)); |
- animation->set_needs_synchronized_start_time(true); |
- controller->AddAnimation(animation.Pass()); |
- |
- dummy_provider_impl.set_scroll_offset(initial_value); |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- EXPECT_TRUE(controller_impl->GetAnimation(Animation::SCROLL_OFFSET)); |
- TimeDelta duration = controller_impl->GetAnimation(Animation::SCROLL_OFFSET) |
- ->curve() |
- ->Duration(); |
- EXPECT_EQ( |
- duration, |
- controller->GetAnimation(Animation::SCROLL_OFFSET)->curve()->Duration()); |
- |
- controller->Animate(kInitialTickTime); |
- controller->UpdateState(true, nullptr); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(initial_value, dummy.scroll_offset()); |
- |
- controller_impl->Animate(kInitialTickTime); |
- controller_impl->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller_impl->HasActiveAnimation()); |
- EXPECT_EQ(initial_value, dummy_impl.scroll_offset()); |
- // Scroll offset animations should not generate property updates. |
- const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); |
- EXPECT_FALSE(event); |
- |
- controller->NotifyAnimationStarted((*events)[0]); |
- controller->Animate(kInitialTickTime + duration / 2); |
- controller->UpdateState(true, nullptr); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_VECTOR2DF_EQ(gfx::Vector2dF(200.f, 250.f), dummy.scroll_offset()); |
- |
- controller_impl->Animate(kInitialTickTime + duration / 2); |
- controller_impl->UpdateState(true, events.get()); |
- EXPECT_VECTOR2DF_EQ(gfx::Vector2dF(200.f, 250.f), |
- dummy_impl.scroll_offset()); |
- event = GetMostRecentPropertyUpdateEvent(events.get()); |
- EXPECT_FALSE(event); |
- |
- controller_impl->Animate(kInitialTickTime + duration); |
- controller_impl->UpdateState(true, events.get()); |
- EXPECT_VECTOR2DF_EQ(target_value, dummy_impl.scroll_offset()); |
- EXPECT_FALSE(controller_impl->HasActiveAnimation()); |
- event = GetMostRecentPropertyUpdateEvent(events.get()); |
- EXPECT_FALSE(event); |
- |
- controller->Animate(kInitialTickTime + duration); |
- controller->UpdateState(true, nullptr); |
- EXPECT_VECTOR2DF_EQ(target_value, dummy.scroll_offset()); |
- EXPECT_FALSE(controller->HasActiveAnimation()); |
-} |
- |
-// Ensure that when the impl controller doesn't have a value provider, |
-// the main-thread controller's value provider is used to obtain the intial |
-// scroll offset. |
-TEST(LayerAnimationControllerTest, ScrollOffsetTransitionNoImplProvider) { |
- FakeLayerAnimationValueObserver dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy; |
- FakeLayerAnimationValueProvider dummy_provider; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- controller->set_value_provider(&dummy_provider); |
- |
- gfx::ScrollOffset initial_value(500.f, 100.f); |
- gfx::ScrollOffset target_value(300.f, 200.f); |
- scoped_ptr<ScrollOffsetAnimationCurve> curve( |
- ScrollOffsetAnimationCurve::Create( |
- target_value, |
- EaseInOutTimingFunction::Create().Pass())); |
- |
- scoped_ptr<Animation> animation( |
- Animation::Create(curve.Pass(), 1, 0, Animation::SCROLL_OFFSET)); |
- animation->set_needs_synchronized_start_time(true); |
- controller->AddAnimation(animation.Pass()); |
- |
- dummy_provider.set_scroll_offset(initial_value); |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- EXPECT_TRUE(controller_impl->GetAnimation(Animation::SCROLL_OFFSET)); |
- TimeDelta duration = controller_impl->GetAnimation(Animation::SCROLL_OFFSET) |
- ->curve() |
- ->Duration(); |
- EXPECT_EQ( |
- duration, |
- controller->GetAnimation(Animation::SCROLL_OFFSET)->curve()->Duration()); |
- |
- controller->Animate(kInitialTickTime); |
- controller->UpdateState(true, nullptr); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(initial_value, dummy.scroll_offset()); |
- |
- controller_impl->Animate(kInitialTickTime); |
- controller_impl->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller_impl->HasActiveAnimation()); |
- EXPECT_EQ(initial_value, dummy_impl.scroll_offset()); |
- // Scroll offset animations should not generate property updates. |
- const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); |
- EXPECT_FALSE(event); |
- |
- |
- controller->NotifyAnimationStarted((*events)[0]); |
- controller->Animate(kInitialTickTime + duration / 2); |
- controller->UpdateState(true, nullptr); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_VECTOR2DF_EQ(gfx::Vector2dF(400.f, 150.f), dummy.scroll_offset()); |
- |
- controller_impl->Animate(kInitialTickTime + duration / 2); |
- controller_impl->UpdateState(true, events.get()); |
- EXPECT_VECTOR2DF_EQ(gfx::Vector2dF(400.f, 150.f), |
- dummy_impl.scroll_offset()); |
- event = GetMostRecentPropertyUpdateEvent(events.get()); |
- EXPECT_FALSE(event); |
- |
- controller_impl->Animate(kInitialTickTime + duration); |
- controller_impl->UpdateState(true, events.get()); |
- EXPECT_VECTOR2DF_EQ(target_value, dummy_impl.scroll_offset()); |
- EXPECT_FALSE(controller_impl->HasActiveAnimation()); |
- event = GetMostRecentPropertyUpdateEvent(events.get()); |
- EXPECT_FALSE(event); |
- |
- controller->Animate(kInitialTickTime + duration); |
- controller->UpdateState(true, nullptr); |
- EXPECT_VECTOR2DF_EQ(target_value, dummy.scroll_offset()); |
- EXPECT_FALSE(controller->HasActiveAnimation()); |
-} |
- |
-TEST(LayerAnimationControllerTest, ScrollOffsetTransitionOnImplOnly) { |
- FakeLayerAnimationValueObserver dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- |
- gfx::ScrollOffset initial_value(100.f, 300.f); |
- gfx::ScrollOffset target_value(300.f, 200.f); |
- scoped_ptr<ScrollOffsetAnimationCurve> curve( |
- ScrollOffsetAnimationCurve::Create( |
- target_value, |
- EaseInOutTimingFunction::Create().Pass())); |
- curve->SetInitialValue(initial_value); |
- double duration_in_seconds = curve->Duration().InSecondsF(); |
- |
- scoped_ptr<Animation> animation( |
- Animation::Create(curve.Pass(), 1, 0, Animation::SCROLL_OFFSET)); |
- animation->set_is_impl_only(true); |
- controller_impl->AddAnimation(animation.Pass()); |
- |
- controller_impl->Animate(kInitialTickTime); |
- controller_impl->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller_impl->HasActiveAnimation()); |
- EXPECT_EQ(initial_value, dummy_impl.scroll_offset()); |
- // Scroll offset animations should not generate property updates. |
- const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); |
- EXPECT_FALSE(event); |
- |
- TimeDelta duration = TimeDelta::FromMicroseconds( |
- duration_in_seconds * base::Time::kMicrosecondsPerSecond); |
- |
- controller_impl->Animate(kInitialTickTime + duration / 2); |
- controller_impl->UpdateState(true, events.get()); |
- EXPECT_VECTOR2DF_EQ(gfx::Vector2dF(200.f, 250.f), |
- dummy_impl.scroll_offset()); |
- event = GetMostRecentPropertyUpdateEvent(events.get()); |
- EXPECT_FALSE(event); |
- |
- controller_impl->Animate(kInitialTickTime + duration); |
- controller_impl->UpdateState(true, events.get()); |
- EXPECT_VECTOR2DF_EQ(target_value, dummy_impl.scroll_offset()); |
- EXPECT_FALSE(controller_impl->HasActiveAnimation()); |
- event = GetMostRecentPropertyUpdateEvent(events.get()); |
- EXPECT_FALSE(event); |
-} |
- |
-TEST(LayerAnimationControllerTest, ScrollOffsetRemovalClearsScrollDelta) { |
- FakeLayerAnimationValueObserver dummy_impl; |
- FakeLayerAnimationValueProvider dummy_provider_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- controller_impl->set_value_provider(&dummy_provider_impl); |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy; |
- FakeLayerAnimationValueProvider dummy_provider; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- controller->set_value_provider(&dummy_provider); |
- |
- // First test the 1-argument version of RemoveAnimation. |
- gfx::ScrollOffset target_value(300.f, 200.f); |
- scoped_ptr<ScrollOffsetAnimationCurve> curve( |
- ScrollOffsetAnimationCurve::Create( |
- target_value, EaseInOutTimingFunction::Create().Pass())); |
- |
- int animation_id = 1; |
- scoped_ptr<Animation> animation(Animation::Create( |
- curve.Pass(), animation_id, 0, Animation::SCROLL_OFFSET)); |
- animation->set_needs_synchronized_start_time(true); |
- controller->AddAnimation(animation.Pass()); |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- EXPECT_FALSE(controller->scroll_offset_animation_was_interrupted()); |
- EXPECT_FALSE(controller_impl->scroll_offset_animation_was_interrupted()); |
- |
- controller->RemoveAnimation(animation_id); |
- EXPECT_TRUE(controller->scroll_offset_animation_was_interrupted()); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- EXPECT_TRUE(controller_impl->scroll_offset_animation_was_interrupted()); |
- EXPECT_FALSE(controller->scroll_offset_animation_was_interrupted()); |
- |
- controller_impl->ActivateAnimations(); |
- EXPECT_FALSE(controller_impl->scroll_offset_animation_was_interrupted()); |
- |
- // Now, test the 2-argument version of RemoveAnimation. |
- curve = ScrollOffsetAnimationCurve::Create( |
- target_value, EaseInOutTimingFunction::Create().Pass()); |
- animation = Animation::Create(curve.Pass(), animation_id, 0, |
- Animation::SCROLL_OFFSET); |
- animation->set_needs_synchronized_start_time(true); |
- controller->AddAnimation(animation.Pass()); |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- EXPECT_FALSE(controller->scroll_offset_animation_was_interrupted()); |
- EXPECT_FALSE(controller_impl->scroll_offset_animation_was_interrupted()); |
- |
- controller->RemoveAnimation(animation_id); |
- EXPECT_TRUE(controller->scroll_offset_animation_was_interrupted()); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- EXPECT_TRUE(controller_impl->scroll_offset_animation_was_interrupted()); |
- EXPECT_FALSE(controller->scroll_offset_animation_was_interrupted()); |
- |
- controller_impl->ActivateAnimations(); |
- EXPECT_FALSE(controller_impl->scroll_offset_animation_was_interrupted()); |
- |
- // Check that removing non-scroll-offset animations does not cause |
- // scroll_offset_animation_was_interrupted() to get set. |
- animation_id = AddAnimatedTransformToController(controller.get(), 1.0, 1, 2); |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- EXPECT_FALSE(controller->scroll_offset_animation_was_interrupted()); |
- EXPECT_FALSE(controller_impl->scroll_offset_animation_was_interrupted()); |
- |
- controller->RemoveAnimation(animation_id); |
- EXPECT_FALSE(controller->scroll_offset_animation_was_interrupted()); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- EXPECT_FALSE(controller_impl->scroll_offset_animation_was_interrupted()); |
- EXPECT_FALSE(controller->scroll_offset_animation_was_interrupted()); |
- |
- controller_impl->ActivateAnimations(); |
- EXPECT_FALSE(controller_impl->scroll_offset_animation_was_interrupted()); |
- |
- animation_id = |
- AddAnimatedFilterToController(controller.get(), 1.0, 0.1f, 0.2f); |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- EXPECT_FALSE(controller->scroll_offset_animation_was_interrupted()); |
- EXPECT_FALSE(controller_impl->scroll_offset_animation_was_interrupted()); |
- |
- controller->RemoveAnimation(animation_id); |
- EXPECT_FALSE(controller->scroll_offset_animation_was_interrupted()); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- EXPECT_FALSE(controller_impl->scroll_offset_animation_was_interrupted()); |
- EXPECT_FALSE(controller->scroll_offset_animation_was_interrupted()); |
- |
- controller_impl->ActivateAnimations(); |
- EXPECT_FALSE(controller_impl->scroll_offset_animation_was_interrupted()); |
-} |
- |
-class FakeAnimationDelegate : public AnimationDelegate { |
- public: |
- FakeAnimationDelegate() |
- : started_(false), |
- finished_(false) {} |
- |
- void NotifyAnimationStarted(TimeTicks monotonic_time, |
- Animation::TargetProperty target_property, |
- int group) override { |
- started_ = true; |
- } |
- |
- void NotifyAnimationFinished(TimeTicks monotonic_time, |
- Animation::TargetProperty target_property, |
- int group) override { |
- finished_ = true; |
- } |
- |
- bool started() { return started_; } |
- |
- bool finished() { return finished_; } |
- |
- private: |
- bool started_; |
- bool finished_; |
-}; |
- |
-// Tests that impl-only animations lead to start and finished notifications |
-// on the impl thread controller's animation delegate. |
-TEST(LayerAnimationControllerTest, |
- NotificationsForImplOnlyAnimationsAreSentToImplThreadDelegate) { |
- FakeLayerAnimationValueObserver dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeAnimationDelegate delegate; |
- controller_impl->set_layer_animation_delegate(&delegate); |
- |
- scoped_ptr<Animation> to_add(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
- 1, Animation::OPACITY)); |
- to_add->set_is_impl_only(true); |
- controller_impl->AddAnimation(to_add.Pass()); |
- |
- EXPECT_FALSE(delegate.started()); |
- EXPECT_FALSE(delegate.finished()); |
- |
- controller_impl->Animate(kInitialTickTime); |
- controller_impl->UpdateState(true, events.get()); |
- |
- EXPECT_TRUE(delegate.started()); |
- EXPECT_FALSE(delegate.finished()); |
- |
- events.reset(new AnimationEventsVector); |
- controller_impl->Animate(kInitialTickTime + |
- TimeDelta::FromMilliseconds(1000)); |
- controller_impl->UpdateState(true, events.get()); |
- |
- EXPECT_TRUE(delegate.started()); |
- EXPECT_TRUE(delegate.finished()); |
-} |
- |
-// Tests animations that are waiting for a synchronized start time do not |
-// finish. |
-TEST(LayerAnimationControllerTest, |
- AnimationsWaitingForStartTimeDoNotFinishIfTheyOutwaitTheirFinish) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- scoped_ptr<Animation> to_add(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
- 1, Animation::OPACITY)); |
- to_add->set_needs_synchronized_start_time(true); |
- |
- // We should pause at the first keyframe indefinitely waiting for that |
- // animation to start. |
- controller->AddAnimation(to_add.Pass()); |
- controller->Animate(kInitialTickTime); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.f, dummy.opacity()); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.f, dummy.opacity()); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.f, dummy.opacity()); |
- |
- // Send the synchronized start time. |
- controller->NotifyAnimationStarted( |
- AnimationEvent(AnimationEvent::STARTED, 0, 1, Animation::OPACITY, |
- kInitialTickTime + TimeDelta::FromMilliseconds(2000))); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(5000)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_EQ(1.f, dummy.opacity()); |
- EXPECT_FALSE(controller->HasActiveAnimation()); |
-} |
- |
-// Tests that two queued animations affecting the same property run in sequence. |
-TEST(LayerAnimationControllerTest, TrivialQueuing) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- EXPECT_FALSE(controller->needs_to_start_animations_for_testing()); |
- |
- controller->AddAnimation(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
- 1, Animation::OPACITY)); |
- controller->AddAnimation(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 1.f, 0.5f)) |
- .Pass(), |
- 2, Animation::OPACITY)); |
- |
- EXPECT_TRUE(controller->needs_to_start_animations_for_testing()); |
- |
- controller->Animate(kInitialTickTime); |
- |
- // The second animation still needs to be started. |
- EXPECT_TRUE(controller->needs_to_start_animations_for_testing()); |
- |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.f, dummy.opacity()); |
- |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
- EXPECT_TRUE(controller->needs_to_start_animations_for_testing()); |
- controller->UpdateState(true, events.get()); |
- EXPECT_FALSE(controller->needs_to_start_animations_for_testing()); |
- |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(1.f, dummy.opacity()); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_EQ(0.5f, dummy.opacity()); |
- EXPECT_FALSE(controller->HasActiveAnimation()); |
-} |
- |
-// Tests interrupting a transition with another transition. |
-TEST(LayerAnimationControllerTest, Interrupt) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- controller->AddAnimation(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
- 1, Animation::OPACITY)); |
- controller->Animate(kInitialTickTime); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.f, dummy.opacity()); |
- |
- scoped_ptr<Animation> to_add(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 1.f, 0.5f)) |
- .Pass(), |
- 2, Animation::OPACITY)); |
- controller->AbortAnimations(Animation::OPACITY); |
- controller->AddAnimation(to_add.Pass()); |
- |
- // Since the previous animation was aborted, the new animation should start |
- // right in this call to animate. |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(1.f, dummy.opacity()); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1500)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_EQ(0.5f, dummy.opacity()); |
- EXPECT_FALSE(controller->HasActiveAnimation()); |
-} |
- |
-// Tests scheduling two animations to run together when only one property is |
-// free. |
-TEST(LayerAnimationControllerTest, ScheduleTogetherWhenAPropertyIsBlocked) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- controller->AddAnimation(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeTransformTransition(1)).Pass(), 1, |
- Animation::TRANSFORM)); |
- controller->AddAnimation(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeTransformTransition(1)).Pass(), 2, |
- Animation::TRANSFORM)); |
- controller->AddAnimation(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
- 2, Animation::OPACITY)); |
- |
- controller->Animate(kInitialTickTime); |
- controller->UpdateState(true, events.get()); |
- EXPECT_EQ(0.f, dummy.opacity()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
- controller->UpdateState(true, events.get()); |
- // Should not have started the float transition yet. |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.f, dummy.opacity()); |
- // The float animation should have started at time 1 and should be done. |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_EQ(1.f, dummy.opacity()); |
- EXPECT_FALSE(controller->HasActiveAnimation()); |
-} |
- |
-// Tests scheduling two animations to run together with different lengths and |
-// another animation queued to start when the shorter animation finishes (should |
-// wait for both to finish). |
-TEST(LayerAnimationControllerTest, ScheduleTogetherWithAnAnimWaiting) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- controller->AddAnimation(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeTransformTransition(2)).Pass(), 1, |
- Animation::TRANSFORM)); |
- controller->AddAnimation(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
- 1, Animation::OPACITY)); |
- controller->AddAnimation(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 1.f, 0.5f)) |
- .Pass(), |
- 2, Animation::OPACITY)); |
- |
- // Animations with id 1 should both start now. |
- controller->Animate(kInitialTickTime); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.f, dummy.opacity()); |
- // The opacity animation should have finished at time 1, but the group |
- // of animations with id 1 don't finish until time 2 because of the length |
- // of the transform animation. |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); |
- controller->UpdateState(true, events.get()); |
- // Should not have started the float transition yet. |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(1.f, dummy.opacity()); |
- |
- // The second opacity animation should start at time 2 and should be done by |
- // time 3. |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(3000)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_EQ(0.5f, dummy.opacity()); |
- EXPECT_FALSE(controller->HasActiveAnimation()); |
-} |
- |
-// Test that a looping animation loops and for the correct number of iterations. |
-TEST(LayerAnimationControllerTest, TrivialLooping) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- scoped_ptr<Animation> to_add(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
- 1, Animation::OPACITY)); |
- to_add->set_iterations(3); |
- controller->AddAnimation(to_add.Pass()); |
- |
- controller->Animate(kInitialTickTime); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.f, dummy.opacity()); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1250)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.25f, dummy.opacity()); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1750)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.75f, dummy.opacity()); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2250)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.25f, dummy.opacity()); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2750)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.75f, dummy.opacity()); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(3000)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_FALSE(controller->HasActiveAnimation()); |
- EXPECT_EQ(1.f, dummy.opacity()); |
- |
- // Just be extra sure. |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(4000)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_EQ(1.f, dummy.opacity()); |
-} |
- |
-// Test that an infinitely looping animation does indeed go until aborted. |
-TEST(LayerAnimationControllerTest, InfiniteLooping) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- scoped_ptr<Animation> to_add(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
- 1, Animation::OPACITY)); |
- to_add->set_iterations(-1); |
- controller->AddAnimation(to_add.Pass()); |
- |
- controller->Animate(kInitialTickTime); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.f, dummy.opacity()); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1250)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.25f, dummy.opacity()); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1750)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.75f, dummy.opacity()); |
- |
- controller->Animate(kInitialTickTime + |
- TimeDelta::FromMilliseconds(1073741824250)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.25f, dummy.opacity()); |
- controller->Animate(kInitialTickTime + |
- TimeDelta::FromMilliseconds(1073741824750)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.75f, dummy.opacity()); |
- |
- EXPECT_TRUE(controller->GetAnimation(Animation::OPACITY)); |
- controller->GetAnimation(Animation::OPACITY) |
- ->SetRunState(Animation::ABORTED, |
- kInitialTickTime + TimeDelta::FromMilliseconds(750)); |
- EXPECT_FALSE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.75f, dummy.opacity()); |
-} |
- |
-// Test that pausing and resuming work as expected. |
-TEST(LayerAnimationControllerTest, PauseResume) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- controller->AddAnimation(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
- 1, Animation::OPACITY)); |
- |
- controller->Animate(kInitialTickTime); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.f, dummy.opacity()); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.5f, dummy.opacity()); |
- |
- EXPECT_TRUE(controller->GetAnimation(Animation::OPACITY)); |
- controller->GetAnimation(Animation::OPACITY) |
- ->SetRunState(Animation::PAUSED, |
- kInitialTickTime + TimeDelta::FromMilliseconds(500)); |
- |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1024000)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.5f, dummy.opacity()); |
- |
- EXPECT_TRUE(controller->GetAnimation(Animation::OPACITY)); |
- controller->GetAnimation(Animation::OPACITY) |
- ->SetRunState(Animation::RUNNING, |
- kInitialTickTime + TimeDelta::FromMilliseconds(1024000)); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1024250)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.75f, dummy.opacity()); |
- |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1024500)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_FALSE(controller->HasActiveAnimation()); |
- EXPECT_EQ(1.f, dummy.opacity()); |
-} |
- |
-TEST(LayerAnimationControllerTest, AbortAGroupedAnimation) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- const int animation_id = 2; |
- controller->AddAnimation(Animation::Create( |
- scoped_ptr<AnimationCurve>(new FakeTransformTransition(1)).Pass(), 1, 1, |
- Animation::TRANSFORM)); |
- controller->AddAnimation(Animation::Create( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(2.0, 0.f, 1.f)).Pass(), |
- animation_id, 1, Animation::OPACITY)); |
- controller->AddAnimation(Animation::Create( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 1.f, 0.75f)) |
- .Pass(), |
- 3, 2, Animation::OPACITY)); |
- |
- controller->Animate(kInitialTickTime); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.f, dummy.opacity()); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.5f, dummy.opacity()); |
- |
- EXPECT_TRUE(controller->GetAnimationById(animation_id)); |
- controller->GetAnimationById(animation_id) |
- ->SetRunState(Animation::ABORTED, |
- kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(1.f, dummy.opacity()); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(!controller->HasActiveAnimation()); |
- EXPECT_EQ(0.75f, dummy.opacity()); |
-} |
- |
-TEST(LayerAnimationControllerTest, PushUpdatesWhenSynchronizedStartTimeNeeded) { |
- FakeLayerAnimationValueObserver dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- scoped_ptr<Animation> to_add(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(2.0, 0.f, 1.f)).Pass(), |
- 0, Animation::OPACITY)); |
- to_add->set_needs_synchronized_start_time(true); |
- controller->AddAnimation(to_add.Pass()); |
- |
- controller->Animate(kInitialTickTime); |
- controller->UpdateState(true, events.get()); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- Animation* active_animation = controller->GetAnimation(Animation::OPACITY); |
- EXPECT_TRUE(active_animation); |
- EXPECT_TRUE(active_animation->needs_synchronized_start_time()); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- |
- active_animation = controller_impl->GetAnimation(Animation::OPACITY); |
- EXPECT_TRUE(active_animation); |
- EXPECT_EQ(Animation::WAITING_FOR_TARGET_AVAILABILITY, |
- active_animation->run_state()); |
-} |
- |
-// Tests that skipping a call to UpdateState works as expected. |
-TEST(LayerAnimationControllerTest, SkipUpdateState) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- controller->AddAnimation(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeTransformTransition(1)).Pass(), 1, |
- Animation::TRANSFORM)); |
- |
- controller->Animate(kInitialTickTime); |
- controller->UpdateState(true, events.get()); |
- |
- controller->AddAnimation(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
- 2, Animation::OPACITY)); |
- |
- // Animate but don't UpdateState. |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
- |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); |
- events.reset(new AnimationEventsVector); |
- controller->UpdateState(true, events.get()); |
- |
- // Should have one STARTED event and one FINISHED event. |
- EXPECT_EQ(2u, events->size()); |
- EXPECT_NE((*events)[0].type, (*events)[1].type); |
- |
- // The float transition should still be at its starting point. |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_EQ(0.f, dummy.opacity()); |
- |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(3000)); |
- controller->UpdateState(true, events.get()); |
- |
- // The float tranisition should now be done. |
- EXPECT_EQ(1.f, dummy.opacity()); |
- EXPECT_FALSE(controller->HasActiveAnimation()); |
-} |
- |
-// Tests that an animation controller with only a pending observer gets ticked |
-// but doesn't progress animations past the STARTING state. |
-TEST(LayerAnimationControllerTest, InactiveObserverGetsTicked) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy; |
- FakeInactiveLayerAnimationValueObserver pending_dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- |
- const int id = 1; |
- controller->AddAnimation(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.5f, 1.f)) |
- .Pass(), |
- id, Animation::OPACITY)); |
- |
- // Without an observer, the animation shouldn't progress to the STARTING |
- // state. |
- controller->Animate(kInitialTickTime); |
- controller->UpdateState(true, events.get()); |
- EXPECT_EQ(0u, events->size()); |
- EXPECT_EQ(Animation::WAITING_FOR_TARGET_AVAILABILITY, |
- controller->GetAnimation(Animation::OPACITY)->run_state()); |
- |
- controller->AddValueObserver(&pending_dummy); |
- |
- // With only a pending observer, the animation should progress to the |
- // STARTING state and get ticked at its starting point, but should not |
- // progress to RUNNING. |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_EQ(0u, events->size()); |
- EXPECT_EQ(Animation::STARTING, |
- controller->GetAnimation(Animation::OPACITY)->run_state()); |
- EXPECT_EQ(0.5f, pending_dummy.opacity()); |
- |
- // Even when already in the STARTING state, the animation should stay |
- // there, and shouldn't be ticked past its starting point. |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_EQ(0u, events->size()); |
- EXPECT_EQ(Animation::STARTING, |
- controller->GetAnimation(Animation::OPACITY)->run_state()); |
- EXPECT_EQ(0.5f, pending_dummy.opacity()); |
- |
- controller->AddValueObserver(&dummy); |
- |
- // Now that an active observer has been added, the animation should still |
- // initially tick at its starting point, but should now progress to RUNNING. |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(3000)); |
- controller->UpdateState(true, events.get()); |
- EXPECT_EQ(1u, events->size()); |
- EXPECT_EQ(Animation::RUNNING, |
- controller->GetAnimation(Animation::OPACITY)->run_state()); |
- EXPECT_EQ(0.5f, pending_dummy.opacity()); |
- EXPECT_EQ(0.5f, dummy.opacity()); |
- |
- // The animation should now tick past its starting point. |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(3500)); |
- EXPECT_NE(0.5f, pending_dummy.opacity()); |
- EXPECT_NE(0.5f, dummy.opacity()); |
-} |
- |
-TEST(LayerAnimationControllerTest, TransformAnimationBounds) { |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- |
- scoped_ptr<KeyframedTransformAnimationCurve> curve1( |
- KeyframedTransformAnimationCurve::Create()); |
- |
- TransformOperations operations1; |
- curve1->AddKeyframe( |
- TransformKeyframe::Create(base::TimeDelta(), operations1, nullptr)); |
- operations1.AppendTranslate(10.0, 15.0, 0.0); |
- curve1->AddKeyframe(TransformKeyframe::Create( |
- base::TimeDelta::FromSecondsD(1.0), operations1, nullptr)); |
- |
- scoped_ptr<Animation> animation( |
- Animation::Create(curve1.Pass(), 1, 1, Animation::TRANSFORM)); |
- controller_impl->AddAnimation(animation.Pass()); |
- |
- scoped_ptr<KeyframedTransformAnimationCurve> curve2( |
- KeyframedTransformAnimationCurve::Create()); |
- |
- TransformOperations operations2; |
- curve2->AddKeyframe( |
- TransformKeyframe::Create(base::TimeDelta(), operations2, nullptr)); |
- operations2.AppendScale(2.0, 3.0, 4.0); |
- curve2->AddKeyframe(TransformKeyframe::Create( |
- base::TimeDelta::FromSecondsD(1.0), operations2, nullptr)); |
- |
- animation = Animation::Create(curve2.Pass(), 2, 2, Animation::TRANSFORM); |
- controller_impl->AddAnimation(animation.Pass()); |
- |
- gfx::BoxF box(1.f, 2.f, -1.f, 3.f, 4.f, 5.f); |
- gfx::BoxF bounds; |
- |
- EXPECT_TRUE(controller_impl->TransformAnimationBoundsForBox(box, &bounds)); |
- EXPECT_EQ(gfx::BoxF(1.f, 2.f, -4.f, 13.f, 19.f, 20.f).ToString(), |
- bounds.ToString()); |
- |
- controller_impl->GetAnimationById(1) |
- ->SetRunState(Animation::FINISHED, TicksFromSecondsF(0.0)); |
- |
- // Only the unfinished animation should affect the animated bounds. |
- EXPECT_TRUE(controller_impl->TransformAnimationBoundsForBox(box, &bounds)); |
- EXPECT_EQ(gfx::BoxF(1.f, 2.f, -4.f, 7.f, 16.f, 20.f).ToString(), |
- bounds.ToString()); |
- |
- controller_impl->GetAnimationById(2) |
- ->SetRunState(Animation::FINISHED, TicksFromSecondsF(0.0)); |
- |
- // There are no longer any running animations. |
- EXPECT_FALSE(controller_impl->HasTransformAnimationThatInflatesBounds()); |
- |
- // Add an animation whose bounds we don't yet support computing. |
- scoped_ptr<KeyframedTransformAnimationCurve> curve3( |
- KeyframedTransformAnimationCurve::Create()); |
- TransformOperations operations3; |
- gfx::Transform transform3; |
- transform3.Scale3d(1.0, 2.0, 3.0); |
- curve3->AddKeyframe( |
- TransformKeyframe::Create(base::TimeDelta(), operations3, nullptr)); |
- operations3.AppendMatrix(transform3); |
- curve3->AddKeyframe(TransformKeyframe::Create( |
- base::TimeDelta::FromSecondsD(1.0), operations3, nullptr)); |
- animation = Animation::Create(curve3.Pass(), 3, 3, Animation::TRANSFORM); |
- controller_impl->AddAnimation(animation.Pass()); |
- EXPECT_FALSE(controller_impl->TransformAnimationBoundsForBox(box, &bounds)); |
-} |
- |
-// Tests that AbortAnimations aborts all animations targeting the specified |
-// property. |
-TEST(LayerAnimationControllerTest, AbortAnimations) { |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- // Start with several animations, and allow some of them to reach the finished |
- // state. |
- controller->AddAnimation(Animation::Create( |
- scoped_ptr<AnimationCurve>(new FakeTransformTransition(1.0)).Pass(), 1, 1, |
- Animation::TRANSFORM)); |
- controller->AddAnimation(Animation::Create( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
- 2, 2, Animation::OPACITY)); |
- controller->AddAnimation(Animation::Create( |
- scoped_ptr<AnimationCurve>(new FakeTransformTransition(1.0)).Pass(), 3, 3, |
- Animation::TRANSFORM)); |
- controller->AddAnimation(Animation::Create( |
- scoped_ptr<AnimationCurve>(new FakeTransformTransition(2.0)).Pass(), 4, 4, |
- Animation::TRANSFORM)); |
- controller->AddAnimation(Animation::Create( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
- 5, 5, Animation::OPACITY)); |
- |
- controller->Animate(kInitialTickTime); |
- controller->UpdateState(true, nullptr); |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
- controller->UpdateState(true, nullptr); |
- |
- EXPECT_EQ(Animation::FINISHED, controller->GetAnimationById(1)->run_state()); |
- EXPECT_EQ(Animation::FINISHED, controller->GetAnimationById(2)->run_state()); |
- EXPECT_EQ(Animation::RUNNING, controller->GetAnimationById(3)->run_state()); |
- EXPECT_EQ(Animation::WAITING_FOR_TARGET_AVAILABILITY, |
- controller->GetAnimationById(4)->run_state()); |
- EXPECT_EQ(Animation::RUNNING, controller->GetAnimationById(5)->run_state()); |
- |
- controller->AbortAnimations(Animation::TRANSFORM); |
- |
- // Only un-finished TRANSFORM animations should have been aborted. |
- EXPECT_EQ(Animation::FINISHED, controller->GetAnimationById(1)->run_state()); |
- EXPECT_EQ(Animation::FINISHED, controller->GetAnimationById(2)->run_state()); |
- EXPECT_EQ(Animation::ABORTED, controller->GetAnimationById(3)->run_state()); |
- EXPECT_EQ(Animation::ABORTED, controller->GetAnimationById(4)->run_state()); |
- EXPECT_EQ(Animation::RUNNING, controller->GetAnimationById(5)->run_state()); |
-} |
- |
-// An animation aborted on the main thread should get deleted on both threads. |
-TEST(LayerAnimationControllerTest, MainThreadAbortedAnimationGetsDeleted) { |
- FakeLayerAnimationValueObserver dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- int animation_id = |
- AddOpacityTransitionToController(controller.get(), 1.0, 0.f, 1.f, false); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- EXPECT_TRUE(controller_impl->GetAnimationById(animation_id)); |
- |
- controller->AbortAnimations(Animation::OPACITY); |
- EXPECT_EQ(Animation::ABORTED, |
- controller->GetAnimation(Animation::OPACITY)->run_state()); |
- EXPECT_FALSE(dummy.animation_waiting_for_deletion()); |
- EXPECT_FALSE(dummy_impl.animation_waiting_for_deletion()); |
- |
- controller->Animate(kInitialTickTime); |
- controller->UpdateState(true, nullptr); |
- EXPECT_TRUE(dummy.animation_waiting_for_deletion()); |
- EXPECT_EQ(Animation::WAITING_FOR_DELETION, |
- controller->GetAnimation(Animation::OPACITY)->run_state()); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- EXPECT_FALSE(controller->GetAnimationById(animation_id)); |
- EXPECT_FALSE(controller_impl->GetAnimationById(animation_id)); |
-} |
- |
-// An animation aborted on the impl thread should get deleted on both threads. |
-TEST(LayerAnimationControllerTest, ImplThreadAbortedAnimationGetsDeleted) { |
- FakeLayerAnimationValueObserver dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- int animation_id = |
- AddOpacityTransitionToController(controller.get(), 1.0, 0.f, 1.f, false); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- EXPECT_TRUE(controller_impl->GetAnimationById(animation_id)); |
- |
- controller_impl->AbortAnimations(Animation::OPACITY); |
- EXPECT_EQ(Animation::ABORTED, |
- controller_impl->GetAnimation(Animation::OPACITY)->run_state()); |
- EXPECT_FALSE(dummy.animation_waiting_for_deletion()); |
- EXPECT_FALSE(dummy_impl.animation_waiting_for_deletion()); |
- |
- AnimationEventsVector events; |
- controller_impl->Animate(kInitialTickTime); |
- controller_impl->UpdateState(true, &events); |
- EXPECT_TRUE(dummy_impl.animation_waiting_for_deletion()); |
- EXPECT_EQ(1u, events.size()); |
- EXPECT_EQ(AnimationEvent::ABORTED, events[0].type); |
- EXPECT_EQ(Animation::WAITING_FOR_DELETION, |
- controller_impl->GetAnimation(Animation::OPACITY)->run_state()); |
- |
- controller->NotifyAnimationAborted(events[0]); |
- EXPECT_EQ(Animation::ABORTED, |
- controller->GetAnimation(Animation::OPACITY)->run_state()); |
- |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); |
- controller->UpdateState(true, nullptr); |
- EXPECT_TRUE(dummy.animation_waiting_for_deletion()); |
- EXPECT_EQ(Animation::WAITING_FOR_DELETION, |
- controller->GetAnimation(Animation::OPACITY)->run_state()); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- EXPECT_FALSE(controller->GetAnimationById(animation_id)); |
- EXPECT_FALSE(controller_impl->GetAnimationById(animation_id)); |
-} |
- |
-// Ensure that we only generate FINISHED events for animations in a group |
-// once all animations in that group are finished. |
-TEST(LayerAnimationControllerTest, FinishedEventsForGroup) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- |
- const int group_id = 1; |
- |
- // Add two animations with the same group id but different durations. |
- controller_impl->AddAnimation(Animation::Create( |
- scoped_ptr<AnimationCurve>(new FakeTransformTransition(2.0)).Pass(), 1, |
- group_id, Animation::TRANSFORM)); |
- controller_impl->AddAnimation(Animation::Create( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
- 2, group_id, Animation::OPACITY)); |
- |
- controller_impl->Animate(kInitialTickTime); |
- controller_impl->UpdateState(true, events.get()); |
- |
- // Both animations should have started. |
- EXPECT_EQ(2u, events->size()); |
- EXPECT_EQ(AnimationEvent::STARTED, (*events)[0].type); |
- EXPECT_EQ(AnimationEvent::STARTED, (*events)[1].type); |
- |
- events.reset(new AnimationEventsVector); |
- controller_impl->Animate(kInitialTickTime + |
- TimeDelta::FromMilliseconds(1000)); |
- controller_impl->UpdateState(true, events.get()); |
- |
- // The opacity animation should be finished, but should not have generated |
- // a FINISHED event yet. |
- EXPECT_EQ(0u, events->size()); |
- EXPECT_EQ(Animation::FINISHED, |
- controller_impl->GetAnimationById(2)->run_state()); |
- EXPECT_EQ(Animation::RUNNING, |
- controller_impl->GetAnimationById(1)->run_state()); |
- |
- controller_impl->Animate(kInitialTickTime + |
- TimeDelta::FromMilliseconds(2000)); |
- controller_impl->UpdateState(true, events.get()); |
- |
- // Both animations should have generated FINISHED events. |
- EXPECT_EQ(2u, events->size()); |
- EXPECT_EQ(AnimationEvent::FINISHED, (*events)[0].type); |
- EXPECT_EQ(AnimationEvent::FINISHED, (*events)[1].type); |
-} |
- |
-// Ensure that when a group has a mix of aborted and finished animations, |
-// we generate a FINISHED event for the finished animation and an ABORTED |
-// event for the aborted animation. |
-TEST(LayerAnimationControllerTest, FinishedAndAbortedEventsForGroup) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- |
- // Add two animations with the same group id. |
- controller_impl->AddAnimation(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeTransformTransition(1.0)).Pass(), 1, |
- Animation::TRANSFORM)); |
- controller_impl->AddAnimation(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
- 1, Animation::OPACITY)); |
- |
- controller_impl->Animate(kInitialTickTime); |
- controller_impl->UpdateState(true, events.get()); |
- |
- // Both animations should have started. |
- EXPECT_EQ(2u, events->size()); |
- EXPECT_EQ(AnimationEvent::STARTED, (*events)[0].type); |
- EXPECT_EQ(AnimationEvent::STARTED, (*events)[1].type); |
- |
- controller_impl->AbortAnimations(Animation::OPACITY); |
- |
- events.reset(new AnimationEventsVector); |
- controller_impl->Animate(kInitialTickTime + |
- TimeDelta::FromMilliseconds(1000)); |
- controller_impl->UpdateState(true, events.get()); |
- |
- // We should have exactly 2 events: a FINISHED event for the tranform |
- // animation, and an ABORTED event for the opacity animation. |
- EXPECT_EQ(2u, events->size()); |
- EXPECT_EQ(AnimationEvent::FINISHED, (*events)[0].type); |
- EXPECT_EQ(Animation::TRANSFORM, (*events)[0].target_property); |
- EXPECT_EQ(AnimationEvent::ABORTED, (*events)[1].type); |
- EXPECT_EQ(Animation::OPACITY, (*events)[1].target_property); |
-} |
- |
-TEST(LayerAnimationControllerTest, HasAnimationThatAffectsScale) { |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- |
- EXPECT_FALSE(controller_impl->HasAnimationThatAffectsScale()); |
- |
- controller_impl->AddAnimation(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
- 1, Animation::OPACITY)); |
- |
- // Opacity animations don't affect scale. |
- EXPECT_FALSE(controller_impl->HasAnimationThatAffectsScale()); |
- |
- scoped_ptr<KeyframedTransformAnimationCurve> curve1( |
- KeyframedTransformAnimationCurve::Create()); |
- |
- TransformOperations operations1; |
- curve1->AddKeyframe( |
- TransformKeyframe::Create(base::TimeDelta(), operations1, nullptr)); |
- operations1.AppendTranslate(10.0, 15.0, 0.0); |
- curve1->AddKeyframe(TransformKeyframe::Create( |
- base::TimeDelta::FromSecondsD(1.0), operations1, nullptr)); |
- |
- scoped_ptr<Animation> animation( |
- Animation::Create(curve1.Pass(), 2, 2, Animation::TRANSFORM)); |
- controller_impl->AddAnimation(animation.Pass()); |
- |
- // Translations don't affect scale. |
- EXPECT_FALSE(controller_impl->HasAnimationThatAffectsScale()); |
- |
- scoped_ptr<KeyframedTransformAnimationCurve> curve2( |
- KeyframedTransformAnimationCurve::Create()); |
- |
- TransformOperations operations2; |
- curve2->AddKeyframe( |
- TransformKeyframe::Create(base::TimeDelta(), operations2, nullptr)); |
- operations2.AppendScale(2.0, 3.0, 4.0); |
- curve2->AddKeyframe(TransformKeyframe::Create( |
- base::TimeDelta::FromSecondsD(1.0), operations2, nullptr)); |
- |
- animation = Animation::Create(curve2.Pass(), 3, 3, Animation::TRANSFORM); |
- controller_impl->AddAnimation(animation.Pass()); |
- |
- EXPECT_TRUE(controller_impl->HasAnimationThatAffectsScale()); |
- |
- controller_impl->GetAnimationById(3) |
- ->SetRunState(Animation::FINISHED, TicksFromSecondsF(0.0)); |
- |
- // Only unfinished animations should be considered by |
- // HasAnimationThatAffectsScale. |
- EXPECT_FALSE(controller_impl->HasAnimationThatAffectsScale()); |
-} |
- |
-TEST(LayerAnimationControllerTest, HasOnlyTranslationTransforms) { |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- |
- EXPECT_TRUE(controller_impl->HasOnlyTranslationTransforms()); |
- |
- controller_impl->AddAnimation(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
- 1, Animation::OPACITY)); |
- |
- // Opacity animations aren't non-translation transforms. |
- EXPECT_TRUE(controller_impl->HasOnlyTranslationTransforms()); |
- |
- scoped_ptr<KeyframedTransformAnimationCurve> curve1( |
- KeyframedTransformAnimationCurve::Create()); |
- |
- TransformOperations operations1; |
- curve1->AddKeyframe( |
- TransformKeyframe::Create(base::TimeDelta(), operations1, nullptr)); |
- operations1.AppendTranslate(10.0, 15.0, 0.0); |
- curve1->AddKeyframe(TransformKeyframe::Create( |
- base::TimeDelta::FromSecondsD(1.0), operations1, nullptr)); |
- |
- scoped_ptr<Animation> animation( |
- Animation::Create(curve1.Pass(), 2, 2, Animation::TRANSFORM)); |
- controller_impl->AddAnimation(animation.Pass()); |
- |
- // The only transform animation we've added is a translation. |
- EXPECT_TRUE(controller_impl->HasOnlyTranslationTransforms()); |
- |
- scoped_ptr<KeyframedTransformAnimationCurve> curve2( |
- KeyframedTransformAnimationCurve::Create()); |
- |
- TransformOperations operations2; |
- curve2->AddKeyframe( |
- TransformKeyframe::Create(base::TimeDelta(), operations2, nullptr)); |
- operations2.AppendScale(2.0, 3.0, 4.0); |
- curve2->AddKeyframe(TransformKeyframe::Create( |
- base::TimeDelta::FromSecondsD(1.0), operations2, nullptr)); |
- |
- animation = Animation::Create(curve2.Pass(), 3, 3, Animation::TRANSFORM); |
- controller_impl->AddAnimation(animation.Pass()); |
- |
- // A scale animation is not a translation. |
- EXPECT_FALSE(controller_impl->HasOnlyTranslationTransforms()); |
- |
- controller_impl->GetAnimationById(3) |
- ->SetRunState(Animation::FINISHED, TicksFromSecondsF(0.0)); |
- |
- // Only unfinished animations should be considered by |
- // HasOnlyTranslationTransforms. |
- EXPECT_TRUE(controller_impl->HasOnlyTranslationTransforms()); |
-} |
- |
-TEST(LayerAnimationControllerTest, MaximumTargetScale) { |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- |
- float max_scale = 0.f; |
- EXPECT_TRUE(controller_impl->MaximumTargetScale(&max_scale)); |
- EXPECT_EQ(0.f, max_scale); |
- |
- scoped_ptr<KeyframedTransformAnimationCurve> curve1( |
- KeyframedTransformAnimationCurve::Create()); |
- |
- TransformOperations operations1; |
- curve1->AddKeyframe( |
- TransformKeyframe::Create(base::TimeDelta(), operations1, nullptr)); |
- operations1.AppendScale(2.0, 3.0, 4.0); |
- curve1->AddKeyframe(TransformKeyframe::Create( |
- base::TimeDelta::FromSecondsD(1.0), operations1, nullptr)); |
- |
- scoped_ptr<Animation> animation( |
- Animation::Create(curve1.Pass(), 1, 1, Animation::TRANSFORM)); |
- controller_impl->AddAnimation(animation.Pass()); |
- |
- EXPECT_TRUE(controller_impl->MaximumTargetScale(&max_scale)); |
- EXPECT_EQ(4.f, max_scale); |
- |
- scoped_ptr<KeyframedTransformAnimationCurve> curve2( |
- KeyframedTransformAnimationCurve::Create()); |
- |
- TransformOperations operations2; |
- curve2->AddKeyframe( |
- TransformKeyframe::Create(base::TimeDelta(), operations2, nullptr)); |
- operations2.AppendScale(6.0, 5.0, 4.0); |
- curve2->AddKeyframe(TransformKeyframe::Create( |
- base::TimeDelta::FromSecondsD(1.0), operations2, nullptr)); |
- |
- animation = Animation::Create(curve2.Pass(), 2, 2, Animation::TRANSFORM); |
- controller_impl->AddAnimation(animation.Pass()); |
- |
- EXPECT_TRUE(controller_impl->MaximumTargetScale(&max_scale)); |
- EXPECT_EQ(6.f, max_scale); |
- |
- scoped_ptr<KeyframedTransformAnimationCurve> curve3( |
- KeyframedTransformAnimationCurve::Create()); |
- |
- TransformOperations operations3; |
- curve3->AddKeyframe( |
- TransformKeyframe::Create(base::TimeDelta(), operations3, nullptr)); |
- operations3.AppendPerspective(6.0); |
- curve3->AddKeyframe(TransformKeyframe::Create( |
- base::TimeDelta::FromSecondsD(1.0), operations3, nullptr)); |
- |
- animation = Animation::Create(curve3.Pass(), 3, 3, Animation::TRANSFORM); |
- controller_impl->AddAnimation(animation.Pass()); |
- |
- EXPECT_FALSE(controller_impl->MaximumTargetScale(&max_scale)); |
- |
- controller_impl->GetAnimationById(3) |
- ->SetRunState(Animation::FINISHED, TicksFromSecondsF(0.0)); |
- controller_impl->GetAnimationById(2) |
- ->SetRunState(Animation::FINISHED, TicksFromSecondsF(0.0)); |
- |
- // Only unfinished animations should be considered by |
- // MaximumTargetScale. |
- EXPECT_TRUE(controller_impl->MaximumTargetScale(&max_scale)); |
- EXPECT_EQ(4.f, max_scale); |
-} |
- |
-TEST(LayerAnimationControllerTest, MaximumTargetScaleWithDirection) { |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- |
- scoped_ptr<KeyframedTransformAnimationCurve> curve1( |
- KeyframedTransformAnimationCurve::Create()); |
- TransformOperations operations1; |
- operations1.AppendScale(1.0, 2.0, 3.0); |
- curve1->AddKeyframe( |
- TransformKeyframe::Create(base::TimeDelta(), operations1, nullptr)); |
- TransformOperations operations2; |
- operations2.AppendScale(4.0, 5.0, 6.0); |
- curve1->AddKeyframe(TransformKeyframe::Create( |
- base::TimeDelta::FromSecondsD(1.0), operations2, nullptr)); |
- |
- scoped_ptr<Animation> animation_owned( |
- Animation::Create(curve1.Pass(), 1, 1, Animation::TRANSFORM)); |
- Animation* animation = animation_owned.get(); |
- controller_impl->AddAnimation(animation_owned.Pass()); |
- |
- float max_scale = 0.f; |
- |
- EXPECT_GT(animation->playback_rate(), 0.0); |
- |
- // NORMAL direction with positive playback rate. |
- animation->set_direction(Animation::DIRECTION_NORMAL); |
- EXPECT_TRUE(controller_impl->MaximumTargetScale(&max_scale)); |
- EXPECT_EQ(6.f, max_scale); |
- |
- // ALTERNATE direction with positive playback rate. |
- animation->set_direction(Animation::DIRECTION_ALTERNATE); |
- EXPECT_TRUE(controller_impl->MaximumTargetScale(&max_scale)); |
- EXPECT_EQ(6.f, max_scale); |
- |
- // REVERSE direction with positive playback rate. |
- animation->set_direction(Animation::DIRECTION_REVERSE); |
- EXPECT_TRUE(controller_impl->MaximumTargetScale(&max_scale)); |
- EXPECT_EQ(3.f, max_scale); |
- |
- // ALTERNATE reverse direction. |
- animation->set_direction(Animation::DIRECTION_REVERSE); |
- EXPECT_TRUE(controller_impl->MaximumTargetScale(&max_scale)); |
- EXPECT_EQ(3.f, max_scale); |
- |
- animation->set_playback_rate(-1.0); |
- |
- // NORMAL direction with negative playback rate. |
- animation->set_direction(Animation::DIRECTION_NORMAL); |
- EXPECT_TRUE(controller_impl->MaximumTargetScale(&max_scale)); |
- EXPECT_EQ(3.f, max_scale); |
- |
- // ALTERNATE direction with negative playback rate. |
- animation->set_direction(Animation::DIRECTION_ALTERNATE); |
- EXPECT_TRUE(controller_impl->MaximumTargetScale(&max_scale)); |
- EXPECT_EQ(3.f, max_scale); |
- |
- // REVERSE direction with negative playback rate. |
- animation->set_direction(Animation::DIRECTION_REVERSE); |
- EXPECT_TRUE(controller_impl->MaximumTargetScale(&max_scale)); |
- EXPECT_EQ(6.f, max_scale); |
- |
- // ALTERNATE reverse direction with negative playback rate. |
- animation->set_direction(Animation::DIRECTION_REVERSE); |
- EXPECT_TRUE(controller_impl->MaximumTargetScale(&max_scale)); |
- EXPECT_EQ(6.f, max_scale); |
-} |
- |
-TEST(LayerAnimationControllerTest, NewlyPushedAnimationWaitsForActivation) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy_impl; |
- FakeInactiveLayerAnimationValueObserver pending_dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- controller_impl->AddValueObserver(&pending_dummy_impl); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- EXPECT_FALSE(controller->needs_to_start_animations_for_testing()); |
- int animation_id = |
- AddOpacityTransitionToController(controller.get(), 1, 0.5f, 1.f, false); |
- EXPECT_TRUE(controller->needs_to_start_animations_for_testing()); |
- |
- EXPECT_FALSE(controller_impl->needs_to_start_animations_for_testing()); |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- EXPECT_TRUE(controller_impl->needs_to_start_animations_for_testing()); |
- |
- EXPECT_TRUE(controller_impl->GetAnimationById(animation_id)); |
- EXPECT_EQ(Animation::WAITING_FOR_TARGET_AVAILABILITY, |
- controller_impl->GetAnimationById(animation_id)->run_state()); |
- EXPECT_TRUE(controller_impl->GetAnimationById(animation_id) |
- ->affects_pending_observers()); |
- EXPECT_FALSE(controller_impl->GetAnimationById(animation_id) |
- ->affects_active_observers()); |
- |
- controller_impl->Animate(kInitialTickTime); |
- EXPECT_FALSE(controller_impl->needs_to_start_animations_for_testing()); |
- controller_impl->UpdateState(true, events.get()); |
- |
- // Since the animation hasn't been activated, it should still be STARTING |
- // rather than RUNNING. |
- EXPECT_EQ(Animation::STARTING, |
- controller_impl->GetAnimationById(animation_id)->run_state()); |
- |
- // Since the animation hasn't been activated, only the pending observer |
- // should have been ticked. |
- EXPECT_EQ(0.5f, pending_dummy_impl.opacity()); |
- EXPECT_EQ(0.f, dummy_impl.opacity()); |
- |
- controller_impl->ActivateAnimations(); |
- EXPECT_TRUE(controller_impl->GetAnimationById(animation_id) |
- ->affects_pending_observers()); |
- EXPECT_TRUE(controller_impl->GetAnimationById(animation_id) |
- ->affects_active_observers()); |
- |
- controller_impl->Animate(kInitialTickTime + |
- TimeDelta::FromMilliseconds(1000)); |
- controller_impl->UpdateState(true, events.get()); |
- |
- // Since the animation has been activated, it should have reached the |
- // RUNNING state and the active observer should start to get ticked. |
- EXPECT_EQ(Animation::RUNNING, |
- controller_impl->GetAnimationById(animation_id)->run_state()); |
- EXPECT_EQ(0.5f, pending_dummy_impl.opacity()); |
- EXPECT_EQ(0.5f, dummy_impl.opacity()); |
-} |
- |
-TEST(LayerAnimationControllerTest, ActivationBetweenAnimateAndUpdateState) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy_impl; |
- FakeInactiveLayerAnimationValueObserver pending_dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- controller_impl->AddValueObserver(&pending_dummy_impl); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- int animation_id = |
- AddOpacityTransitionToController(controller.get(), 1, 0.5f, 1.f, true); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- |
- EXPECT_TRUE(controller_impl->GetAnimationById(animation_id)); |
- EXPECT_EQ(Animation::WAITING_FOR_TARGET_AVAILABILITY, |
- controller_impl->GetAnimationById(animation_id)->run_state()); |
- EXPECT_TRUE(controller_impl->GetAnimationById(animation_id) |
- ->affects_pending_observers()); |
- EXPECT_FALSE(controller_impl->GetAnimationById(animation_id) |
- ->affects_active_observers()); |
- |
- controller_impl->Animate(kInitialTickTime); |
- |
- // Since the animation hasn't been activated, only the pending observer |
- // should have been ticked. |
- EXPECT_EQ(0.5f, pending_dummy_impl.opacity()); |
- EXPECT_EQ(0.f, dummy_impl.opacity()); |
- |
- controller_impl->ActivateAnimations(); |
- EXPECT_TRUE(controller_impl->GetAnimationById(animation_id) |
- ->affects_pending_observers()); |
- EXPECT_TRUE(controller_impl->GetAnimationById(animation_id) |
- ->affects_active_observers()); |
- |
- controller_impl->UpdateState(true, events.get()); |
- |
- // Since the animation has been activated, it should have reached the |
- // RUNNING state. |
- EXPECT_EQ(Animation::RUNNING, |
- controller_impl->GetAnimationById(animation_id)->run_state()); |
- |
- controller_impl->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); |
- |
- // Both observers should have been ticked. |
- EXPECT_EQ(0.75f, pending_dummy_impl.opacity()); |
- EXPECT_EQ(0.75f, dummy_impl.opacity()); |
-} |
- |
-TEST(LayerAnimationControllerTest, ClippedOpacityValues) { |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- AddOpacityTransitionToController(controller.get(), 1, 1.f, 2.f, true); |
- |
- controller->Animate(kInitialTickTime); |
- EXPECT_EQ(1.f, dummy.opacity()); |
- |
- // Opacity values are clipped [0,1] |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
- EXPECT_EQ(1.f, dummy.opacity()); |
-} |
- |
-TEST(LayerAnimationControllerTest, ClippedNegativeOpacityValues) { |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- AddOpacityTransitionToController(controller.get(), 1, 0.f, -2.f, true); |
- |
- controller->Animate(kInitialTickTime); |
- EXPECT_EQ(0.f, dummy.opacity()); |
- |
- // Opacity values are clipped [0,1] |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
- EXPECT_EQ(0.f, dummy.opacity()); |
-} |
- |
-TEST(LayerAnimationControllerTest, PushedDeletedAnimationWaitsForActivation) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy_impl; |
- FakeInactiveLayerAnimationValueObserver pending_dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- controller_impl->AddValueObserver(&pending_dummy_impl); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- int animation_id = |
- AddOpacityTransitionToController(controller.get(), 1, 0.5f, 1.f, true); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- controller_impl->Animate(kInitialTickTime); |
- controller_impl->UpdateState(true, events.get()); |
- EXPECT_EQ(Animation::RUNNING, |
- controller_impl->GetAnimationById(animation_id)->run_state()); |
- EXPECT_EQ(0.5f, pending_dummy_impl.opacity()); |
- EXPECT_EQ(0.5f, dummy_impl.opacity()); |
- |
- EXPECT_TRUE(controller_impl->GetAnimationById(animation_id) |
- ->affects_pending_observers()); |
- EXPECT_TRUE(controller_impl->GetAnimationById(animation_id) |
- ->affects_active_observers()); |
- |
- // Delete the animation on the main-thread controller. |
- controller->RemoveAnimation( |
- controller->GetAnimation(Animation::OPACITY)->id()); |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- |
- // The animation should no longer affect pending observers. |
- EXPECT_FALSE(controller_impl->GetAnimationById(animation_id) |
- ->affects_pending_observers()); |
- EXPECT_TRUE(controller_impl->GetAnimationById(animation_id) |
- ->affects_active_observers()); |
- |
- controller_impl->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); |
- controller_impl->UpdateState(true, events.get()); |
- |
- // Only the active observer should have been ticked. |
- EXPECT_EQ(0.5f, pending_dummy_impl.opacity()); |
- EXPECT_EQ(0.75f, dummy_impl.opacity()); |
- |
- controller_impl->ActivateAnimations(); |
- |
- // Activation should cause the animation to be deleted. |
- EXPECT_FALSE(controller_impl->has_any_animation()); |
-} |
- |
-// Tests that an animation that affects only active observers won't block |
-// an animation that affects only pending observers from starting. |
-TEST(LayerAnimationControllerTest, StartAnimationsAffectingDifferentObservers) { |
- scoped_ptr<AnimationEventsVector> events( |
- make_scoped_ptr(new AnimationEventsVector)); |
- FakeLayerAnimationValueObserver dummy_impl; |
- FakeInactiveLayerAnimationValueObserver pending_dummy_impl; |
- scoped_refptr<LayerAnimationController> controller_impl( |
- LayerAnimationController::Create(0)); |
- controller_impl->AddValueObserver(&dummy_impl); |
- controller_impl->AddValueObserver(&pending_dummy_impl); |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- int first_animation_id = |
- AddOpacityTransitionToController(controller.get(), 1, 0.f, 1.f, true); |
- |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- controller_impl->ActivateAnimations(); |
- controller_impl->Animate(kInitialTickTime); |
- controller_impl->UpdateState(true, events.get()); |
- |
- // Remove the first animation from the main-thread controller, and add a |
- // new animation affecting the same property. |
- controller->RemoveAnimation( |
- controller->GetAnimation(Animation::OPACITY)->id()); |
- int second_animation_id = |
- AddOpacityTransitionToController(controller.get(), 1, 1.f, 0.5f, true); |
- controller->PushAnimationUpdatesTo(controller_impl.get()); |
- |
- // The original animation should only affect active observers, and the new |
- // animation should only affect pending observers. |
- EXPECT_FALSE(controller_impl->GetAnimationById(first_animation_id) |
- ->affects_pending_observers()); |
- EXPECT_TRUE(controller_impl->GetAnimationById(first_animation_id) |
- ->affects_active_observers()); |
- EXPECT_TRUE(controller_impl->GetAnimationById(second_animation_id) |
- ->affects_pending_observers()); |
- EXPECT_FALSE(controller_impl->GetAnimationById(second_animation_id) |
- ->affects_active_observers()); |
- |
- controller_impl->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); |
- controller_impl->UpdateState(true, events.get()); |
- |
- // The original animation should still be running, and the new animation |
- // should be starting. |
- EXPECT_EQ(Animation::RUNNING, |
- controller_impl->GetAnimationById(first_animation_id)->run_state()); |
- EXPECT_EQ( |
- Animation::STARTING, |
- controller_impl->GetAnimationById(second_animation_id)->run_state()); |
- |
- // The active observer should have been ticked by the original animation, |
- // and the pending observer should have been ticked by the new animation. |
- EXPECT_EQ(1.f, pending_dummy_impl.opacity()); |
- EXPECT_EQ(0.5f, dummy_impl.opacity()); |
- |
- controller_impl->ActivateAnimations(); |
- |
- // The original animation should have been deleted, and the new animation |
- // should now affect both observers. |
- EXPECT_FALSE(controller_impl->GetAnimationById(first_animation_id)); |
- EXPECT_TRUE(controller_impl->GetAnimationById(second_animation_id) |
- ->affects_pending_observers()); |
- EXPECT_TRUE(controller_impl->GetAnimationById(second_animation_id) |
- ->affects_active_observers()); |
- |
- controller_impl->Animate(kInitialTickTime + |
- TimeDelta::FromMilliseconds(1000)); |
- controller_impl->UpdateState(true, events.get()); |
- |
- // The new animation should be running, and the active observer should have |
- // been ticked at the new animation's starting point. |
- EXPECT_EQ( |
- Animation::RUNNING, |
- controller_impl->GetAnimationById(second_animation_id)->run_state()); |
- EXPECT_EQ(1.f, pending_dummy_impl.opacity()); |
- EXPECT_EQ(1.f, dummy_impl.opacity()); |
-} |
- |
-TEST(LayerAnimationControllerTest, TestIsAnimatingProperty) { |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- scoped_ptr<Animation> animation(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
- 1, Animation::OPACITY)); |
- controller->AddAnimation(animation.Pass()); |
- controller->Animate(kInitialTickTime); |
- EXPECT_TRUE(controller->IsAnimatingProperty(Animation::OPACITY)); |
- controller->UpdateState(true, nullptr); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_TRUE(controller->IsAnimatingProperty(Animation::OPACITY)); |
- EXPECT_FALSE(controller->IsAnimatingProperty(Animation::FILTER)); |
- EXPECT_EQ(0.f, dummy.opacity()); |
-} |
- |
-TEST(LayerAnimationControllerTest, TestIsAnimatingPropertyTimeOffsetFillMode) { |
- FakeLayerAnimationValueObserver dummy; |
- scoped_refptr<LayerAnimationController> controller( |
- LayerAnimationController::Create(0)); |
- controller->AddValueObserver(&dummy); |
- |
- scoped_ptr<Animation> animation(CreateAnimation( |
- scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
- 1, Animation::OPACITY)); |
- animation->set_fill_mode(Animation::FILL_MODE_NONE); |
- animation->set_time_offset(TimeDelta::FromMilliseconds(-2000)); |
- controller->AddAnimation(animation.Pass()); |
- |
- controller->Animate(kInitialTickTime); |
- controller->UpdateState(true, nullptr); |
- EXPECT_FALSE(controller->IsAnimatingProperty(Animation::OPACITY)); |
- EXPECT_TRUE(controller->HasActiveAnimation()); |
- EXPECT_FALSE(controller->IsAnimatingProperty(Animation::OPACITY)); |
- EXPECT_FALSE(controller->IsAnimatingProperty(Animation::FILTER)); |
- |
- controller->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); |
- controller->UpdateState(true, nullptr); |
- EXPECT_TRUE(controller->IsAnimatingProperty(Animation::OPACITY)); |
-} |
- |
-} // namespace |
-} // namespace cc |