| Index: cc/layers/picture_layer_impl.cc
|
| diff --git a/cc/layers/picture_layer_impl.cc b/cc/layers/picture_layer_impl.cc
|
| deleted file mode 100644
|
| index e1b3724738ee89c0a84b6b71eefa72f2693e4dfd..0000000000000000000000000000000000000000
|
| --- a/cc/layers/picture_layer_impl.cc
|
| +++ /dev/null
|
| @@ -1,1242 +0,0 @@
|
| -// Copyright 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "cc/layers/picture_layer_impl.h"
|
| -
|
| -#include <algorithm>
|
| -#include <cmath>
|
| -#include <limits>
|
| -#include <set>
|
| -
|
| -#include "base/time/time.h"
|
| -#include "base/trace_event/trace_event_argument.h"
|
| -#include "cc/base/math_util.h"
|
| -#include "cc/base/util.h"
|
| -#include "cc/debug/debug_colors.h"
|
| -#include "cc/debug/micro_benchmark_impl.h"
|
| -#include "cc/debug/traced_value.h"
|
| -#include "cc/layers/append_quads_data.h"
|
| -#include "cc/layers/solid_color_layer_impl.h"
|
| -#include "cc/output/begin_frame_args.h"
|
| -#include "cc/quads/checkerboard_draw_quad.h"
|
| -#include "cc/quads/debug_border_draw_quad.h"
|
| -#include "cc/quads/picture_draw_quad.h"
|
| -#include "cc/quads/solid_color_draw_quad.h"
|
| -#include "cc/quads/tile_draw_quad.h"
|
| -#include "cc/resources/tile_manager.h"
|
| -#include "cc/resources/tiling_set_raster_queue_all.h"
|
| -#include "cc/trees/layer_tree_impl.h"
|
| -#include "cc/trees/occlusion.h"
|
| -#include "ui/gfx/geometry/quad_f.h"
|
| -#include "ui/gfx/geometry/rect_conversions.h"
|
| -#include "ui/gfx/geometry/size_conversions.h"
|
| -
|
| -namespace {
|
| -// This must be > 1 as we multiply or divide by this to find a new raster
|
| -// scale during pinch.
|
| -const float kMaxScaleRatioDuringPinch = 2.0f;
|
| -
|
| -// When creating a new tiling during pinch, snap to an existing
|
| -// tiling's scale if the desired scale is within this ratio.
|
| -const float kSnapToExistingTilingRatio = 1.2f;
|
| -
|
| -// Even for really wide viewports, at some point GPU raster should use
|
| -// less than 4 tiles to fill the viewport. This is set to 256 as a
|
| -// sane minimum for now, but we might want to tune this for low-end.
|
| -const int kMinHeightForGpuRasteredTile = 256;
|
| -
|
| -// When making odd-sized tiles, round them up to increase the chances
|
| -// of using the same tile size.
|
| -const int kTileRoundUp = 64;
|
| -
|
| -} // namespace
|
| -
|
| -namespace cc {
|
| -
|
| -PictureLayerImpl::Pair::Pair() : active(nullptr), pending(nullptr) {
|
| -}
|
| -
|
| -PictureLayerImpl::Pair::Pair(PictureLayerImpl* active_layer,
|
| - PictureLayerImpl* pending_layer)
|
| - : active(active_layer), pending(pending_layer) {
|
| -}
|
| -
|
| -PictureLayerImpl::Pair::~Pair() {
|
| -}
|
| -
|
| -PictureLayerImpl::PictureLayerImpl(
|
| - LayerTreeImpl* tree_impl,
|
| - int id,
|
| - bool is_mask,
|
| - scoped_refptr<SyncedScrollOffset> scroll_offset)
|
| - : LayerImpl(tree_impl, id, scroll_offset),
|
| - twin_layer_(nullptr),
|
| - tilings_(CreatePictureLayerTilingSet()),
|
| - ideal_page_scale_(0.f),
|
| - ideal_device_scale_(0.f),
|
| - ideal_source_scale_(0.f),
|
| - ideal_contents_scale_(0.f),
|
| - raster_page_scale_(0.f),
|
| - raster_device_scale_(0.f),
|
| - raster_source_scale_(0.f),
|
| - raster_contents_scale_(0.f),
|
| - low_res_raster_contents_scale_(0.f),
|
| - raster_source_scale_is_fixed_(false),
|
| - was_screen_space_transform_animating_(false),
|
| - only_used_low_res_last_append_quads_(false),
|
| - is_mask_(is_mask),
|
| - nearest_neighbor_(false) {
|
| - layer_tree_impl()->RegisterPictureLayerImpl(this);
|
| -}
|
| -
|
| -PictureLayerImpl::~PictureLayerImpl() {
|
| - if (twin_layer_)
|
| - twin_layer_->twin_layer_ = nullptr;
|
| - layer_tree_impl()->UnregisterPictureLayerImpl(this);
|
| -}
|
| -
|
| -const char* PictureLayerImpl::LayerTypeAsString() const {
|
| - return "cc::PictureLayerImpl";
|
| -}
|
| -
|
| -scoped_ptr<LayerImpl> PictureLayerImpl::CreateLayerImpl(
|
| - LayerTreeImpl* tree_impl) {
|
| - return PictureLayerImpl::Create(tree_impl, id(), is_mask_,
|
| - synced_scroll_offset());
|
| -}
|
| -
|
| -void PictureLayerImpl::PushPropertiesTo(LayerImpl* base_layer) {
|
| - PictureLayerImpl* layer_impl = static_cast<PictureLayerImpl*>(base_layer);
|
| - DCHECK_EQ(layer_impl->is_mask_, is_mask_);
|
| -
|
| - LayerImpl::PushPropertiesTo(base_layer);
|
| -
|
| - // Twin relationships should never change once established.
|
| - DCHECK_IMPLIES(twin_layer_, twin_layer_ == layer_impl);
|
| - DCHECK_IMPLIES(twin_layer_, layer_impl->twin_layer_ == this);
|
| - // The twin relationship does not need to exist before the first
|
| - // PushPropertiesTo from pending to active layer since before that the active
|
| - // layer can not have a pile or tilings, it has only been created and inserted
|
| - // into the tree at that point.
|
| - twin_layer_ = layer_impl;
|
| - layer_impl->twin_layer_ = this;
|
| -
|
| - layer_impl->SetNearestNeighbor(nearest_neighbor_);
|
| -
|
| - // Solid color layers have no tilings.
|
| - DCHECK_IMPLIES(raster_source_->IsSolidColor(), tilings_->num_tilings() == 0);
|
| - // The pending tree should only have a high res (and possibly low res) tiling.
|
| - DCHECK_LE(tilings_->num_tilings(),
|
| - layer_tree_impl()->create_low_res_tiling() ? 2u : 1u);
|
| -
|
| - layer_impl->set_gpu_raster_max_texture_size(gpu_raster_max_texture_size_);
|
| - layer_impl->UpdateRasterSource(raster_source_, &invalidation_,
|
| - tilings_.get());
|
| - DCHECK(invalidation_.IsEmpty());
|
| -
|
| - // After syncing a solid color layer, the active layer has no tilings.
|
| - DCHECK_IMPLIES(raster_source_->IsSolidColor(),
|
| - layer_impl->tilings_->num_tilings() == 0);
|
| -
|
| - layer_impl->raster_page_scale_ = raster_page_scale_;
|
| - layer_impl->raster_device_scale_ = raster_device_scale_;
|
| - layer_impl->raster_source_scale_ = raster_source_scale_;
|
| - layer_impl->raster_contents_scale_ = raster_contents_scale_;
|
| - layer_impl->low_res_raster_contents_scale_ = low_res_raster_contents_scale_;
|
| -
|
| - layer_impl->SanityCheckTilingState();
|
| -
|
| - // We always need to push properties.
|
| - // See http://crbug.com/303943
|
| - // TODO(danakj): Stop always pushing properties since we don't swap tilings.
|
| - needs_push_properties_ = true;
|
| -}
|
| -
|
| -void PictureLayerImpl::AppendQuads(RenderPass* render_pass,
|
| - AppendQuadsData* append_quads_data) {
|
| - // The bounds and the pile size may differ if the pile wasn't updated (ie.
|
| - // PictureLayer::Update didn't happen). In that case the pile will be empty.
|
| - DCHECK_IMPLIES(!raster_source_->GetSize().IsEmpty(),
|
| - bounds() == raster_source_->GetSize())
|
| - << " bounds " << bounds().ToString() << " pile "
|
| - << raster_source_->GetSize().ToString();
|
| -
|
| - SharedQuadState* shared_quad_state =
|
| - render_pass->CreateAndAppendSharedQuadState();
|
| -
|
| - if (raster_source_->IsSolidColor()) {
|
| - PopulateSharedQuadState(shared_quad_state);
|
| -
|
| - AppendDebugBorderQuad(
|
| - render_pass, bounds(), shared_quad_state, append_quads_data);
|
| -
|
| - SolidColorLayerImpl::AppendSolidQuads(
|
| - render_pass, draw_properties().occlusion_in_content_space,
|
| - shared_quad_state, visible_content_rect(),
|
| - raster_source_->GetSolidColor(), append_quads_data);
|
| - return;
|
| - }
|
| -
|
| - float max_contents_scale = MaximumTilingContentsScale();
|
| - PopulateScaledSharedQuadState(shared_quad_state, max_contents_scale);
|
| - Occlusion scaled_occlusion =
|
| - draw_properties()
|
| - .occlusion_in_content_space.GetOcclusionWithGivenDrawTransform(
|
| - shared_quad_state->content_to_target_transform);
|
| -
|
| - if (current_draw_mode_ == DRAW_MODE_RESOURCELESS_SOFTWARE) {
|
| - AppendDebugBorderQuad(
|
| - render_pass, shared_quad_state->content_bounds, shared_quad_state,
|
| - append_quads_data, DebugColors::DirectPictureBorderColor(),
|
| - DebugColors::DirectPictureBorderWidth(layer_tree_impl()));
|
| -
|
| - gfx::Rect geometry_rect = shared_quad_state->visible_content_rect;
|
| - gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect();
|
| - gfx::Rect visible_geometry_rect =
|
| - scaled_occlusion.GetUnoccludedContentRect(geometry_rect);
|
| - if (visible_geometry_rect.IsEmpty())
|
| - return;
|
| -
|
| - gfx::Rect quad_content_rect = shared_quad_state->visible_content_rect;
|
| - gfx::Size texture_size = quad_content_rect.size();
|
| - gfx::RectF texture_rect = gfx::RectF(texture_size);
|
| -
|
| - PictureDrawQuad* quad =
|
| - render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>();
|
| - quad->SetNew(shared_quad_state, geometry_rect, opaque_rect,
|
| - visible_geometry_rect, texture_rect, texture_size,
|
| - nearest_neighbor_, RGBA_8888, quad_content_rect,
|
| - max_contents_scale, raster_source_);
|
| - return;
|
| - }
|
| -
|
| - AppendDebugBorderQuad(render_pass, shared_quad_state->content_bounds,
|
| - shared_quad_state, append_quads_data);
|
| -
|
| - if (ShowDebugBorders()) {
|
| - for (PictureLayerTilingSet::CoverageIterator iter(
|
| - tilings_.get(), max_contents_scale,
|
| - shared_quad_state->visible_content_rect, ideal_contents_scale_);
|
| - iter; ++iter) {
|
| - SkColor color;
|
| - float width;
|
| - if (*iter && iter->IsReadyToDraw()) {
|
| - TileDrawInfo::Mode mode = iter->draw_info().mode();
|
| - if (mode == TileDrawInfo::SOLID_COLOR_MODE) {
|
| - color = DebugColors::SolidColorTileBorderColor();
|
| - width = DebugColors::SolidColorTileBorderWidth(layer_tree_impl());
|
| - } else if (mode == TileDrawInfo::OOM_MODE) {
|
| - color = DebugColors::OOMTileBorderColor();
|
| - width = DebugColors::OOMTileBorderWidth(layer_tree_impl());
|
| - } else if (iter.resolution() == HIGH_RESOLUTION) {
|
| - color = DebugColors::HighResTileBorderColor();
|
| - width = DebugColors::HighResTileBorderWidth(layer_tree_impl());
|
| - } else if (iter.resolution() == LOW_RESOLUTION) {
|
| - color = DebugColors::LowResTileBorderColor();
|
| - width = DebugColors::LowResTileBorderWidth(layer_tree_impl());
|
| - } else if (iter->contents_scale() > max_contents_scale) {
|
| - color = DebugColors::ExtraHighResTileBorderColor();
|
| - width = DebugColors::ExtraHighResTileBorderWidth(layer_tree_impl());
|
| - } else {
|
| - color = DebugColors::ExtraLowResTileBorderColor();
|
| - width = DebugColors::ExtraLowResTileBorderWidth(layer_tree_impl());
|
| - }
|
| - } else {
|
| - color = DebugColors::MissingTileBorderColor();
|
| - width = DebugColors::MissingTileBorderWidth(layer_tree_impl());
|
| - }
|
| -
|
| - DebugBorderDrawQuad* debug_border_quad =
|
| - render_pass->CreateAndAppendDrawQuad<DebugBorderDrawQuad>();
|
| - gfx::Rect geometry_rect = iter.geometry_rect();
|
| - gfx::Rect visible_geometry_rect = geometry_rect;
|
| - debug_border_quad->SetNew(shared_quad_state,
|
| - geometry_rect,
|
| - visible_geometry_rect,
|
| - color,
|
| - width);
|
| - }
|
| - }
|
| -
|
| - // Keep track of the tilings that were used so that tilings that are
|
| - // unused can be considered for removal.
|
| - last_append_quads_tilings_.clear();
|
| -
|
| - // Ignore missing tiles outside of viewport for tile priority. This is
|
| - // normally the same as draw viewport but can be independently overridden by
|
| - // embedders like Android WebView with SetExternalDrawConstraints.
|
| - gfx::Rect scaled_viewport_for_tile_priority = gfx::ScaleToEnclosingRect(
|
| - viewport_rect_for_tile_priority_in_content_space_, max_contents_scale);
|
| -
|
| - size_t missing_tile_count = 0u;
|
| - size_t on_demand_missing_tile_count = 0u;
|
| - only_used_low_res_last_append_quads_ = true;
|
| - for (PictureLayerTilingSet::CoverageIterator iter(
|
| - tilings_.get(), max_contents_scale,
|
| - shared_quad_state->visible_content_rect, ideal_contents_scale_);
|
| - iter; ++iter) {
|
| - gfx::Rect geometry_rect = iter.geometry_rect();
|
| - gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect();
|
| - gfx::Rect visible_geometry_rect =
|
| - scaled_occlusion.GetUnoccludedContentRect(geometry_rect);
|
| - if (visible_geometry_rect.IsEmpty())
|
| - continue;
|
| -
|
| - append_quads_data->visible_content_area +=
|
| - visible_geometry_rect.width() * visible_geometry_rect.height();
|
| -
|
| - bool has_draw_quad = false;
|
| - if (*iter && iter->IsReadyToDraw()) {
|
| - const TileDrawInfo& draw_info = iter->draw_info();
|
| - switch (draw_info.mode()) {
|
| - case TileDrawInfo::RESOURCE_MODE: {
|
| - gfx::RectF texture_rect = iter.texture_rect();
|
| -
|
| - // The raster_contents_scale_ is the best scale that the layer is
|
| - // trying to produce, even though it may not be ideal. Since that's
|
| - // the best the layer can promise in the future, consider those as
|
| - // complete. But if a tile is ideal scale, we don't want to consider
|
| - // it incomplete and trying to replace it with a tile at a worse
|
| - // scale.
|
| - if (iter->contents_scale() != raster_contents_scale_ &&
|
| - iter->contents_scale() != ideal_contents_scale_ &&
|
| - geometry_rect.Intersects(scaled_viewport_for_tile_priority)) {
|
| - append_quads_data->num_incomplete_tiles++;
|
| - }
|
| -
|
| - TileDrawQuad* quad =
|
| - render_pass->CreateAndAppendDrawQuad<TileDrawQuad>();
|
| - quad->SetNew(shared_quad_state, geometry_rect, opaque_rect,
|
| - visible_geometry_rect, draw_info.resource_id(),
|
| - texture_rect, draw_info.resource_size(),
|
| - draw_info.contents_swizzled(), nearest_neighbor_);
|
| - has_draw_quad = true;
|
| - break;
|
| - }
|
| - case TileDrawInfo::SOLID_COLOR_MODE: {
|
| - SolidColorDrawQuad* quad =
|
| - render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
|
| - quad->SetNew(shared_quad_state, geometry_rect, visible_geometry_rect,
|
| - draw_info.solid_color(), false);
|
| - has_draw_quad = true;
|
| - break;
|
| - }
|
| - case TileDrawInfo::OOM_MODE:
|
| - break; // Checkerboard.
|
| - }
|
| - }
|
| -
|
| - if (!has_draw_quad) {
|
| - if (draw_checkerboard_for_missing_tiles()) {
|
| - CheckerboardDrawQuad* quad =
|
| - render_pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
|
| - SkColor color = DebugColors::DefaultCheckerboardColor();
|
| - quad->SetNew(shared_quad_state, geometry_rect, visible_geometry_rect,
|
| - color, draw_properties().device_scale_factor);
|
| - } else {
|
| - SkColor color = SafeOpaqueBackgroundColor();
|
| - SolidColorDrawQuad* quad =
|
| - render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
|
| - quad->SetNew(shared_quad_state,
|
| - geometry_rect,
|
| - visible_geometry_rect,
|
| - color,
|
| - false);
|
| - }
|
| -
|
| - if (geometry_rect.Intersects(scaled_viewport_for_tile_priority)) {
|
| - append_quads_data->num_missing_tiles++;
|
| - ++missing_tile_count;
|
| - }
|
| - append_quads_data->approximated_visible_content_area +=
|
| - visible_geometry_rect.width() * visible_geometry_rect.height();
|
| - continue;
|
| - }
|
| -
|
| - if (iter.resolution() != HIGH_RESOLUTION) {
|
| - append_quads_data->approximated_visible_content_area +=
|
| - visible_geometry_rect.width() * visible_geometry_rect.height();
|
| - }
|
| -
|
| - // If we have a draw quad, but it's not low resolution, then
|
| - // mark that we've used something other than low res to draw.
|
| - if (iter.resolution() != LOW_RESOLUTION)
|
| - only_used_low_res_last_append_quads_ = false;
|
| -
|
| - if (last_append_quads_tilings_.empty() ||
|
| - last_append_quads_tilings_.back() != iter.CurrentTiling()) {
|
| - last_append_quads_tilings_.push_back(iter.CurrentTiling());
|
| - }
|
| - }
|
| -
|
| - if (missing_tile_count) {
|
| - TRACE_EVENT_INSTANT2("cc",
|
| - "PictureLayerImpl::AppendQuads checkerboard",
|
| - TRACE_EVENT_SCOPE_THREAD,
|
| - "missing_tile_count",
|
| - missing_tile_count,
|
| - "on_demand_missing_tile_count",
|
| - on_demand_missing_tile_count);
|
| - }
|
| -
|
| - // Aggressively remove any tilings that are not seen to save memory. Note
|
| - // that this is at the expense of doing cause more frequent re-painting. A
|
| - // better scheme would be to maintain a tighter visible_content_rect for the
|
| - // finer tilings.
|
| - CleanUpTilingsOnActiveLayer(last_append_quads_tilings_);
|
| -}
|
| -
|
| -bool PictureLayerImpl::UpdateTiles(bool resourceless_software_draw) {
|
| - DCHECK_EQ(1.f, contents_scale_x());
|
| - DCHECK_EQ(1.f, contents_scale_y());
|
| -
|
| - if (!resourceless_software_draw) {
|
| - visible_rect_for_tile_priority_ = visible_content_rect();
|
| - }
|
| -
|
| - if (!CanHaveTilings()) {
|
| - ideal_page_scale_ = 0.f;
|
| - ideal_device_scale_ = 0.f;
|
| - ideal_contents_scale_ = 0.f;
|
| - ideal_source_scale_ = 0.f;
|
| - SanityCheckTilingState();
|
| - return false;
|
| - }
|
| -
|
| - // Remove any non-ideal tilings that were not used last time we generated
|
| - // quads to save memory and processing time. Note that pending tree should
|
| - // only have one or two tilings (high and low res), so only clean up the
|
| - // active layer. This cleans it up here in case AppendQuads didn't run.
|
| - // If it did run, this would not remove any additional tilings.
|
| - if (layer_tree_impl()->IsActiveTree())
|
| - CleanUpTilingsOnActiveLayer(last_append_quads_tilings_);
|
| -
|
| - UpdateIdealScales();
|
| -
|
| - if (!raster_contents_scale_ || ShouldAdjustRasterScale()) {
|
| - RecalculateRasterScales();
|
| - AddTilingsForRasterScale();
|
| - }
|
| -
|
| - DCHECK(raster_page_scale_);
|
| - DCHECK(raster_device_scale_);
|
| - DCHECK(raster_source_scale_);
|
| - DCHECK(raster_contents_scale_);
|
| - DCHECK(low_res_raster_contents_scale_);
|
| -
|
| - was_screen_space_transform_animating_ =
|
| - draw_properties().screen_space_transform_is_animating;
|
| -
|
| - if (draw_transform_is_animating())
|
| - raster_source_->SetShouldAttemptToUseDistanceFieldText();
|
| -
|
| - double current_frame_time_in_seconds =
|
| - (layer_tree_impl()->CurrentBeginFrameArgs().frame_time -
|
| - base::TimeTicks()).InSecondsF();
|
| - UpdateViewportRectForTilePriorityInContentSpace();
|
| -
|
| - // The tiling set can require tiles for activation any of the following
|
| - // conditions are true:
|
| - // - This layer produced a high-res or non-ideal-res tile last frame.
|
| - // - We're in requires high res to draw mode.
|
| - // - We're not in smoothness takes priority mode.
|
| - // To put different, the tiling set can't require tiles for activation if
|
| - // we're in smoothness mode and only used low-res or checkerboard to draw last
|
| - // frame and we don't need high res to draw.
|
| - //
|
| - // The reason for this is that we should be able to activate sooner and get a
|
| - // more up to date recording, so we don't run out of recording on the active
|
| - // tree.
|
| - bool can_require_tiles_for_activation =
|
| - !only_used_low_res_last_append_quads_ || RequiresHighResToDraw() ||
|
| - !layer_tree_impl()->SmoothnessTakesPriority();
|
| -
|
| - static const Occlusion kEmptyOcclusion;
|
| - const Occlusion& occlusion_in_content_space =
|
| - layer_tree_impl()->settings().use_occlusion_for_tile_prioritization
|
| - ? draw_properties().occlusion_in_content_space
|
| - : kEmptyOcclusion;
|
| -
|
| - // Pass |occlusion_in_content_space| for |occlusion_in_layer_space| since
|
| - // they are the same space in picture layer, as contents scale is always 1.
|
| - bool updated = tilings_->UpdateTilePriorities(
|
| - viewport_rect_for_tile_priority_in_content_space_, ideal_contents_scale_,
|
| - current_frame_time_in_seconds, occlusion_in_content_space,
|
| - can_require_tiles_for_activation);
|
| - return updated;
|
| -}
|
| -
|
| -void PictureLayerImpl::UpdateViewportRectForTilePriorityInContentSpace() {
|
| - // If visible_rect_for_tile_priority_ is empty or
|
| - // viewport_rect_for_tile_priority is set to be different from the device
|
| - // viewport, try to inverse project the viewport into layer space and use
|
| - // that. Otherwise just use visible_rect_for_tile_priority_
|
| - gfx::Rect visible_rect_in_content_space = visible_rect_for_tile_priority_;
|
| - gfx::Rect viewport_rect_for_tile_priority =
|
| - layer_tree_impl()->ViewportRectForTilePriority();
|
| - if (visible_rect_in_content_space.IsEmpty() ||
|
| - layer_tree_impl()->DeviceViewport() != viewport_rect_for_tile_priority) {
|
| - gfx::Transform view_to_layer(gfx::Transform::kSkipInitialization);
|
| - if (screen_space_transform().GetInverse(&view_to_layer)) {
|
| - // Transform from view space to content space.
|
| - visible_rect_in_content_space =
|
| - gfx::ToEnclosingRect(MathUtil::ProjectClippedRect(
|
| - view_to_layer, viewport_rect_for_tile_priority));
|
| - }
|
| - }
|
| - viewport_rect_for_tile_priority_in_content_space_ =
|
| - visible_rect_in_content_space;
|
| -}
|
| -
|
| -PictureLayerImpl* PictureLayerImpl::GetPendingOrActiveTwinLayer() const {
|
| - if (!twin_layer_ || !twin_layer_->IsOnActiveOrPendingTree())
|
| - return nullptr;
|
| - return twin_layer_;
|
| -}
|
| -
|
| -PictureLayerImpl* PictureLayerImpl::GetRecycledTwinLayer() const {
|
| - if (!twin_layer_ || twin_layer_->IsOnActiveOrPendingTree())
|
| - return nullptr;
|
| - return twin_layer_;
|
| -}
|
| -
|
| -void PictureLayerImpl::UpdateRasterSource(
|
| - scoped_refptr<RasterSource> raster_source,
|
| - Region* new_invalidation,
|
| - const PictureLayerTilingSet* pending_set) {
|
| - // The bounds and the pile size may differ if the pile wasn't updated (ie.
|
| - // PictureLayer::Update didn't happen). In that case the pile will be empty.
|
| - DCHECK_IMPLIES(!raster_source->GetSize().IsEmpty(),
|
| - bounds() == raster_source->GetSize())
|
| - << " bounds " << bounds().ToString() << " pile "
|
| - << raster_source->GetSize().ToString();
|
| -
|
| - // The |raster_source_| is initially null, so have to check for that for the
|
| - // first frame.
|
| - bool could_have_tilings = raster_source_.get() && CanHaveTilings();
|
| - raster_source_.swap(raster_source);
|
| -
|
| - // The |new_invalidation| must be cleared before updating tilings since they
|
| - // access the invalidation through the PictureLayerTilingClient interface.
|
| - invalidation_.Clear();
|
| - invalidation_.Swap(new_invalidation);
|
| -
|
| - bool can_have_tilings = CanHaveTilings();
|
| - DCHECK_IMPLIES(
|
| - pending_set,
|
| - can_have_tilings == GetPendingOrActiveTwinLayer()->CanHaveTilings());
|
| -
|
| - // Need to call UpdateTiles again if CanHaveTilings changed.
|
| - if (could_have_tilings != can_have_tilings)
|
| - layer_tree_impl()->set_needs_update_draw_properties();
|
| -
|
| - if (!can_have_tilings) {
|
| - RemoveAllTilings();
|
| - return;
|
| - }
|
| -
|
| - // We could do this after doing UpdateTiles, which would avoid doing this for
|
| - // tilings that are going to disappear on the pending tree (if scale changed).
|
| - // But that would also be more complicated, so we just do it here for now.
|
| - tilings_->UpdateTilingsToCurrentRasterSource(
|
| - raster_source_, pending_set, invalidation_, MinimumContentsScale(),
|
| - MaximumContentsScale());
|
| -}
|
| -
|
| -void PictureLayerImpl::UpdateCanUseLCDTextAfterCommit() {
|
| - // This function is only allowed to be called after commit, due to it not
|
| - // being smart about sharing tiles and because otherwise it would cause
|
| - // flashes by switching out tiles in place that may be currently on screen.
|
| - DCHECK(layer_tree_impl()->IsSyncTree());
|
| -
|
| - // Don't allow the LCD text state to change once disabled.
|
| - if (!RasterSourceUsesLCDText())
|
| - return;
|
| - if (can_use_lcd_text() == RasterSourceUsesLCDText())
|
| - return;
|
| -
|
| - // Raster sources are considered const, so in order to update the state
|
| - // a new one must be created and all tiles recreated.
|
| - scoped_refptr<RasterSource> new_raster_source =
|
| - raster_source_->CreateCloneWithoutLCDText();
|
| - // Synthetically invalidate everything.
|
| - gfx::Rect bounds_rect(bounds());
|
| - Region invalidation(bounds_rect);
|
| - UpdateRasterSource(new_raster_source, &invalidation, nullptr);
|
| - SetUpdateRect(bounds_rect);
|
| -
|
| - DCHECK(!RasterSourceUsesLCDText());
|
| -}
|
| -
|
| -bool PictureLayerImpl::RasterSourceUsesLCDText() const {
|
| - return raster_source_ ? raster_source_->CanUseLCDText()
|
| - : layer_tree_impl()->settings().can_use_lcd_text;
|
| -}
|
| -
|
| -void PictureLayerImpl::NotifyTileStateChanged(const Tile* tile) {
|
| - if (layer_tree_impl()->IsActiveTree()) {
|
| - gfx::RectF layer_damage_rect =
|
| - gfx::ScaleRect(tile->content_rect(), 1.f / tile->contents_scale());
|
| - AddDamageRect(layer_damage_rect);
|
| - }
|
| -}
|
| -
|
| -void PictureLayerImpl::DidBeginTracing() {
|
| - raster_source_->DidBeginTracing();
|
| -}
|
| -
|
| -void PictureLayerImpl::ReleaseResources() {
|
| - // Recreate tilings with new settings, since some of those might change when
|
| - // we release resources.
|
| - tilings_ = nullptr;
|
| - ResetRasterScale();
|
| -}
|
| -
|
| -void PictureLayerImpl::RecreateResources() {
|
| - tilings_ = CreatePictureLayerTilingSet();
|
| -
|
| - // To avoid an edge case after lost context where the tree is up to date but
|
| - // the tilings have not been managed, request an update draw properties
|
| - // to force tilings to get managed.
|
| - layer_tree_impl()->set_needs_update_draw_properties();
|
| -}
|
| -
|
| -skia::RefPtr<SkPicture> PictureLayerImpl::GetPicture() {
|
| - return raster_source_->GetFlattenedPicture();
|
| -}
|
| -
|
| -Region PictureLayerImpl::GetInvalidationRegion() {
|
| - // |invalidation_| gives the invalidation contained in the source frame, but
|
| - // is not cleared after drawing from the layer. However, update_rect() is
|
| - // cleared once the invalidation is drawn, which is useful for debugging
|
| - // visualizations. This method intersects the two to give a more exact
|
| - // representation of what was invalidated that is cleared after drawing.
|
| - return IntersectRegions(invalidation_, update_rect());
|
| -}
|
| -
|
| -scoped_refptr<Tile> PictureLayerImpl::CreateTile(
|
| - float contents_scale,
|
| - const gfx::Rect& content_rect) {
|
| - int flags = 0;
|
| -
|
| - // We don't handle solid color masks, so we shouldn't bother analyzing those.
|
| - // Otherwise, always analyze to maximize memory savings.
|
| - if (!is_mask_)
|
| - flags = Tile::USE_PICTURE_ANALYSIS;
|
| -
|
| - return layer_tree_impl()->tile_manager()->CreateTile(
|
| - raster_source_.get(), content_rect.size(), content_rect, contents_scale,
|
| - id(), layer_tree_impl()->source_frame_number(), flags);
|
| -}
|
| -
|
| -const Region* PictureLayerImpl::GetPendingInvalidation() {
|
| - if (layer_tree_impl()->IsPendingTree())
|
| - return &invalidation_;
|
| - if (layer_tree_impl()->IsRecycleTree())
|
| - return nullptr;
|
| - DCHECK(layer_tree_impl()->IsActiveTree());
|
| - if (PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer())
|
| - return &twin_layer->invalidation_;
|
| - return nullptr;
|
| -}
|
| -
|
| -const PictureLayerTiling* PictureLayerImpl::GetPendingOrActiveTwinTiling(
|
| - const PictureLayerTiling* tiling) const {
|
| - PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer();
|
| - if (!twin_layer)
|
| - return nullptr;
|
| - return twin_layer->tilings_->FindTilingWithScale(tiling->contents_scale());
|
| -}
|
| -
|
| -PictureLayerTiling* PictureLayerImpl::GetRecycledTwinTiling(
|
| - const PictureLayerTiling* tiling) {
|
| - PictureLayerImpl* recycled_twin = GetRecycledTwinLayer();
|
| - if (!recycled_twin || !recycled_twin->tilings_)
|
| - return nullptr;
|
| - return recycled_twin->tilings_->FindTilingWithScale(tiling->contents_scale());
|
| -}
|
| -
|
| -TilePriority::PriorityBin PictureLayerImpl::GetMaxTilePriorityBin() const {
|
| - if (!HasValidTilePriorities())
|
| - return TilePriority::EVENTUALLY;
|
| - return TilePriority::NOW;
|
| -}
|
| -
|
| -bool PictureLayerImpl::RequiresHighResToDraw() const {
|
| - return layer_tree_impl()->RequiresHighResToDraw();
|
| -}
|
| -
|
| -gfx::Rect PictureLayerImpl::GetEnclosingRectInTargetSpace() const {
|
| - return GetScaledEnclosingRectInTargetSpace(MaximumTilingContentsScale());
|
| -}
|
| -
|
| -gfx::Size PictureLayerImpl::CalculateTileSize(
|
| - const gfx::Size& content_bounds) const {
|
| - int max_texture_size =
|
| - layer_tree_impl()->resource_provider()->max_texture_size();
|
| -
|
| - if (is_mask_) {
|
| - // Masks are not tiled, so if we can't cover the whole mask with one tile,
|
| - // we shouldn't have such a tiling at all.
|
| - DCHECK_LE(content_bounds.width(), max_texture_size);
|
| - DCHECK_LE(content_bounds.height(), max_texture_size);
|
| - return content_bounds;
|
| - }
|
| -
|
| - int default_tile_width = 0;
|
| - int default_tile_height = 0;
|
| - if (layer_tree_impl()->use_gpu_rasterization()) {
|
| - // For GPU rasterization, we pick an ideal tile size using the viewport
|
| - // so we don't need any settings. The current approach uses 4 tiles
|
| - // to cover the viewport vertically.
|
| - int viewport_width = gpu_raster_max_texture_size_.width();
|
| - int viewport_height = gpu_raster_max_texture_size_.height();
|
| - default_tile_width = viewport_width;
|
| - // Also, increase the height proportionally as the width decreases, and
|
| - // pad by our border texels to make the tiles exactly match the viewport.
|
| - int divisor = 4;
|
| - if (content_bounds.width() <= viewport_width / 2)
|
| - divisor = 2;
|
| - if (content_bounds.width() <= viewport_width / 4)
|
| - divisor = 1;
|
| - default_tile_height = RoundUp(viewport_height, divisor) / divisor;
|
| - default_tile_height += 2 * PictureLayerTiling::kBorderTexels;
|
| - default_tile_height =
|
| - std::max(default_tile_height, kMinHeightForGpuRasteredTile);
|
| - } else {
|
| - // For CPU rasterization we use tile-size settings.
|
| - const LayerTreeSettings& settings = layer_tree_impl()->settings();
|
| - int max_untiled_content_width = settings.max_untiled_layer_size.width();
|
| - int max_untiled_content_height = settings.max_untiled_layer_size.height();
|
| - default_tile_width = settings.default_tile_size.width();
|
| - default_tile_height = settings.default_tile_size.height();
|
| -
|
| - // If the content width is small, increase tile size vertically.
|
| - // If the content height is small, increase tile size horizontally.
|
| - // If both are less than the untiled-size, use a single tile.
|
| - if (content_bounds.width() < default_tile_width)
|
| - default_tile_height = max_untiled_content_height;
|
| - if (content_bounds.height() < default_tile_height)
|
| - default_tile_width = max_untiled_content_width;
|
| - if (content_bounds.width() < max_untiled_content_width &&
|
| - content_bounds.height() < max_untiled_content_height) {
|
| - default_tile_height = max_untiled_content_height;
|
| - default_tile_width = max_untiled_content_width;
|
| - }
|
| - }
|
| -
|
| - int tile_width = default_tile_width;
|
| - int tile_height = default_tile_height;
|
| -
|
| - // Clamp the tile width/height to the content width/height to save space.
|
| - if (content_bounds.width() < default_tile_width) {
|
| - tile_width = std::min(tile_width, content_bounds.width());
|
| - tile_width = RoundUp(tile_width, kTileRoundUp);
|
| - tile_width = std::min(tile_width, default_tile_width);
|
| - }
|
| - if (content_bounds.height() < default_tile_height) {
|
| - tile_height = std::min(tile_height, content_bounds.height());
|
| - tile_height = RoundUp(tile_height, kTileRoundUp);
|
| - tile_height = std::min(tile_height, default_tile_height);
|
| - }
|
| -
|
| - // Under no circumstance should we be larger than the max texture size.
|
| - tile_width = std::min(tile_width, max_texture_size);
|
| - tile_height = std::min(tile_height, max_texture_size);
|
| - return gfx::Size(tile_width, tile_height);
|
| -}
|
| -
|
| -void PictureLayerImpl::GetContentsResourceId(
|
| - ResourceProvider::ResourceId* resource_id,
|
| - gfx::Size* resource_size) const {
|
| - // The bounds and the pile size may differ if the pile wasn't updated (ie.
|
| - // PictureLayer::Update didn't happen). In that case the pile will be empty.
|
| - DCHECK_IMPLIES(!raster_source_->GetSize().IsEmpty(),
|
| - bounds() == raster_source_->GetSize())
|
| - << " bounds " << bounds().ToString() << " pile "
|
| - << raster_source_->GetSize().ToString();
|
| - gfx::Rect content_rect(bounds());
|
| - PictureLayerTilingSet::CoverageIterator iter(
|
| - tilings_.get(), 1.f, content_rect, ideal_contents_scale_);
|
| -
|
| - // Mask resource not ready yet.
|
| - if (!iter || !*iter) {
|
| - *resource_id = 0;
|
| - return;
|
| - }
|
| -
|
| - // Masks only supported if they fit on exactly one tile.
|
| - DCHECK(iter.geometry_rect() == content_rect)
|
| - << "iter rect " << iter.geometry_rect().ToString() << " content rect "
|
| - << content_rect.ToString();
|
| -
|
| - const TileDrawInfo& draw_info = iter->draw_info();
|
| - if (!draw_info.IsReadyToDraw() ||
|
| - draw_info.mode() != TileDrawInfo::RESOURCE_MODE) {
|
| - *resource_id = 0;
|
| - return;
|
| - }
|
| -
|
| - *resource_id = draw_info.resource_id();
|
| - *resource_size = draw_info.resource_size();
|
| -}
|
| -
|
| -void PictureLayerImpl::SetNearestNeighbor(bool nearest_neighbor) {
|
| - if (nearest_neighbor_ == nearest_neighbor)
|
| - return;
|
| -
|
| - nearest_neighbor_ = nearest_neighbor;
|
| - NoteLayerPropertyChanged();
|
| -}
|
| -
|
| -PictureLayerTiling* PictureLayerImpl::AddTiling(float contents_scale) {
|
| - DCHECK(CanHaveTilings());
|
| - DCHECK_GE(contents_scale, MinimumContentsScale());
|
| - DCHECK_LE(contents_scale, MaximumContentsScale());
|
| - DCHECK(raster_source_->HasRecordings());
|
| - return tilings_->AddTiling(contents_scale, raster_source_);
|
| -}
|
| -
|
| -void PictureLayerImpl::RemoveAllTilings() {
|
| - tilings_->RemoveAllTilings();
|
| - // If there are no tilings, then raster scales are no longer meaningful.
|
| - ResetRasterScale();
|
| -}
|
| -
|
| -void PictureLayerImpl::AddTilingsForRasterScale() {
|
| - // Reset all resolution enums on tilings, we'll be setting new values in this
|
| - // function.
|
| - tilings_->MarkAllTilingsNonIdeal();
|
| -
|
| - PictureLayerTiling* high_res =
|
| - tilings_->FindTilingWithScale(raster_contents_scale_);
|
| - // We always need a high res tiling, so create one if it doesn't exist.
|
| - if (!high_res)
|
| - high_res = AddTiling(raster_contents_scale_);
|
| -
|
| - // Try and find a low res tiling.
|
| - PictureLayerTiling* low_res = nullptr;
|
| - if (raster_contents_scale_ == low_res_raster_contents_scale_)
|
| - low_res = high_res;
|
| - else
|
| - low_res = tilings_->FindTilingWithScale(low_res_raster_contents_scale_);
|
| -
|
| - // Only create new low res tilings when the transform is static. This
|
| - // prevents wastefully creating a paired low res tiling for every new high res
|
| - // tiling during a pinch or a CSS animation.
|
| - bool can_have_low_res = layer_tree_impl()->create_low_res_tiling();
|
| - bool needs_low_res = !low_res;
|
| - bool is_pinching = layer_tree_impl()->PinchGestureActive();
|
| - bool is_animating = draw_properties().screen_space_transform_is_animating;
|
| - if (can_have_low_res && needs_low_res && !is_pinching && !is_animating)
|
| - low_res = AddTiling(low_res_raster_contents_scale_);
|
| -
|
| - // Set low-res if we have one.
|
| - if (low_res && low_res != high_res)
|
| - low_res->set_resolution(LOW_RESOLUTION);
|
| -
|
| - // Make sure we always have one high-res (even if high == low).
|
| - high_res->set_resolution(HIGH_RESOLUTION);
|
| -
|
| - if (layer_tree_impl()->IsPendingTree()) {
|
| - // On the pending tree, drop any tilings that are non-ideal since we don't
|
| - // need them to activate anyway.
|
| - tilings_->RemoveNonIdealTilings();
|
| - }
|
| -
|
| - SanityCheckTilingState();
|
| -}
|
| -
|
| -bool PictureLayerImpl::ShouldAdjustRasterScale() const {
|
| - if (was_screen_space_transform_animating_ !=
|
| - draw_properties().screen_space_transform_is_animating)
|
| - return true;
|
| -
|
| - if (draw_properties().screen_space_transform_is_animating &&
|
| - raster_contents_scale_ != ideal_contents_scale_ &&
|
| - ShouldAdjustRasterScaleDuringScaleAnimations())
|
| - return true;
|
| -
|
| - bool is_pinching = layer_tree_impl()->PinchGestureActive();
|
| - if (is_pinching && raster_page_scale_) {
|
| - // We change our raster scale when it is:
|
| - // - Higher than ideal (need a lower-res tiling available)
|
| - // - Too far from ideal (need a higher-res tiling available)
|
| - float ratio = ideal_page_scale_ / raster_page_scale_;
|
| - if (raster_page_scale_ > ideal_page_scale_ ||
|
| - ratio > kMaxScaleRatioDuringPinch)
|
| - return true;
|
| - }
|
| -
|
| - if (!is_pinching) {
|
| - // When not pinching, match the ideal page scale factor.
|
| - if (raster_page_scale_ != ideal_page_scale_)
|
| - return true;
|
| - }
|
| -
|
| - // Always match the ideal device scale factor.
|
| - if (raster_device_scale_ != ideal_device_scale_)
|
| - return true;
|
| -
|
| - // When the source scale changes we want to match it, but not when animating
|
| - // or when we've fixed the scale in place.
|
| - if (!draw_properties().screen_space_transform_is_animating &&
|
| - !raster_source_scale_is_fixed_ &&
|
| - raster_source_scale_ != ideal_source_scale_)
|
| - return true;
|
| -
|
| - if (raster_contents_scale_ > MaximumContentsScale())
|
| - return true;
|
| - if (raster_contents_scale_ < MinimumContentsScale())
|
| - return true;
|
| -
|
| - return false;
|
| -}
|
| -
|
| -void PictureLayerImpl::RecalculateRasterScales() {
|
| - float old_raster_contents_scale = raster_contents_scale_;
|
| - float old_raster_page_scale = raster_page_scale_;
|
| - float old_raster_source_scale = raster_source_scale_;
|
| -
|
| - raster_device_scale_ = ideal_device_scale_;
|
| - raster_page_scale_ = ideal_page_scale_;
|
| - raster_source_scale_ = ideal_source_scale_;
|
| - raster_contents_scale_ = ideal_contents_scale_;
|
| -
|
| - // If we're not animating, or leaving an animation, and the
|
| - // ideal_source_scale_ changes, then things are unpredictable, and we fix
|
| - // the raster_source_scale_ in place.
|
| - if (old_raster_source_scale &&
|
| - !draw_properties().screen_space_transform_is_animating &&
|
| - !was_screen_space_transform_animating_ &&
|
| - old_raster_source_scale != ideal_source_scale_)
|
| - raster_source_scale_is_fixed_ = true;
|
| -
|
| - // TODO(danakj): Adjust raster source scale closer to ideal source scale at
|
| - // a throttled rate. Possibly make use of invalidation_.IsEmpty() on pending
|
| - // tree. This will allow CSS scale changes to get re-rastered at an
|
| - // appropriate rate. (crbug.com/413636)
|
| - if (raster_source_scale_is_fixed_) {
|
| - raster_contents_scale_ /= raster_source_scale_;
|
| - raster_source_scale_ = 1.f;
|
| - }
|
| -
|
| - // During pinch we completely ignore the current ideal scale, and just use
|
| - // a multiple of the previous scale.
|
| - bool is_pinching = layer_tree_impl()->PinchGestureActive();
|
| - if (is_pinching && old_raster_contents_scale) {
|
| - // See ShouldAdjustRasterScale:
|
| - // - When zooming out, preemptively create new tiling at lower resolution.
|
| - // - When zooming in, approximate ideal using multiple of kMaxScaleRatio.
|
| - bool zooming_out = old_raster_page_scale > ideal_page_scale_;
|
| - float desired_contents_scale = old_raster_contents_scale;
|
| - if (zooming_out) {
|
| - while (desired_contents_scale > ideal_contents_scale_)
|
| - desired_contents_scale /= kMaxScaleRatioDuringPinch;
|
| - } else {
|
| - while (desired_contents_scale < ideal_contents_scale_)
|
| - desired_contents_scale *= kMaxScaleRatioDuringPinch;
|
| - }
|
| - raster_contents_scale_ = tilings_->GetSnappedContentsScale(
|
| - desired_contents_scale, kSnapToExistingTilingRatio);
|
| - raster_page_scale_ =
|
| - raster_contents_scale_ / raster_device_scale_ / raster_source_scale_;
|
| - }
|
| -
|
| - // If we're not re-rasterizing during animation, rasterize at the maximum
|
| - // scale that will occur during the animation, if the maximum scale is
|
| - // known. However we want to avoid excessive memory use. If the scale is
|
| - // smaller than what we would choose otherwise, then it's always better off
|
| - // for us memory-wise. But otherwise, we don't choose a scale at which this
|
| - // layer's rastered content would become larger than the viewport.
|
| - if (draw_properties().screen_space_transform_is_animating &&
|
| - !ShouldAdjustRasterScaleDuringScaleAnimations()) {
|
| - bool can_raster_at_maximum_scale = false;
|
| - // TODO(ajuma): If we need to deal with scale-down animations starting right
|
| - // as a layer gets promoted, then we'd want to have the
|
| - // |starting_animation_contents_scale| passed in here as a separate draw
|
| - // property so we could try use that when the max is too large.
|
| - // See crbug.com/422341.
|
| - float maximum_scale = draw_properties().maximum_animation_contents_scale;
|
| - if (maximum_scale) {
|
| - gfx::Size bounds_at_maximum_scale = gfx::ToCeiledSize(
|
| - gfx::ScaleSize(raster_source_->GetSize(), maximum_scale));
|
| - int64 maximum_area = static_cast<int64>(bounds_at_maximum_scale.width()) *
|
| - static_cast<int64>(bounds_at_maximum_scale.height());
|
| - gfx::Size viewport = layer_tree_impl()->device_viewport_size();
|
| - int64 viewport_area = static_cast<int64>(viewport.width()) *
|
| - static_cast<int64>(viewport.height());
|
| - if (maximum_area <= viewport_area)
|
| - can_raster_at_maximum_scale = true;
|
| - }
|
| - // Use the computed scales for the raster scale directly, do not try to use
|
| - // the ideal scale here. The current ideal scale may be way too large in the
|
| - // case of an animation with scale, and will be constantly changing.
|
| - if (can_raster_at_maximum_scale)
|
| - raster_contents_scale_ = maximum_scale;
|
| - else
|
| - raster_contents_scale_ = 1.f * ideal_page_scale_ * ideal_device_scale_;
|
| - }
|
| -
|
| - raster_contents_scale_ =
|
| - std::max(raster_contents_scale_, MinimumContentsScale());
|
| - raster_contents_scale_ =
|
| - std::min(raster_contents_scale_, MaximumContentsScale());
|
| - DCHECK_GE(raster_contents_scale_, MinimumContentsScale());
|
| - DCHECK_LE(raster_contents_scale_, MaximumContentsScale());
|
| -
|
| - // If this layer would create zero or one tiles at this content scale,
|
| - // don't create a low res tiling.
|
| - gfx::Size raster_bounds = gfx::ToCeiledSize(
|
| - gfx::ScaleSize(raster_source_->GetSize(), raster_contents_scale_));
|
| - gfx::Size tile_size = CalculateTileSize(raster_bounds);
|
| - bool tile_covers_bounds = tile_size.width() >= raster_bounds.width() &&
|
| - tile_size.height() >= raster_bounds.height();
|
| - if (tile_size.IsEmpty() || tile_covers_bounds) {
|
| - low_res_raster_contents_scale_ = raster_contents_scale_;
|
| - return;
|
| - }
|
| -
|
| - float low_res_factor =
|
| - layer_tree_impl()->settings().low_res_contents_scale_factor;
|
| - low_res_raster_contents_scale_ =
|
| - std::max(raster_contents_scale_ * low_res_factor, MinimumContentsScale());
|
| - DCHECK_LE(low_res_raster_contents_scale_, raster_contents_scale_);
|
| - DCHECK_GE(low_res_raster_contents_scale_, MinimumContentsScale());
|
| - DCHECK_LE(low_res_raster_contents_scale_, MaximumContentsScale());
|
| -}
|
| -
|
| -void PictureLayerImpl::CleanUpTilingsOnActiveLayer(
|
| - const std::vector<PictureLayerTiling*>& used_tilings) {
|
| - DCHECK(layer_tree_impl()->IsActiveTree());
|
| - if (tilings_->num_tilings() == 0)
|
| - return;
|
| -
|
| - float min_acceptable_high_res_scale = std::min(
|
| - raster_contents_scale_, ideal_contents_scale_);
|
| - float max_acceptable_high_res_scale = std::max(
|
| - raster_contents_scale_, ideal_contents_scale_);
|
| -
|
| - PictureLayerImpl* twin = GetPendingOrActiveTwinLayer();
|
| - if (twin && twin->CanHaveTilings()) {
|
| - min_acceptable_high_res_scale = std::min(
|
| - min_acceptable_high_res_scale,
|
| - std::min(twin->raster_contents_scale_, twin->ideal_contents_scale_));
|
| - max_acceptable_high_res_scale = std::max(
|
| - max_acceptable_high_res_scale,
|
| - std::max(twin->raster_contents_scale_, twin->ideal_contents_scale_));
|
| - }
|
| -
|
| - PictureLayerTilingSet* twin_set = twin ? twin->tilings_.get() : nullptr;
|
| - PictureLayerImpl* recycled_twin = GetRecycledTwinLayer();
|
| - PictureLayerTilingSet* recycled_twin_set =
|
| - recycled_twin ? recycled_twin->tilings_.get() : nullptr;
|
| -
|
| - tilings_->CleanUpTilings(min_acceptable_high_res_scale,
|
| - max_acceptable_high_res_scale, used_tilings,
|
| - layer_tree_impl()->create_low_res_tiling(), twin_set,
|
| - recycled_twin_set);
|
| -
|
| - if (recycled_twin_set && recycled_twin_set->num_tilings() == 0)
|
| - recycled_twin->ResetRasterScale();
|
| -
|
| - DCHECK_GT(tilings_->num_tilings(), 0u);
|
| - SanityCheckTilingState();
|
| -}
|
| -
|
| -float PictureLayerImpl::MinimumContentsScale() const {
|
| - float setting_min = layer_tree_impl()->settings().minimum_contents_scale;
|
| -
|
| - // If the contents scale is less than 1 / width (also for height),
|
| - // then it will end up having less than one pixel of content in that
|
| - // dimension. Bump the minimum contents scale up in this case to prevent
|
| - // this from happening.
|
| - int min_dimension = std::min(raster_source_->GetSize().width(),
|
| - raster_source_->GetSize().height());
|
| - if (!min_dimension)
|
| - return setting_min;
|
| -
|
| - return std::max(1.f / min_dimension, setting_min);
|
| -}
|
| -
|
| -float PictureLayerImpl::MaximumContentsScale() const {
|
| - // Masks can not have tilings that would become larger than the
|
| - // max_texture_size since they use a single tile for the entire
|
| - // tiling. Other layers can have tilings of any scale.
|
| - if (!is_mask_)
|
| - return std::numeric_limits<float>::max();
|
| -
|
| - int max_texture_size =
|
| - layer_tree_impl()->resource_provider()->max_texture_size();
|
| - float max_scale_width =
|
| - static_cast<float>(max_texture_size) / bounds().width();
|
| - float max_scale_height =
|
| - static_cast<float>(max_texture_size) / bounds().height();
|
| - float max_scale = std::min(max_scale_width, max_scale_height);
|
| - // We require that multiplying the layer size by the contents scale and
|
| - // ceiling produces a value <= |max_texture_size|. Because for large layer
|
| - // sizes floating point ambiguity may crop up, making the result larger or
|
| - // smaller than expected, we use a slightly smaller floating point value for
|
| - // the scale, to help ensure that the resulting content bounds will never end
|
| - // up larger than |max_texture_size|.
|
| - return nextafterf(max_scale, 0.f);
|
| -}
|
| -
|
| -void PictureLayerImpl::ResetRasterScale() {
|
| - raster_page_scale_ = 0.f;
|
| - raster_device_scale_ = 0.f;
|
| - raster_source_scale_ = 0.f;
|
| - raster_contents_scale_ = 0.f;
|
| - low_res_raster_contents_scale_ = 0.f;
|
| - raster_source_scale_is_fixed_ = false;
|
| -}
|
| -
|
| -bool PictureLayerImpl::CanHaveTilings() const {
|
| - if (raster_source_->IsSolidColor())
|
| - return false;
|
| - if (!DrawsContent())
|
| - return false;
|
| - if (!raster_source_->HasRecordings())
|
| - return false;
|
| - // If the |raster_source_| has a recording it should have non-empty bounds.
|
| - DCHECK(!raster_source_->GetSize().IsEmpty());
|
| - if (MaximumContentsScale() < MinimumContentsScale())
|
| - return false;
|
| - return true;
|
| -}
|
| -
|
| -void PictureLayerImpl::SanityCheckTilingState() const {
|
| -#if DCHECK_IS_ON()
|
| - // Recycle tree doesn't have any restrictions.
|
| - if (layer_tree_impl()->IsRecycleTree())
|
| - return;
|
| -
|
| - if (!CanHaveTilings()) {
|
| - DCHECK_EQ(0u, tilings_->num_tilings());
|
| - return;
|
| - }
|
| - if (tilings_->num_tilings() == 0)
|
| - return;
|
| -
|
| - // We should only have one high res tiling.
|
| - DCHECK_EQ(1, tilings_->NumHighResTilings());
|
| -#endif
|
| -}
|
| -
|
| -bool PictureLayerImpl::ShouldAdjustRasterScaleDuringScaleAnimations() const {
|
| - return layer_tree_impl()->use_gpu_rasterization();
|
| -}
|
| -
|
| -float PictureLayerImpl::MaximumTilingContentsScale() const {
|
| - float max_contents_scale = tilings_->GetMaximumContentsScale();
|
| - return std::max(max_contents_scale, MinimumContentsScale());
|
| -}
|
| -
|
| -scoped_ptr<PictureLayerTilingSet>
|
| -PictureLayerImpl::CreatePictureLayerTilingSet() {
|
| - const LayerTreeSettings& settings = layer_tree_impl()->settings();
|
| - return PictureLayerTilingSet::Create(
|
| - this, settings.max_tiles_for_interest_area,
|
| - layer_tree_impl()->use_gpu_rasterization()
|
| - ? settings.gpu_rasterization_skewport_target_time_in_seconds
|
| - : settings.skewport_target_time_in_seconds,
|
| - settings.skewport_extrapolation_limit_in_content_pixels);
|
| -}
|
| -
|
| -void PictureLayerImpl::UpdateIdealScales() {
|
| - DCHECK(CanHaveTilings());
|
| -
|
| - float min_contents_scale = MinimumContentsScale();
|
| - DCHECK_GT(min_contents_scale, 0.f);
|
| - float min_page_scale = layer_tree_impl()->min_page_scale_factor();
|
| - DCHECK_GT(min_page_scale, 0.f);
|
| - float min_device_scale = 1.f;
|
| - float min_source_scale =
|
| - min_contents_scale / min_page_scale / min_device_scale;
|
| -
|
| - float ideal_page_scale = draw_properties().page_scale_factor;
|
| - float ideal_device_scale = draw_properties().device_scale_factor;
|
| - float ideal_source_scale = draw_properties().ideal_contents_scale /
|
| - ideal_page_scale / ideal_device_scale;
|
| - ideal_contents_scale_ =
|
| - std::max(draw_properties().ideal_contents_scale, min_contents_scale);
|
| - ideal_page_scale_ = draw_properties().page_scale_factor;
|
| - ideal_device_scale_ = draw_properties().device_scale_factor;
|
| - ideal_source_scale_ = std::max(ideal_source_scale, min_source_scale);
|
| -}
|
| -
|
| -void PictureLayerImpl::GetDebugBorderProperties(
|
| - SkColor* color,
|
| - float* width) const {
|
| - *color = DebugColors::TiledContentLayerBorderColor();
|
| - *width = DebugColors::TiledContentLayerBorderWidth(layer_tree_impl());
|
| -}
|
| -
|
| -void PictureLayerImpl::GetAllTilesAndPrioritiesForTracing(
|
| - std::map<const Tile*, TilePriority>* tile_map) const {
|
| - if (!tilings_)
|
| - return;
|
| - tilings_->GetAllTilesAndPrioritiesForTracing(tile_map);
|
| -}
|
| -
|
| -void PictureLayerImpl::AsValueInto(
|
| - base::trace_event::TracedValue* state) const {
|
| - LayerImpl::AsValueInto(state);
|
| - state->SetDouble("ideal_contents_scale", ideal_contents_scale_);
|
| - state->SetDouble("geometry_contents_scale", MaximumTilingContentsScale());
|
| - state->BeginArray("tilings");
|
| - tilings_->AsValueInto(state);
|
| - state->EndArray();
|
| -
|
| - MathUtil::AddToTracedValue("tile_priority_rect",
|
| - viewport_rect_for_tile_priority_in_content_space_,
|
| - state);
|
| - MathUtil::AddToTracedValue("visible_rect", visible_content_rect(), state);
|
| -
|
| - state->BeginArray("pictures");
|
| - raster_source_->AsValueInto(state);
|
| - state->EndArray();
|
| -
|
| - state->BeginArray("invalidation");
|
| - invalidation_.AsValueInto(state);
|
| - state->EndArray();
|
| -
|
| - state->BeginArray("coverage_tiles");
|
| - for (PictureLayerTilingSet::CoverageIterator iter(
|
| - tilings_.get(), 1.f, gfx::Rect(raster_source_->GetSize()),
|
| - ideal_contents_scale_);
|
| - iter; ++iter) {
|
| - state->BeginDictionary();
|
| -
|
| - MathUtil::AddToTracedValue("geometry_rect", iter.geometry_rect(), state);
|
| -
|
| - if (*iter)
|
| - TracedValue::SetIDRef(*iter, state, "tile");
|
| -
|
| - state->EndDictionary();
|
| - }
|
| - state->EndArray();
|
| -}
|
| -
|
| -size_t PictureLayerImpl::GPUMemoryUsageInBytes() const {
|
| - return tilings_->GPUMemoryUsageInBytes();
|
| -}
|
| -
|
| -void PictureLayerImpl::RunMicroBenchmark(MicroBenchmarkImpl* benchmark) {
|
| - benchmark->RunOnLayer(this);
|
| -}
|
| -
|
| -WhichTree PictureLayerImpl::GetTree() const {
|
| - return layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE;
|
| -}
|
| -
|
| -bool PictureLayerImpl::IsOnActiveOrPendingTree() const {
|
| - return !layer_tree_impl()->IsRecycleTree();
|
| -}
|
| -
|
| -bool PictureLayerImpl::HasValidTilePriorities() const {
|
| - return IsOnActiveOrPendingTree() && IsDrawnRenderSurfaceLayerListMember();
|
| -}
|
| -
|
| -} // namespace cc
|
|
|