| Index: cc/resources/prioritized_resource_unittest.cc
|
| diff --git a/cc/resources/prioritized_resource_unittest.cc b/cc/resources/prioritized_resource_unittest.cc
|
| deleted file mode 100644
|
| index f08af8b752e48479690e2be73a704f6e7ea77073..0000000000000000000000000000000000000000
|
| --- a/cc/resources/prioritized_resource_unittest.cc
|
| +++ /dev/null
|
| @@ -1,1117 +0,0 @@
|
| -// Copyright 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "cc/resources/prioritized_resource.h"
|
| -
|
| -#include <vector>
|
| -
|
| -#include "cc/resources/prioritized_resource_manager.h"
|
| -#include "cc/resources/resource.h"
|
| -#include "cc/resources/resource_provider.h"
|
| -#include "cc/test/fake_output_surface.h"
|
| -#include "cc/test/fake_output_surface_client.h"
|
| -#include "cc/test/fake_proxy.h"
|
| -#include "cc/test/test_shared_bitmap_manager.h"
|
| -#include "cc/test/tiled_layer_test_common.h"
|
| -#include "cc/trees/single_thread_proxy.h" // For DebugScopedSetImplThread
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -
|
| -namespace cc {
|
| -
|
| -class PrioritizedResourceTest : public testing::Test {
|
| - public:
|
| - PrioritizedResourceTest()
|
| - : texture_size_(256, 256),
|
| - texture_format_(RGBA_8888),
|
| - output_surface_(FakeOutputSurface::Create3d()) {
|
| - DebugScopedSetImplThread impl_thread(&proxy_);
|
| - CHECK(output_surface_->BindToClient(&output_surface_client_));
|
| - shared_bitmap_manager_.reset(new TestSharedBitmapManager());
|
| - resource_provider_ = ResourceProvider::Create(output_surface_.get(),
|
| - shared_bitmap_manager_.get(),
|
| - NULL,
|
| - NULL,
|
| - 0,
|
| - false,
|
| - 1);
|
| - }
|
| -
|
| - ~PrioritizedResourceTest() override {
|
| - DebugScopedSetImplThread impl_thread(&proxy_);
|
| - resource_provider_ = nullptr;
|
| - }
|
| -
|
| - size_t TexturesMemorySize(size_t texture_count) {
|
| - return Resource::MemorySizeBytes(texture_size_, texture_format_) *
|
| - texture_count;
|
| - }
|
| -
|
| - scoped_ptr<PrioritizedResourceManager> CreateManager(size_t max_textures) {
|
| - scoped_ptr<PrioritizedResourceManager> manager =
|
| - PrioritizedResourceManager::Create(&proxy_);
|
| - manager->SetMaxMemoryLimitBytes(TexturesMemorySize(max_textures));
|
| - return manager.Pass();
|
| - }
|
| -
|
| - bool ValidateTexture(PrioritizedResource* texture,
|
| - bool request_late) {
|
| - ResourceManagerAssertInvariants(texture->resource_manager());
|
| - if (request_late)
|
| - texture->RequestLate();
|
| - ResourceManagerAssertInvariants(texture->resource_manager());
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - bool success = texture->can_acquire_backing_texture();
|
| - if (success)
|
| - texture->AcquireBackingTexture(resource_provider());
|
| - return success;
|
| - }
|
| -
|
| - void PrioritizeTexturesAndBackings(
|
| - PrioritizedResourceManager* resource_manager) {
|
| - resource_manager->PrioritizeTextures();
|
| - ResourceManagerUpdateBackingsPriorities(resource_manager);
|
| - }
|
| -
|
| - void ResourceManagerUpdateBackingsPriorities(
|
| - PrioritizedResourceManager* resource_manager) {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->PushTexturePrioritiesToBackings();
|
| - }
|
| -
|
| - ResourceProvider* resource_provider() { return resource_provider_.get(); }
|
| -
|
| - void ResourceManagerAssertInvariants(
|
| - PrioritizedResourceManager* resource_manager) {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->AssertInvariants();
|
| - }
|
| -
|
| - bool TextureBackingIsAbovePriorityCutoff(PrioritizedResource* texture) {
|
| - return texture->backing()->
|
| - was_above_priority_cutoff_at_last_priority_update();
|
| - }
|
| -
|
| - size_t EvictedBackingCount(PrioritizedResourceManager* resource_manager) {
|
| - return resource_manager->evicted_backings_.size();
|
| - }
|
| -
|
| - std::vector<unsigned> BackingResources(
|
| - PrioritizedResourceManager* resource_manager) {
|
| - std::vector<unsigned> resources;
|
| - for (PrioritizedResourceManager::BackingList::iterator it =
|
| - resource_manager->backings_.begin();
|
| - it != resource_manager->backings_.end();
|
| - ++it)
|
| - resources.push_back((*it)->id());
|
| - return resources;
|
| - }
|
| -
|
| - protected:
|
| - FakeProxy proxy_;
|
| - const gfx::Size texture_size_;
|
| - const ResourceFormat texture_format_;
|
| - FakeOutputSurfaceClient output_surface_client_;
|
| - scoped_ptr<OutputSurface> output_surface_;
|
| - scoped_ptr<SharedBitmapManager> shared_bitmap_manager_;
|
| - scoped_ptr<ResourceProvider> resource_provider_;
|
| -};
|
| -
|
| -namespace {
|
| -
|
| -TEST_F(PrioritizedResourceTest, RequestTextureExceedingMaxLimit) {
|
| - const size_t kMaxTextures = 8;
|
| - scoped_ptr<PrioritizedResourceManager> resource_manager =
|
| - CreateManager(kMaxTextures);
|
| -
|
| - // Create textures for double our memory limit.
|
| - scoped_ptr<PrioritizedResource> textures[kMaxTextures * 2];
|
| -
|
| - for (size_t i = 0; i < kMaxTextures * 2; ++i)
|
| - textures[i] =
|
| - resource_manager->CreateTexture(texture_size_, texture_format_);
|
| -
|
| - // Set decreasing priorities
|
| - for (size_t i = 0; i < kMaxTextures * 2; ++i)
|
| - textures[i]->set_request_priority(100 + i);
|
| -
|
| - // Only lower half should be available.
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| - EXPECT_TRUE(ValidateTexture(textures[0].get(), false));
|
| - EXPECT_TRUE(ValidateTexture(textures[7].get(), false));
|
| - EXPECT_FALSE(ValidateTexture(textures[8].get(), false));
|
| - EXPECT_FALSE(ValidateTexture(textures[15].get(), false));
|
| -
|
| - // Set increasing priorities
|
| - for (size_t i = 0; i < kMaxTextures * 2; ++i)
|
| - textures[i]->set_request_priority(100 - i);
|
| -
|
| - // Only upper half should be available.
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| - EXPECT_FALSE(ValidateTexture(textures[0].get(), false));
|
| - EXPECT_FALSE(ValidateTexture(textures[7].get(), false));
|
| - EXPECT_TRUE(ValidateTexture(textures[8].get(), false));
|
| - EXPECT_TRUE(ValidateTexture(textures[15].get(), false));
|
| -
|
| - EXPECT_EQ(TexturesMemorySize(kMaxTextures),
|
| - resource_manager->MemoryAboveCutoffBytes());
|
| - EXPECT_LE(resource_manager->MemoryUseBytes(),
|
| - resource_manager->MemoryAboveCutoffBytes());
|
| - EXPECT_EQ(TexturesMemorySize(2*kMaxTextures),
|
| - resource_manager->MaxMemoryNeededBytes());
|
| -
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ClearAllMemory(resource_provider());
|
| -}
|
| -
|
| -TEST_F(PrioritizedResourceTest, ChangeMemoryLimits) {
|
| - const size_t kMaxTextures = 8;
|
| - scoped_ptr<PrioritizedResourceManager> resource_manager =
|
| - CreateManager(kMaxTextures);
|
| - scoped_ptr<PrioritizedResource> textures[kMaxTextures];
|
| -
|
| - for (size_t i = 0; i < kMaxTextures; ++i) {
|
| - textures[i] =
|
| - resource_manager->CreateTexture(texture_size_, texture_format_);
|
| - }
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - textures[i]->set_request_priority(100 + i);
|
| -
|
| - // Set max limit to 8 textures
|
| - resource_manager->SetMaxMemoryLimitBytes(TexturesMemorySize(8));
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - ValidateTexture(textures[i].get(), false);
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ReduceMemory(resource_provider());
|
| - }
|
| -
|
| - EXPECT_EQ(TexturesMemorySize(8), resource_manager->MemoryAboveCutoffBytes());
|
| - EXPECT_LE(resource_manager->MemoryUseBytes(),
|
| - resource_manager->MemoryAboveCutoffBytes());
|
| -
|
| - // Set max limit to 5 textures
|
| - resource_manager->SetMaxMemoryLimitBytes(TexturesMemorySize(5));
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - EXPECT_EQ(ValidateTexture(textures[i].get(), false), i < 5);
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ReduceMemory(resource_provider());
|
| - }
|
| -
|
| - EXPECT_EQ(TexturesMemorySize(5), resource_manager->MemoryAboveCutoffBytes());
|
| - EXPECT_LE(resource_manager->MemoryUseBytes(),
|
| - resource_manager->MemoryAboveCutoffBytes());
|
| - EXPECT_EQ(TexturesMemorySize(kMaxTextures),
|
| - resource_manager->MaxMemoryNeededBytes());
|
| -
|
| - // Set max limit to 4 textures
|
| - resource_manager->SetMaxMemoryLimitBytes(TexturesMemorySize(4));
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - EXPECT_EQ(ValidateTexture(textures[i].get(), false), i < 4);
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ReduceMemory(resource_provider());
|
| - }
|
| -
|
| - EXPECT_EQ(TexturesMemorySize(4), resource_manager->MemoryAboveCutoffBytes());
|
| - EXPECT_LE(resource_manager->MemoryUseBytes(),
|
| - resource_manager->MemoryAboveCutoffBytes());
|
| - EXPECT_EQ(TexturesMemorySize(kMaxTextures),
|
| - resource_manager->MaxMemoryNeededBytes());
|
| -
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ClearAllMemory(resource_provider());
|
| -}
|
| -
|
| -TEST_F(PrioritizedResourceTest, ReduceWastedMemory) {
|
| - const size_t kMaxTextures = 20;
|
| - scoped_ptr<PrioritizedResourceManager> resource_manager =
|
| - CreateManager(kMaxTextures);
|
| - scoped_ptr<PrioritizedResource> textures[kMaxTextures];
|
| -
|
| - for (size_t i = 0; i < kMaxTextures; ++i) {
|
| - textures[i] =
|
| - resource_manager->CreateTexture(texture_size_, texture_format_);
|
| - }
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - textures[i]->set_request_priority(100 + i);
|
| -
|
| - // Set the memory limit to the max number of textures.
|
| - resource_manager->SetMaxMemoryLimitBytes(TexturesMemorySize(kMaxTextures));
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| -
|
| - // Create backings and textures for all of the textures.
|
| - for (size_t i = 0; i < kMaxTextures; ++i) {
|
| - ValidateTexture(textures[i].get(), false);
|
| -
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - uint8_t image[4] = {0};
|
| - textures[i]->SetPixels(resource_provider_.get(),
|
| - image,
|
| - gfx::Rect(1, 1),
|
| - gfx::Rect(1, 1),
|
| - gfx::Vector2d());
|
| - }
|
| - }
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ReduceMemory(resource_provider());
|
| - }
|
| -
|
| - // 20 textures have backings allocated.
|
| - EXPECT_EQ(TexturesMemorySize(20), resource_manager->MemoryUseBytes());
|
| -
|
| - // Destroy one texture, not enough is wasted to cause cleanup.
|
| - textures[0] = nullptr;
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->UpdateBackingsState(resource_provider());
|
| - resource_manager->ReduceWastedMemory(resource_provider());
|
| - }
|
| - EXPECT_EQ(TexturesMemorySize(20), resource_manager->MemoryUseBytes());
|
| -
|
| - // Destroy half the textures, leaving behind the backings. Now a cleanup
|
| - // should happen.
|
| - for (size_t i = 0; i < kMaxTextures / 2; ++i)
|
| - textures[i] = nullptr;
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->UpdateBackingsState(resource_provider());
|
| - resource_manager->ReduceWastedMemory(resource_provider());
|
| - }
|
| - EXPECT_GT(TexturesMemorySize(20), resource_manager->MemoryUseBytes());
|
| -
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ClearAllMemory(resource_provider());
|
| -}
|
| -
|
| -TEST_F(PrioritizedResourceTest, InUseNotWastedMemory) {
|
| - const size_t kMaxTextures = 20;
|
| - scoped_ptr<PrioritizedResourceManager> resource_manager =
|
| - CreateManager(kMaxTextures);
|
| - scoped_ptr<PrioritizedResource> textures[kMaxTextures];
|
| -
|
| - for (size_t i = 0; i < kMaxTextures; ++i) {
|
| - textures[i] =
|
| - resource_manager->CreateTexture(texture_size_, texture_format_);
|
| - }
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - textures[i]->set_request_priority(100 + i);
|
| -
|
| - // Set the memory limit to the max number of textures.
|
| - resource_manager->SetMaxMemoryLimitBytes(TexturesMemorySize(kMaxTextures));
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| -
|
| - // Create backings and textures for all of the textures.
|
| - for (size_t i = 0; i < kMaxTextures; ++i) {
|
| - ValidateTexture(textures[i].get(), false);
|
| -
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - uint8_t image[4] = {0};
|
| - textures[i]->SetPixels(resource_provider_.get(),
|
| - image,
|
| - gfx::Rect(1, 1),
|
| - gfx::Rect(1, 1),
|
| - gfx::Vector2d());
|
| - }
|
| - }
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ReduceMemory(resource_provider());
|
| - }
|
| -
|
| - // 20 textures have backings allocated.
|
| - EXPECT_EQ(TexturesMemorySize(20), resource_manager->MemoryUseBytes());
|
| -
|
| - // Send half the textures to a parent compositor.
|
| - ResourceProvider::ResourceIdArray to_send;
|
| - TransferableResourceArray transferable;
|
| - for (size_t i = 0; i < kMaxTextures / 2; ++i)
|
| - to_send.push_back(textures[i]->resource_id());
|
| - resource_provider_->PrepareSendToParent(to_send, &transferable);
|
| -
|
| - // Destroy half the textures, leaving behind the backings. The backings are
|
| - // sent to a parent compositor though, so they should not be considered wasted
|
| - // and a cleanup should not happen.
|
| - for (size_t i = 0; i < kMaxTextures / 2; ++i)
|
| - textures[i] = nullptr;
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->UpdateBackingsState(resource_provider());
|
| - resource_manager->ReduceWastedMemory(resource_provider());
|
| - }
|
| - EXPECT_EQ(TexturesMemorySize(20), resource_manager->MemoryUseBytes());
|
| -
|
| - // Receive the textures back from the parent compositor. Now a cleanup should
|
| - // happen.
|
| - ReturnedResourceArray returns;
|
| - TransferableResource::ReturnResources(transferable, &returns);
|
| - resource_provider_->ReceiveReturnsFromParent(returns);
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->UpdateBackingsState(resource_provider());
|
| - resource_manager->ReduceWastedMemory(resource_provider());
|
| - }
|
| - EXPECT_GT(TexturesMemorySize(20), resource_manager->MemoryUseBytes());
|
| -
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ClearAllMemory(resource_provider());
|
| -}
|
| -
|
| -TEST_F(PrioritizedResourceTest, ChangePriorityCutoff) {
|
| - const size_t kMaxTextures = 8;
|
| - scoped_ptr<PrioritizedResourceManager> resource_manager =
|
| - CreateManager(kMaxTextures);
|
| - scoped_ptr<PrioritizedResource> textures[kMaxTextures];
|
| -
|
| - for (size_t i = 0; i < kMaxTextures; ++i) {
|
| - textures[i] =
|
| - resource_manager->CreateTexture(texture_size_, texture_format_);
|
| - }
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - textures[i]->set_request_priority(100 + i);
|
| -
|
| - // Set the cutoff to drop two textures. Try to request_late on all textures,
|
| - // and make sure that request_late doesn't work on a texture with equal
|
| - // priority to the cutoff.
|
| - resource_manager->SetMaxMemoryLimitBytes(TexturesMemorySize(8));
|
| - resource_manager->SetExternalPriorityCutoff(106);
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - EXPECT_EQ(ValidateTexture(textures[i].get(), true), i < 6);
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ReduceMemory(resource_provider());
|
| - }
|
| - EXPECT_EQ(TexturesMemorySize(6), resource_manager->MemoryAboveCutoffBytes());
|
| - EXPECT_LE(resource_manager->MemoryUseBytes(),
|
| - resource_manager->MemoryAboveCutoffBytes());
|
| -
|
| - // Set the cutoff to drop two more textures.
|
| - resource_manager->SetExternalPriorityCutoff(104);
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - EXPECT_EQ(ValidateTexture(textures[i].get(), false), i < 4);
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ReduceMemory(resource_provider());
|
| - }
|
| - EXPECT_EQ(TexturesMemorySize(4), resource_manager->MemoryAboveCutoffBytes());
|
| -
|
| - // Do a one-time eviction for one more texture based on priority cutoff
|
| - resource_manager->UnlinkAndClearEvictedBackings();
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ReduceMemoryOnImplThread(
|
| - TexturesMemorySize(8), 104, resource_provider());
|
| - EXPECT_EQ(0u, EvictedBackingCount(resource_manager.get()));
|
| - resource_manager->ReduceMemoryOnImplThread(
|
| - TexturesMemorySize(8), 103, resource_provider());
|
| - EXPECT_EQ(1u, EvictedBackingCount(resource_manager.get()));
|
| - }
|
| - resource_manager->UnlinkAndClearEvictedBackings();
|
| - EXPECT_EQ(TexturesMemorySize(3), resource_manager->MemoryUseBytes());
|
| -
|
| - // Re-allocate the the texture after the one-time drop.
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - EXPECT_EQ(ValidateTexture(textures[i].get(), false), i < 4);
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ReduceMemory(resource_provider());
|
| - }
|
| - EXPECT_EQ(TexturesMemorySize(4), resource_manager->MemoryAboveCutoffBytes());
|
| -
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ClearAllMemory(resource_provider());
|
| -}
|
| -
|
| -TEST_F(PrioritizedResourceTest, EvictingTexturesInParent) {
|
| - const size_t kMaxTextures = 8;
|
| - scoped_ptr<PrioritizedResourceManager> resource_manager =
|
| - CreateManager(kMaxTextures);
|
| - scoped_ptr<PrioritizedResource> textures[kMaxTextures];
|
| - unsigned texture_resource_ids[kMaxTextures];
|
| -
|
| - for (size_t i = 0; i < kMaxTextures; ++i) {
|
| - textures[i] =
|
| - resource_manager->CreateTexture(texture_size_, texture_format_);
|
| - textures[i]->set_request_priority(100 + i);
|
| - }
|
| -
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| - for (size_t i = 0; i < kMaxTextures; ++i) {
|
| - EXPECT_TRUE(ValidateTexture(textures[i].get(), true));
|
| -
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - uint8_t image[4] = {0};
|
| - textures[i]->SetPixels(resource_provider_.get(),
|
| - image,
|
| - gfx::Rect(1, 1),
|
| - gfx::Rect(1, 1),
|
| - gfx::Vector2d());
|
| - }
|
| - }
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ReduceMemory(resource_provider());
|
| - }
|
| - EXPECT_EQ(TexturesMemorySize(8), resource_manager->MemoryAboveCutoffBytes());
|
| -
|
| - for (size_t i = 0; i < 8; ++i)
|
| - texture_resource_ids[i] = textures[i]->resource_id();
|
| -
|
| - // Evict four textures. It will be the last four.
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ReduceMemoryOnImplThread(
|
| - TexturesMemorySize(4), 200, resource_provider());
|
| -
|
| - EXPECT_EQ(4u, EvictedBackingCount(resource_manager.get()));
|
| -
|
| - // The last four backings are evicted.
|
| - std::vector<unsigned> remaining = BackingResources(resource_manager.get());
|
| - EXPECT_TRUE(std::find(remaining.begin(),
|
| - remaining.end(),
|
| - texture_resource_ids[0]) != remaining.end());
|
| - EXPECT_TRUE(std::find(remaining.begin(),
|
| - remaining.end(),
|
| - texture_resource_ids[1]) != remaining.end());
|
| - EXPECT_TRUE(std::find(remaining.begin(),
|
| - remaining.end(),
|
| - texture_resource_ids[2]) != remaining.end());
|
| - EXPECT_TRUE(std::find(remaining.begin(),
|
| - remaining.end(),
|
| - texture_resource_ids[3]) != remaining.end());
|
| - }
|
| - resource_manager->UnlinkAndClearEvictedBackings();
|
| - EXPECT_EQ(TexturesMemorySize(4), resource_manager->MemoryUseBytes());
|
| -
|
| - // Re-allocate the the texture after the eviction.
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| - for (size_t i = 0; i < kMaxTextures; ++i) {
|
| - EXPECT_TRUE(ValidateTexture(textures[i].get(), true));
|
| -
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - uint8_t image[4] = {0};
|
| - textures[i]->SetPixels(resource_provider_.get(),
|
| - image,
|
| - gfx::Rect(1, 1),
|
| - gfx::Rect(1, 1),
|
| - gfx::Vector2d());
|
| - }
|
| - }
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ReduceMemory(resource_provider());
|
| - }
|
| - EXPECT_EQ(TexturesMemorySize(8), resource_manager->MemoryAboveCutoffBytes());
|
| -
|
| - // Send the last two of the textures to a parent compositor.
|
| - ResourceProvider::ResourceIdArray to_send;
|
| - TransferableResourceArray transferable;
|
| - for (size_t i = 6; i < 8; ++i)
|
| - to_send.push_back(textures[i]->resource_id());
|
| - resource_provider_->PrepareSendToParent(to_send, &transferable);
|
| -
|
| - // Set the last two textures to be tied for prioity with the two
|
| - // before them. Being sent to the parent will break the tie.
|
| - textures[4]->set_request_priority(100 + 4);
|
| - textures[5]->set_request_priority(100 + 5);
|
| - textures[6]->set_request_priority(100 + 4);
|
| - textures[7]->set_request_priority(100 + 5);
|
| -
|
| - for (size_t i = 0; i < 8; ++i)
|
| - texture_resource_ids[i] = textures[i]->resource_id();
|
| -
|
| - // Drop all the textures. Now we have backings that can be recycled.
|
| - for (size_t i = 0; i < 8; ++i)
|
| - textures[0] = nullptr;
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| -
|
| - // The next commit finishes.
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->UpdateBackingsState(resource_provider());
|
| - }
|
| -
|
| - // Evict four textures. It would be the last four again, except that 2 of them
|
| - // are sent to the parent, so they are evicted last.
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ReduceMemoryOnImplThread(
|
| - TexturesMemorySize(4), 200, resource_provider());
|
| -
|
| - EXPECT_EQ(4u, EvictedBackingCount(resource_manager.get()));
|
| - // The last 2 backings remain this time.
|
| - std::vector<unsigned> remaining = BackingResources(resource_manager.get());
|
| - EXPECT_TRUE(std::find(remaining.begin(),
|
| - remaining.end(),
|
| - texture_resource_ids[6]) == remaining.end());
|
| - EXPECT_TRUE(std::find(remaining.begin(),
|
| - remaining.end(),
|
| - texture_resource_ids[7]) == remaining.end());
|
| - }
|
| - resource_manager->UnlinkAndClearEvictedBackings();
|
| - EXPECT_EQ(TexturesMemorySize(4), resource_manager->MemoryUseBytes());
|
| -
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ClearAllMemory(resource_provider());
|
| -}
|
| -
|
| -TEST_F(PrioritizedResourceTest, ResourceManagerPartialUpdateTextures) {
|
| - const size_t kMaxTextures = 4;
|
| - const size_t kNumTextures = 4;
|
| - scoped_ptr<PrioritizedResourceManager> resource_manager =
|
| - CreateManager(kMaxTextures);
|
| - scoped_ptr<PrioritizedResource> textures[kNumTextures];
|
| - scoped_ptr<PrioritizedResource> more_textures[kNumTextures];
|
| -
|
| - for (size_t i = 0; i < kNumTextures; ++i) {
|
| - textures[i] =
|
| - resource_manager->CreateTexture(texture_size_, texture_format_);
|
| - more_textures[i] =
|
| - resource_manager->CreateTexture(texture_size_, texture_format_);
|
| - }
|
| -
|
| - for (size_t i = 0; i < kNumTextures; ++i)
|
| - textures[i]->set_request_priority(200 + i);
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| -
|
| - // Allocate textures which are currently high priority.
|
| - EXPECT_TRUE(ValidateTexture(textures[0].get(), false));
|
| - EXPECT_TRUE(ValidateTexture(textures[1].get(), false));
|
| - EXPECT_TRUE(ValidateTexture(textures[2].get(), false));
|
| - EXPECT_TRUE(ValidateTexture(textures[3].get(), false));
|
| -
|
| - EXPECT_TRUE(textures[0]->have_backing_texture());
|
| - EXPECT_TRUE(textures[1]->have_backing_texture());
|
| - EXPECT_TRUE(textures[2]->have_backing_texture());
|
| - EXPECT_TRUE(textures[3]->have_backing_texture());
|
| -
|
| - for (size_t i = 0; i < kNumTextures; ++i)
|
| - more_textures[i]->set_request_priority(100 + i);
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| -
|
| - // Textures are now below cutoff.
|
| - EXPECT_FALSE(ValidateTexture(textures[0].get(), false));
|
| - EXPECT_FALSE(ValidateTexture(textures[1].get(), false));
|
| - EXPECT_FALSE(ValidateTexture(textures[2].get(), false));
|
| - EXPECT_FALSE(ValidateTexture(textures[3].get(), false));
|
| -
|
| - // But they are still valid to use.
|
| - EXPECT_TRUE(textures[0]->have_backing_texture());
|
| - EXPECT_TRUE(textures[1]->have_backing_texture());
|
| - EXPECT_TRUE(textures[2]->have_backing_texture());
|
| - EXPECT_TRUE(textures[3]->have_backing_texture());
|
| -
|
| - // Higher priority textures are finally needed.
|
| - EXPECT_TRUE(ValidateTexture(more_textures[0].get(), false));
|
| - EXPECT_TRUE(ValidateTexture(more_textures[1].get(), false));
|
| - EXPECT_TRUE(ValidateTexture(more_textures[2].get(), false));
|
| - EXPECT_TRUE(ValidateTexture(more_textures[3].get(), false));
|
| -
|
| - // Lower priority have been fully evicted.
|
| - EXPECT_FALSE(textures[0]->have_backing_texture());
|
| - EXPECT_FALSE(textures[1]->have_backing_texture());
|
| - EXPECT_FALSE(textures[2]->have_backing_texture());
|
| - EXPECT_FALSE(textures[3]->have_backing_texture());
|
| -
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ClearAllMemory(resource_provider());
|
| -}
|
| -
|
| -TEST_F(PrioritizedResourceTest, ResourceManagerPrioritiesAreEqual) {
|
| - const size_t kMaxTextures = 16;
|
| - scoped_ptr<PrioritizedResourceManager> resource_manager =
|
| - CreateManager(kMaxTextures);
|
| - scoped_ptr<PrioritizedResource> textures[kMaxTextures];
|
| -
|
| - for (size_t i = 0; i < kMaxTextures; ++i) {
|
| - textures[i] =
|
| - resource_manager->CreateTexture(texture_size_, texture_format_);
|
| - }
|
| -
|
| - // All 16 textures have the same priority except 2 higher priority.
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - textures[i]->set_request_priority(100);
|
| - textures[0]->set_request_priority(99);
|
| - textures[1]->set_request_priority(99);
|
| -
|
| - // Set max limit to 8 textures
|
| - resource_manager->SetMaxMemoryLimitBytes(TexturesMemorySize(8));
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| -
|
| - // The two high priority textures should be available, others should not.
|
| - for (size_t i = 0; i < 2; ++i)
|
| - EXPECT_TRUE(ValidateTexture(textures[i].get(), false));
|
| - for (size_t i = 2; i < kMaxTextures; ++i)
|
| - EXPECT_FALSE(ValidateTexture(textures[i].get(), false));
|
| - EXPECT_EQ(TexturesMemorySize(2), resource_manager->MemoryAboveCutoffBytes());
|
| - EXPECT_LE(resource_manager->MemoryUseBytes(),
|
| - resource_manager->MemoryAboveCutoffBytes());
|
| -
|
| - // Manually reserving textures should only succeed on the higher priority
|
| - // textures, and on remaining textures up to the memory limit.
|
| - for (size_t i = 0; i < 8; i++)
|
| - EXPECT_TRUE(ValidateTexture(textures[i].get(), true));
|
| - for (size_t i = 9; i < kMaxTextures; i++)
|
| - EXPECT_FALSE(ValidateTexture(textures[i].get(), true));
|
| - EXPECT_EQ(TexturesMemorySize(8), resource_manager->MemoryAboveCutoffBytes());
|
| - EXPECT_LE(resource_manager->MemoryUseBytes(),
|
| - resource_manager->MemoryAboveCutoffBytes());
|
| -
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ClearAllMemory(resource_provider());
|
| -}
|
| -
|
| -TEST_F(PrioritizedResourceTest, ResourceManagerDestroyedFirst) {
|
| - scoped_ptr<PrioritizedResourceManager> resource_manager = CreateManager(1);
|
| - scoped_ptr<PrioritizedResource> texture =
|
| - resource_manager->CreateTexture(texture_size_, texture_format_);
|
| -
|
| - // Texture is initially invalid, but it will become available.
|
| - EXPECT_FALSE(texture->have_backing_texture());
|
| -
|
| - texture->set_request_priority(100);
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| -
|
| - EXPECT_TRUE(ValidateTexture(texture.get(), false));
|
| - EXPECT_TRUE(texture->can_acquire_backing_texture());
|
| - EXPECT_TRUE(texture->have_backing_texture());
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ClearAllMemory(resource_provider());
|
| - }
|
| - resource_manager = nullptr;
|
| -
|
| - EXPECT_FALSE(texture->can_acquire_backing_texture());
|
| - EXPECT_FALSE(texture->have_backing_texture());
|
| -}
|
| -
|
| -TEST_F(PrioritizedResourceTest, TextureMovedToNewManager) {
|
| - scoped_ptr<PrioritizedResourceManager> resource_manager_one =
|
| - CreateManager(1);
|
| - scoped_ptr<PrioritizedResourceManager> resource_manager_two =
|
| - CreateManager(1);
|
| - scoped_ptr<PrioritizedResource> texture =
|
| - resource_manager_one->CreateTexture(texture_size_, texture_format_);
|
| -
|
| - // Texture is initially invalid, but it will become available.
|
| - EXPECT_FALSE(texture->have_backing_texture());
|
| -
|
| - texture->set_request_priority(100);
|
| - PrioritizeTexturesAndBackings(resource_manager_one.get());
|
| -
|
| - EXPECT_TRUE(ValidateTexture(texture.get(), false));
|
| - EXPECT_TRUE(texture->can_acquire_backing_texture());
|
| - EXPECT_TRUE(texture->have_backing_texture());
|
| -
|
| - texture->SetTextureManager(NULL);
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager_one->ClearAllMemory(resource_provider());
|
| - }
|
| - resource_manager_one = nullptr;
|
| -
|
| - EXPECT_FALSE(texture->can_acquire_backing_texture());
|
| - EXPECT_FALSE(texture->have_backing_texture());
|
| -
|
| - texture->SetTextureManager(resource_manager_two.get());
|
| -
|
| - PrioritizeTexturesAndBackings(resource_manager_two.get());
|
| -
|
| - EXPECT_TRUE(ValidateTexture(texture.get(), false));
|
| - EXPECT_TRUE(texture->can_acquire_backing_texture());
|
| - EXPECT_TRUE(texture->have_backing_texture());
|
| -
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager_two->ClearAllMemory(resource_provider());
|
| -}
|
| -
|
| -TEST_F(PrioritizedResourceTest,
|
| - RenderSurfacesReduceMemoryAvailableOutsideRootSurface) {
|
| - const size_t kMaxTextures = 8;
|
| - scoped_ptr<PrioritizedResourceManager> resource_manager =
|
| - CreateManager(kMaxTextures);
|
| -
|
| - // Half of the memory is taken by surfaces (with high priority place-holder)
|
| - scoped_ptr<PrioritizedResource> render_surface_place_holder =
|
| - resource_manager->CreateTexture(texture_size_, texture_format_);
|
| - render_surface_place_holder->SetToSelfManagedMemoryPlaceholder(
|
| - TexturesMemorySize(4));
|
| - render_surface_place_holder->set_request_priority(
|
| - PriorityCalculator::RenderSurfacePriority());
|
| -
|
| - // Create textures to fill our memory limit.
|
| - scoped_ptr<PrioritizedResource> textures[kMaxTextures];
|
| -
|
| - for (size_t i = 0; i < kMaxTextures; ++i) {
|
| - textures[i] =
|
| - resource_manager->CreateTexture(texture_size_, texture_format_);
|
| - }
|
| -
|
| - // Set decreasing non-visible priorities outside root surface.
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - textures[i]->set_request_priority(100 + i);
|
| -
|
| - // Only lower half should be available.
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| - EXPECT_TRUE(ValidateTexture(textures[0].get(), false));
|
| - EXPECT_TRUE(ValidateTexture(textures[3].get(), false));
|
| - EXPECT_FALSE(ValidateTexture(textures[4].get(), false));
|
| - EXPECT_FALSE(ValidateTexture(textures[7].get(), false));
|
| -
|
| - // Set increasing non-visible priorities outside root surface.
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - textures[i]->set_request_priority(100 - i);
|
| -
|
| - // Only upper half should be available.
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| - EXPECT_FALSE(ValidateTexture(textures[0].get(), false));
|
| - EXPECT_FALSE(ValidateTexture(textures[3].get(), false));
|
| - EXPECT_TRUE(ValidateTexture(textures[4].get(), false));
|
| - EXPECT_TRUE(ValidateTexture(textures[7].get(), false));
|
| -
|
| - EXPECT_EQ(TexturesMemorySize(4), resource_manager->MemoryAboveCutoffBytes());
|
| - EXPECT_EQ(TexturesMemorySize(4),
|
| - resource_manager->MemoryForSelfManagedTextures());
|
| - EXPECT_LE(resource_manager->MemoryUseBytes(),
|
| - resource_manager->MemoryAboveCutoffBytes());
|
| - EXPECT_EQ(TexturesMemorySize(8),
|
| - resource_manager->MaxMemoryNeededBytes());
|
| -
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ClearAllMemory(resource_provider());
|
| -}
|
| -
|
| -TEST_F(PrioritizedResourceTest,
|
| - RenderSurfacesReduceMemoryAvailableForRequestLate) {
|
| - const size_t kMaxTextures = 8;
|
| - scoped_ptr<PrioritizedResourceManager> resource_manager =
|
| - CreateManager(kMaxTextures);
|
| -
|
| - // Half of the memory is taken by surfaces (with high priority place-holder)
|
| - scoped_ptr<PrioritizedResource> render_surface_place_holder =
|
| - resource_manager->CreateTexture(texture_size_, texture_format_);
|
| - render_surface_place_holder->SetToSelfManagedMemoryPlaceholder(
|
| - TexturesMemorySize(4));
|
| - render_surface_place_holder->set_request_priority(
|
| - PriorityCalculator::RenderSurfacePriority());
|
| -
|
| - // Create textures to fill our memory limit.
|
| - scoped_ptr<PrioritizedResource> textures[kMaxTextures];
|
| -
|
| - for (size_t i = 0; i < kMaxTextures; ++i) {
|
| - textures[i] =
|
| - resource_manager->CreateTexture(texture_size_, texture_format_);
|
| - }
|
| -
|
| - // Set equal priorities.
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - textures[i]->set_request_priority(100);
|
| -
|
| - // The first four to be requested late will be available.
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| - for (unsigned i = 0; i < kMaxTextures; ++i)
|
| - EXPECT_FALSE(ValidateTexture(textures[i].get(), false));
|
| - for (unsigned i = 0; i < kMaxTextures; i += 2)
|
| - EXPECT_TRUE(ValidateTexture(textures[i].get(), true));
|
| - for (unsigned i = 1; i < kMaxTextures; i += 2)
|
| - EXPECT_FALSE(ValidateTexture(textures[i].get(), true));
|
| -
|
| - EXPECT_EQ(TexturesMemorySize(4), resource_manager->MemoryAboveCutoffBytes());
|
| - EXPECT_EQ(TexturesMemorySize(4),
|
| - resource_manager->MemoryForSelfManagedTextures());
|
| - EXPECT_LE(resource_manager->MemoryUseBytes(),
|
| - resource_manager->MemoryAboveCutoffBytes());
|
| - EXPECT_EQ(TexturesMemorySize(8),
|
| - resource_manager->MaxMemoryNeededBytes());
|
| -
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ClearAllMemory(resource_provider());
|
| -}
|
| -
|
| -TEST_F(PrioritizedResourceTest,
|
| - WhenRenderSurfaceNotAvailableTexturesAlsoNotAvailable) {
|
| - const size_t kMaxTextures = 8;
|
| - scoped_ptr<PrioritizedResourceManager> resource_manager =
|
| - CreateManager(kMaxTextures);
|
| -
|
| - // Half of the memory is taken by surfaces (with high priority place-holder)
|
| - scoped_ptr<PrioritizedResource> render_surface_place_holder =
|
| - resource_manager->CreateTexture(texture_size_, texture_format_);
|
| - render_surface_place_holder->SetToSelfManagedMemoryPlaceholder(
|
| - TexturesMemorySize(4));
|
| - render_surface_place_holder->set_request_priority(
|
| - PriorityCalculator::RenderSurfacePriority());
|
| -
|
| - // Create textures to fill our memory limit.
|
| - scoped_ptr<PrioritizedResource> textures[kMaxTextures];
|
| -
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - textures[i] =
|
| - resource_manager->CreateTexture(texture_size_, texture_format_);
|
| -
|
| - // Set 6 visible textures in the root surface, and 2 in a child surface.
|
| - for (size_t i = 0; i < 6; ++i) {
|
| - textures[i]->
|
| - set_request_priority(PriorityCalculator::VisiblePriority(true));
|
| - }
|
| - for (size_t i = 6; i < 8; ++i) {
|
| - textures[i]->
|
| - set_request_priority(PriorityCalculator::VisiblePriority(false));
|
| - }
|
| -
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| -
|
| - // Unable to request_late textures in the child surface.
|
| - EXPECT_FALSE(ValidateTexture(textures[6].get(), true));
|
| - EXPECT_FALSE(ValidateTexture(textures[7].get(), true));
|
| -
|
| - // Root surface textures are valid.
|
| - for (size_t i = 0; i < 6; ++i)
|
| - EXPECT_TRUE(ValidateTexture(textures[i].get(), false));
|
| -
|
| - EXPECT_EQ(TexturesMemorySize(6), resource_manager->MemoryAboveCutoffBytes());
|
| - EXPECT_EQ(TexturesMemorySize(2),
|
| - resource_manager->MemoryForSelfManagedTextures());
|
| - EXPECT_LE(resource_manager->MemoryUseBytes(),
|
| - resource_manager->MemoryAboveCutoffBytes());
|
| -
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ClearAllMemory(resource_provider());
|
| -}
|
| -
|
| -TEST_F(PrioritizedResourceTest, RequestLateBackingsSorting) {
|
| - const size_t kMaxTextures = 8;
|
| - scoped_ptr<PrioritizedResourceManager> resource_manager =
|
| - CreateManager(kMaxTextures);
|
| - resource_manager->SetMaxMemoryLimitBytes(TexturesMemorySize(kMaxTextures));
|
| -
|
| - // Create textures to fill our memory limit.
|
| - scoped_ptr<PrioritizedResource> textures[kMaxTextures];
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - textures[i] =
|
| - resource_manager->CreateTexture(texture_size_, texture_format_);
|
| -
|
| - // Set equal priorities, and allocate backings for all textures.
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - textures[i]->set_request_priority(100);
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| - for (unsigned i = 0; i < kMaxTextures; ++i)
|
| - EXPECT_TRUE(ValidateTexture(textures[i].get(), false));
|
| -
|
| - // Drop the memory limit and prioritize (none will be above the threshold,
|
| - // but they still have backings because ReduceMemory hasn't been called).
|
| - resource_manager->SetMaxMemoryLimitBytes(
|
| - TexturesMemorySize(kMaxTextures / 2));
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| -
|
| - // Push half of them back over the limit.
|
| - for (size_t i = 0; i < kMaxTextures; i += 2)
|
| - EXPECT_TRUE(textures[i]->RequestLate());
|
| -
|
| - // Push the priorities to the backings array and sort the backings array
|
| - ResourceManagerUpdateBackingsPriorities(resource_manager.get());
|
| -
|
| - // Assert that the backings list be sorted with the below-limit backings
|
| - // before the above-limit backings.
|
| - ResourceManagerAssertInvariants(resource_manager.get());
|
| -
|
| - // Make sure that we have backings for all of the textures.
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - EXPECT_TRUE(textures[i]->have_backing_texture());
|
| -
|
| - // Make sure that only the request_late textures are above the priority
|
| - // cutoff
|
| - for (size_t i = 0; i < kMaxTextures; i += 2)
|
| - EXPECT_TRUE(TextureBackingIsAbovePriorityCutoff(textures[i].get()));
|
| - for (size_t i = 1; i < kMaxTextures; i += 2)
|
| - EXPECT_FALSE(TextureBackingIsAbovePriorityCutoff(textures[i].get()));
|
| -
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ClearAllMemory(resource_provider());
|
| -}
|
| -
|
| -TEST_F(PrioritizedResourceTest, ClearUploadsToEvictedResources) {
|
| - const size_t kMaxTextures = 4;
|
| - scoped_ptr<PrioritizedResourceManager> resource_manager =
|
| - CreateManager(kMaxTextures);
|
| - resource_manager->SetMaxMemoryLimitBytes(TexturesMemorySize(kMaxTextures));
|
| -
|
| - // Create textures to fill our memory limit.
|
| - scoped_ptr<PrioritizedResource> textures[kMaxTextures];
|
| -
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - textures[i] =
|
| - resource_manager->CreateTexture(texture_size_, texture_format_);
|
| -
|
| - // Set equal priorities, and allocate backings for all textures.
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - textures[i]->set_request_priority(100);
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| - for (unsigned i = 0; i < kMaxTextures; ++i)
|
| - EXPECT_TRUE(ValidateTexture(textures[i].get(), false));
|
| -
|
| - ResourceUpdateQueue queue;
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - for (size_t i = 0; i < kMaxTextures; ++i) {
|
| - const ResourceUpdate upload = ResourceUpdate::Create(
|
| - textures[i].get(), NULL, gfx::Rect(), gfx::Rect(), gfx::Vector2d());
|
| - queue.AppendFullUpload(upload);
|
| - }
|
| -
|
| - // Make sure that we have backings for all of the textures.
|
| - for (size_t i = 0; i < kMaxTextures; ++i)
|
| - EXPECT_TRUE(textures[i]->have_backing_texture());
|
| -
|
| - queue.ClearUploadsToEvictedResources();
|
| - EXPECT_EQ(4u, queue.FullUploadSize());
|
| -
|
| - resource_manager->ReduceMemoryOnImplThread(
|
| - TexturesMemorySize(1),
|
| - PriorityCalculator::AllowEverythingCutoff(),
|
| - resource_provider());
|
| - queue.ClearUploadsToEvictedResources();
|
| - EXPECT_EQ(1u, queue.FullUploadSize());
|
| -
|
| - resource_manager->ReduceMemoryOnImplThread(
|
| - 0, PriorityCalculator::AllowEverythingCutoff(), resource_provider());
|
| - queue.ClearUploadsToEvictedResources();
|
| - EXPECT_EQ(0u, queue.FullUploadSize());
|
| -}
|
| -
|
| -TEST_F(PrioritizedResourceTest, UsageStatistics) {
|
| - const size_t kMaxTextures = 5;
|
| - scoped_ptr<PrioritizedResourceManager> resource_manager =
|
| - CreateManager(kMaxTextures);
|
| - scoped_ptr<PrioritizedResource> textures[kMaxTextures];
|
| -
|
| - for (size_t i = 0; i < kMaxTextures; ++i) {
|
| - textures[i] =
|
| - resource_manager->CreateTexture(texture_size_, texture_format_);
|
| - }
|
| -
|
| - textures[0]->
|
| - set_request_priority(PriorityCalculator::AllowVisibleOnlyCutoff() - 1);
|
| - textures[1]->
|
| - set_request_priority(PriorityCalculator::AllowVisibleOnlyCutoff());
|
| - textures[2]->set_request_priority(
|
| - PriorityCalculator::AllowVisibleAndNearbyCutoff() - 1);
|
| - textures[3]->
|
| - set_request_priority(PriorityCalculator::AllowVisibleAndNearbyCutoff());
|
| - textures[4]->set_request_priority(
|
| - PriorityCalculator::AllowVisibleAndNearbyCutoff() + 1);
|
| -
|
| - // Set max limit to 2 textures.
|
| - resource_manager->SetMaxMemoryLimitBytes(TexturesMemorySize(2));
|
| - PrioritizeTexturesAndBackings(resource_manager.get());
|
| -
|
| - // The first two textures should be available, others should not.
|
| - for (size_t i = 0; i < 2; ++i)
|
| - EXPECT_TRUE(ValidateTexture(textures[i].get(), false));
|
| - for (size_t i = 2; i < kMaxTextures; ++i)
|
| - EXPECT_FALSE(ValidateTexture(textures[i].get(), false));
|
| -
|
| - // Validate the statistics.
|
| - {
|
| - DebugScopedSetImplThread impl_thread(&proxy_);
|
| - EXPECT_EQ(TexturesMemorySize(2), resource_manager->MemoryUseBytes());
|
| - EXPECT_EQ(TexturesMemorySize(1), resource_manager->MemoryVisibleBytes());
|
| - EXPECT_EQ(TexturesMemorySize(3),
|
| - resource_manager->MemoryVisibleAndNearbyBytes());
|
| - }
|
| -
|
| - // Re-prioritize the textures, but do not push the values to backings.
|
| - textures[0]->
|
| - set_request_priority(PriorityCalculator::AllowVisibleOnlyCutoff() - 1);
|
| - textures[1]->
|
| - set_request_priority(PriorityCalculator::AllowVisibleOnlyCutoff() - 1);
|
| - textures[2]->
|
| - set_request_priority(PriorityCalculator::AllowVisibleOnlyCutoff() - 1);
|
| - textures[3]->set_request_priority(
|
| - PriorityCalculator::AllowVisibleAndNearbyCutoff() - 1);
|
| - textures[4]->
|
| - set_request_priority(PriorityCalculator::AllowVisibleAndNearbyCutoff());
|
| - resource_manager->PrioritizeTextures();
|
| -
|
| - // Verify that we still see the old values.
|
| - {
|
| - DebugScopedSetImplThread impl_thread(&proxy_);
|
| - EXPECT_EQ(TexturesMemorySize(2), resource_manager->MemoryUseBytes());
|
| - EXPECT_EQ(TexturesMemorySize(1), resource_manager->MemoryVisibleBytes());
|
| - EXPECT_EQ(TexturesMemorySize(3),
|
| - resource_manager->MemoryVisibleAndNearbyBytes());
|
| - }
|
| -
|
| - // Push priorities to backings, and verify we see the new values.
|
| - {
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->PushTexturePrioritiesToBackings();
|
| - EXPECT_EQ(TexturesMemorySize(2), resource_manager->MemoryUseBytes());
|
| - EXPECT_EQ(TexturesMemorySize(3), resource_manager->MemoryVisibleBytes());
|
| - EXPECT_EQ(TexturesMemorySize(4),
|
| - resource_manager->MemoryVisibleAndNearbyBytes());
|
| - }
|
| -
|
| - DebugScopedSetImplThreadAndMainThreadBlocked
|
| - impl_thread_and_main_thread_blocked(&proxy_);
|
| - resource_manager->ClearAllMemory(resource_provider());
|
| -}
|
| -
|
| -} // namespace
|
| -} // namespace cc
|
|
|