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Unified Diff: cc/layers/layer_impl.h

Issue 1057283003: Remove parts of //cc we aren't using (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: cc/layers/layer_impl.h
diff --git a/cc/layers/layer_impl.h b/cc/layers/layer_impl.h
deleted file mode 100644
index e0c42f0bfecf3bbc31c7c9e74bbb86d4d3463c51..0000000000000000000000000000000000000000
--- a/cc/layers/layer_impl.h
+++ /dev/null
@@ -1,782 +0,0 @@
-// Copyright 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CC_LAYERS_LAYER_IMPL_H_
-#define CC_LAYERS_LAYER_IMPL_H_
-
-#include <map>
-#include <set>
-#include <string>
-#include <vector>
-
-#include "base/logging.h"
-#include "base/memory/scoped_ptr.h"
-#include "base/values.h"
-#include "cc/animation/animation_delegate.h"
-#include "cc/animation/layer_animation_controller.h"
-#include "cc/animation/layer_animation_value_observer.h"
-#include "cc/animation/layer_animation_value_provider.h"
-#include "cc/base/cc_export.h"
-#include "cc/base/region.h"
-#include "cc/base/scoped_ptr_vector.h"
-#include "cc/base/synced_property.h"
-#include "cc/debug/frame_timing_request.h"
-#include "cc/input/input_handler.h"
-#include "cc/input/scrollbar.h"
-#include "cc/layers/draw_properties.h"
-#include "cc/layers/layer_lists.h"
-#include "cc/layers/layer_position_constraint.h"
-#include "cc/layers/render_surface_impl.h"
-#include "cc/layers/scroll_blocks_on.h"
-#include "cc/output/filter_operations.h"
-#include "cc/quads/shared_quad_state.h"
-#include "cc/resources/resource_provider.h"
-#include "cc/resources/tile_priority.h"
-#include "skia/ext/refptr.h"
-#include "third_party/skia/include/core/SkColor.h"
-#include "third_party/skia/include/core/SkImageFilter.h"
-#include "third_party/skia/include/core/SkPicture.h"
-#include "ui/gfx/geometry/point3_f.h"
-#include "ui/gfx/geometry/rect.h"
-#include "ui/gfx/geometry/rect_f.h"
-#include "ui/gfx/geometry/scroll_offset.h"
-#include "ui/gfx/transform.h"
-
-namespace base {
-namespace trace_event {
-class ConvertableToTraceFormat;
-class TracedValue;
-}
-class DictionaryValue;
-}
-
-namespace cc {
-
-class LayerTreeHostImpl;
-class LayerTreeImpl;
-class MicroBenchmarkImpl;
-class Occlusion;
-template <typename LayerType>
-class OcclusionTracker;
-class RenderPass;
-class RenderPassId;
-class Renderer;
-class ScrollbarAnimationController;
-class ScrollbarLayerImplBase;
-class SimpleEnclosedRegion;
-class Tile;
-
-struct AppendQuadsData;
-
-enum DrawMode {
- DRAW_MODE_NONE,
- DRAW_MODE_HARDWARE,
- DRAW_MODE_SOFTWARE,
- DRAW_MODE_RESOURCELESS_SOFTWARE
-};
-
-class CC_EXPORT LayerImpl : public LayerAnimationValueObserver,
- public LayerAnimationValueProvider,
- public AnimationDelegate {
- public:
- // Allows for the ownership of the total scroll offset to be delegated outside
- // of the layer.
- class ScrollOffsetDelegate {
- public:
- virtual void SetCurrentScrollOffset(const gfx::ScrollOffset& new_value) = 0;
- virtual gfx::ScrollOffset GetCurrentScrollOffset() = 0;
- virtual bool IsExternalFlingActive() const = 0;
- virtual void Update() const = 0;
- };
-
- typedef SyncedProperty<AdditionGroup<gfx::ScrollOffset>> SyncedScrollOffset;
- typedef LayerImplList RenderSurfaceListType;
- typedef LayerImplList LayerListType;
- typedef RenderSurfaceImpl RenderSurfaceType;
-
- enum RenderingContextConstants { NO_RENDERING_CONTEXT = 0 };
-
- static scoped_ptr<LayerImpl> Create(
- LayerTreeImpl* tree_impl,
- int id,
- scoped_refptr<SyncedScrollOffset> scroll_offset) {
- return make_scoped_ptr(new LayerImpl(tree_impl, id, scroll_offset));
- }
-
- static scoped_ptr<LayerImpl> Create(LayerTreeImpl* tree_impl, int id) {
- return make_scoped_ptr(new LayerImpl(tree_impl, id));
- }
-
- ~LayerImpl() override;
-
- int id() const { return layer_id_; }
-
- // LayerAnimationValueProvider implementation.
- gfx::ScrollOffset ScrollOffsetForAnimation() const override;
-
- // LayerAnimationValueObserver implementation.
- void OnFilterAnimated(const FilterOperations& filters) override;
- void OnOpacityAnimated(float opacity) override;
- void OnTransformAnimated(const gfx::Transform& transform) override;
- void OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) override;
- void OnAnimationWaitingForDeletion() override;
- bool IsActive() const override;
-
- // AnimationDelegate implementation.
- void NotifyAnimationStarted(base::TimeTicks monotonic_time,
- Animation::TargetProperty target_property,
- int group) override{};
- void NotifyAnimationFinished(base::TimeTicks monotonic_time,
- Animation::TargetProperty target_property,
- int group) override;
-
- // Tree structure.
- LayerImpl* parent() { return parent_; }
- const LayerImpl* parent() const { return parent_; }
- const OwnedLayerImplList& children() const { return children_; }
- OwnedLayerImplList& children() { return children_; }
- LayerImpl* child_at(size_t index) const { return children_[index]; }
- void AddChild(scoped_ptr<LayerImpl> child);
- scoped_ptr<LayerImpl> RemoveChild(LayerImpl* child);
- void SetParent(LayerImpl* parent);
-
- // Warning: This does not preserve tree structure invariants.
- void ClearChildList();
-
- bool HasAncestor(const LayerImpl* ancestor) const;
-
- void SetScrollParent(LayerImpl* parent);
-
- LayerImpl* scroll_parent() { return scroll_parent_; }
- const LayerImpl* scroll_parent() const { return scroll_parent_; }
-
- void SetScrollChildren(std::set<LayerImpl*>* children);
-
- std::set<LayerImpl*>* scroll_children() { return scroll_children_.get(); }
- const std::set<LayerImpl*>* scroll_children() const {
- return scroll_children_.get();
- }
-
- void SetNumDescendantsThatDrawContent(int num_descendants);
- void SetClipParent(LayerImpl* ancestor);
-
- LayerImpl* clip_parent() {
- return clip_parent_;
- }
- const LayerImpl* clip_parent() const {
- return clip_parent_;
- }
-
- void SetClipChildren(std::set<LayerImpl*>* children);
-
- std::set<LayerImpl*>* clip_children() { return clip_children_.get(); }
- const std::set<LayerImpl*>* clip_children() const {
- return clip_children_.get();
- }
-
- void PassCopyRequests(ScopedPtrVector<CopyOutputRequest>* requests);
- // Can only be called when the layer has a copy request.
- void TakeCopyRequestsAndTransformToTarget(
- ScopedPtrVector<CopyOutputRequest>* request);
- bool HasCopyRequest() const { return !copy_requests_.empty(); }
-
- void SetMaskLayer(scoped_ptr<LayerImpl> mask_layer);
- LayerImpl* mask_layer() { return mask_layer_.get(); }
- const LayerImpl* mask_layer() const { return mask_layer_.get(); }
- scoped_ptr<LayerImpl> TakeMaskLayer();
-
- void SetReplicaLayer(scoped_ptr<LayerImpl> replica_layer);
- LayerImpl* replica_layer() { return replica_layer_.get(); }
- const LayerImpl* replica_layer() const { return replica_layer_.get(); }
- scoped_ptr<LayerImpl> TakeReplicaLayer();
-
- bool has_mask() const { return mask_layer_; }
- bool has_replica() const { return replica_layer_; }
- bool replica_has_mask() const {
- return replica_layer_ && (mask_layer_ || replica_layer_->mask_layer_);
- }
-
- LayerTreeImpl* layer_tree_impl() const { return layer_tree_impl_; }
-
- void PopulateSharedQuadState(SharedQuadState* state) const;
- void PopulateScaledSharedQuadState(SharedQuadState* state, float scale) const;
- // WillDraw must be called before AppendQuads. If WillDraw returns false,
- // AppendQuads and DidDraw will not be called. If WillDraw returns true,
- // DidDraw is guaranteed to be called before another WillDraw or before
- // the layer is destroyed. To enforce this, any class that overrides
- // WillDraw/DidDraw must call the base class version only if WillDraw
- // returns true.
- virtual bool WillDraw(DrawMode draw_mode,
- ResourceProvider* resource_provider);
- virtual void AppendQuads(RenderPass* render_pass,
- AppendQuadsData* append_quads_data) {}
- virtual void DidDraw(ResourceProvider* resource_provider);
-
- virtual void GetContentsResourceId(ResourceProvider::ResourceId* resource_id,
- gfx::Size* resource_size) const;
-
- virtual bool HasDelegatedContent() const;
- virtual bool HasContributingDelegatedRenderPasses() const;
- virtual RenderPassId FirstContributingRenderPassId() const;
- virtual RenderPassId NextContributingRenderPassId(RenderPassId id) const;
-
- virtual void NotifyTileStateChanged(const Tile* tile) {}
-
- virtual ScrollbarLayerImplBase* ToScrollbarLayer();
-
- // Returns true if this layer has content to draw.
- void SetDrawsContent(bool draws_content);
- bool DrawsContent() const { return draws_content_; }
-
- int NumDescendantsThatDrawContent() const;
- void SetHideLayerAndSubtree(bool hide);
- bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
-
- void SetTransformOrigin(const gfx::Point3F& transform_origin);
- gfx::Point3F transform_origin() const { return transform_origin_; }
-
- void SetBackgroundColor(SkColor background_color);
- SkColor background_color() const { return background_color_; }
- // If contents_opaque(), return an opaque color else return a
- // non-opaque color. Tries to return background_color(), if possible.
- SkColor SafeOpaqueBackgroundColor() const;
-
- void SetFilters(const FilterOperations& filters);
- const FilterOperations& filters() const { return filters_; }
- bool FilterIsAnimating() const;
- bool FilterIsAnimatingOnImplOnly() const;
-
- void SetBackgroundFilters(const FilterOperations& filters);
- const FilterOperations& background_filters() const {
- return background_filters_;
- }
-
- void SetMasksToBounds(bool masks_to_bounds);
- bool masks_to_bounds() const { return masks_to_bounds_; }
-
- void SetContentsOpaque(bool opaque);
- bool contents_opaque() const { return contents_opaque_; }
-
- void SetOpacity(float opacity);
- float opacity() const { return opacity_; }
- bool OpacityIsAnimating() const;
- bool OpacityIsAnimatingOnImplOnly() const;
-
- void SetBlendMode(SkXfermode::Mode);
- SkXfermode::Mode blend_mode() const { return blend_mode_; }
- bool uses_default_blend_mode() const {
- return blend_mode_ == SkXfermode::kSrcOver_Mode;
- }
-
- void SetIsRootForIsolatedGroup(bool root);
- bool is_root_for_isolated_group() const {
- return is_root_for_isolated_group_;
- }
-
- void SetPosition(const gfx::PointF& position);
- gfx::PointF position() const { return position_; }
-
- void SetIsContainerForFixedPositionLayers(bool container) {
- is_container_for_fixed_position_layers_ = container;
- }
- // This is a non-trivial function in Layer.
- bool IsContainerForFixedPositionLayers() const {
- return is_container_for_fixed_position_layers_;
- }
-
- gfx::Vector2dF FixedContainerSizeDelta() const;
-
- void SetPositionConstraint(const LayerPositionConstraint& constraint) {
- position_constraint_ = constraint;
- }
- const LayerPositionConstraint& position_constraint() const {
- return position_constraint_;
- }
-
- void SetShouldFlattenTransform(bool flatten);
- bool should_flatten_transform() const { return should_flatten_transform_; }
-
- bool Is3dSorted() const { return sorting_context_id_ != 0; }
-
- void SetUseParentBackfaceVisibility(bool use) {
- use_parent_backface_visibility_ = use;
- }
- bool use_parent_backface_visibility() const {
- return use_parent_backface_visibility_;
- }
-
- bool ShowDebugBorders() const;
-
- // These invalidate the host's render surface layer list. The caller
- // is responsible for calling set_needs_update_draw_properties on the tree
- // so that its list can be recreated.
- void ClearRenderSurfaceLayerList();
- void SetHasRenderSurface(bool has_render_surface);
-
- RenderSurfaceImpl* render_surface() const { return render_surface_.get(); }
-
- DrawProperties<LayerImpl>& draw_properties() {
- return draw_properties_;
- }
- const DrawProperties<LayerImpl>& draw_properties() const {
- return draw_properties_;
- }
-
- // The following are shortcut accessors to get various information from
- // draw_properties_
- const gfx::Transform& draw_transform() const {
- return draw_properties_.target_space_transform;
- }
- const gfx::Transform& screen_space_transform() const {
- return draw_properties_.screen_space_transform;
- }
- float draw_opacity() const { return draw_properties_.opacity; }
- SkXfermode::Mode draw_blend_mode() const {
- return draw_properties_.blend_mode;
- }
- bool draw_opacity_is_animating() const {
- return draw_properties_.opacity_is_animating;
- }
- bool draw_transform_is_animating() const {
- return draw_properties_.target_space_transform_is_animating;
- }
- bool screen_space_transform_is_animating() const {
- return draw_properties_.screen_space_transform_is_animating;
- }
- bool screen_space_opacity_is_animating() const {
- return draw_properties_.screen_space_opacity_is_animating;
- }
- bool can_use_lcd_text() const { return draw_properties_.can_use_lcd_text; }
- bool is_clipped() const { return draw_properties_.is_clipped; }
- gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
- gfx::Rect drawable_content_rect() const {
- return draw_properties_.drawable_content_rect;
- }
- gfx::Rect visible_content_rect() const {
- return draw_properties_.visible_content_rect;
- }
- LayerImpl* render_target() {
- DCHECK(!draw_properties_.render_target ||
- draw_properties_.render_target->render_surface());
- return draw_properties_.render_target;
- }
- const LayerImpl* render_target() const {
- DCHECK(!draw_properties_.render_target ||
- draw_properties_.render_target->render_surface());
- return draw_properties_.render_target;
- }
-
- int num_unclipped_descendants() const {
- return draw_properties_.num_unclipped_descendants;
- }
-
- // The client should be responsible for setting bounds, content bounds and
- // contents scale to appropriate values. LayerImpl doesn't calculate any of
- // them from the other values.
-
- void SetBounds(const gfx::Size& bounds);
- gfx::Size bounds() const;
- // Like bounds() but doesn't snap to int. Lossy on giant pages (e.g. millions
- // of pixels) due to use of single precision float.
- gfx::SizeF BoundsForScrolling() const;
- void SetBoundsDelta(const gfx::Vector2dF& bounds_delta);
- gfx::Vector2dF bounds_delta() const { return bounds_delta_; }
-
- void SetContentBounds(const gfx::Size& content_bounds);
- gfx::Size content_bounds() const { return draw_properties_.content_bounds; }
-
- float contents_scale_x() const { return draw_properties_.contents_scale_x; }
- float contents_scale_y() const { return draw_properties_.contents_scale_y; }
- void SetContentsScale(float contents_scale_x, float contents_scale_y);
-
- void SetScrollOffsetDelegate(ScrollOffsetDelegate* scroll_offset_delegate);
- void RefreshFromScrollDelegate();
- bool IsExternalFlingActive() const;
-
- void SetCurrentScrollOffset(const gfx::ScrollOffset& scroll_offset);
- void PushScrollOffsetFromMainThread(const gfx::ScrollOffset& scroll_offset);
- // This method is similar to PushScrollOffsetFromMainThread but will cause the
- // scroll offset given to clobber any scroll changes on the active tree in the
- // time until this value is pushed to the active tree.
- void PushScrollOffsetFromMainThreadAndClobberActiveValue(
- const gfx::ScrollOffset& scroll_offset);
- gfx::ScrollOffset PullDeltaForMainThread();
- gfx::ScrollOffset CurrentScrollOffset() const;
- gfx::ScrollOffset BaseScrollOffset() const;
- gfx::Vector2dF ScrollDelta() const;
- void SetScrollDelta(const gfx::Vector2dF& delta);
-
- gfx::ScrollOffset MaxScrollOffset() const;
- gfx::ScrollOffset ClampScrollOffsetToLimits(gfx::ScrollOffset offset) const;
- gfx::Vector2dF ClampScrollToMaxScrollOffset();
- void SetScrollbarPosition(ScrollbarLayerImplBase* scrollbar_layer,
- LayerImpl* scrollbar_clip_layer,
- bool on_resize) const;
- void SetScrollCompensationAdjustment(const gfx::Vector2dF& scroll_offset) {
- scroll_compensation_adjustment_ = scroll_offset;
- }
- gfx::Vector2dF ScrollCompensationAdjustment() const {
- return scroll_compensation_adjustment_;
- }
-
- // Returns the delta of the scroll that was outside of the bounds of the
- // initial scroll
- gfx::Vector2dF ScrollBy(const gfx::Vector2dF& scroll);
-
- void SetScrollClipLayer(int scroll_clip_layer_id);
- LayerImpl* scroll_clip_layer() const { return scroll_clip_layer_; }
- bool scrollable() const { return !!scroll_clip_layer_; }
-
- void set_user_scrollable_horizontal(bool scrollable) {
- user_scrollable_horizontal_ = scrollable;
- }
- bool user_scrollable_horizontal() const {
- return user_scrollable_horizontal_;
- }
- void set_user_scrollable_vertical(bool scrollable) {
- user_scrollable_vertical_ = scrollable;
- }
- bool user_scrollable_vertical() const { return user_scrollable_vertical_; }
-
- bool user_scrollable(ScrollbarOrientation orientation) const;
-
- void ApplySentScrollDeltasFromAbortedCommit();
-
- void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread) {
- should_scroll_on_main_thread_ = should_scroll_on_main_thread;
- }
- bool should_scroll_on_main_thread() const {
- return should_scroll_on_main_thread_;
- }
-
- void SetHaveWheelEventHandlers(bool have_wheel_event_handlers) {
- have_wheel_event_handlers_ = have_wheel_event_handlers;
- }
- bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
-
- void SetHaveScrollEventHandlers(bool have_scroll_event_handlers) {
- have_scroll_event_handlers_ = have_scroll_event_handlers;
- }
- bool have_scroll_event_handlers() const {
- return have_scroll_event_handlers_;
- }
-
- void SetNonFastScrollableRegion(const Region& region) {
- non_fast_scrollable_region_ = region;
- }
- const Region& non_fast_scrollable_region() const {
- return non_fast_scrollable_region_;
- }
-
- void SetTouchEventHandlerRegion(const Region& region) {
- touch_event_handler_region_ = region;
- }
- const Region& touch_event_handler_region() const {
- return touch_event_handler_region_;
- }
-
- void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on) {
- scroll_blocks_on_ = scroll_blocks_on;
- }
- ScrollBlocksOn scroll_blocks_on() const { return scroll_blocks_on_; }
- void SetDrawCheckerboardForMissingTiles(bool checkerboard) {
- draw_checkerboard_for_missing_tiles_ = checkerboard;
- }
- bool draw_checkerboard_for_missing_tiles() const {
- return draw_checkerboard_for_missing_tiles_;
- }
-
- InputHandler::ScrollStatus TryScroll(
- const gfx::PointF& screen_space_point,
- InputHandler::ScrollInputType type,
- ScrollBlocksOn effective_block_mode) const;
-
- void SetDoubleSided(bool double_sided);
- bool double_sided() const { return double_sided_; }
-
- void SetTransform(const gfx::Transform& transform);
- const gfx::Transform& transform() const { return transform_; }
- bool TransformIsAnimating() const;
- bool TransformIsAnimatingOnImplOnly() const;
- void SetTransformAndInvertibility(const gfx::Transform& transform,
- bool transform_is_invertible);
- bool transform_is_invertible() const { return transform_is_invertible_; }
-
- // Note this rect is in layer space (not content space).
- void SetUpdateRect(const gfx::Rect& update_rect);
- gfx::Rect update_rect() const { return update_rect_; }
-
- void AddDamageRect(const gfx::RectF& damage_rect);
-
- const gfx::RectF& damage_rect() const { return damage_rect_; }
-
- virtual base::DictionaryValue* LayerTreeAsJson() const;
-
- void SetStackingOrderChanged(bool stacking_order_changed);
-
- bool LayerPropertyChanged() const { return layer_property_changed_; }
-
- void ResetAllChangeTrackingForSubtree();
-
- LayerAnimationController* layer_animation_controller() {
- return layer_animation_controller_.get();
- }
-
- const LayerAnimationController* layer_animation_controller() const {
- return layer_animation_controller_.get();
- }
-
- virtual SimpleEnclosedRegion VisibleContentOpaqueRegion() const;
-
- virtual void DidBecomeActive();
-
- virtual void DidBeginTracing();
-
- // Release resources held by this layer. Called when the output surface
- // that rendered this layer was lost or a rendering mode switch has occured.
- virtual void ReleaseResources();
-
- // Recreate resources that are required after they were released by a
- // ReleaseResources call.
- virtual void RecreateResources();
-
- ScrollbarAnimationController* scrollbar_animation_controller() const {
- return scrollbar_animation_controller_.get();
- }
-
- typedef std::set<ScrollbarLayerImplBase*> ScrollbarSet;
- ScrollbarSet* scrollbars() { return scrollbars_.get(); }
- void ClearScrollbars();
- void AddScrollbar(ScrollbarLayerImplBase* layer);
- void RemoveScrollbar(ScrollbarLayerImplBase* layer);
- bool HasScrollbar(ScrollbarOrientation orientation) const;
- void ScrollbarParametersDidChange(bool on_resize);
- int clip_height() {
- return scroll_clip_layer_ ? scroll_clip_layer_->bounds().height() : 0;
- }
-
- gfx::Rect LayerRectToContentRect(const gfx::RectF& layer_rect) const;
-
- virtual skia::RefPtr<SkPicture> GetPicture();
-
- virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
- virtual void PushPropertiesTo(LayerImpl* layer);
-
- virtual void GetAllTilesAndPrioritiesForTracing(
- std::map<const Tile*, TilePriority>* tile_map) const;
- virtual void AsValueInto(base::trace_event::TracedValue* dict) const;
-
- virtual size_t GPUMemoryUsageInBytes() const;
-
- void SetNeedsPushProperties();
- void AddDependentNeedsPushProperties();
- void RemoveDependentNeedsPushProperties();
- bool parent_should_know_need_push_properties() const {
- return needs_push_properties() || descendant_needs_push_properties();
- }
-
- bool needs_push_properties() const { return needs_push_properties_; }
- bool descendant_needs_push_properties() const {
- return num_dependents_need_push_properties_ > 0;
- }
-
- virtual void RunMicroBenchmark(MicroBenchmarkImpl* benchmark);
-
- virtual void SetDebugInfo(
- scoped_refptr<base::trace_event::ConvertableToTraceFormat> other);
-
- bool IsDrawnRenderSurfaceLayerListMember() const;
-
- void Set3dSortingContextId(int id);
- int sorting_context_id() { return sorting_context_id_; }
-
- void PassFrameTimingRequests(
- std::vector<FrameTimingRequest>* frame_timing_requests);
- const std::vector<FrameTimingRequest>& frame_timing_requests() const {
- return frame_timing_requests_;
- }
-
- SyncedScrollOffset* synced_scroll_offset() { return scroll_offset_.get(); }
-
- // Get the correct invalidation region instead of conservative Rect
- // for layers that provide it.
- virtual Region GetInvalidationRegion();
-
- virtual gfx::Rect GetEnclosingRectInTargetSpace() const;
-
- protected:
- LayerImpl(LayerTreeImpl* layer_impl,
- int id,
- scoped_refptr<SyncedScrollOffset> scroll_offset);
- LayerImpl(LayerTreeImpl* layer_impl, int id);
-
- // Get the color and size of the layer's debug border.
- virtual void GetDebugBorderProperties(SkColor* color, float* width) const;
-
- void AppendDebugBorderQuad(RenderPass* render_pass,
- const gfx::Size& content_bounds,
- const SharedQuadState* shared_quad_state,
- AppendQuadsData* append_quads_data) const;
- void AppendDebugBorderQuad(RenderPass* render_pass,
- const gfx::Size& content_bounds,
- const SharedQuadState* shared_quad_state,
- AppendQuadsData* append_quads_data,
- SkColor color,
- float width) const;
-
- void NoteLayerPropertyChanged();
- void NoteLayerPropertyChangedForSubtree();
-
- // Note carefully this does not affect the current layer.
- void NoteLayerPropertyChangedForDescendants();
-
- gfx::Rect GetScaledEnclosingRectInTargetSpace(float scale) const;
-
- private:
- void PushScrollOffset(const gfx::ScrollOffset* scroll_offset);
- void DidUpdateScrollOffset();
- void NoteLayerPropertyChangedForDescendantsInternal();
-
- virtual const char* LayerTypeAsString() const;
-
- // Properties internal to LayerImpl
- LayerImpl* parent_;
- OwnedLayerImplList children_;
-
- LayerImpl* scroll_parent_;
-
- // Storing a pointer to a set rather than a set since this will be rarely
- // used. If this pointer turns out to be too heavy, we could have this (and
- // the scroll parent above) be stored in a LayerImpl -> scroll_info
- // map somewhere.
- scoped_ptr<std::set<LayerImpl*>> scroll_children_;
-
- LayerImpl* clip_parent_;
- scoped_ptr<std::set<LayerImpl*>> clip_children_;
-
- // mask_layer_ can be temporarily stolen during tree sync, we need this ID to
- // confirm newly assigned layer is still the previous one
- int mask_layer_id_;
- scoped_ptr<LayerImpl> mask_layer_;
- int replica_layer_id_; // ditto
- scoped_ptr<LayerImpl> replica_layer_;
- int layer_id_;
- LayerTreeImpl* layer_tree_impl_;
-
- // Properties dynamically changeable on active tree.
- scoped_refptr<SyncedScrollOffset> scroll_offset_;
- gfx::Vector2dF bounds_delta_;
-
- // Properties synchronized from the associated Layer.
- gfx::Point3F transform_origin_;
- gfx::Size bounds_;
- ScrollOffsetDelegate* scroll_offset_delegate_;
- LayerImpl* scroll_clip_layer_;
- bool scrollable_ : 1;
- bool should_scroll_on_main_thread_ : 1;
- bool have_wheel_event_handlers_ : 1;
- bool have_scroll_event_handlers_ : 1;
-
- static_assert(SCROLL_BLOCKS_ON_MAX < (1 << 3), "ScrollBlocksOn too big");
- ScrollBlocksOn scroll_blocks_on_ : 3;
-
- bool user_scrollable_horizontal_ : 1;
- bool user_scrollable_vertical_ : 1;
- bool stacking_order_changed_ : 1;
- // Whether the "back" of this layer should draw.
- bool double_sided_ : 1;
- bool should_flatten_transform_ : 1;
-
- // Tracks if drawing-related properties have changed since last redraw.
- bool layer_property_changed_ : 1;
-
- bool masks_to_bounds_ : 1;
- bool contents_opaque_ : 1;
- bool is_root_for_isolated_group_ : 1;
- bool use_parent_backface_visibility_ : 1;
- bool draw_checkerboard_for_missing_tiles_ : 1;
- bool draws_content_ : 1;
- bool hide_layer_and_subtree_ : 1;
-
- // Cache transform_'s invertibility.
- bool transform_is_invertible_ : 1;
-
- // Set for the layer that other layers are fixed to.
- bool is_container_for_fixed_position_layers_ : 1;
- Region non_fast_scrollable_region_;
- Region touch_event_handler_region_;
- SkColor background_color_;
-
- float opacity_;
- SkXfermode::Mode blend_mode_;
- gfx::PointF position_;
- gfx::Transform transform_;
-
- LayerPositionConstraint position_constraint_;
-
- gfx::Vector2dF scroll_compensation_adjustment_;
-
- int num_descendants_that_draw_content_;
-
- // The global depth value of the center of the layer. This value is used
- // to sort layers from back to front.
- float draw_depth_;
-
- FilterOperations filters_;
- FilterOperations background_filters_;
-
- protected:
- friend class TreeSynchronizer;
-
- // This flag is set when the layer needs to push properties to the active
- // side.
- bool needs_push_properties_;
-
- // The number of direct children or dependent layers that need to be recursed
- // to in order for them or a descendent of them to push properties to the
- // active side.
- int num_dependents_need_push_properties_;
-
- // Layers that share a sorting context id will be sorted together in 3d
- // space. 0 is a special value that means this layer will not be sorted and
- // will be drawn in paint order.
- int sorting_context_id_;
-
- DrawMode current_draw_mode_;
-
- private:
- // Rect indicating what was repainted/updated during update.
- // Note that plugin layers bypass this and leave it empty.
- // Uses layer (not content) space.
- gfx::Rect update_rect_;
-
- // This rect is in layer space.
- gfx::RectF damage_rect_;
-
- // Manages animations for this layer.
- scoped_refptr<LayerAnimationController> layer_animation_controller_;
-
- // Manages scrollbars for this layer
- scoped_ptr<ScrollbarAnimationController> scrollbar_animation_controller_;
-
- scoped_ptr<ScrollbarSet> scrollbars_;
-
- ScopedPtrVector<CopyOutputRequest> copy_requests_;
-
- // Group of properties that need to be computed based on the layer tree
- // hierarchy before layers can be drawn.
- DrawProperties<LayerImpl> draw_properties_;
-
- scoped_refptr<base::trace_event::ConvertableToTraceFormat> debug_info_;
- scoped_ptr<RenderSurfaceImpl> render_surface_;
-
- std::vector<FrameTimingRequest> frame_timing_requests_;
- bool frame_timing_requests_dirty_;
-
- DISALLOW_COPY_AND_ASSIGN(LayerImpl);
-};
-
-} // namespace cc
-
-#endif // CC_LAYERS_LAYER_IMPL_H_
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