Index: cc/layers/picture_layer_impl.cc |
diff --git a/cc/layers/picture_layer_impl.cc b/cc/layers/picture_layer_impl.cc |
deleted file mode 100644 |
index e1b3724738ee89c0a84b6b71eefa72f2693e4dfd..0000000000000000000000000000000000000000 |
--- a/cc/layers/picture_layer_impl.cc |
+++ /dev/null |
@@ -1,1242 +0,0 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "cc/layers/picture_layer_impl.h" |
- |
-#include <algorithm> |
-#include <cmath> |
-#include <limits> |
-#include <set> |
- |
-#include "base/time/time.h" |
-#include "base/trace_event/trace_event_argument.h" |
-#include "cc/base/math_util.h" |
-#include "cc/base/util.h" |
-#include "cc/debug/debug_colors.h" |
-#include "cc/debug/micro_benchmark_impl.h" |
-#include "cc/debug/traced_value.h" |
-#include "cc/layers/append_quads_data.h" |
-#include "cc/layers/solid_color_layer_impl.h" |
-#include "cc/output/begin_frame_args.h" |
-#include "cc/quads/checkerboard_draw_quad.h" |
-#include "cc/quads/debug_border_draw_quad.h" |
-#include "cc/quads/picture_draw_quad.h" |
-#include "cc/quads/solid_color_draw_quad.h" |
-#include "cc/quads/tile_draw_quad.h" |
-#include "cc/resources/tile_manager.h" |
-#include "cc/resources/tiling_set_raster_queue_all.h" |
-#include "cc/trees/layer_tree_impl.h" |
-#include "cc/trees/occlusion.h" |
-#include "ui/gfx/geometry/quad_f.h" |
-#include "ui/gfx/geometry/rect_conversions.h" |
-#include "ui/gfx/geometry/size_conversions.h" |
- |
-namespace { |
-// This must be > 1 as we multiply or divide by this to find a new raster |
-// scale during pinch. |
-const float kMaxScaleRatioDuringPinch = 2.0f; |
- |
-// When creating a new tiling during pinch, snap to an existing |
-// tiling's scale if the desired scale is within this ratio. |
-const float kSnapToExistingTilingRatio = 1.2f; |
- |
-// Even for really wide viewports, at some point GPU raster should use |
-// less than 4 tiles to fill the viewport. This is set to 256 as a |
-// sane minimum for now, but we might want to tune this for low-end. |
-const int kMinHeightForGpuRasteredTile = 256; |
- |
-// When making odd-sized tiles, round them up to increase the chances |
-// of using the same tile size. |
-const int kTileRoundUp = 64; |
- |
-} // namespace |
- |
-namespace cc { |
- |
-PictureLayerImpl::Pair::Pair() : active(nullptr), pending(nullptr) { |
-} |
- |
-PictureLayerImpl::Pair::Pair(PictureLayerImpl* active_layer, |
- PictureLayerImpl* pending_layer) |
- : active(active_layer), pending(pending_layer) { |
-} |
- |
-PictureLayerImpl::Pair::~Pair() { |
-} |
- |
-PictureLayerImpl::PictureLayerImpl( |
- LayerTreeImpl* tree_impl, |
- int id, |
- bool is_mask, |
- scoped_refptr<SyncedScrollOffset> scroll_offset) |
- : LayerImpl(tree_impl, id, scroll_offset), |
- twin_layer_(nullptr), |
- tilings_(CreatePictureLayerTilingSet()), |
- ideal_page_scale_(0.f), |
- ideal_device_scale_(0.f), |
- ideal_source_scale_(0.f), |
- ideal_contents_scale_(0.f), |
- raster_page_scale_(0.f), |
- raster_device_scale_(0.f), |
- raster_source_scale_(0.f), |
- raster_contents_scale_(0.f), |
- low_res_raster_contents_scale_(0.f), |
- raster_source_scale_is_fixed_(false), |
- was_screen_space_transform_animating_(false), |
- only_used_low_res_last_append_quads_(false), |
- is_mask_(is_mask), |
- nearest_neighbor_(false) { |
- layer_tree_impl()->RegisterPictureLayerImpl(this); |
-} |
- |
-PictureLayerImpl::~PictureLayerImpl() { |
- if (twin_layer_) |
- twin_layer_->twin_layer_ = nullptr; |
- layer_tree_impl()->UnregisterPictureLayerImpl(this); |
-} |
- |
-const char* PictureLayerImpl::LayerTypeAsString() const { |
- return "cc::PictureLayerImpl"; |
-} |
- |
-scoped_ptr<LayerImpl> PictureLayerImpl::CreateLayerImpl( |
- LayerTreeImpl* tree_impl) { |
- return PictureLayerImpl::Create(tree_impl, id(), is_mask_, |
- synced_scroll_offset()); |
-} |
- |
-void PictureLayerImpl::PushPropertiesTo(LayerImpl* base_layer) { |
- PictureLayerImpl* layer_impl = static_cast<PictureLayerImpl*>(base_layer); |
- DCHECK_EQ(layer_impl->is_mask_, is_mask_); |
- |
- LayerImpl::PushPropertiesTo(base_layer); |
- |
- // Twin relationships should never change once established. |
- DCHECK_IMPLIES(twin_layer_, twin_layer_ == layer_impl); |
- DCHECK_IMPLIES(twin_layer_, layer_impl->twin_layer_ == this); |
- // The twin relationship does not need to exist before the first |
- // PushPropertiesTo from pending to active layer since before that the active |
- // layer can not have a pile or tilings, it has only been created and inserted |
- // into the tree at that point. |
- twin_layer_ = layer_impl; |
- layer_impl->twin_layer_ = this; |
- |
- layer_impl->SetNearestNeighbor(nearest_neighbor_); |
- |
- // Solid color layers have no tilings. |
- DCHECK_IMPLIES(raster_source_->IsSolidColor(), tilings_->num_tilings() == 0); |
- // The pending tree should only have a high res (and possibly low res) tiling. |
- DCHECK_LE(tilings_->num_tilings(), |
- layer_tree_impl()->create_low_res_tiling() ? 2u : 1u); |
- |
- layer_impl->set_gpu_raster_max_texture_size(gpu_raster_max_texture_size_); |
- layer_impl->UpdateRasterSource(raster_source_, &invalidation_, |
- tilings_.get()); |
- DCHECK(invalidation_.IsEmpty()); |
- |
- // After syncing a solid color layer, the active layer has no tilings. |
- DCHECK_IMPLIES(raster_source_->IsSolidColor(), |
- layer_impl->tilings_->num_tilings() == 0); |
- |
- layer_impl->raster_page_scale_ = raster_page_scale_; |
- layer_impl->raster_device_scale_ = raster_device_scale_; |
- layer_impl->raster_source_scale_ = raster_source_scale_; |
- layer_impl->raster_contents_scale_ = raster_contents_scale_; |
- layer_impl->low_res_raster_contents_scale_ = low_res_raster_contents_scale_; |
- |
- layer_impl->SanityCheckTilingState(); |
- |
- // We always need to push properties. |
- // See http://crbug.com/303943 |
- // TODO(danakj): Stop always pushing properties since we don't swap tilings. |
- needs_push_properties_ = true; |
-} |
- |
-void PictureLayerImpl::AppendQuads(RenderPass* render_pass, |
- AppendQuadsData* append_quads_data) { |
- // The bounds and the pile size may differ if the pile wasn't updated (ie. |
- // PictureLayer::Update didn't happen). In that case the pile will be empty. |
- DCHECK_IMPLIES(!raster_source_->GetSize().IsEmpty(), |
- bounds() == raster_source_->GetSize()) |
- << " bounds " << bounds().ToString() << " pile " |
- << raster_source_->GetSize().ToString(); |
- |
- SharedQuadState* shared_quad_state = |
- render_pass->CreateAndAppendSharedQuadState(); |
- |
- if (raster_source_->IsSolidColor()) { |
- PopulateSharedQuadState(shared_quad_state); |
- |
- AppendDebugBorderQuad( |
- render_pass, bounds(), shared_quad_state, append_quads_data); |
- |
- SolidColorLayerImpl::AppendSolidQuads( |
- render_pass, draw_properties().occlusion_in_content_space, |
- shared_quad_state, visible_content_rect(), |
- raster_source_->GetSolidColor(), append_quads_data); |
- return; |
- } |
- |
- float max_contents_scale = MaximumTilingContentsScale(); |
- PopulateScaledSharedQuadState(shared_quad_state, max_contents_scale); |
- Occlusion scaled_occlusion = |
- draw_properties() |
- .occlusion_in_content_space.GetOcclusionWithGivenDrawTransform( |
- shared_quad_state->content_to_target_transform); |
- |
- if (current_draw_mode_ == DRAW_MODE_RESOURCELESS_SOFTWARE) { |
- AppendDebugBorderQuad( |
- render_pass, shared_quad_state->content_bounds, shared_quad_state, |
- append_quads_data, DebugColors::DirectPictureBorderColor(), |
- DebugColors::DirectPictureBorderWidth(layer_tree_impl())); |
- |
- gfx::Rect geometry_rect = shared_quad_state->visible_content_rect; |
- gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect(); |
- gfx::Rect visible_geometry_rect = |
- scaled_occlusion.GetUnoccludedContentRect(geometry_rect); |
- if (visible_geometry_rect.IsEmpty()) |
- return; |
- |
- gfx::Rect quad_content_rect = shared_quad_state->visible_content_rect; |
- gfx::Size texture_size = quad_content_rect.size(); |
- gfx::RectF texture_rect = gfx::RectF(texture_size); |
- |
- PictureDrawQuad* quad = |
- render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>(); |
- quad->SetNew(shared_quad_state, geometry_rect, opaque_rect, |
- visible_geometry_rect, texture_rect, texture_size, |
- nearest_neighbor_, RGBA_8888, quad_content_rect, |
- max_contents_scale, raster_source_); |
- return; |
- } |
- |
- AppendDebugBorderQuad(render_pass, shared_quad_state->content_bounds, |
- shared_quad_state, append_quads_data); |
- |
- if (ShowDebugBorders()) { |
- for (PictureLayerTilingSet::CoverageIterator iter( |
- tilings_.get(), max_contents_scale, |
- shared_quad_state->visible_content_rect, ideal_contents_scale_); |
- iter; ++iter) { |
- SkColor color; |
- float width; |
- if (*iter && iter->IsReadyToDraw()) { |
- TileDrawInfo::Mode mode = iter->draw_info().mode(); |
- if (mode == TileDrawInfo::SOLID_COLOR_MODE) { |
- color = DebugColors::SolidColorTileBorderColor(); |
- width = DebugColors::SolidColorTileBorderWidth(layer_tree_impl()); |
- } else if (mode == TileDrawInfo::OOM_MODE) { |
- color = DebugColors::OOMTileBorderColor(); |
- width = DebugColors::OOMTileBorderWidth(layer_tree_impl()); |
- } else if (iter.resolution() == HIGH_RESOLUTION) { |
- color = DebugColors::HighResTileBorderColor(); |
- width = DebugColors::HighResTileBorderWidth(layer_tree_impl()); |
- } else if (iter.resolution() == LOW_RESOLUTION) { |
- color = DebugColors::LowResTileBorderColor(); |
- width = DebugColors::LowResTileBorderWidth(layer_tree_impl()); |
- } else if (iter->contents_scale() > max_contents_scale) { |
- color = DebugColors::ExtraHighResTileBorderColor(); |
- width = DebugColors::ExtraHighResTileBorderWidth(layer_tree_impl()); |
- } else { |
- color = DebugColors::ExtraLowResTileBorderColor(); |
- width = DebugColors::ExtraLowResTileBorderWidth(layer_tree_impl()); |
- } |
- } else { |
- color = DebugColors::MissingTileBorderColor(); |
- width = DebugColors::MissingTileBorderWidth(layer_tree_impl()); |
- } |
- |
- DebugBorderDrawQuad* debug_border_quad = |
- render_pass->CreateAndAppendDrawQuad<DebugBorderDrawQuad>(); |
- gfx::Rect geometry_rect = iter.geometry_rect(); |
- gfx::Rect visible_geometry_rect = geometry_rect; |
- debug_border_quad->SetNew(shared_quad_state, |
- geometry_rect, |
- visible_geometry_rect, |
- color, |
- width); |
- } |
- } |
- |
- // Keep track of the tilings that were used so that tilings that are |
- // unused can be considered for removal. |
- last_append_quads_tilings_.clear(); |
- |
- // Ignore missing tiles outside of viewport for tile priority. This is |
- // normally the same as draw viewport but can be independently overridden by |
- // embedders like Android WebView with SetExternalDrawConstraints. |
- gfx::Rect scaled_viewport_for_tile_priority = gfx::ScaleToEnclosingRect( |
- viewport_rect_for_tile_priority_in_content_space_, max_contents_scale); |
- |
- size_t missing_tile_count = 0u; |
- size_t on_demand_missing_tile_count = 0u; |
- only_used_low_res_last_append_quads_ = true; |
- for (PictureLayerTilingSet::CoverageIterator iter( |
- tilings_.get(), max_contents_scale, |
- shared_quad_state->visible_content_rect, ideal_contents_scale_); |
- iter; ++iter) { |
- gfx::Rect geometry_rect = iter.geometry_rect(); |
- gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect(); |
- gfx::Rect visible_geometry_rect = |
- scaled_occlusion.GetUnoccludedContentRect(geometry_rect); |
- if (visible_geometry_rect.IsEmpty()) |
- continue; |
- |
- append_quads_data->visible_content_area += |
- visible_geometry_rect.width() * visible_geometry_rect.height(); |
- |
- bool has_draw_quad = false; |
- if (*iter && iter->IsReadyToDraw()) { |
- const TileDrawInfo& draw_info = iter->draw_info(); |
- switch (draw_info.mode()) { |
- case TileDrawInfo::RESOURCE_MODE: { |
- gfx::RectF texture_rect = iter.texture_rect(); |
- |
- // The raster_contents_scale_ is the best scale that the layer is |
- // trying to produce, even though it may not be ideal. Since that's |
- // the best the layer can promise in the future, consider those as |
- // complete. But if a tile is ideal scale, we don't want to consider |
- // it incomplete and trying to replace it with a tile at a worse |
- // scale. |
- if (iter->contents_scale() != raster_contents_scale_ && |
- iter->contents_scale() != ideal_contents_scale_ && |
- geometry_rect.Intersects(scaled_viewport_for_tile_priority)) { |
- append_quads_data->num_incomplete_tiles++; |
- } |
- |
- TileDrawQuad* quad = |
- render_pass->CreateAndAppendDrawQuad<TileDrawQuad>(); |
- quad->SetNew(shared_quad_state, geometry_rect, opaque_rect, |
- visible_geometry_rect, draw_info.resource_id(), |
- texture_rect, draw_info.resource_size(), |
- draw_info.contents_swizzled(), nearest_neighbor_); |
- has_draw_quad = true; |
- break; |
- } |
- case TileDrawInfo::SOLID_COLOR_MODE: { |
- SolidColorDrawQuad* quad = |
- render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
- quad->SetNew(shared_quad_state, geometry_rect, visible_geometry_rect, |
- draw_info.solid_color(), false); |
- has_draw_quad = true; |
- break; |
- } |
- case TileDrawInfo::OOM_MODE: |
- break; // Checkerboard. |
- } |
- } |
- |
- if (!has_draw_quad) { |
- if (draw_checkerboard_for_missing_tiles()) { |
- CheckerboardDrawQuad* quad = |
- render_pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>(); |
- SkColor color = DebugColors::DefaultCheckerboardColor(); |
- quad->SetNew(shared_quad_state, geometry_rect, visible_geometry_rect, |
- color, draw_properties().device_scale_factor); |
- } else { |
- SkColor color = SafeOpaqueBackgroundColor(); |
- SolidColorDrawQuad* quad = |
- render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
- quad->SetNew(shared_quad_state, |
- geometry_rect, |
- visible_geometry_rect, |
- color, |
- false); |
- } |
- |
- if (geometry_rect.Intersects(scaled_viewport_for_tile_priority)) { |
- append_quads_data->num_missing_tiles++; |
- ++missing_tile_count; |
- } |
- append_quads_data->approximated_visible_content_area += |
- visible_geometry_rect.width() * visible_geometry_rect.height(); |
- continue; |
- } |
- |
- if (iter.resolution() != HIGH_RESOLUTION) { |
- append_quads_data->approximated_visible_content_area += |
- visible_geometry_rect.width() * visible_geometry_rect.height(); |
- } |
- |
- // If we have a draw quad, but it's not low resolution, then |
- // mark that we've used something other than low res to draw. |
- if (iter.resolution() != LOW_RESOLUTION) |
- only_used_low_res_last_append_quads_ = false; |
- |
- if (last_append_quads_tilings_.empty() || |
- last_append_quads_tilings_.back() != iter.CurrentTiling()) { |
- last_append_quads_tilings_.push_back(iter.CurrentTiling()); |
- } |
- } |
- |
- if (missing_tile_count) { |
- TRACE_EVENT_INSTANT2("cc", |
- "PictureLayerImpl::AppendQuads checkerboard", |
- TRACE_EVENT_SCOPE_THREAD, |
- "missing_tile_count", |
- missing_tile_count, |
- "on_demand_missing_tile_count", |
- on_demand_missing_tile_count); |
- } |
- |
- // Aggressively remove any tilings that are not seen to save memory. Note |
- // that this is at the expense of doing cause more frequent re-painting. A |
- // better scheme would be to maintain a tighter visible_content_rect for the |
- // finer tilings. |
- CleanUpTilingsOnActiveLayer(last_append_quads_tilings_); |
-} |
- |
-bool PictureLayerImpl::UpdateTiles(bool resourceless_software_draw) { |
- DCHECK_EQ(1.f, contents_scale_x()); |
- DCHECK_EQ(1.f, contents_scale_y()); |
- |
- if (!resourceless_software_draw) { |
- visible_rect_for_tile_priority_ = visible_content_rect(); |
- } |
- |
- if (!CanHaveTilings()) { |
- ideal_page_scale_ = 0.f; |
- ideal_device_scale_ = 0.f; |
- ideal_contents_scale_ = 0.f; |
- ideal_source_scale_ = 0.f; |
- SanityCheckTilingState(); |
- return false; |
- } |
- |
- // Remove any non-ideal tilings that were not used last time we generated |
- // quads to save memory and processing time. Note that pending tree should |
- // only have one or two tilings (high and low res), so only clean up the |
- // active layer. This cleans it up here in case AppendQuads didn't run. |
- // If it did run, this would not remove any additional tilings. |
- if (layer_tree_impl()->IsActiveTree()) |
- CleanUpTilingsOnActiveLayer(last_append_quads_tilings_); |
- |
- UpdateIdealScales(); |
- |
- if (!raster_contents_scale_ || ShouldAdjustRasterScale()) { |
- RecalculateRasterScales(); |
- AddTilingsForRasterScale(); |
- } |
- |
- DCHECK(raster_page_scale_); |
- DCHECK(raster_device_scale_); |
- DCHECK(raster_source_scale_); |
- DCHECK(raster_contents_scale_); |
- DCHECK(low_res_raster_contents_scale_); |
- |
- was_screen_space_transform_animating_ = |
- draw_properties().screen_space_transform_is_animating; |
- |
- if (draw_transform_is_animating()) |
- raster_source_->SetShouldAttemptToUseDistanceFieldText(); |
- |
- double current_frame_time_in_seconds = |
- (layer_tree_impl()->CurrentBeginFrameArgs().frame_time - |
- base::TimeTicks()).InSecondsF(); |
- UpdateViewportRectForTilePriorityInContentSpace(); |
- |
- // The tiling set can require tiles for activation any of the following |
- // conditions are true: |
- // - This layer produced a high-res or non-ideal-res tile last frame. |
- // - We're in requires high res to draw mode. |
- // - We're not in smoothness takes priority mode. |
- // To put different, the tiling set can't require tiles for activation if |
- // we're in smoothness mode and only used low-res or checkerboard to draw last |
- // frame and we don't need high res to draw. |
- // |
- // The reason for this is that we should be able to activate sooner and get a |
- // more up to date recording, so we don't run out of recording on the active |
- // tree. |
- bool can_require_tiles_for_activation = |
- !only_used_low_res_last_append_quads_ || RequiresHighResToDraw() || |
- !layer_tree_impl()->SmoothnessTakesPriority(); |
- |
- static const Occlusion kEmptyOcclusion; |
- const Occlusion& occlusion_in_content_space = |
- layer_tree_impl()->settings().use_occlusion_for_tile_prioritization |
- ? draw_properties().occlusion_in_content_space |
- : kEmptyOcclusion; |
- |
- // Pass |occlusion_in_content_space| for |occlusion_in_layer_space| since |
- // they are the same space in picture layer, as contents scale is always 1. |
- bool updated = tilings_->UpdateTilePriorities( |
- viewport_rect_for_tile_priority_in_content_space_, ideal_contents_scale_, |
- current_frame_time_in_seconds, occlusion_in_content_space, |
- can_require_tiles_for_activation); |
- return updated; |
-} |
- |
-void PictureLayerImpl::UpdateViewportRectForTilePriorityInContentSpace() { |
- // If visible_rect_for_tile_priority_ is empty or |
- // viewport_rect_for_tile_priority is set to be different from the device |
- // viewport, try to inverse project the viewport into layer space and use |
- // that. Otherwise just use visible_rect_for_tile_priority_ |
- gfx::Rect visible_rect_in_content_space = visible_rect_for_tile_priority_; |
- gfx::Rect viewport_rect_for_tile_priority = |
- layer_tree_impl()->ViewportRectForTilePriority(); |
- if (visible_rect_in_content_space.IsEmpty() || |
- layer_tree_impl()->DeviceViewport() != viewport_rect_for_tile_priority) { |
- gfx::Transform view_to_layer(gfx::Transform::kSkipInitialization); |
- if (screen_space_transform().GetInverse(&view_to_layer)) { |
- // Transform from view space to content space. |
- visible_rect_in_content_space = |
- gfx::ToEnclosingRect(MathUtil::ProjectClippedRect( |
- view_to_layer, viewport_rect_for_tile_priority)); |
- } |
- } |
- viewport_rect_for_tile_priority_in_content_space_ = |
- visible_rect_in_content_space; |
-} |
- |
-PictureLayerImpl* PictureLayerImpl::GetPendingOrActiveTwinLayer() const { |
- if (!twin_layer_ || !twin_layer_->IsOnActiveOrPendingTree()) |
- return nullptr; |
- return twin_layer_; |
-} |
- |
-PictureLayerImpl* PictureLayerImpl::GetRecycledTwinLayer() const { |
- if (!twin_layer_ || twin_layer_->IsOnActiveOrPendingTree()) |
- return nullptr; |
- return twin_layer_; |
-} |
- |
-void PictureLayerImpl::UpdateRasterSource( |
- scoped_refptr<RasterSource> raster_source, |
- Region* new_invalidation, |
- const PictureLayerTilingSet* pending_set) { |
- // The bounds and the pile size may differ if the pile wasn't updated (ie. |
- // PictureLayer::Update didn't happen). In that case the pile will be empty. |
- DCHECK_IMPLIES(!raster_source->GetSize().IsEmpty(), |
- bounds() == raster_source->GetSize()) |
- << " bounds " << bounds().ToString() << " pile " |
- << raster_source->GetSize().ToString(); |
- |
- // The |raster_source_| is initially null, so have to check for that for the |
- // first frame. |
- bool could_have_tilings = raster_source_.get() && CanHaveTilings(); |
- raster_source_.swap(raster_source); |
- |
- // The |new_invalidation| must be cleared before updating tilings since they |
- // access the invalidation through the PictureLayerTilingClient interface. |
- invalidation_.Clear(); |
- invalidation_.Swap(new_invalidation); |
- |
- bool can_have_tilings = CanHaveTilings(); |
- DCHECK_IMPLIES( |
- pending_set, |
- can_have_tilings == GetPendingOrActiveTwinLayer()->CanHaveTilings()); |
- |
- // Need to call UpdateTiles again if CanHaveTilings changed. |
- if (could_have_tilings != can_have_tilings) |
- layer_tree_impl()->set_needs_update_draw_properties(); |
- |
- if (!can_have_tilings) { |
- RemoveAllTilings(); |
- return; |
- } |
- |
- // We could do this after doing UpdateTiles, which would avoid doing this for |
- // tilings that are going to disappear on the pending tree (if scale changed). |
- // But that would also be more complicated, so we just do it here for now. |
- tilings_->UpdateTilingsToCurrentRasterSource( |
- raster_source_, pending_set, invalidation_, MinimumContentsScale(), |
- MaximumContentsScale()); |
-} |
- |
-void PictureLayerImpl::UpdateCanUseLCDTextAfterCommit() { |
- // This function is only allowed to be called after commit, due to it not |
- // being smart about sharing tiles and because otherwise it would cause |
- // flashes by switching out tiles in place that may be currently on screen. |
- DCHECK(layer_tree_impl()->IsSyncTree()); |
- |
- // Don't allow the LCD text state to change once disabled. |
- if (!RasterSourceUsesLCDText()) |
- return; |
- if (can_use_lcd_text() == RasterSourceUsesLCDText()) |
- return; |
- |
- // Raster sources are considered const, so in order to update the state |
- // a new one must be created and all tiles recreated. |
- scoped_refptr<RasterSource> new_raster_source = |
- raster_source_->CreateCloneWithoutLCDText(); |
- // Synthetically invalidate everything. |
- gfx::Rect bounds_rect(bounds()); |
- Region invalidation(bounds_rect); |
- UpdateRasterSource(new_raster_source, &invalidation, nullptr); |
- SetUpdateRect(bounds_rect); |
- |
- DCHECK(!RasterSourceUsesLCDText()); |
-} |
- |
-bool PictureLayerImpl::RasterSourceUsesLCDText() const { |
- return raster_source_ ? raster_source_->CanUseLCDText() |
- : layer_tree_impl()->settings().can_use_lcd_text; |
-} |
- |
-void PictureLayerImpl::NotifyTileStateChanged(const Tile* tile) { |
- if (layer_tree_impl()->IsActiveTree()) { |
- gfx::RectF layer_damage_rect = |
- gfx::ScaleRect(tile->content_rect(), 1.f / tile->contents_scale()); |
- AddDamageRect(layer_damage_rect); |
- } |
-} |
- |
-void PictureLayerImpl::DidBeginTracing() { |
- raster_source_->DidBeginTracing(); |
-} |
- |
-void PictureLayerImpl::ReleaseResources() { |
- // Recreate tilings with new settings, since some of those might change when |
- // we release resources. |
- tilings_ = nullptr; |
- ResetRasterScale(); |
-} |
- |
-void PictureLayerImpl::RecreateResources() { |
- tilings_ = CreatePictureLayerTilingSet(); |
- |
- // To avoid an edge case after lost context where the tree is up to date but |
- // the tilings have not been managed, request an update draw properties |
- // to force tilings to get managed. |
- layer_tree_impl()->set_needs_update_draw_properties(); |
-} |
- |
-skia::RefPtr<SkPicture> PictureLayerImpl::GetPicture() { |
- return raster_source_->GetFlattenedPicture(); |
-} |
- |
-Region PictureLayerImpl::GetInvalidationRegion() { |
- // |invalidation_| gives the invalidation contained in the source frame, but |
- // is not cleared after drawing from the layer. However, update_rect() is |
- // cleared once the invalidation is drawn, which is useful for debugging |
- // visualizations. This method intersects the two to give a more exact |
- // representation of what was invalidated that is cleared after drawing. |
- return IntersectRegions(invalidation_, update_rect()); |
-} |
- |
-scoped_refptr<Tile> PictureLayerImpl::CreateTile( |
- float contents_scale, |
- const gfx::Rect& content_rect) { |
- int flags = 0; |
- |
- // We don't handle solid color masks, so we shouldn't bother analyzing those. |
- // Otherwise, always analyze to maximize memory savings. |
- if (!is_mask_) |
- flags = Tile::USE_PICTURE_ANALYSIS; |
- |
- return layer_tree_impl()->tile_manager()->CreateTile( |
- raster_source_.get(), content_rect.size(), content_rect, contents_scale, |
- id(), layer_tree_impl()->source_frame_number(), flags); |
-} |
- |
-const Region* PictureLayerImpl::GetPendingInvalidation() { |
- if (layer_tree_impl()->IsPendingTree()) |
- return &invalidation_; |
- if (layer_tree_impl()->IsRecycleTree()) |
- return nullptr; |
- DCHECK(layer_tree_impl()->IsActiveTree()); |
- if (PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer()) |
- return &twin_layer->invalidation_; |
- return nullptr; |
-} |
- |
-const PictureLayerTiling* PictureLayerImpl::GetPendingOrActiveTwinTiling( |
- const PictureLayerTiling* tiling) const { |
- PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer(); |
- if (!twin_layer) |
- return nullptr; |
- return twin_layer->tilings_->FindTilingWithScale(tiling->contents_scale()); |
-} |
- |
-PictureLayerTiling* PictureLayerImpl::GetRecycledTwinTiling( |
- const PictureLayerTiling* tiling) { |
- PictureLayerImpl* recycled_twin = GetRecycledTwinLayer(); |
- if (!recycled_twin || !recycled_twin->tilings_) |
- return nullptr; |
- return recycled_twin->tilings_->FindTilingWithScale(tiling->contents_scale()); |
-} |
- |
-TilePriority::PriorityBin PictureLayerImpl::GetMaxTilePriorityBin() const { |
- if (!HasValidTilePriorities()) |
- return TilePriority::EVENTUALLY; |
- return TilePriority::NOW; |
-} |
- |
-bool PictureLayerImpl::RequiresHighResToDraw() const { |
- return layer_tree_impl()->RequiresHighResToDraw(); |
-} |
- |
-gfx::Rect PictureLayerImpl::GetEnclosingRectInTargetSpace() const { |
- return GetScaledEnclosingRectInTargetSpace(MaximumTilingContentsScale()); |
-} |
- |
-gfx::Size PictureLayerImpl::CalculateTileSize( |
- const gfx::Size& content_bounds) const { |
- int max_texture_size = |
- layer_tree_impl()->resource_provider()->max_texture_size(); |
- |
- if (is_mask_) { |
- // Masks are not tiled, so if we can't cover the whole mask with one tile, |
- // we shouldn't have such a tiling at all. |
- DCHECK_LE(content_bounds.width(), max_texture_size); |
- DCHECK_LE(content_bounds.height(), max_texture_size); |
- return content_bounds; |
- } |
- |
- int default_tile_width = 0; |
- int default_tile_height = 0; |
- if (layer_tree_impl()->use_gpu_rasterization()) { |
- // For GPU rasterization, we pick an ideal tile size using the viewport |
- // so we don't need any settings. The current approach uses 4 tiles |
- // to cover the viewport vertically. |
- int viewport_width = gpu_raster_max_texture_size_.width(); |
- int viewport_height = gpu_raster_max_texture_size_.height(); |
- default_tile_width = viewport_width; |
- // Also, increase the height proportionally as the width decreases, and |
- // pad by our border texels to make the tiles exactly match the viewport. |
- int divisor = 4; |
- if (content_bounds.width() <= viewport_width / 2) |
- divisor = 2; |
- if (content_bounds.width() <= viewport_width / 4) |
- divisor = 1; |
- default_tile_height = RoundUp(viewport_height, divisor) / divisor; |
- default_tile_height += 2 * PictureLayerTiling::kBorderTexels; |
- default_tile_height = |
- std::max(default_tile_height, kMinHeightForGpuRasteredTile); |
- } else { |
- // For CPU rasterization we use tile-size settings. |
- const LayerTreeSettings& settings = layer_tree_impl()->settings(); |
- int max_untiled_content_width = settings.max_untiled_layer_size.width(); |
- int max_untiled_content_height = settings.max_untiled_layer_size.height(); |
- default_tile_width = settings.default_tile_size.width(); |
- default_tile_height = settings.default_tile_size.height(); |
- |
- // If the content width is small, increase tile size vertically. |
- // If the content height is small, increase tile size horizontally. |
- // If both are less than the untiled-size, use a single tile. |
- if (content_bounds.width() < default_tile_width) |
- default_tile_height = max_untiled_content_height; |
- if (content_bounds.height() < default_tile_height) |
- default_tile_width = max_untiled_content_width; |
- if (content_bounds.width() < max_untiled_content_width && |
- content_bounds.height() < max_untiled_content_height) { |
- default_tile_height = max_untiled_content_height; |
- default_tile_width = max_untiled_content_width; |
- } |
- } |
- |
- int tile_width = default_tile_width; |
- int tile_height = default_tile_height; |
- |
- // Clamp the tile width/height to the content width/height to save space. |
- if (content_bounds.width() < default_tile_width) { |
- tile_width = std::min(tile_width, content_bounds.width()); |
- tile_width = RoundUp(tile_width, kTileRoundUp); |
- tile_width = std::min(tile_width, default_tile_width); |
- } |
- if (content_bounds.height() < default_tile_height) { |
- tile_height = std::min(tile_height, content_bounds.height()); |
- tile_height = RoundUp(tile_height, kTileRoundUp); |
- tile_height = std::min(tile_height, default_tile_height); |
- } |
- |
- // Under no circumstance should we be larger than the max texture size. |
- tile_width = std::min(tile_width, max_texture_size); |
- tile_height = std::min(tile_height, max_texture_size); |
- return gfx::Size(tile_width, tile_height); |
-} |
- |
-void PictureLayerImpl::GetContentsResourceId( |
- ResourceProvider::ResourceId* resource_id, |
- gfx::Size* resource_size) const { |
- // The bounds and the pile size may differ if the pile wasn't updated (ie. |
- // PictureLayer::Update didn't happen). In that case the pile will be empty. |
- DCHECK_IMPLIES(!raster_source_->GetSize().IsEmpty(), |
- bounds() == raster_source_->GetSize()) |
- << " bounds " << bounds().ToString() << " pile " |
- << raster_source_->GetSize().ToString(); |
- gfx::Rect content_rect(bounds()); |
- PictureLayerTilingSet::CoverageIterator iter( |
- tilings_.get(), 1.f, content_rect, ideal_contents_scale_); |
- |
- // Mask resource not ready yet. |
- if (!iter || !*iter) { |
- *resource_id = 0; |
- return; |
- } |
- |
- // Masks only supported if they fit on exactly one tile. |
- DCHECK(iter.geometry_rect() == content_rect) |
- << "iter rect " << iter.geometry_rect().ToString() << " content rect " |
- << content_rect.ToString(); |
- |
- const TileDrawInfo& draw_info = iter->draw_info(); |
- if (!draw_info.IsReadyToDraw() || |
- draw_info.mode() != TileDrawInfo::RESOURCE_MODE) { |
- *resource_id = 0; |
- return; |
- } |
- |
- *resource_id = draw_info.resource_id(); |
- *resource_size = draw_info.resource_size(); |
-} |
- |
-void PictureLayerImpl::SetNearestNeighbor(bool nearest_neighbor) { |
- if (nearest_neighbor_ == nearest_neighbor) |
- return; |
- |
- nearest_neighbor_ = nearest_neighbor; |
- NoteLayerPropertyChanged(); |
-} |
- |
-PictureLayerTiling* PictureLayerImpl::AddTiling(float contents_scale) { |
- DCHECK(CanHaveTilings()); |
- DCHECK_GE(contents_scale, MinimumContentsScale()); |
- DCHECK_LE(contents_scale, MaximumContentsScale()); |
- DCHECK(raster_source_->HasRecordings()); |
- return tilings_->AddTiling(contents_scale, raster_source_); |
-} |
- |
-void PictureLayerImpl::RemoveAllTilings() { |
- tilings_->RemoveAllTilings(); |
- // If there are no tilings, then raster scales are no longer meaningful. |
- ResetRasterScale(); |
-} |
- |
-void PictureLayerImpl::AddTilingsForRasterScale() { |
- // Reset all resolution enums on tilings, we'll be setting new values in this |
- // function. |
- tilings_->MarkAllTilingsNonIdeal(); |
- |
- PictureLayerTiling* high_res = |
- tilings_->FindTilingWithScale(raster_contents_scale_); |
- // We always need a high res tiling, so create one if it doesn't exist. |
- if (!high_res) |
- high_res = AddTiling(raster_contents_scale_); |
- |
- // Try and find a low res tiling. |
- PictureLayerTiling* low_res = nullptr; |
- if (raster_contents_scale_ == low_res_raster_contents_scale_) |
- low_res = high_res; |
- else |
- low_res = tilings_->FindTilingWithScale(low_res_raster_contents_scale_); |
- |
- // Only create new low res tilings when the transform is static. This |
- // prevents wastefully creating a paired low res tiling for every new high res |
- // tiling during a pinch or a CSS animation. |
- bool can_have_low_res = layer_tree_impl()->create_low_res_tiling(); |
- bool needs_low_res = !low_res; |
- bool is_pinching = layer_tree_impl()->PinchGestureActive(); |
- bool is_animating = draw_properties().screen_space_transform_is_animating; |
- if (can_have_low_res && needs_low_res && !is_pinching && !is_animating) |
- low_res = AddTiling(low_res_raster_contents_scale_); |
- |
- // Set low-res if we have one. |
- if (low_res && low_res != high_res) |
- low_res->set_resolution(LOW_RESOLUTION); |
- |
- // Make sure we always have one high-res (even if high == low). |
- high_res->set_resolution(HIGH_RESOLUTION); |
- |
- if (layer_tree_impl()->IsPendingTree()) { |
- // On the pending tree, drop any tilings that are non-ideal since we don't |
- // need them to activate anyway. |
- tilings_->RemoveNonIdealTilings(); |
- } |
- |
- SanityCheckTilingState(); |
-} |
- |
-bool PictureLayerImpl::ShouldAdjustRasterScale() const { |
- if (was_screen_space_transform_animating_ != |
- draw_properties().screen_space_transform_is_animating) |
- return true; |
- |
- if (draw_properties().screen_space_transform_is_animating && |
- raster_contents_scale_ != ideal_contents_scale_ && |
- ShouldAdjustRasterScaleDuringScaleAnimations()) |
- return true; |
- |
- bool is_pinching = layer_tree_impl()->PinchGestureActive(); |
- if (is_pinching && raster_page_scale_) { |
- // We change our raster scale when it is: |
- // - Higher than ideal (need a lower-res tiling available) |
- // - Too far from ideal (need a higher-res tiling available) |
- float ratio = ideal_page_scale_ / raster_page_scale_; |
- if (raster_page_scale_ > ideal_page_scale_ || |
- ratio > kMaxScaleRatioDuringPinch) |
- return true; |
- } |
- |
- if (!is_pinching) { |
- // When not pinching, match the ideal page scale factor. |
- if (raster_page_scale_ != ideal_page_scale_) |
- return true; |
- } |
- |
- // Always match the ideal device scale factor. |
- if (raster_device_scale_ != ideal_device_scale_) |
- return true; |
- |
- // When the source scale changes we want to match it, but not when animating |
- // or when we've fixed the scale in place. |
- if (!draw_properties().screen_space_transform_is_animating && |
- !raster_source_scale_is_fixed_ && |
- raster_source_scale_ != ideal_source_scale_) |
- return true; |
- |
- if (raster_contents_scale_ > MaximumContentsScale()) |
- return true; |
- if (raster_contents_scale_ < MinimumContentsScale()) |
- return true; |
- |
- return false; |
-} |
- |
-void PictureLayerImpl::RecalculateRasterScales() { |
- float old_raster_contents_scale = raster_contents_scale_; |
- float old_raster_page_scale = raster_page_scale_; |
- float old_raster_source_scale = raster_source_scale_; |
- |
- raster_device_scale_ = ideal_device_scale_; |
- raster_page_scale_ = ideal_page_scale_; |
- raster_source_scale_ = ideal_source_scale_; |
- raster_contents_scale_ = ideal_contents_scale_; |
- |
- // If we're not animating, or leaving an animation, and the |
- // ideal_source_scale_ changes, then things are unpredictable, and we fix |
- // the raster_source_scale_ in place. |
- if (old_raster_source_scale && |
- !draw_properties().screen_space_transform_is_animating && |
- !was_screen_space_transform_animating_ && |
- old_raster_source_scale != ideal_source_scale_) |
- raster_source_scale_is_fixed_ = true; |
- |
- // TODO(danakj): Adjust raster source scale closer to ideal source scale at |
- // a throttled rate. Possibly make use of invalidation_.IsEmpty() on pending |
- // tree. This will allow CSS scale changes to get re-rastered at an |
- // appropriate rate. (crbug.com/413636) |
- if (raster_source_scale_is_fixed_) { |
- raster_contents_scale_ /= raster_source_scale_; |
- raster_source_scale_ = 1.f; |
- } |
- |
- // During pinch we completely ignore the current ideal scale, and just use |
- // a multiple of the previous scale. |
- bool is_pinching = layer_tree_impl()->PinchGestureActive(); |
- if (is_pinching && old_raster_contents_scale) { |
- // See ShouldAdjustRasterScale: |
- // - When zooming out, preemptively create new tiling at lower resolution. |
- // - When zooming in, approximate ideal using multiple of kMaxScaleRatio. |
- bool zooming_out = old_raster_page_scale > ideal_page_scale_; |
- float desired_contents_scale = old_raster_contents_scale; |
- if (zooming_out) { |
- while (desired_contents_scale > ideal_contents_scale_) |
- desired_contents_scale /= kMaxScaleRatioDuringPinch; |
- } else { |
- while (desired_contents_scale < ideal_contents_scale_) |
- desired_contents_scale *= kMaxScaleRatioDuringPinch; |
- } |
- raster_contents_scale_ = tilings_->GetSnappedContentsScale( |
- desired_contents_scale, kSnapToExistingTilingRatio); |
- raster_page_scale_ = |
- raster_contents_scale_ / raster_device_scale_ / raster_source_scale_; |
- } |
- |
- // If we're not re-rasterizing during animation, rasterize at the maximum |
- // scale that will occur during the animation, if the maximum scale is |
- // known. However we want to avoid excessive memory use. If the scale is |
- // smaller than what we would choose otherwise, then it's always better off |
- // for us memory-wise. But otherwise, we don't choose a scale at which this |
- // layer's rastered content would become larger than the viewport. |
- if (draw_properties().screen_space_transform_is_animating && |
- !ShouldAdjustRasterScaleDuringScaleAnimations()) { |
- bool can_raster_at_maximum_scale = false; |
- // TODO(ajuma): If we need to deal with scale-down animations starting right |
- // as a layer gets promoted, then we'd want to have the |
- // |starting_animation_contents_scale| passed in here as a separate draw |
- // property so we could try use that when the max is too large. |
- // See crbug.com/422341. |
- float maximum_scale = draw_properties().maximum_animation_contents_scale; |
- if (maximum_scale) { |
- gfx::Size bounds_at_maximum_scale = gfx::ToCeiledSize( |
- gfx::ScaleSize(raster_source_->GetSize(), maximum_scale)); |
- int64 maximum_area = static_cast<int64>(bounds_at_maximum_scale.width()) * |
- static_cast<int64>(bounds_at_maximum_scale.height()); |
- gfx::Size viewport = layer_tree_impl()->device_viewport_size(); |
- int64 viewport_area = static_cast<int64>(viewport.width()) * |
- static_cast<int64>(viewport.height()); |
- if (maximum_area <= viewport_area) |
- can_raster_at_maximum_scale = true; |
- } |
- // Use the computed scales for the raster scale directly, do not try to use |
- // the ideal scale here. The current ideal scale may be way too large in the |
- // case of an animation with scale, and will be constantly changing. |
- if (can_raster_at_maximum_scale) |
- raster_contents_scale_ = maximum_scale; |
- else |
- raster_contents_scale_ = 1.f * ideal_page_scale_ * ideal_device_scale_; |
- } |
- |
- raster_contents_scale_ = |
- std::max(raster_contents_scale_, MinimumContentsScale()); |
- raster_contents_scale_ = |
- std::min(raster_contents_scale_, MaximumContentsScale()); |
- DCHECK_GE(raster_contents_scale_, MinimumContentsScale()); |
- DCHECK_LE(raster_contents_scale_, MaximumContentsScale()); |
- |
- // If this layer would create zero or one tiles at this content scale, |
- // don't create a low res tiling. |
- gfx::Size raster_bounds = gfx::ToCeiledSize( |
- gfx::ScaleSize(raster_source_->GetSize(), raster_contents_scale_)); |
- gfx::Size tile_size = CalculateTileSize(raster_bounds); |
- bool tile_covers_bounds = tile_size.width() >= raster_bounds.width() && |
- tile_size.height() >= raster_bounds.height(); |
- if (tile_size.IsEmpty() || tile_covers_bounds) { |
- low_res_raster_contents_scale_ = raster_contents_scale_; |
- return; |
- } |
- |
- float low_res_factor = |
- layer_tree_impl()->settings().low_res_contents_scale_factor; |
- low_res_raster_contents_scale_ = |
- std::max(raster_contents_scale_ * low_res_factor, MinimumContentsScale()); |
- DCHECK_LE(low_res_raster_contents_scale_, raster_contents_scale_); |
- DCHECK_GE(low_res_raster_contents_scale_, MinimumContentsScale()); |
- DCHECK_LE(low_res_raster_contents_scale_, MaximumContentsScale()); |
-} |
- |
-void PictureLayerImpl::CleanUpTilingsOnActiveLayer( |
- const std::vector<PictureLayerTiling*>& used_tilings) { |
- DCHECK(layer_tree_impl()->IsActiveTree()); |
- if (tilings_->num_tilings() == 0) |
- return; |
- |
- float min_acceptable_high_res_scale = std::min( |
- raster_contents_scale_, ideal_contents_scale_); |
- float max_acceptable_high_res_scale = std::max( |
- raster_contents_scale_, ideal_contents_scale_); |
- |
- PictureLayerImpl* twin = GetPendingOrActiveTwinLayer(); |
- if (twin && twin->CanHaveTilings()) { |
- min_acceptable_high_res_scale = std::min( |
- min_acceptable_high_res_scale, |
- std::min(twin->raster_contents_scale_, twin->ideal_contents_scale_)); |
- max_acceptable_high_res_scale = std::max( |
- max_acceptable_high_res_scale, |
- std::max(twin->raster_contents_scale_, twin->ideal_contents_scale_)); |
- } |
- |
- PictureLayerTilingSet* twin_set = twin ? twin->tilings_.get() : nullptr; |
- PictureLayerImpl* recycled_twin = GetRecycledTwinLayer(); |
- PictureLayerTilingSet* recycled_twin_set = |
- recycled_twin ? recycled_twin->tilings_.get() : nullptr; |
- |
- tilings_->CleanUpTilings(min_acceptable_high_res_scale, |
- max_acceptable_high_res_scale, used_tilings, |
- layer_tree_impl()->create_low_res_tiling(), twin_set, |
- recycled_twin_set); |
- |
- if (recycled_twin_set && recycled_twin_set->num_tilings() == 0) |
- recycled_twin->ResetRasterScale(); |
- |
- DCHECK_GT(tilings_->num_tilings(), 0u); |
- SanityCheckTilingState(); |
-} |
- |
-float PictureLayerImpl::MinimumContentsScale() const { |
- float setting_min = layer_tree_impl()->settings().minimum_contents_scale; |
- |
- // If the contents scale is less than 1 / width (also for height), |
- // then it will end up having less than one pixel of content in that |
- // dimension. Bump the minimum contents scale up in this case to prevent |
- // this from happening. |
- int min_dimension = std::min(raster_source_->GetSize().width(), |
- raster_source_->GetSize().height()); |
- if (!min_dimension) |
- return setting_min; |
- |
- return std::max(1.f / min_dimension, setting_min); |
-} |
- |
-float PictureLayerImpl::MaximumContentsScale() const { |
- // Masks can not have tilings that would become larger than the |
- // max_texture_size since they use a single tile for the entire |
- // tiling. Other layers can have tilings of any scale. |
- if (!is_mask_) |
- return std::numeric_limits<float>::max(); |
- |
- int max_texture_size = |
- layer_tree_impl()->resource_provider()->max_texture_size(); |
- float max_scale_width = |
- static_cast<float>(max_texture_size) / bounds().width(); |
- float max_scale_height = |
- static_cast<float>(max_texture_size) / bounds().height(); |
- float max_scale = std::min(max_scale_width, max_scale_height); |
- // We require that multiplying the layer size by the contents scale and |
- // ceiling produces a value <= |max_texture_size|. Because for large layer |
- // sizes floating point ambiguity may crop up, making the result larger or |
- // smaller than expected, we use a slightly smaller floating point value for |
- // the scale, to help ensure that the resulting content bounds will never end |
- // up larger than |max_texture_size|. |
- return nextafterf(max_scale, 0.f); |
-} |
- |
-void PictureLayerImpl::ResetRasterScale() { |
- raster_page_scale_ = 0.f; |
- raster_device_scale_ = 0.f; |
- raster_source_scale_ = 0.f; |
- raster_contents_scale_ = 0.f; |
- low_res_raster_contents_scale_ = 0.f; |
- raster_source_scale_is_fixed_ = false; |
-} |
- |
-bool PictureLayerImpl::CanHaveTilings() const { |
- if (raster_source_->IsSolidColor()) |
- return false; |
- if (!DrawsContent()) |
- return false; |
- if (!raster_source_->HasRecordings()) |
- return false; |
- // If the |raster_source_| has a recording it should have non-empty bounds. |
- DCHECK(!raster_source_->GetSize().IsEmpty()); |
- if (MaximumContentsScale() < MinimumContentsScale()) |
- return false; |
- return true; |
-} |
- |
-void PictureLayerImpl::SanityCheckTilingState() const { |
-#if DCHECK_IS_ON() |
- // Recycle tree doesn't have any restrictions. |
- if (layer_tree_impl()->IsRecycleTree()) |
- return; |
- |
- if (!CanHaveTilings()) { |
- DCHECK_EQ(0u, tilings_->num_tilings()); |
- return; |
- } |
- if (tilings_->num_tilings() == 0) |
- return; |
- |
- // We should only have one high res tiling. |
- DCHECK_EQ(1, tilings_->NumHighResTilings()); |
-#endif |
-} |
- |
-bool PictureLayerImpl::ShouldAdjustRasterScaleDuringScaleAnimations() const { |
- return layer_tree_impl()->use_gpu_rasterization(); |
-} |
- |
-float PictureLayerImpl::MaximumTilingContentsScale() const { |
- float max_contents_scale = tilings_->GetMaximumContentsScale(); |
- return std::max(max_contents_scale, MinimumContentsScale()); |
-} |
- |
-scoped_ptr<PictureLayerTilingSet> |
-PictureLayerImpl::CreatePictureLayerTilingSet() { |
- const LayerTreeSettings& settings = layer_tree_impl()->settings(); |
- return PictureLayerTilingSet::Create( |
- this, settings.max_tiles_for_interest_area, |
- layer_tree_impl()->use_gpu_rasterization() |
- ? settings.gpu_rasterization_skewport_target_time_in_seconds |
- : settings.skewport_target_time_in_seconds, |
- settings.skewport_extrapolation_limit_in_content_pixels); |
-} |
- |
-void PictureLayerImpl::UpdateIdealScales() { |
- DCHECK(CanHaveTilings()); |
- |
- float min_contents_scale = MinimumContentsScale(); |
- DCHECK_GT(min_contents_scale, 0.f); |
- float min_page_scale = layer_tree_impl()->min_page_scale_factor(); |
- DCHECK_GT(min_page_scale, 0.f); |
- float min_device_scale = 1.f; |
- float min_source_scale = |
- min_contents_scale / min_page_scale / min_device_scale; |
- |
- float ideal_page_scale = draw_properties().page_scale_factor; |
- float ideal_device_scale = draw_properties().device_scale_factor; |
- float ideal_source_scale = draw_properties().ideal_contents_scale / |
- ideal_page_scale / ideal_device_scale; |
- ideal_contents_scale_ = |
- std::max(draw_properties().ideal_contents_scale, min_contents_scale); |
- ideal_page_scale_ = draw_properties().page_scale_factor; |
- ideal_device_scale_ = draw_properties().device_scale_factor; |
- ideal_source_scale_ = std::max(ideal_source_scale, min_source_scale); |
-} |
- |
-void PictureLayerImpl::GetDebugBorderProperties( |
- SkColor* color, |
- float* width) const { |
- *color = DebugColors::TiledContentLayerBorderColor(); |
- *width = DebugColors::TiledContentLayerBorderWidth(layer_tree_impl()); |
-} |
- |
-void PictureLayerImpl::GetAllTilesAndPrioritiesForTracing( |
- std::map<const Tile*, TilePriority>* tile_map) const { |
- if (!tilings_) |
- return; |
- tilings_->GetAllTilesAndPrioritiesForTracing(tile_map); |
-} |
- |
-void PictureLayerImpl::AsValueInto( |
- base::trace_event::TracedValue* state) const { |
- LayerImpl::AsValueInto(state); |
- state->SetDouble("ideal_contents_scale", ideal_contents_scale_); |
- state->SetDouble("geometry_contents_scale", MaximumTilingContentsScale()); |
- state->BeginArray("tilings"); |
- tilings_->AsValueInto(state); |
- state->EndArray(); |
- |
- MathUtil::AddToTracedValue("tile_priority_rect", |
- viewport_rect_for_tile_priority_in_content_space_, |
- state); |
- MathUtil::AddToTracedValue("visible_rect", visible_content_rect(), state); |
- |
- state->BeginArray("pictures"); |
- raster_source_->AsValueInto(state); |
- state->EndArray(); |
- |
- state->BeginArray("invalidation"); |
- invalidation_.AsValueInto(state); |
- state->EndArray(); |
- |
- state->BeginArray("coverage_tiles"); |
- for (PictureLayerTilingSet::CoverageIterator iter( |
- tilings_.get(), 1.f, gfx::Rect(raster_source_->GetSize()), |
- ideal_contents_scale_); |
- iter; ++iter) { |
- state->BeginDictionary(); |
- |
- MathUtil::AddToTracedValue("geometry_rect", iter.geometry_rect(), state); |
- |
- if (*iter) |
- TracedValue::SetIDRef(*iter, state, "tile"); |
- |
- state->EndDictionary(); |
- } |
- state->EndArray(); |
-} |
- |
-size_t PictureLayerImpl::GPUMemoryUsageInBytes() const { |
- return tilings_->GPUMemoryUsageInBytes(); |
-} |
- |
-void PictureLayerImpl::RunMicroBenchmark(MicroBenchmarkImpl* benchmark) { |
- benchmark->RunOnLayer(this); |
-} |
- |
-WhichTree PictureLayerImpl::GetTree() const { |
- return layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE; |
-} |
- |
-bool PictureLayerImpl::IsOnActiveOrPendingTree() const { |
- return !layer_tree_impl()->IsRecycleTree(); |
-} |
- |
-bool PictureLayerImpl::HasValidTilePriorities() const { |
- return IsOnActiveOrPendingTree() && IsDrawnRenderSurfaceLayerListMember(); |
-} |
- |
-} // namespace cc |