Index: cc/debug/debug_rect_history.h |
diff --git a/cc/debug/debug_rect_history.h b/cc/debug/debug_rect_history.h |
deleted file mode 100644 |
index 6bcf43853450a9298b79e8d56e35d74b97d05d5f..0000000000000000000000000000000000000000 |
--- a/cc/debug/debug_rect_history.h |
+++ /dev/null |
@@ -1,105 +0,0 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CC_DEBUG_DEBUG_RECT_HISTORY_H_ |
-#define CC_DEBUG_DEBUG_RECT_HISTORY_H_ |
- |
-#include <vector> |
-#include "base/basictypes.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "cc/layers/layer_lists.h" |
-#include "ui/gfx/geometry/rect.h" |
- |
-namespace cc { |
- |
-class LayerImpl; |
-class LayerTreeDebugState; |
- |
-// There are currently six types of debug rects: |
-// |
-// - Paint rects (update rects): regions of a layer that needed to be |
-// re-uploaded to the texture resource; in most cases implying that they had to |
-// be repainted, too. |
-// |
-// - Property-changed rects: enclosing bounds of layers that cause changes to |
-// the screen even if the layer did not change internally. (For example, if the |
-// layer's opacity or position changes.) |
-// |
-// - Surface damage rects: the aggregate damage on a target surface that is |
-// caused by all layers and surfaces that contribute to it. This includes (1) |
-// paint rects, (2) property- changed rects, and (3) newly exposed areas. |
-// |
-// - Screen space rects: this is the region the contents occupy in screen space. |
-// |
-// - Replica screen space rects: this is the region the replica's contents |
-// occupy in screen space. |
-enum DebugRectType { |
- PAINT_RECT_TYPE, |
- PROPERTY_CHANGED_RECT_TYPE, |
- SURFACE_DAMAGE_RECT_TYPE, |
- SCREEN_SPACE_RECT_TYPE, |
- REPLICA_SCREEN_SPACE_RECT_TYPE, |
- TOUCH_EVENT_HANDLER_RECT_TYPE, |
- WHEEL_EVENT_HANDLER_RECT_TYPE, |
- SCROLL_EVENT_HANDLER_RECT_TYPE, |
- NON_FAST_SCROLLABLE_RECT_TYPE, |
- ANIMATION_BOUNDS_RECT_TYPE, |
-}; |
- |
-struct DebugRect { |
- DebugRect(DebugRectType new_type, const gfx::Rect& new_rect) |
- : type(new_type), rect(new_rect) {} |
- |
- DebugRectType type; |
- gfx::Rect rect; |
-}; |
- |
-// This class maintains a history of rects of various types that can be used |
-// for debugging purposes. The overhead of collecting rects is performed only if |
-// the appropriate LayerTreeSettings are enabled. |
-class DebugRectHistory { |
- public: |
- static scoped_ptr<DebugRectHistory> Create(); |
- |
- ~DebugRectHistory(); |
- |
- // Note: Saving debug rects must happen before layers' change tracking is |
- // reset. |
- void SaveDebugRectsForCurrentFrame( |
- LayerImpl* root_layer, |
- LayerImpl* hud_layer, |
- const LayerImplList& render_surface_layer_list, |
- const LayerTreeDebugState& debug_state); |
- |
- const std::vector<DebugRect>& debug_rects() { return debug_rects_; } |
- |
- private: |
- DebugRectHistory(); |
- |
- void SavePaintRects(LayerImpl* layer); |
- void SavePropertyChangedRects(const LayerImplList& render_surface_layer_list, |
- LayerImpl* hud_layer); |
- void SaveSurfaceDamageRects( |
- const LayerImplList& render_surface_layer_list); |
- void SaveScreenSpaceRects( |
- const LayerImplList& render_surface_layer_list); |
- void SaveTouchEventHandlerRects(LayerImpl* layer); |
- void SaveTouchEventHandlerRectsCallback(LayerImpl* layer); |
- void SaveWheelEventHandlerRects(LayerImpl* layer); |
- void SaveWheelEventHandlerRectsCallback(LayerImpl* layer); |
- void SaveScrollEventHandlerRects(LayerImpl* layer); |
- void SaveScrollEventHandlerRectsCallback(LayerImpl* layer); |
- void SaveNonFastScrollableRects(LayerImpl* layer); |
- void SaveNonFastScrollableRectsCallback(LayerImpl* layer); |
- void SaveLayerAnimationBoundsRects( |
- const LayerImplList& render_surface_layer_list); |
- |
- std::vector<DebugRect> debug_rects_; |
- |
- DISALLOW_COPY_AND_ASSIGN(DebugRectHistory); |
-}; |
- |
-} // namespace cc |
- |
-#endif // CC_DEBUG_DEBUG_RECT_HISTORY_H_ |