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Unified Diff: cc/layers/layer_position_constraint_unittest.cc

Issue 1057283003: Remove parts of //cc we aren't using (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: cc/layers/layer_position_constraint_unittest.cc
diff --git a/cc/layers/layer_position_constraint_unittest.cc b/cc/layers/layer_position_constraint_unittest.cc
deleted file mode 100644
index 1eea9c98b44e383bb0c80e825a05a5bb6c99d097..0000000000000000000000000000000000000000
--- a/cc/layers/layer_position_constraint_unittest.cc
+++ /dev/null
@@ -1,1162 +0,0 @@
-// Copyright 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "cc/layers/layer_position_constraint.h"
-
-#include <vector>
-
-#include "cc/layers/layer_impl.h"
-#include "cc/test/fake_impl_proxy.h"
-#include "cc/test/fake_layer_tree_host_impl.h"
-#include "cc/test/geometry_test_utils.h"
-#include "cc/test/test_shared_bitmap_manager.h"
-#include "cc/test/test_task_graph_runner.h"
-#include "cc/trees/layer_tree_host_common.h"
-#include "testing/gtest/include/gtest/gtest.h"
-
-namespace cc {
-namespace {
-
-void SetLayerPropertiesForTesting(LayerImpl* layer,
- const gfx::Transform& transform,
- const gfx::Point3F& transform_origin,
- const gfx::PointF& position,
- const gfx::Size& bounds,
- bool flatten_transform) {
- layer->SetTransform(transform);
- layer->SetTransformOrigin(transform_origin);
- layer->SetPosition(position);
- layer->SetBounds(bounds);
- layer->SetShouldFlattenTransform(flatten_transform);
- layer->SetContentBounds(bounds);
-}
-
-void ExecuteCalculateDrawProperties(LayerImpl* root_layer,
- float device_scale_factor,
- float page_scale_factor,
- LayerImpl* page_scale_application_layer,
- bool can_use_lcd_text) {
- gfx::Transform identity_matrix;
- std::vector<LayerImpl*> dummy_render_surface_layer_list;
- LayerImpl* scroll_layer = root_layer->children()[0];
- gfx::Size device_viewport_size =
- gfx::Size(root_layer->bounds().width() * device_scale_factor,
- root_layer->bounds().height() * device_scale_factor);
-
- // We are probably not testing what is intended if the scroll_layer bounds are
- // empty.
- DCHECK(!scroll_layer->bounds().IsEmpty());
- LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
- root_layer, device_viewport_size, &dummy_render_surface_layer_list);
- inputs.device_scale_factor = device_scale_factor;
- inputs.page_scale_factor = page_scale_factor;
- inputs.page_scale_application_layer = page_scale_application_layer;
- inputs.can_use_lcd_text = can_use_lcd_text;
- LayerTreeHostCommon::CalculateDrawProperties(&inputs);
-}
-
-void ExecuteCalculateDrawProperties(LayerImpl* root_layer) {
- LayerImpl* page_scale_application_layer = nullptr;
- ExecuteCalculateDrawProperties(
- root_layer, 1.f, 1.f, page_scale_application_layer, false);
-}
-
-class LayerPositionConstraintTest : public testing::Test {
- public:
- LayerPositionConstraintTest()
- : host_impl_(&proxy_, &shared_bitmap_manager_, &task_graph_runner_) {
- root_ = CreateTreeForTest();
- scroll_ = root_->children()[0];
- fixed_to_top_left_.set_is_fixed_position(true);
- fixed_to_bottom_right_.set_is_fixed_position(true);
- fixed_to_bottom_right_.set_is_fixed_to_right_edge(true);
- fixed_to_bottom_right_.set_is_fixed_to_bottom_edge(true);
- }
-
- scoped_ptr<LayerImpl> CreateTreeForTest() {
- scoped_ptr<LayerImpl> root =
- LayerImpl::Create(host_impl_.active_tree(), 42);
- scoped_ptr<LayerImpl> scroll_layer =
- LayerImpl::Create(host_impl_.active_tree(), 1);
- scoped_ptr<LayerImpl> child =
- LayerImpl::Create(host_impl_.active_tree(), 2);
- scoped_ptr<LayerImpl> grand_child =
- LayerImpl::Create(host_impl_.active_tree(), 3);
- scoped_ptr<LayerImpl> great_grand_child =
- LayerImpl::Create(host_impl_.active_tree(), 4);
-
- root->SetHasRenderSurface(true);
- gfx::Transform IdentityMatrix;
- gfx::Point3F transform_origin;
- gfx::PointF position;
- gfx::Size bounds(200, 200);
- gfx::Size clip_bounds(100, 100);
- SetLayerPropertiesForTesting(scroll_layer.get(),
- IdentityMatrix,
- transform_origin,
- position,
- bounds,
- true);
- SetLayerPropertiesForTesting(
- child.get(), IdentityMatrix, transform_origin, position, bounds, true);
- SetLayerPropertiesForTesting(grand_child.get(),
- IdentityMatrix,
- transform_origin,
- position,
- bounds,
- true);
- SetLayerPropertiesForTesting(great_grand_child.get(),
- IdentityMatrix,
- transform_origin,
- position,
- bounds,
- true);
-
- root->SetBounds(clip_bounds);
- scroll_layer->SetScrollClipLayer(root->id());
- child->SetScrollClipLayer(root->id());
- grand_child->SetScrollClipLayer(root->id());
-
- grand_child->AddChild(great_grand_child.Pass());
- child->AddChild(grand_child.Pass());
- scroll_layer->AddChild(child.Pass());
- root->AddChild(scroll_layer.Pass());
-
- return root.Pass();
- }
-
- protected:
- FakeImplProxy proxy_;
- TestSharedBitmapManager shared_bitmap_manager_;
- TestTaskGraphRunner task_graph_runner_;
- FakeLayerTreeHostImpl host_impl_;
- scoped_ptr<LayerImpl> root_;
- LayerImpl* scroll_;
-
- LayerPositionConstraint fixed_to_top_left_;
- LayerPositionConstraint fixed_to_bottom_right_;
-};
-
-namespace {
-
-void SetFixedContainerSizeDelta(LayerImpl* scroll_layer,
- const gfx::Vector2d& delta) {
- DCHECK(scroll_layer);
- DCHECK(scroll_layer->scrollable());
-
- LayerImpl* container_layer = scroll_layer->scroll_clip_layer();
- container_layer->SetBoundsDelta(delta);
-}
-} // namespace
-
-TEST_F(LayerPositionConstraintTest,
- ScrollCompensationForFixedPositionLayerWithDirectContainer) {
- // This test checks for correct scroll compensation when the fixed-position
- // container is the direct parent of the fixed-position layer.
- LayerImpl* child = scroll_->children()[0];
- LayerImpl* grand_child = child->children()[0];
-
- child->SetIsContainerForFixedPositionLayers(true);
- grand_child->SetPositionConstraint(fixed_to_top_left_);
-
- // Case 1: scroll delta of 0, 0
- child->SetScrollDelta(gfx::Vector2d(0, 0));
- ExecuteCalculateDrawProperties(root_.get());
-
- gfx::Transform expected_child_transform;
- gfx::Transform expected_grand_child_transform = expected_child_transform;
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
-
- // Case 2: scroll delta of 10, 10
- child->SetScrollDelta(gfx::Vector2d(10, 10));
- ExecuteCalculateDrawProperties(root_.get());
-
- // Here the child is affected by scroll delta, but the fixed position
- // grand_child should not be affected.
- expected_child_transform.MakeIdentity();
- expected_child_transform.Translate(-10.0, -10.0);
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
-
- // Case 3: fixed-container size delta of 20, 20
- SetFixedContainerSizeDelta(child, gfx::Vector2d(20, 20));
- ExecuteCalculateDrawProperties(root_.get());
-
- // Top-left fixed-position layer should not be affected by container size.
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
-
- // Case 4: Bottom-right fixed-position layer.
- grand_child->SetPositionConstraint(fixed_to_bottom_right_);
- ExecuteCalculateDrawProperties(root_.get());
-
- // Bottom-right fixed-position layer moves as container resizes.
- expected_grand_child_transform.MakeIdentity();
- // Apply size delta from the child(container) layer.
- expected_grand_child_transform.Translate(20.0, 20.0);
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
-}
-
-TEST_F(LayerPositionConstraintTest,
- ScrollCompensationForFixedPositionLayerWithTransformedDirectContainer) {
- // This test checks for correct scroll compensation when the fixed-position
- // container is the direct parent of the fixed-position layer, but that
- // container is transformed. In this case, the fixed position element
- // inherits the container's transform, but the scroll delta that has to be
- // undone should not be affected by that transform.
- //
- // Transforms are in general non-commutative; using something like a
- // non-uniform scale helps to verify that translations and non-uniform scales
- // are applied in the correct order.
- LayerImpl* child = scroll_->children()[0];
- LayerImpl* grand_child = child->children()[0];
-
- // This scale will cause child and grand_child to be effectively 200 x 800
- // with respect to the render target.
- gfx::Transform non_uniform_scale;
- non_uniform_scale.Scale(2.0, 8.0);
- child->SetTransform(non_uniform_scale);
-
- child->SetIsContainerForFixedPositionLayers(true);
- grand_child->SetPositionConstraint(fixed_to_top_left_);
-
- // Case 1: scroll delta of 0, 0
- child->SetScrollDelta(gfx::Vector2d(0, 0));
- ExecuteCalculateDrawProperties(root_.get());
-
- gfx::Transform expected_child_transform;
- expected_child_transform.PreconcatTransform(non_uniform_scale);
-
- gfx::Transform expected_grand_child_transform = expected_child_transform;
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
-
- // Case 2: scroll delta of 10, 20
- child->SetScrollDelta(gfx::Vector2d(10, 20));
- ExecuteCalculateDrawProperties(root_.get());
-
- // The child should be affected by scroll delta, but the fixed position
- // grand_child should not be affected.
- expected_child_transform.MakeIdentity();
- expected_child_transform.Translate(-10.0, -20.0); // scroll delta
- expected_child_transform.PreconcatTransform(non_uniform_scale);
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
-
- // Case 3: fixed-container size delta of 20, 20
- SetFixedContainerSizeDelta(child, gfx::Vector2d(20, 20));
- ExecuteCalculateDrawProperties(root_.get());
-
- // Top-left fixed-position layer should not be affected by container size.
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
-
- // Case 4: Bottom-right fixed-position layer.
- grand_child->SetPositionConstraint(fixed_to_bottom_right_);
- ExecuteCalculateDrawProperties(root_.get());
-
- // Bottom-right fixed-position layer moves as container resizes.
- expected_grand_child_transform.MakeIdentity();
- // Apply child layer transform.
- expected_grand_child_transform.PreconcatTransform(non_uniform_scale);
- // Apply size delta from the child(container) layer.
- expected_grand_child_transform.Translate(20.0, 20.0);
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
-}
-
-TEST_F(LayerPositionConstraintTest,
- ScrollCompensationForFixedPositionLayerWithDistantContainer) {
- // This test checks for correct scroll compensation when the fixed-position
- // container is NOT the direct parent of the fixed-position layer.
- LayerImpl* child = scroll_->children()[0];
- LayerImpl* grand_child = child->children()[0];
- LayerImpl* great_grand_child = grand_child->children()[0];
-
- child->SetIsContainerForFixedPositionLayers(true);
- grand_child->SetPosition(gfx::PointF(8.f, 6.f));
- great_grand_child->SetPositionConstraint(fixed_to_top_left_);
-
- // Case 1: scroll delta of 0, 0
- child->SetScrollDelta(gfx::Vector2d(0, 0));
- ExecuteCalculateDrawProperties(root_.get());
-
- gfx::Transform expected_child_transform;
- gfx::Transform expected_grand_child_transform;
- expected_grand_child_transform.Translate(8.0, 6.0);
-
- gfx::Transform expected_great_grand_child_transform =
- expected_grand_child_transform;
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
-
- // Case 2: scroll delta of 10, 10
- child->SetScrollDelta(gfx::Vector2d(10, 10));
- ExecuteCalculateDrawProperties(root_.get());
-
- // Here the child and grand_child are affected by scroll delta, but the fixed
- // position great_grand_child should not be affected.
- expected_child_transform.MakeIdentity();
- expected_child_transform.Translate(-10.0, -10.0);
- expected_grand_child_transform.MakeIdentity();
- expected_grand_child_transform.Translate(-2.0, -4.0);
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
-
- // Case 3: fixed-container size delta of 20, 20
- SetFixedContainerSizeDelta(child, gfx::Vector2d(20, 20));
- ExecuteCalculateDrawProperties(root_.get());
-
- // Top-left fixed-position layer should not be affected by container size.
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
-
- // Case 4: Bottom-right fixed-position layer.
- great_grand_child->SetPositionConstraint(fixed_to_bottom_right_);
- ExecuteCalculateDrawProperties(root_.get());
-
- // Bottom-right fixed-position layer moves as container resizes.
- expected_great_grand_child_transform.MakeIdentity();
- // Apply size delta from the child(container) layer.
- expected_great_grand_child_transform.Translate(20.0, 20.0);
- // Apply layer position from the grand child layer.
- expected_great_grand_child_transform.Translate(8.0, 6.0);
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
-}
-
-TEST_F(LayerPositionConstraintTest,
- ScrollCompensationForFixedPositionLayerWithDistantContainerAndTransforms) {
- // This test checks for correct scroll compensation when the fixed-position
- // container is NOT the direct parent of the fixed-position layer, and the
- // hierarchy has various transforms that have to be processed in the correct
- // order.
- LayerImpl* child = scroll_->children()[0];
- LayerImpl* grand_child = child->children()[0];
- LayerImpl* great_grand_child = grand_child->children()[0];
-
- gfx::Transform rotation_about_z;
- rotation_about_z.RotateAboutZAxis(90.0);
-
- child->SetIsContainerForFixedPositionLayers(true);
- child->SetTransform(rotation_about_z);
- grand_child->SetPosition(gfx::PointF(8.f, 6.f));
- grand_child->SetTransform(rotation_about_z);
- // great_grand_child is positioned upside-down with respect to the render
- // target.
- great_grand_child->SetPositionConstraint(fixed_to_top_left_);
-
- // Case 1: scroll delta of 0, 0
- child->SetScrollDelta(gfx::Vector2d(0, 0));
- ExecuteCalculateDrawProperties(root_.get());
-
- gfx::Transform expected_child_transform;
- expected_child_transform.PreconcatTransform(rotation_about_z);
-
- gfx::Transform expected_grand_child_transform;
- expected_grand_child_transform.PreconcatTransform(
- rotation_about_z); // child's local transform is inherited
- // translation because of position occurs before layer's local transform.
- expected_grand_child_transform.Translate(8.0, 6.0);
- expected_grand_child_transform.PreconcatTransform(
- rotation_about_z); // grand_child's local transform
-
- gfx::Transform expected_great_grand_child_transform =
- expected_grand_child_transform;
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
-
- // Case 2: scroll delta of 10, 20
- child->SetScrollDelta(gfx::Vector2d(10, 20));
- ExecuteCalculateDrawProperties(root_.get());
-
- // Here the child and grand_child are affected by scroll delta, but the fixed
- // position great_grand_child should not be affected.
- expected_child_transform.MakeIdentity();
- expected_child_transform.Translate(-10.0, -20.0); // scroll delta
- expected_child_transform.PreconcatTransform(rotation_about_z);
-
- expected_grand_child_transform.MakeIdentity();
- expected_grand_child_transform.Translate(
- -10.0, -20.0); // child's scroll delta is inherited
- expected_grand_child_transform.PreconcatTransform(
- rotation_about_z); // child's local transform is inherited
- // translation because of position occurs before layer's local transform.
- expected_grand_child_transform.Translate(8.0, 6.0);
- expected_grand_child_transform.PreconcatTransform(
- rotation_about_z); // grand_child's local transform
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
-
- // Case 3: fixed-container size delta of 20, 20
- SetFixedContainerSizeDelta(child, gfx::Vector2d(20, 20));
- ExecuteCalculateDrawProperties(root_.get());
-
- // Top-left fixed-position layer should not be affected by container size.
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
-
- // Case 4: Bottom-right fixed-position layer.
- great_grand_child->SetPositionConstraint(fixed_to_bottom_right_);
- ExecuteCalculateDrawProperties(root_.get());
-
- // Bottom-right fixed-position layer moves as container resizes.
- expected_great_grand_child_transform.MakeIdentity();
- // Apply child layer transform.
- expected_great_grand_child_transform.PreconcatTransform(rotation_about_z);
- // Apply size delta from the child(container) layer.
- expected_great_grand_child_transform.Translate(20.0, 20.0);
- // Apply layer position from the grand child layer.
- expected_great_grand_child_transform.Translate(8.0, 6.0);
- // Apply grand child layer transform.
- expected_great_grand_child_transform.PreconcatTransform(rotation_about_z);
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
-}
-
-TEST_F(LayerPositionConstraintTest,
- ScrollCompensationForFixedPositionLayerWithMultipleScrollDeltas) {
- // This test checks for correct scroll compensation when the fixed-position
- // container has multiple ancestors that have nonzero scroll delta before
- // reaching the space where the layer is fixed. In this test, each scroll
- // delta occurs in a different space because of each layer's local transform.
- // This test checks for correct scroll compensation when the fixed-position
- // container is NOT the direct parent of the fixed-position layer, and the
- // hierarchy has various transforms that have to be processed in the correct
- // order.
- LayerImpl* child = scroll_->children()[0];
- LayerImpl* grand_child = child->children()[0];
- LayerImpl* great_grand_child = grand_child->children()[0];
-
- gfx::Transform rotation_about_z;
- rotation_about_z.RotateAboutZAxis(90.0);
-
- child->SetIsContainerForFixedPositionLayers(true);
- child->SetTransform(rotation_about_z);
- grand_child->SetPosition(gfx::PointF(8.f, 6.f));
- grand_child->SetTransform(rotation_about_z);
- // great_grand_child is positioned upside-down with respect to the render
- // target.
- great_grand_child->SetPositionConstraint(fixed_to_top_left_);
-
- // Case 1: scroll delta of 0, 0
- child->SetScrollDelta(gfx::Vector2d(0, 0));
- ExecuteCalculateDrawProperties(root_.get());
-
- gfx::Transform expected_child_transform;
- expected_child_transform.PreconcatTransform(rotation_about_z);
-
- gfx::Transform expected_grand_child_transform;
- expected_grand_child_transform.PreconcatTransform(
- rotation_about_z); // child's local transform is inherited
- // translation because of position occurs before layer's local transform.
- expected_grand_child_transform.Translate(8.0, 6.0);
- expected_grand_child_transform.PreconcatTransform(
- rotation_about_z); // grand_child's local transform
-
- gfx::Transform expected_great_grand_child_transform =
- expected_grand_child_transform;
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
-
- // Case 2: scroll delta of 10, 20
- child->SetScrollDelta(gfx::Vector2d(10, 0));
- grand_child->SetScrollDelta(gfx::Vector2d(5, 0));
- ExecuteCalculateDrawProperties(root_.get());
-
- // Here the child and grand_child are affected by scroll delta, but the fixed
- // position great_grand_child should not be affected.
- expected_child_transform.MakeIdentity();
- expected_child_transform.Translate(-10.0, 0.0); // scroll delta
- expected_child_transform.PreconcatTransform(rotation_about_z);
-
- expected_grand_child_transform.MakeIdentity();
- expected_grand_child_transform.Translate(
- -10.0, 0.0); // child's scroll delta is inherited
- expected_grand_child_transform.PreconcatTransform(
- rotation_about_z); // child's local transform is inherited
- expected_grand_child_transform.Translate(-5.0,
- 0.0); // grand_child's scroll delta
- // translation because of position occurs before layer's local transform.
- expected_grand_child_transform.Translate(8.0, 6.0);
- expected_grand_child_transform.PreconcatTransform(
- rotation_about_z); // grand_child's local transform
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
-
- // Case 3: fixed-container size delta of 20, 20
- SetFixedContainerSizeDelta(child, gfx::Vector2d(20, 20));
- ExecuteCalculateDrawProperties(root_.get());
-
- // Top-left fixed-position layer should not be affected by container size.
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
-
- // Case 4: Bottom-right fixed-position layer.
- great_grand_child->SetPositionConstraint(fixed_to_bottom_right_);
- ExecuteCalculateDrawProperties(root_.get());
-
- // Bottom-right fixed-position layer moves as container resizes.
- expected_great_grand_child_transform.MakeIdentity();
- // Apply child layer transform.
- expected_great_grand_child_transform.PreconcatTransform(rotation_about_z);
- // Apply size delta from the child(container) layer.
- expected_great_grand_child_transform.Translate(20.0, 20.0);
- // Apply layer position from the grand child layer.
- expected_great_grand_child_transform.Translate(8.0, 6.0);
- // Apply grand child layer transform.
- expected_great_grand_child_transform.PreconcatTransform(rotation_about_z);
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
-}
-
-TEST_F(LayerPositionConstraintTest,
- ScrollCompensationForFixedPositionWithIntermediateSurfaceAndTransforms) {
- // This test checks for correct scroll compensation when the fixed-position
- // container contributes to a different render surface than the fixed-position
- // layer. In this case, the surface draw transforms also have to be accounted
- // for when checking the scroll delta.
- LayerImpl* child = scroll_->children()[0];
- LayerImpl* grand_child = child->children()[0];
- LayerImpl* great_grand_child = grand_child->children()[0];
-
- child->SetIsContainerForFixedPositionLayers(true);
- grand_child->SetPosition(gfx::PointF(8.f, 6.f));
- grand_child->SetHasRenderSurface(true);
- great_grand_child->SetPositionConstraint(fixed_to_top_left_);
- great_grand_child->SetDrawsContent(true);
-
- gfx::Transform rotation_about_z;
- rotation_about_z.RotateAboutZAxis(90.0);
- grand_child->SetTransform(rotation_about_z);
-
- // Case 1: scroll delta of 0, 0
- child->SetScrollDelta(gfx::Vector2d(0, 0));
- ExecuteCalculateDrawProperties(root_.get());
-
- gfx::Transform expected_child_transform;
- gfx::Transform expected_surface_draw_transform;
- expected_surface_draw_transform.Translate(8.0, 6.0);
- expected_surface_draw_transform.PreconcatTransform(rotation_about_z);
- gfx::Transform expected_grand_child_transform;
- gfx::Transform expected_great_grand_child_transform;
- ASSERT_TRUE(grand_child->render_surface());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- expected_surface_draw_transform,
- grand_child->render_surface()->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
-
- // Case 2: scroll delta of 10, 30
- child->SetScrollDelta(gfx::Vector2d(10, 30));
- ExecuteCalculateDrawProperties(root_.get());
-
- // Here the grand_child remains unchanged, because it scrolls along with the
- // render surface, and the translation is actually in the render surface. But,
- // the fixed position great_grand_child is more awkward: its actually being
- // drawn with respect to the render surface, but it needs to remain fixed with
- // resepct to a container beyond that surface. So, the net result is that,
- // unlike previous tests where the fixed position layer's transform remains
- // unchanged, here the fixed position layer's transform explicitly contains
- // the translation that cancels out the scroll.
- expected_child_transform.MakeIdentity();
- expected_child_transform.Translate(-10.0, -30.0); // scroll delta
-
- expected_surface_draw_transform.MakeIdentity();
- expected_surface_draw_transform.Translate(-10.0, -30.0); // scroll delta
- expected_surface_draw_transform.Translate(8.0, 6.0);
- expected_surface_draw_transform.PreconcatTransform(rotation_about_z);
-
- // The rotation and its inverse are needed to place the scroll delta
- // compensation in the correct space. This test will fail if the
- // rotation/inverse are backwards, too, so it requires perfect order of
- // operations.
- expected_great_grand_child_transform.MakeIdentity();
- expected_great_grand_child_transform.PreconcatTransform(
- Inverse(rotation_about_z));
- // explicit canceling out the scroll delta that gets embedded in the fixed
- // position layer's surface.
- expected_great_grand_child_transform.Translate(10.0, 30.0);
- expected_great_grand_child_transform.PreconcatTransform(rotation_about_z);
-
- ASSERT_TRUE(grand_child->render_surface());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- expected_surface_draw_transform,
- grand_child->render_surface()->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
-
- // Case 3: fixed-container size delta of 20, 20
- SetFixedContainerSizeDelta(child, gfx::Vector2d(20, 20));
- ExecuteCalculateDrawProperties(root_.get());
-
- // Top-left fixed-position layer should not be affected by container size.
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
-
- // Case 4: Bottom-right fixed-position layer.
- great_grand_child->SetPositionConstraint(fixed_to_bottom_right_);
- ExecuteCalculateDrawProperties(root_.get());
-
- // Bottom-right fixed-position layer moves as container resizes.
- expected_great_grand_child_transform.MakeIdentity();
- // The rotation and its inverse are needed to place the scroll delta
- // compensation in the correct space. This test will fail if the
- // rotation/inverse are backwards, too, so it requires perfect order of
- // operations.
- expected_great_grand_child_transform.PreconcatTransform(
- Inverse(rotation_about_z));
- // explicit canceling out the scroll delta that gets embedded in the fixed
- // position layer's surface.
- expected_great_grand_child_transform.Translate(10.0, 30.0);
- // Also apply size delta in the child(container) layer space.
- expected_great_grand_child_transform.Translate(20.0, 20.0);
- expected_great_grand_child_transform.PreconcatTransform(rotation_about_z);
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
-}
-
-TEST_F(LayerPositionConstraintTest,
- ScrollCompensationForFixedPositionLayerWithMultipleIntermediateSurfaces) {
- // This test checks for correct scroll compensation when the fixed-position
- // container contributes to a different render surface than the fixed-position
- // layer, with additional render surfaces in-between. This checks that the
- // conversion to ancestor surfaces is accumulated properly in the final matrix
- // transform.
- LayerImpl* child = scroll_->children()[0];
- LayerImpl* grand_child = child->children()[0];
- LayerImpl* great_grand_child = grand_child->children()[0];
-
- // Add one more layer to the test tree for this scenario.
- {
- gfx::Transform identity;
- scoped_ptr<LayerImpl> fixed_position_child =
- LayerImpl::Create(host_impl_.active_tree(), 5);
- SetLayerPropertiesForTesting(fixed_position_child.get(),
- identity,
- gfx::Point3F(),
- gfx::PointF(),
- gfx::Size(100, 100),
- true);
- great_grand_child->AddChild(fixed_position_child.Pass());
- }
- LayerImpl* fixed_position_child = great_grand_child->children()[0];
-
- // Actually set up the scenario here.
- child->SetIsContainerForFixedPositionLayers(true);
- grand_child->SetPosition(gfx::PointF(8.f, 6.f));
- grand_child->SetHasRenderSurface(true);
- great_grand_child->SetPosition(gfx::PointF(40.f, 60.f));
- great_grand_child->SetHasRenderSurface(true);
- fixed_position_child->SetPositionConstraint(fixed_to_top_left_);
- fixed_position_child->SetDrawsContent(true);
-
- // The additional rotations, which are non-commutative with translations, help
- // to verify that we have correct order-of-operations in the final scroll
- // compensation. Note that rotating about the center of the layer ensures we
- // do not accidentally clip away layers that we want to test.
- gfx::Transform rotation_about_z;
- rotation_about_z.Translate(50.0, 50.0);
- rotation_about_z.RotateAboutZAxis(90.0);
- rotation_about_z.Translate(-50.0, -50.0);
- grand_child->SetTransform(rotation_about_z);
- great_grand_child->SetTransform(rotation_about_z);
-
- // Case 1: scroll delta of 0, 0
- child->SetScrollDelta(gfx::Vector2d(0, 0));
- ExecuteCalculateDrawProperties(root_.get());
-
- gfx::Transform expected_child_transform;
-
- gfx::Transform expected_grand_child_surface_draw_transform;
- expected_grand_child_surface_draw_transform.Translate(8.0, 6.0);
- expected_grand_child_surface_draw_transform.PreconcatTransform(
- rotation_about_z);
-
- gfx::Transform expected_grand_child_transform;
-
- gfx::Transform expected_great_grand_child_surface_draw_transform;
- expected_great_grand_child_surface_draw_transform.Translate(40.0, 60.0);
- expected_great_grand_child_surface_draw_transform.PreconcatTransform(
- rotation_about_z);
-
- gfx::Transform expected_great_grand_child_transform;
-
- gfx::Transform expected_fixed_position_child_transform;
-
- ASSERT_TRUE(grand_child->render_surface());
- ASSERT_TRUE(great_grand_child->render_surface());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- expected_grand_child_surface_draw_transform,
- grand_child->render_surface()->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- expected_great_grand_child_surface_draw_transform,
- great_grand_child->render_surface()->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_fixed_position_child_transform,
- fixed_position_child->draw_transform());
-
- // Case 2: scroll delta of 10, 30
- child->SetScrollDelta(gfx::Vector2d(10, 30));
- ExecuteCalculateDrawProperties(root_.get());
-
- expected_child_transform.MakeIdentity();
- expected_child_transform.Translate(-10.0, -30.0); // scroll delta
-
- expected_grand_child_surface_draw_transform.MakeIdentity();
- expected_grand_child_surface_draw_transform.Translate(-10.0,
- -30.0); // scroll delta
- expected_grand_child_surface_draw_transform.Translate(8.0, 6.0);
- expected_grand_child_surface_draw_transform.PreconcatTransform(
- rotation_about_z);
-
- // grand_child, great_grand_child, and great_grand_child's surface are not
- // expected to change, since they are all not fixed, and they are all drawn
- // with respect to grand_child's surface that already has the scroll delta
- // accounted for.
-
- // But the great-great grandchild, "fixed_position_child", should have a
- // transform that explicitly cancels out the scroll delta. The expected
- // transform is: compound_draw_transform.Inverse() * translate(positive scroll
- // delta) * compound_origin_transform from great_grand_childSurface's origin
- // to the root surface.
- gfx::Transform compound_draw_transform;
- compound_draw_transform.Translate(8.0,
- 6.0); // origin translation of grand_child
- compound_draw_transform.PreconcatTransform(
- rotation_about_z); // rotation of grand_child
- compound_draw_transform.Translate(
- 40.0, 60.0); // origin translation of great_grand_child
- compound_draw_transform.PreconcatTransform(
- rotation_about_z); // rotation of great_grand_child
-
- expected_fixed_position_child_transform.MakeIdentity();
- expected_fixed_position_child_transform.PreconcatTransform(
- Inverse(compound_draw_transform));
- // explicit canceling out the scroll delta that gets embedded in the fixed
- // position layer's surface.
- expected_fixed_position_child_transform.Translate(10.0, 30.0);
- expected_fixed_position_child_transform.PreconcatTransform(
- compound_draw_transform);
-
- ASSERT_TRUE(grand_child->render_surface());
- ASSERT_TRUE(great_grand_child->render_surface());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- expected_grand_child_surface_draw_transform,
- grand_child->render_surface()->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- expected_great_grand_child_surface_draw_transform,
- great_grand_child->render_surface()->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_fixed_position_child_transform,
- fixed_position_child->draw_transform());
-
-
- // Case 3: fixed-container size delta of 20, 20
- SetFixedContainerSizeDelta(child, gfx::Vector2d(20, 20));
- ExecuteCalculateDrawProperties(root_.get());
-
- // Top-left fixed-position layer should not be affected by container size.
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_fixed_position_child_transform,
- fixed_position_child->draw_transform());
-
- // Case 4: Bottom-right fixed-position layer.
- fixed_position_child->SetPositionConstraint(fixed_to_bottom_right_);
- ExecuteCalculateDrawProperties(root_.get());
-
- // Bottom-right fixed-position layer moves as container resizes.
- expected_fixed_position_child_transform.MakeIdentity();
- expected_fixed_position_child_transform.PreconcatTransform(
- Inverse(compound_draw_transform));
- // explicit canceling out the scroll delta that gets embedded in the fixed
- // position layer's surface.
- expected_fixed_position_child_transform.Translate(10.0, 30.0);
- // Also apply size delta in the child(container) layer space.
- expected_fixed_position_child_transform.Translate(20.0, 20.0);
- expected_fixed_position_child_transform.PreconcatTransform(
- compound_draw_transform);
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_fixed_position_child_transform,
- fixed_position_child->draw_transform());
-}
-
-TEST_F(LayerPositionConstraintTest,
- ScrollCompensationForFixedPositionLayerWithContainerLayerThatHasSurface) {
- // This test checks for correct scroll compensation when the fixed-position
- // container itself has a render surface. In this case, the container layer
- // should be treated like a layer that contributes to a render target, and
- // that render target is completely irrelevant; it should not affect the
- // scroll compensation.
- LayerImpl* child = scroll_->children()[0];
- LayerImpl* grand_child = child->children()[0];
-
- child->SetIsContainerForFixedPositionLayers(true);
- child->SetHasRenderSurface(true);
- grand_child->SetPositionConstraint(fixed_to_top_left_);
- grand_child->SetDrawsContent(true);
-
- // Case 1: scroll delta of 0, 0
- child->SetScrollDelta(gfx::Vector2d(0, 0));
- ExecuteCalculateDrawProperties(root_.get());
-
- gfx::Transform expected_surface_draw_transform;
- expected_surface_draw_transform.Translate(0.0, 0.0);
- gfx::Transform expected_child_transform;
- gfx::Transform expected_grand_child_transform;
- ASSERT_TRUE(child->render_surface());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_surface_draw_transform,
- child->render_surface()->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
-
- // Case 2: scroll delta of 10, 10
- child->SetScrollDelta(gfx::Vector2d(10, 10));
- ExecuteCalculateDrawProperties(root_.get());
-
- // The surface is translated by scroll delta, the child transform doesn't
- // change because it scrolls along with the surface, but the fixed position
- // grand_child needs to compensate for the scroll translation.
- expected_surface_draw_transform.MakeIdentity();
- expected_surface_draw_transform.Translate(-10.0, -10.0);
- expected_grand_child_transform.MakeIdentity();
- expected_grand_child_transform.Translate(10.0, 10.0);
-
- ASSERT_TRUE(child->render_surface());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_surface_draw_transform,
- child->render_surface()->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
-
- // Case 3: fixed-container size delta of 20, 20
- SetFixedContainerSizeDelta(child, gfx::Vector2d(20, 20));
- ExecuteCalculateDrawProperties(root_.get());
-
- // Top-left fixed-position layer should not be affected by container size.
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
-
- // Case 4: Bottom-right fixed-position layer.
- grand_child->SetPositionConstraint(fixed_to_bottom_right_);
- ExecuteCalculateDrawProperties(root_.get());
-
- // Bottom-right fixed-position layer moves as container resizes.
- expected_grand_child_transform.MakeIdentity();
- // The surface is translated by scroll delta, the child transform doesn't
- // change because it scrolls along with the surface, but the fixed position
- // grand_child needs to compensate for the scroll translation.
- expected_grand_child_transform.Translate(10.0, 10.0);
- // Apply size delta from the child(container) layer.
- expected_grand_child_transform.Translate(20.0, 20.0);
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
-}
-
-TEST_F(LayerPositionConstraintTest,
- ScrollCompensationForFixedPositionLayerThatIsAlsoFixedPositionContainer) {
- // This test checks the scenario where a fixed-position layer also happens to
- // be a container itself for a descendant fixed position layer. In particular,
- // the layer should not accidentally be fixed to itself.
- LayerImpl* child = scroll_->children()[0];
- LayerImpl* grand_child = child->children()[0];
-
- child->SetIsContainerForFixedPositionLayers(true);
- grand_child->SetPositionConstraint(fixed_to_top_left_);
-
- // This should not confuse the grand_child. If correct, the grand_child would
- // still be considered fixed to its container (i.e. "child").
- grand_child->SetIsContainerForFixedPositionLayers(true);
-
- // Case 1: scroll delta of 0, 0
- child->SetScrollDelta(gfx::Vector2d(0, 0));
- ExecuteCalculateDrawProperties(root_.get());
-
- gfx::Transform expected_child_transform;
- gfx::Transform expected_grand_child_transform;
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
-
- // Case 2: scroll delta of 10, 10
- child->SetScrollDelta(gfx::Vector2d(10, 10));
- ExecuteCalculateDrawProperties(root_.get());
-
- // Here the child is affected by scroll delta, but the fixed position
- // grand_child should not be affected.
- expected_child_transform.MakeIdentity();
- expected_child_transform.Translate(-10.0, -10.0);
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
-
- // Case 3: fixed-container size delta of 20, 20
- SetFixedContainerSizeDelta(child, gfx::Vector2d(20, 20));
- ExecuteCalculateDrawProperties(root_.get());
-
- // Top-left fixed-position layer should not be affected by container size.
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
-
- // Case 4: Bottom-right fixed-position layer.
- grand_child->SetPositionConstraint(fixed_to_bottom_right_);
- ExecuteCalculateDrawProperties(root_.get());
-
- // Bottom-right fixed-position layer moves as container resizes.
- expected_grand_child_transform.MakeIdentity();
- // Apply size delta from the child(container) layer.
- expected_grand_child_transform.Translate(20.0, 20.0);
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
-}
-
-TEST_F(LayerPositionConstraintTest,
- ScrollCompensationForFixedWithinFixedWithSameContainer) {
- // This test checks scroll compensation for a fixed-position layer that is
- // inside of another fixed-position layer and both share the same container.
- // In this situation, the parent fixed-position layer will receive
- // the scroll compensation, and the child fixed-position layer does not
- // need to compensate further.
-
- LayerImpl* child = scroll_->children()[0];
- LayerImpl* grand_child = child->children()[0];
- LayerImpl* great_grand_child = grand_child->children()[0];
-
- child->SetIsContainerForFixedPositionLayers(true);
- grand_child->SetPositionConstraint(fixed_to_top_left_);
-
- // Note carefully - great_grand_child is fixed to bottom right, to test
- // sizeDelta being applied correctly; the compensation skips the grand_child
- // because it is fixed to top left.
- great_grand_child->SetPositionConstraint(fixed_to_bottom_right_);
-
- // Case 1: scrollDelta
- child->SetScrollDelta(gfx::Vector2d(10, 10));
- ExecuteCalculateDrawProperties(root_.get());
-
- // Here the child is affected by scroll delta, but the fixed position
- // grand_child should not be affected.
- gfx::Transform expected_child_transform;
- expected_child_transform.Translate(-10.0, -10.0);
-
- gfx::Transform expected_grand_child_transform;
- gfx::Transform expected_great_grand_child_transform;
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
-
- // Case 2: sizeDelta
- child->SetScrollDelta(gfx::Vector2d(0, 0));
- SetFixedContainerSizeDelta(child, gfx::Vector2d(20, 20));
- ExecuteCalculateDrawProperties(root_.get());
-
- expected_child_transform.MakeIdentity();
-
- expected_grand_child_transform.MakeIdentity();
-
- // Fixed to bottom-right, size-delta compensation is applied.
- expected_great_grand_child_transform.MakeIdentity();
- expected_great_grand_child_transform.Translate(20.0, 20.0);
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_child_transform,
- child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_grand_child_transform,
- grand_child->draw_transform());
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_great_grand_child_transform,
- great_grand_child->draw_transform());
-}
-
-TEST_F(LayerPositionConstraintTest,
- ScrollCompensationForFixedWithinFixedWithInterveningContainer) {
- // This test checks scroll compensation for a fixed-position layer that is
- // inside of another fixed-position layer, but they have different fixed
- // position containers. In this situation, the child fixed-position element
- // would still have to compensate with respect to its container.
-
- LayerImpl* container1 = scroll_->children()[0];
- LayerImpl* fixed_to_container1 = container1->children()[0];
- LayerImpl* container2 = fixed_to_container1->children()[0];
-
- {
- // Add one more layer to the hierarchy for this test.
- scoped_ptr<LayerImpl> fixed_to_container2_ptr =
- LayerImpl::Create(host_impl_.active_tree(), 5);
- container2->AddChild(fixed_to_container2_ptr.Pass());
- }
-
- LayerImpl* fixed_to_container2 = container2->children()[0];
-
- container1->SetIsContainerForFixedPositionLayers(true);
- fixed_to_container1->SetPositionConstraint(fixed_to_top_left_);
- container2->SetIsContainerForFixedPositionLayers(true);
- fixed_to_container2->SetPositionConstraint(fixed_to_top_left_);
-
- container1->SetScrollDelta(gfx::Vector2d(0, 15));
- container2->SetScrollDelta(gfx::Vector2d(30, 0));
- ExecuteCalculateDrawProperties(root_.get());
-
- gfx::Transform expected_container1_transform;
- expected_container1_transform.Translate(0.0, -15.0);
-
- gfx::Transform expected_fixed_to_container1_transform;
-
- // Since the container is a descendant of the fixed layer above,
- // the expected draw transform for container2 would not
- // include the scrollDelta that was applied to container1.
- gfx::Transform expected_container2_transform;
- expected_container2_transform.Translate(-30.0, 0.0);
-
- gfx::Transform expected_fixed_to_container2_transform;
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_container1_transform,
- container1->draw_transform());
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_fixed_to_container1_transform,
- fixed_to_container1->draw_transform());
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_container2_transform,
- container2->draw_transform());
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_fixed_to_container2_transform,
- fixed_to_container2->draw_transform());
-}
-} // namespace
-} // namespace cc
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