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Unified Diff: cc/layers/picture_layer_impl.cc

Issue 1057283003: Remove parts of //cc we aren't using (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: cc/layers/picture_layer_impl.cc
diff --git a/cc/layers/picture_layer_impl.cc b/cc/layers/picture_layer_impl.cc
deleted file mode 100644
index e1b3724738ee89c0a84b6b71eefa72f2693e4dfd..0000000000000000000000000000000000000000
--- a/cc/layers/picture_layer_impl.cc
+++ /dev/null
@@ -1,1242 +0,0 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "cc/layers/picture_layer_impl.h"
-
-#include <algorithm>
-#include <cmath>
-#include <limits>
-#include <set>
-
-#include "base/time/time.h"
-#include "base/trace_event/trace_event_argument.h"
-#include "cc/base/math_util.h"
-#include "cc/base/util.h"
-#include "cc/debug/debug_colors.h"
-#include "cc/debug/micro_benchmark_impl.h"
-#include "cc/debug/traced_value.h"
-#include "cc/layers/append_quads_data.h"
-#include "cc/layers/solid_color_layer_impl.h"
-#include "cc/output/begin_frame_args.h"
-#include "cc/quads/checkerboard_draw_quad.h"
-#include "cc/quads/debug_border_draw_quad.h"
-#include "cc/quads/picture_draw_quad.h"
-#include "cc/quads/solid_color_draw_quad.h"
-#include "cc/quads/tile_draw_quad.h"
-#include "cc/resources/tile_manager.h"
-#include "cc/resources/tiling_set_raster_queue_all.h"
-#include "cc/trees/layer_tree_impl.h"
-#include "cc/trees/occlusion.h"
-#include "ui/gfx/geometry/quad_f.h"
-#include "ui/gfx/geometry/rect_conversions.h"
-#include "ui/gfx/geometry/size_conversions.h"
-
-namespace {
-// This must be > 1 as we multiply or divide by this to find a new raster
-// scale during pinch.
-const float kMaxScaleRatioDuringPinch = 2.0f;
-
-// When creating a new tiling during pinch, snap to an existing
-// tiling's scale if the desired scale is within this ratio.
-const float kSnapToExistingTilingRatio = 1.2f;
-
-// Even for really wide viewports, at some point GPU raster should use
-// less than 4 tiles to fill the viewport. This is set to 256 as a
-// sane minimum for now, but we might want to tune this for low-end.
-const int kMinHeightForGpuRasteredTile = 256;
-
-// When making odd-sized tiles, round them up to increase the chances
-// of using the same tile size.
-const int kTileRoundUp = 64;
-
-} // namespace
-
-namespace cc {
-
-PictureLayerImpl::Pair::Pair() : active(nullptr), pending(nullptr) {
-}
-
-PictureLayerImpl::Pair::Pair(PictureLayerImpl* active_layer,
- PictureLayerImpl* pending_layer)
- : active(active_layer), pending(pending_layer) {
-}
-
-PictureLayerImpl::Pair::~Pair() {
-}
-
-PictureLayerImpl::PictureLayerImpl(
- LayerTreeImpl* tree_impl,
- int id,
- bool is_mask,
- scoped_refptr<SyncedScrollOffset> scroll_offset)
- : LayerImpl(tree_impl, id, scroll_offset),
- twin_layer_(nullptr),
- tilings_(CreatePictureLayerTilingSet()),
- ideal_page_scale_(0.f),
- ideal_device_scale_(0.f),
- ideal_source_scale_(0.f),
- ideal_contents_scale_(0.f),
- raster_page_scale_(0.f),
- raster_device_scale_(0.f),
- raster_source_scale_(0.f),
- raster_contents_scale_(0.f),
- low_res_raster_contents_scale_(0.f),
- raster_source_scale_is_fixed_(false),
- was_screen_space_transform_animating_(false),
- only_used_low_res_last_append_quads_(false),
- is_mask_(is_mask),
- nearest_neighbor_(false) {
- layer_tree_impl()->RegisterPictureLayerImpl(this);
-}
-
-PictureLayerImpl::~PictureLayerImpl() {
- if (twin_layer_)
- twin_layer_->twin_layer_ = nullptr;
- layer_tree_impl()->UnregisterPictureLayerImpl(this);
-}
-
-const char* PictureLayerImpl::LayerTypeAsString() const {
- return "cc::PictureLayerImpl";
-}
-
-scoped_ptr<LayerImpl> PictureLayerImpl::CreateLayerImpl(
- LayerTreeImpl* tree_impl) {
- return PictureLayerImpl::Create(tree_impl, id(), is_mask_,
- synced_scroll_offset());
-}
-
-void PictureLayerImpl::PushPropertiesTo(LayerImpl* base_layer) {
- PictureLayerImpl* layer_impl = static_cast<PictureLayerImpl*>(base_layer);
- DCHECK_EQ(layer_impl->is_mask_, is_mask_);
-
- LayerImpl::PushPropertiesTo(base_layer);
-
- // Twin relationships should never change once established.
- DCHECK_IMPLIES(twin_layer_, twin_layer_ == layer_impl);
- DCHECK_IMPLIES(twin_layer_, layer_impl->twin_layer_ == this);
- // The twin relationship does not need to exist before the first
- // PushPropertiesTo from pending to active layer since before that the active
- // layer can not have a pile or tilings, it has only been created and inserted
- // into the tree at that point.
- twin_layer_ = layer_impl;
- layer_impl->twin_layer_ = this;
-
- layer_impl->SetNearestNeighbor(nearest_neighbor_);
-
- // Solid color layers have no tilings.
- DCHECK_IMPLIES(raster_source_->IsSolidColor(), tilings_->num_tilings() == 0);
- // The pending tree should only have a high res (and possibly low res) tiling.
- DCHECK_LE(tilings_->num_tilings(),
- layer_tree_impl()->create_low_res_tiling() ? 2u : 1u);
-
- layer_impl->set_gpu_raster_max_texture_size(gpu_raster_max_texture_size_);
- layer_impl->UpdateRasterSource(raster_source_, &invalidation_,
- tilings_.get());
- DCHECK(invalidation_.IsEmpty());
-
- // After syncing a solid color layer, the active layer has no tilings.
- DCHECK_IMPLIES(raster_source_->IsSolidColor(),
- layer_impl->tilings_->num_tilings() == 0);
-
- layer_impl->raster_page_scale_ = raster_page_scale_;
- layer_impl->raster_device_scale_ = raster_device_scale_;
- layer_impl->raster_source_scale_ = raster_source_scale_;
- layer_impl->raster_contents_scale_ = raster_contents_scale_;
- layer_impl->low_res_raster_contents_scale_ = low_res_raster_contents_scale_;
-
- layer_impl->SanityCheckTilingState();
-
- // We always need to push properties.
- // See http://crbug.com/303943
- // TODO(danakj): Stop always pushing properties since we don't swap tilings.
- needs_push_properties_ = true;
-}
-
-void PictureLayerImpl::AppendQuads(RenderPass* render_pass,
- AppendQuadsData* append_quads_data) {
- // The bounds and the pile size may differ if the pile wasn't updated (ie.
- // PictureLayer::Update didn't happen). In that case the pile will be empty.
- DCHECK_IMPLIES(!raster_source_->GetSize().IsEmpty(),
- bounds() == raster_source_->GetSize())
- << " bounds " << bounds().ToString() << " pile "
- << raster_source_->GetSize().ToString();
-
- SharedQuadState* shared_quad_state =
- render_pass->CreateAndAppendSharedQuadState();
-
- if (raster_source_->IsSolidColor()) {
- PopulateSharedQuadState(shared_quad_state);
-
- AppendDebugBorderQuad(
- render_pass, bounds(), shared_quad_state, append_quads_data);
-
- SolidColorLayerImpl::AppendSolidQuads(
- render_pass, draw_properties().occlusion_in_content_space,
- shared_quad_state, visible_content_rect(),
- raster_source_->GetSolidColor(), append_quads_data);
- return;
- }
-
- float max_contents_scale = MaximumTilingContentsScale();
- PopulateScaledSharedQuadState(shared_quad_state, max_contents_scale);
- Occlusion scaled_occlusion =
- draw_properties()
- .occlusion_in_content_space.GetOcclusionWithGivenDrawTransform(
- shared_quad_state->content_to_target_transform);
-
- if (current_draw_mode_ == DRAW_MODE_RESOURCELESS_SOFTWARE) {
- AppendDebugBorderQuad(
- render_pass, shared_quad_state->content_bounds, shared_quad_state,
- append_quads_data, DebugColors::DirectPictureBorderColor(),
- DebugColors::DirectPictureBorderWidth(layer_tree_impl()));
-
- gfx::Rect geometry_rect = shared_quad_state->visible_content_rect;
- gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect();
- gfx::Rect visible_geometry_rect =
- scaled_occlusion.GetUnoccludedContentRect(geometry_rect);
- if (visible_geometry_rect.IsEmpty())
- return;
-
- gfx::Rect quad_content_rect = shared_quad_state->visible_content_rect;
- gfx::Size texture_size = quad_content_rect.size();
- gfx::RectF texture_rect = gfx::RectF(texture_size);
-
- PictureDrawQuad* quad =
- render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>();
- quad->SetNew(shared_quad_state, geometry_rect, opaque_rect,
- visible_geometry_rect, texture_rect, texture_size,
- nearest_neighbor_, RGBA_8888, quad_content_rect,
- max_contents_scale, raster_source_);
- return;
- }
-
- AppendDebugBorderQuad(render_pass, shared_quad_state->content_bounds,
- shared_quad_state, append_quads_data);
-
- if (ShowDebugBorders()) {
- for (PictureLayerTilingSet::CoverageIterator iter(
- tilings_.get(), max_contents_scale,
- shared_quad_state->visible_content_rect, ideal_contents_scale_);
- iter; ++iter) {
- SkColor color;
- float width;
- if (*iter && iter->IsReadyToDraw()) {
- TileDrawInfo::Mode mode = iter->draw_info().mode();
- if (mode == TileDrawInfo::SOLID_COLOR_MODE) {
- color = DebugColors::SolidColorTileBorderColor();
- width = DebugColors::SolidColorTileBorderWidth(layer_tree_impl());
- } else if (mode == TileDrawInfo::OOM_MODE) {
- color = DebugColors::OOMTileBorderColor();
- width = DebugColors::OOMTileBorderWidth(layer_tree_impl());
- } else if (iter.resolution() == HIGH_RESOLUTION) {
- color = DebugColors::HighResTileBorderColor();
- width = DebugColors::HighResTileBorderWidth(layer_tree_impl());
- } else if (iter.resolution() == LOW_RESOLUTION) {
- color = DebugColors::LowResTileBorderColor();
- width = DebugColors::LowResTileBorderWidth(layer_tree_impl());
- } else if (iter->contents_scale() > max_contents_scale) {
- color = DebugColors::ExtraHighResTileBorderColor();
- width = DebugColors::ExtraHighResTileBorderWidth(layer_tree_impl());
- } else {
- color = DebugColors::ExtraLowResTileBorderColor();
- width = DebugColors::ExtraLowResTileBorderWidth(layer_tree_impl());
- }
- } else {
- color = DebugColors::MissingTileBorderColor();
- width = DebugColors::MissingTileBorderWidth(layer_tree_impl());
- }
-
- DebugBorderDrawQuad* debug_border_quad =
- render_pass->CreateAndAppendDrawQuad<DebugBorderDrawQuad>();
- gfx::Rect geometry_rect = iter.geometry_rect();
- gfx::Rect visible_geometry_rect = geometry_rect;
- debug_border_quad->SetNew(shared_quad_state,
- geometry_rect,
- visible_geometry_rect,
- color,
- width);
- }
- }
-
- // Keep track of the tilings that were used so that tilings that are
- // unused can be considered for removal.
- last_append_quads_tilings_.clear();
-
- // Ignore missing tiles outside of viewport for tile priority. This is
- // normally the same as draw viewport but can be independently overridden by
- // embedders like Android WebView with SetExternalDrawConstraints.
- gfx::Rect scaled_viewport_for_tile_priority = gfx::ScaleToEnclosingRect(
- viewport_rect_for_tile_priority_in_content_space_, max_contents_scale);
-
- size_t missing_tile_count = 0u;
- size_t on_demand_missing_tile_count = 0u;
- only_used_low_res_last_append_quads_ = true;
- for (PictureLayerTilingSet::CoverageIterator iter(
- tilings_.get(), max_contents_scale,
- shared_quad_state->visible_content_rect, ideal_contents_scale_);
- iter; ++iter) {
- gfx::Rect geometry_rect = iter.geometry_rect();
- gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect();
- gfx::Rect visible_geometry_rect =
- scaled_occlusion.GetUnoccludedContentRect(geometry_rect);
- if (visible_geometry_rect.IsEmpty())
- continue;
-
- append_quads_data->visible_content_area +=
- visible_geometry_rect.width() * visible_geometry_rect.height();
-
- bool has_draw_quad = false;
- if (*iter && iter->IsReadyToDraw()) {
- const TileDrawInfo& draw_info = iter->draw_info();
- switch (draw_info.mode()) {
- case TileDrawInfo::RESOURCE_MODE: {
- gfx::RectF texture_rect = iter.texture_rect();
-
- // The raster_contents_scale_ is the best scale that the layer is
- // trying to produce, even though it may not be ideal. Since that's
- // the best the layer can promise in the future, consider those as
- // complete. But if a tile is ideal scale, we don't want to consider
- // it incomplete and trying to replace it with a tile at a worse
- // scale.
- if (iter->contents_scale() != raster_contents_scale_ &&
- iter->contents_scale() != ideal_contents_scale_ &&
- geometry_rect.Intersects(scaled_viewport_for_tile_priority)) {
- append_quads_data->num_incomplete_tiles++;
- }
-
- TileDrawQuad* quad =
- render_pass->CreateAndAppendDrawQuad<TileDrawQuad>();
- quad->SetNew(shared_quad_state, geometry_rect, opaque_rect,
- visible_geometry_rect, draw_info.resource_id(),
- texture_rect, draw_info.resource_size(),
- draw_info.contents_swizzled(), nearest_neighbor_);
- has_draw_quad = true;
- break;
- }
- case TileDrawInfo::SOLID_COLOR_MODE: {
- SolidColorDrawQuad* quad =
- render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
- quad->SetNew(shared_quad_state, geometry_rect, visible_geometry_rect,
- draw_info.solid_color(), false);
- has_draw_quad = true;
- break;
- }
- case TileDrawInfo::OOM_MODE:
- break; // Checkerboard.
- }
- }
-
- if (!has_draw_quad) {
- if (draw_checkerboard_for_missing_tiles()) {
- CheckerboardDrawQuad* quad =
- render_pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
- SkColor color = DebugColors::DefaultCheckerboardColor();
- quad->SetNew(shared_quad_state, geometry_rect, visible_geometry_rect,
- color, draw_properties().device_scale_factor);
- } else {
- SkColor color = SafeOpaqueBackgroundColor();
- SolidColorDrawQuad* quad =
- render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
- quad->SetNew(shared_quad_state,
- geometry_rect,
- visible_geometry_rect,
- color,
- false);
- }
-
- if (geometry_rect.Intersects(scaled_viewport_for_tile_priority)) {
- append_quads_data->num_missing_tiles++;
- ++missing_tile_count;
- }
- append_quads_data->approximated_visible_content_area +=
- visible_geometry_rect.width() * visible_geometry_rect.height();
- continue;
- }
-
- if (iter.resolution() != HIGH_RESOLUTION) {
- append_quads_data->approximated_visible_content_area +=
- visible_geometry_rect.width() * visible_geometry_rect.height();
- }
-
- // If we have a draw quad, but it's not low resolution, then
- // mark that we've used something other than low res to draw.
- if (iter.resolution() != LOW_RESOLUTION)
- only_used_low_res_last_append_quads_ = false;
-
- if (last_append_quads_tilings_.empty() ||
- last_append_quads_tilings_.back() != iter.CurrentTiling()) {
- last_append_quads_tilings_.push_back(iter.CurrentTiling());
- }
- }
-
- if (missing_tile_count) {
- TRACE_EVENT_INSTANT2("cc",
- "PictureLayerImpl::AppendQuads checkerboard",
- TRACE_EVENT_SCOPE_THREAD,
- "missing_tile_count",
- missing_tile_count,
- "on_demand_missing_tile_count",
- on_demand_missing_tile_count);
- }
-
- // Aggressively remove any tilings that are not seen to save memory. Note
- // that this is at the expense of doing cause more frequent re-painting. A
- // better scheme would be to maintain a tighter visible_content_rect for the
- // finer tilings.
- CleanUpTilingsOnActiveLayer(last_append_quads_tilings_);
-}
-
-bool PictureLayerImpl::UpdateTiles(bool resourceless_software_draw) {
- DCHECK_EQ(1.f, contents_scale_x());
- DCHECK_EQ(1.f, contents_scale_y());
-
- if (!resourceless_software_draw) {
- visible_rect_for_tile_priority_ = visible_content_rect();
- }
-
- if (!CanHaveTilings()) {
- ideal_page_scale_ = 0.f;
- ideal_device_scale_ = 0.f;
- ideal_contents_scale_ = 0.f;
- ideal_source_scale_ = 0.f;
- SanityCheckTilingState();
- return false;
- }
-
- // Remove any non-ideal tilings that were not used last time we generated
- // quads to save memory and processing time. Note that pending tree should
- // only have one or two tilings (high and low res), so only clean up the
- // active layer. This cleans it up here in case AppendQuads didn't run.
- // If it did run, this would not remove any additional tilings.
- if (layer_tree_impl()->IsActiveTree())
- CleanUpTilingsOnActiveLayer(last_append_quads_tilings_);
-
- UpdateIdealScales();
-
- if (!raster_contents_scale_ || ShouldAdjustRasterScale()) {
- RecalculateRasterScales();
- AddTilingsForRasterScale();
- }
-
- DCHECK(raster_page_scale_);
- DCHECK(raster_device_scale_);
- DCHECK(raster_source_scale_);
- DCHECK(raster_contents_scale_);
- DCHECK(low_res_raster_contents_scale_);
-
- was_screen_space_transform_animating_ =
- draw_properties().screen_space_transform_is_animating;
-
- if (draw_transform_is_animating())
- raster_source_->SetShouldAttemptToUseDistanceFieldText();
-
- double current_frame_time_in_seconds =
- (layer_tree_impl()->CurrentBeginFrameArgs().frame_time -
- base::TimeTicks()).InSecondsF();
- UpdateViewportRectForTilePriorityInContentSpace();
-
- // The tiling set can require tiles for activation any of the following
- // conditions are true:
- // - This layer produced a high-res or non-ideal-res tile last frame.
- // - We're in requires high res to draw mode.
- // - We're not in smoothness takes priority mode.
- // To put different, the tiling set can't require tiles for activation if
- // we're in smoothness mode and only used low-res or checkerboard to draw last
- // frame and we don't need high res to draw.
- //
- // The reason for this is that we should be able to activate sooner and get a
- // more up to date recording, so we don't run out of recording on the active
- // tree.
- bool can_require_tiles_for_activation =
- !only_used_low_res_last_append_quads_ || RequiresHighResToDraw() ||
- !layer_tree_impl()->SmoothnessTakesPriority();
-
- static const Occlusion kEmptyOcclusion;
- const Occlusion& occlusion_in_content_space =
- layer_tree_impl()->settings().use_occlusion_for_tile_prioritization
- ? draw_properties().occlusion_in_content_space
- : kEmptyOcclusion;
-
- // Pass |occlusion_in_content_space| for |occlusion_in_layer_space| since
- // they are the same space in picture layer, as contents scale is always 1.
- bool updated = tilings_->UpdateTilePriorities(
- viewport_rect_for_tile_priority_in_content_space_, ideal_contents_scale_,
- current_frame_time_in_seconds, occlusion_in_content_space,
- can_require_tiles_for_activation);
- return updated;
-}
-
-void PictureLayerImpl::UpdateViewportRectForTilePriorityInContentSpace() {
- // If visible_rect_for_tile_priority_ is empty or
- // viewport_rect_for_tile_priority is set to be different from the device
- // viewport, try to inverse project the viewport into layer space and use
- // that. Otherwise just use visible_rect_for_tile_priority_
- gfx::Rect visible_rect_in_content_space = visible_rect_for_tile_priority_;
- gfx::Rect viewport_rect_for_tile_priority =
- layer_tree_impl()->ViewportRectForTilePriority();
- if (visible_rect_in_content_space.IsEmpty() ||
- layer_tree_impl()->DeviceViewport() != viewport_rect_for_tile_priority) {
- gfx::Transform view_to_layer(gfx::Transform::kSkipInitialization);
- if (screen_space_transform().GetInverse(&view_to_layer)) {
- // Transform from view space to content space.
- visible_rect_in_content_space =
- gfx::ToEnclosingRect(MathUtil::ProjectClippedRect(
- view_to_layer, viewport_rect_for_tile_priority));
- }
- }
- viewport_rect_for_tile_priority_in_content_space_ =
- visible_rect_in_content_space;
-}
-
-PictureLayerImpl* PictureLayerImpl::GetPendingOrActiveTwinLayer() const {
- if (!twin_layer_ || !twin_layer_->IsOnActiveOrPendingTree())
- return nullptr;
- return twin_layer_;
-}
-
-PictureLayerImpl* PictureLayerImpl::GetRecycledTwinLayer() const {
- if (!twin_layer_ || twin_layer_->IsOnActiveOrPendingTree())
- return nullptr;
- return twin_layer_;
-}
-
-void PictureLayerImpl::UpdateRasterSource(
- scoped_refptr<RasterSource> raster_source,
- Region* new_invalidation,
- const PictureLayerTilingSet* pending_set) {
- // The bounds and the pile size may differ if the pile wasn't updated (ie.
- // PictureLayer::Update didn't happen). In that case the pile will be empty.
- DCHECK_IMPLIES(!raster_source->GetSize().IsEmpty(),
- bounds() == raster_source->GetSize())
- << " bounds " << bounds().ToString() << " pile "
- << raster_source->GetSize().ToString();
-
- // The |raster_source_| is initially null, so have to check for that for the
- // first frame.
- bool could_have_tilings = raster_source_.get() && CanHaveTilings();
- raster_source_.swap(raster_source);
-
- // The |new_invalidation| must be cleared before updating tilings since they
- // access the invalidation through the PictureLayerTilingClient interface.
- invalidation_.Clear();
- invalidation_.Swap(new_invalidation);
-
- bool can_have_tilings = CanHaveTilings();
- DCHECK_IMPLIES(
- pending_set,
- can_have_tilings == GetPendingOrActiveTwinLayer()->CanHaveTilings());
-
- // Need to call UpdateTiles again if CanHaveTilings changed.
- if (could_have_tilings != can_have_tilings)
- layer_tree_impl()->set_needs_update_draw_properties();
-
- if (!can_have_tilings) {
- RemoveAllTilings();
- return;
- }
-
- // We could do this after doing UpdateTiles, which would avoid doing this for
- // tilings that are going to disappear on the pending tree (if scale changed).
- // But that would also be more complicated, so we just do it here for now.
- tilings_->UpdateTilingsToCurrentRasterSource(
- raster_source_, pending_set, invalidation_, MinimumContentsScale(),
- MaximumContentsScale());
-}
-
-void PictureLayerImpl::UpdateCanUseLCDTextAfterCommit() {
- // This function is only allowed to be called after commit, due to it not
- // being smart about sharing tiles and because otherwise it would cause
- // flashes by switching out tiles in place that may be currently on screen.
- DCHECK(layer_tree_impl()->IsSyncTree());
-
- // Don't allow the LCD text state to change once disabled.
- if (!RasterSourceUsesLCDText())
- return;
- if (can_use_lcd_text() == RasterSourceUsesLCDText())
- return;
-
- // Raster sources are considered const, so in order to update the state
- // a new one must be created and all tiles recreated.
- scoped_refptr<RasterSource> new_raster_source =
- raster_source_->CreateCloneWithoutLCDText();
- // Synthetically invalidate everything.
- gfx::Rect bounds_rect(bounds());
- Region invalidation(bounds_rect);
- UpdateRasterSource(new_raster_source, &invalidation, nullptr);
- SetUpdateRect(bounds_rect);
-
- DCHECK(!RasterSourceUsesLCDText());
-}
-
-bool PictureLayerImpl::RasterSourceUsesLCDText() const {
- return raster_source_ ? raster_source_->CanUseLCDText()
- : layer_tree_impl()->settings().can_use_lcd_text;
-}
-
-void PictureLayerImpl::NotifyTileStateChanged(const Tile* tile) {
- if (layer_tree_impl()->IsActiveTree()) {
- gfx::RectF layer_damage_rect =
- gfx::ScaleRect(tile->content_rect(), 1.f / tile->contents_scale());
- AddDamageRect(layer_damage_rect);
- }
-}
-
-void PictureLayerImpl::DidBeginTracing() {
- raster_source_->DidBeginTracing();
-}
-
-void PictureLayerImpl::ReleaseResources() {
- // Recreate tilings with new settings, since some of those might change when
- // we release resources.
- tilings_ = nullptr;
- ResetRasterScale();
-}
-
-void PictureLayerImpl::RecreateResources() {
- tilings_ = CreatePictureLayerTilingSet();
-
- // To avoid an edge case after lost context where the tree is up to date but
- // the tilings have not been managed, request an update draw properties
- // to force tilings to get managed.
- layer_tree_impl()->set_needs_update_draw_properties();
-}
-
-skia::RefPtr<SkPicture> PictureLayerImpl::GetPicture() {
- return raster_source_->GetFlattenedPicture();
-}
-
-Region PictureLayerImpl::GetInvalidationRegion() {
- // |invalidation_| gives the invalidation contained in the source frame, but
- // is not cleared after drawing from the layer. However, update_rect() is
- // cleared once the invalidation is drawn, which is useful for debugging
- // visualizations. This method intersects the two to give a more exact
- // representation of what was invalidated that is cleared after drawing.
- return IntersectRegions(invalidation_, update_rect());
-}
-
-scoped_refptr<Tile> PictureLayerImpl::CreateTile(
- float contents_scale,
- const gfx::Rect& content_rect) {
- int flags = 0;
-
- // We don't handle solid color masks, so we shouldn't bother analyzing those.
- // Otherwise, always analyze to maximize memory savings.
- if (!is_mask_)
- flags = Tile::USE_PICTURE_ANALYSIS;
-
- return layer_tree_impl()->tile_manager()->CreateTile(
- raster_source_.get(), content_rect.size(), content_rect, contents_scale,
- id(), layer_tree_impl()->source_frame_number(), flags);
-}
-
-const Region* PictureLayerImpl::GetPendingInvalidation() {
- if (layer_tree_impl()->IsPendingTree())
- return &invalidation_;
- if (layer_tree_impl()->IsRecycleTree())
- return nullptr;
- DCHECK(layer_tree_impl()->IsActiveTree());
- if (PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer())
- return &twin_layer->invalidation_;
- return nullptr;
-}
-
-const PictureLayerTiling* PictureLayerImpl::GetPendingOrActiveTwinTiling(
- const PictureLayerTiling* tiling) const {
- PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer();
- if (!twin_layer)
- return nullptr;
- return twin_layer->tilings_->FindTilingWithScale(tiling->contents_scale());
-}
-
-PictureLayerTiling* PictureLayerImpl::GetRecycledTwinTiling(
- const PictureLayerTiling* tiling) {
- PictureLayerImpl* recycled_twin = GetRecycledTwinLayer();
- if (!recycled_twin || !recycled_twin->tilings_)
- return nullptr;
- return recycled_twin->tilings_->FindTilingWithScale(tiling->contents_scale());
-}
-
-TilePriority::PriorityBin PictureLayerImpl::GetMaxTilePriorityBin() const {
- if (!HasValidTilePriorities())
- return TilePriority::EVENTUALLY;
- return TilePriority::NOW;
-}
-
-bool PictureLayerImpl::RequiresHighResToDraw() const {
- return layer_tree_impl()->RequiresHighResToDraw();
-}
-
-gfx::Rect PictureLayerImpl::GetEnclosingRectInTargetSpace() const {
- return GetScaledEnclosingRectInTargetSpace(MaximumTilingContentsScale());
-}
-
-gfx::Size PictureLayerImpl::CalculateTileSize(
- const gfx::Size& content_bounds) const {
- int max_texture_size =
- layer_tree_impl()->resource_provider()->max_texture_size();
-
- if (is_mask_) {
- // Masks are not tiled, so if we can't cover the whole mask with one tile,
- // we shouldn't have such a tiling at all.
- DCHECK_LE(content_bounds.width(), max_texture_size);
- DCHECK_LE(content_bounds.height(), max_texture_size);
- return content_bounds;
- }
-
- int default_tile_width = 0;
- int default_tile_height = 0;
- if (layer_tree_impl()->use_gpu_rasterization()) {
- // For GPU rasterization, we pick an ideal tile size using the viewport
- // so we don't need any settings. The current approach uses 4 tiles
- // to cover the viewport vertically.
- int viewport_width = gpu_raster_max_texture_size_.width();
- int viewport_height = gpu_raster_max_texture_size_.height();
- default_tile_width = viewport_width;
- // Also, increase the height proportionally as the width decreases, and
- // pad by our border texels to make the tiles exactly match the viewport.
- int divisor = 4;
- if (content_bounds.width() <= viewport_width / 2)
- divisor = 2;
- if (content_bounds.width() <= viewport_width / 4)
- divisor = 1;
- default_tile_height = RoundUp(viewport_height, divisor) / divisor;
- default_tile_height += 2 * PictureLayerTiling::kBorderTexels;
- default_tile_height =
- std::max(default_tile_height, kMinHeightForGpuRasteredTile);
- } else {
- // For CPU rasterization we use tile-size settings.
- const LayerTreeSettings& settings = layer_tree_impl()->settings();
- int max_untiled_content_width = settings.max_untiled_layer_size.width();
- int max_untiled_content_height = settings.max_untiled_layer_size.height();
- default_tile_width = settings.default_tile_size.width();
- default_tile_height = settings.default_tile_size.height();
-
- // If the content width is small, increase tile size vertically.
- // If the content height is small, increase tile size horizontally.
- // If both are less than the untiled-size, use a single tile.
- if (content_bounds.width() < default_tile_width)
- default_tile_height = max_untiled_content_height;
- if (content_bounds.height() < default_tile_height)
- default_tile_width = max_untiled_content_width;
- if (content_bounds.width() < max_untiled_content_width &&
- content_bounds.height() < max_untiled_content_height) {
- default_tile_height = max_untiled_content_height;
- default_tile_width = max_untiled_content_width;
- }
- }
-
- int tile_width = default_tile_width;
- int tile_height = default_tile_height;
-
- // Clamp the tile width/height to the content width/height to save space.
- if (content_bounds.width() < default_tile_width) {
- tile_width = std::min(tile_width, content_bounds.width());
- tile_width = RoundUp(tile_width, kTileRoundUp);
- tile_width = std::min(tile_width, default_tile_width);
- }
- if (content_bounds.height() < default_tile_height) {
- tile_height = std::min(tile_height, content_bounds.height());
- tile_height = RoundUp(tile_height, kTileRoundUp);
- tile_height = std::min(tile_height, default_tile_height);
- }
-
- // Under no circumstance should we be larger than the max texture size.
- tile_width = std::min(tile_width, max_texture_size);
- tile_height = std::min(tile_height, max_texture_size);
- return gfx::Size(tile_width, tile_height);
-}
-
-void PictureLayerImpl::GetContentsResourceId(
- ResourceProvider::ResourceId* resource_id,
- gfx::Size* resource_size) const {
- // The bounds and the pile size may differ if the pile wasn't updated (ie.
- // PictureLayer::Update didn't happen). In that case the pile will be empty.
- DCHECK_IMPLIES(!raster_source_->GetSize().IsEmpty(),
- bounds() == raster_source_->GetSize())
- << " bounds " << bounds().ToString() << " pile "
- << raster_source_->GetSize().ToString();
- gfx::Rect content_rect(bounds());
- PictureLayerTilingSet::CoverageIterator iter(
- tilings_.get(), 1.f, content_rect, ideal_contents_scale_);
-
- // Mask resource not ready yet.
- if (!iter || !*iter) {
- *resource_id = 0;
- return;
- }
-
- // Masks only supported if they fit on exactly one tile.
- DCHECK(iter.geometry_rect() == content_rect)
- << "iter rect " << iter.geometry_rect().ToString() << " content rect "
- << content_rect.ToString();
-
- const TileDrawInfo& draw_info = iter->draw_info();
- if (!draw_info.IsReadyToDraw() ||
- draw_info.mode() != TileDrawInfo::RESOURCE_MODE) {
- *resource_id = 0;
- return;
- }
-
- *resource_id = draw_info.resource_id();
- *resource_size = draw_info.resource_size();
-}
-
-void PictureLayerImpl::SetNearestNeighbor(bool nearest_neighbor) {
- if (nearest_neighbor_ == nearest_neighbor)
- return;
-
- nearest_neighbor_ = nearest_neighbor;
- NoteLayerPropertyChanged();
-}
-
-PictureLayerTiling* PictureLayerImpl::AddTiling(float contents_scale) {
- DCHECK(CanHaveTilings());
- DCHECK_GE(contents_scale, MinimumContentsScale());
- DCHECK_LE(contents_scale, MaximumContentsScale());
- DCHECK(raster_source_->HasRecordings());
- return tilings_->AddTiling(contents_scale, raster_source_);
-}
-
-void PictureLayerImpl::RemoveAllTilings() {
- tilings_->RemoveAllTilings();
- // If there are no tilings, then raster scales are no longer meaningful.
- ResetRasterScale();
-}
-
-void PictureLayerImpl::AddTilingsForRasterScale() {
- // Reset all resolution enums on tilings, we'll be setting new values in this
- // function.
- tilings_->MarkAllTilingsNonIdeal();
-
- PictureLayerTiling* high_res =
- tilings_->FindTilingWithScale(raster_contents_scale_);
- // We always need a high res tiling, so create one if it doesn't exist.
- if (!high_res)
- high_res = AddTiling(raster_contents_scale_);
-
- // Try and find a low res tiling.
- PictureLayerTiling* low_res = nullptr;
- if (raster_contents_scale_ == low_res_raster_contents_scale_)
- low_res = high_res;
- else
- low_res = tilings_->FindTilingWithScale(low_res_raster_contents_scale_);
-
- // Only create new low res tilings when the transform is static. This
- // prevents wastefully creating a paired low res tiling for every new high res
- // tiling during a pinch or a CSS animation.
- bool can_have_low_res = layer_tree_impl()->create_low_res_tiling();
- bool needs_low_res = !low_res;
- bool is_pinching = layer_tree_impl()->PinchGestureActive();
- bool is_animating = draw_properties().screen_space_transform_is_animating;
- if (can_have_low_res && needs_low_res && !is_pinching && !is_animating)
- low_res = AddTiling(low_res_raster_contents_scale_);
-
- // Set low-res if we have one.
- if (low_res && low_res != high_res)
- low_res->set_resolution(LOW_RESOLUTION);
-
- // Make sure we always have one high-res (even if high == low).
- high_res->set_resolution(HIGH_RESOLUTION);
-
- if (layer_tree_impl()->IsPendingTree()) {
- // On the pending tree, drop any tilings that are non-ideal since we don't
- // need them to activate anyway.
- tilings_->RemoveNonIdealTilings();
- }
-
- SanityCheckTilingState();
-}
-
-bool PictureLayerImpl::ShouldAdjustRasterScale() const {
- if (was_screen_space_transform_animating_ !=
- draw_properties().screen_space_transform_is_animating)
- return true;
-
- if (draw_properties().screen_space_transform_is_animating &&
- raster_contents_scale_ != ideal_contents_scale_ &&
- ShouldAdjustRasterScaleDuringScaleAnimations())
- return true;
-
- bool is_pinching = layer_tree_impl()->PinchGestureActive();
- if (is_pinching && raster_page_scale_) {
- // We change our raster scale when it is:
- // - Higher than ideal (need a lower-res tiling available)
- // - Too far from ideal (need a higher-res tiling available)
- float ratio = ideal_page_scale_ / raster_page_scale_;
- if (raster_page_scale_ > ideal_page_scale_ ||
- ratio > kMaxScaleRatioDuringPinch)
- return true;
- }
-
- if (!is_pinching) {
- // When not pinching, match the ideal page scale factor.
- if (raster_page_scale_ != ideal_page_scale_)
- return true;
- }
-
- // Always match the ideal device scale factor.
- if (raster_device_scale_ != ideal_device_scale_)
- return true;
-
- // When the source scale changes we want to match it, but not when animating
- // or when we've fixed the scale in place.
- if (!draw_properties().screen_space_transform_is_animating &&
- !raster_source_scale_is_fixed_ &&
- raster_source_scale_ != ideal_source_scale_)
- return true;
-
- if (raster_contents_scale_ > MaximumContentsScale())
- return true;
- if (raster_contents_scale_ < MinimumContentsScale())
- return true;
-
- return false;
-}
-
-void PictureLayerImpl::RecalculateRasterScales() {
- float old_raster_contents_scale = raster_contents_scale_;
- float old_raster_page_scale = raster_page_scale_;
- float old_raster_source_scale = raster_source_scale_;
-
- raster_device_scale_ = ideal_device_scale_;
- raster_page_scale_ = ideal_page_scale_;
- raster_source_scale_ = ideal_source_scale_;
- raster_contents_scale_ = ideal_contents_scale_;
-
- // If we're not animating, or leaving an animation, and the
- // ideal_source_scale_ changes, then things are unpredictable, and we fix
- // the raster_source_scale_ in place.
- if (old_raster_source_scale &&
- !draw_properties().screen_space_transform_is_animating &&
- !was_screen_space_transform_animating_ &&
- old_raster_source_scale != ideal_source_scale_)
- raster_source_scale_is_fixed_ = true;
-
- // TODO(danakj): Adjust raster source scale closer to ideal source scale at
- // a throttled rate. Possibly make use of invalidation_.IsEmpty() on pending
- // tree. This will allow CSS scale changes to get re-rastered at an
- // appropriate rate. (crbug.com/413636)
- if (raster_source_scale_is_fixed_) {
- raster_contents_scale_ /= raster_source_scale_;
- raster_source_scale_ = 1.f;
- }
-
- // During pinch we completely ignore the current ideal scale, and just use
- // a multiple of the previous scale.
- bool is_pinching = layer_tree_impl()->PinchGestureActive();
- if (is_pinching && old_raster_contents_scale) {
- // See ShouldAdjustRasterScale:
- // - When zooming out, preemptively create new tiling at lower resolution.
- // - When zooming in, approximate ideal using multiple of kMaxScaleRatio.
- bool zooming_out = old_raster_page_scale > ideal_page_scale_;
- float desired_contents_scale = old_raster_contents_scale;
- if (zooming_out) {
- while (desired_contents_scale > ideal_contents_scale_)
- desired_contents_scale /= kMaxScaleRatioDuringPinch;
- } else {
- while (desired_contents_scale < ideal_contents_scale_)
- desired_contents_scale *= kMaxScaleRatioDuringPinch;
- }
- raster_contents_scale_ = tilings_->GetSnappedContentsScale(
- desired_contents_scale, kSnapToExistingTilingRatio);
- raster_page_scale_ =
- raster_contents_scale_ / raster_device_scale_ / raster_source_scale_;
- }
-
- // If we're not re-rasterizing during animation, rasterize at the maximum
- // scale that will occur during the animation, if the maximum scale is
- // known. However we want to avoid excessive memory use. If the scale is
- // smaller than what we would choose otherwise, then it's always better off
- // for us memory-wise. But otherwise, we don't choose a scale at which this
- // layer's rastered content would become larger than the viewport.
- if (draw_properties().screen_space_transform_is_animating &&
- !ShouldAdjustRasterScaleDuringScaleAnimations()) {
- bool can_raster_at_maximum_scale = false;
- // TODO(ajuma): If we need to deal with scale-down animations starting right
- // as a layer gets promoted, then we'd want to have the
- // |starting_animation_contents_scale| passed in here as a separate draw
- // property so we could try use that when the max is too large.
- // See crbug.com/422341.
- float maximum_scale = draw_properties().maximum_animation_contents_scale;
- if (maximum_scale) {
- gfx::Size bounds_at_maximum_scale = gfx::ToCeiledSize(
- gfx::ScaleSize(raster_source_->GetSize(), maximum_scale));
- int64 maximum_area = static_cast<int64>(bounds_at_maximum_scale.width()) *
- static_cast<int64>(bounds_at_maximum_scale.height());
- gfx::Size viewport = layer_tree_impl()->device_viewport_size();
- int64 viewport_area = static_cast<int64>(viewport.width()) *
- static_cast<int64>(viewport.height());
- if (maximum_area <= viewport_area)
- can_raster_at_maximum_scale = true;
- }
- // Use the computed scales for the raster scale directly, do not try to use
- // the ideal scale here. The current ideal scale may be way too large in the
- // case of an animation with scale, and will be constantly changing.
- if (can_raster_at_maximum_scale)
- raster_contents_scale_ = maximum_scale;
- else
- raster_contents_scale_ = 1.f * ideal_page_scale_ * ideal_device_scale_;
- }
-
- raster_contents_scale_ =
- std::max(raster_contents_scale_, MinimumContentsScale());
- raster_contents_scale_ =
- std::min(raster_contents_scale_, MaximumContentsScale());
- DCHECK_GE(raster_contents_scale_, MinimumContentsScale());
- DCHECK_LE(raster_contents_scale_, MaximumContentsScale());
-
- // If this layer would create zero or one tiles at this content scale,
- // don't create a low res tiling.
- gfx::Size raster_bounds = gfx::ToCeiledSize(
- gfx::ScaleSize(raster_source_->GetSize(), raster_contents_scale_));
- gfx::Size tile_size = CalculateTileSize(raster_bounds);
- bool tile_covers_bounds = tile_size.width() >= raster_bounds.width() &&
- tile_size.height() >= raster_bounds.height();
- if (tile_size.IsEmpty() || tile_covers_bounds) {
- low_res_raster_contents_scale_ = raster_contents_scale_;
- return;
- }
-
- float low_res_factor =
- layer_tree_impl()->settings().low_res_contents_scale_factor;
- low_res_raster_contents_scale_ =
- std::max(raster_contents_scale_ * low_res_factor, MinimumContentsScale());
- DCHECK_LE(low_res_raster_contents_scale_, raster_contents_scale_);
- DCHECK_GE(low_res_raster_contents_scale_, MinimumContentsScale());
- DCHECK_LE(low_res_raster_contents_scale_, MaximumContentsScale());
-}
-
-void PictureLayerImpl::CleanUpTilingsOnActiveLayer(
- const std::vector<PictureLayerTiling*>& used_tilings) {
- DCHECK(layer_tree_impl()->IsActiveTree());
- if (tilings_->num_tilings() == 0)
- return;
-
- float min_acceptable_high_res_scale = std::min(
- raster_contents_scale_, ideal_contents_scale_);
- float max_acceptable_high_res_scale = std::max(
- raster_contents_scale_, ideal_contents_scale_);
-
- PictureLayerImpl* twin = GetPendingOrActiveTwinLayer();
- if (twin && twin->CanHaveTilings()) {
- min_acceptable_high_res_scale = std::min(
- min_acceptable_high_res_scale,
- std::min(twin->raster_contents_scale_, twin->ideal_contents_scale_));
- max_acceptable_high_res_scale = std::max(
- max_acceptable_high_res_scale,
- std::max(twin->raster_contents_scale_, twin->ideal_contents_scale_));
- }
-
- PictureLayerTilingSet* twin_set = twin ? twin->tilings_.get() : nullptr;
- PictureLayerImpl* recycled_twin = GetRecycledTwinLayer();
- PictureLayerTilingSet* recycled_twin_set =
- recycled_twin ? recycled_twin->tilings_.get() : nullptr;
-
- tilings_->CleanUpTilings(min_acceptable_high_res_scale,
- max_acceptable_high_res_scale, used_tilings,
- layer_tree_impl()->create_low_res_tiling(), twin_set,
- recycled_twin_set);
-
- if (recycled_twin_set && recycled_twin_set->num_tilings() == 0)
- recycled_twin->ResetRasterScale();
-
- DCHECK_GT(tilings_->num_tilings(), 0u);
- SanityCheckTilingState();
-}
-
-float PictureLayerImpl::MinimumContentsScale() const {
- float setting_min = layer_tree_impl()->settings().minimum_contents_scale;
-
- // If the contents scale is less than 1 / width (also for height),
- // then it will end up having less than one pixel of content in that
- // dimension. Bump the minimum contents scale up in this case to prevent
- // this from happening.
- int min_dimension = std::min(raster_source_->GetSize().width(),
- raster_source_->GetSize().height());
- if (!min_dimension)
- return setting_min;
-
- return std::max(1.f / min_dimension, setting_min);
-}
-
-float PictureLayerImpl::MaximumContentsScale() const {
- // Masks can not have tilings that would become larger than the
- // max_texture_size since they use a single tile for the entire
- // tiling. Other layers can have tilings of any scale.
- if (!is_mask_)
- return std::numeric_limits<float>::max();
-
- int max_texture_size =
- layer_tree_impl()->resource_provider()->max_texture_size();
- float max_scale_width =
- static_cast<float>(max_texture_size) / bounds().width();
- float max_scale_height =
- static_cast<float>(max_texture_size) / bounds().height();
- float max_scale = std::min(max_scale_width, max_scale_height);
- // We require that multiplying the layer size by the contents scale and
- // ceiling produces a value <= |max_texture_size|. Because for large layer
- // sizes floating point ambiguity may crop up, making the result larger or
- // smaller than expected, we use a slightly smaller floating point value for
- // the scale, to help ensure that the resulting content bounds will never end
- // up larger than |max_texture_size|.
- return nextafterf(max_scale, 0.f);
-}
-
-void PictureLayerImpl::ResetRasterScale() {
- raster_page_scale_ = 0.f;
- raster_device_scale_ = 0.f;
- raster_source_scale_ = 0.f;
- raster_contents_scale_ = 0.f;
- low_res_raster_contents_scale_ = 0.f;
- raster_source_scale_is_fixed_ = false;
-}
-
-bool PictureLayerImpl::CanHaveTilings() const {
- if (raster_source_->IsSolidColor())
- return false;
- if (!DrawsContent())
- return false;
- if (!raster_source_->HasRecordings())
- return false;
- // If the |raster_source_| has a recording it should have non-empty bounds.
- DCHECK(!raster_source_->GetSize().IsEmpty());
- if (MaximumContentsScale() < MinimumContentsScale())
- return false;
- return true;
-}
-
-void PictureLayerImpl::SanityCheckTilingState() const {
-#if DCHECK_IS_ON()
- // Recycle tree doesn't have any restrictions.
- if (layer_tree_impl()->IsRecycleTree())
- return;
-
- if (!CanHaveTilings()) {
- DCHECK_EQ(0u, tilings_->num_tilings());
- return;
- }
- if (tilings_->num_tilings() == 0)
- return;
-
- // We should only have one high res tiling.
- DCHECK_EQ(1, tilings_->NumHighResTilings());
-#endif
-}
-
-bool PictureLayerImpl::ShouldAdjustRasterScaleDuringScaleAnimations() const {
- return layer_tree_impl()->use_gpu_rasterization();
-}
-
-float PictureLayerImpl::MaximumTilingContentsScale() const {
- float max_contents_scale = tilings_->GetMaximumContentsScale();
- return std::max(max_contents_scale, MinimumContentsScale());
-}
-
-scoped_ptr<PictureLayerTilingSet>
-PictureLayerImpl::CreatePictureLayerTilingSet() {
- const LayerTreeSettings& settings = layer_tree_impl()->settings();
- return PictureLayerTilingSet::Create(
- this, settings.max_tiles_for_interest_area,
- layer_tree_impl()->use_gpu_rasterization()
- ? settings.gpu_rasterization_skewport_target_time_in_seconds
- : settings.skewport_target_time_in_seconds,
- settings.skewport_extrapolation_limit_in_content_pixels);
-}
-
-void PictureLayerImpl::UpdateIdealScales() {
- DCHECK(CanHaveTilings());
-
- float min_contents_scale = MinimumContentsScale();
- DCHECK_GT(min_contents_scale, 0.f);
- float min_page_scale = layer_tree_impl()->min_page_scale_factor();
- DCHECK_GT(min_page_scale, 0.f);
- float min_device_scale = 1.f;
- float min_source_scale =
- min_contents_scale / min_page_scale / min_device_scale;
-
- float ideal_page_scale = draw_properties().page_scale_factor;
- float ideal_device_scale = draw_properties().device_scale_factor;
- float ideal_source_scale = draw_properties().ideal_contents_scale /
- ideal_page_scale / ideal_device_scale;
- ideal_contents_scale_ =
- std::max(draw_properties().ideal_contents_scale, min_contents_scale);
- ideal_page_scale_ = draw_properties().page_scale_factor;
- ideal_device_scale_ = draw_properties().device_scale_factor;
- ideal_source_scale_ = std::max(ideal_source_scale, min_source_scale);
-}
-
-void PictureLayerImpl::GetDebugBorderProperties(
- SkColor* color,
- float* width) const {
- *color = DebugColors::TiledContentLayerBorderColor();
- *width = DebugColors::TiledContentLayerBorderWidth(layer_tree_impl());
-}
-
-void PictureLayerImpl::GetAllTilesAndPrioritiesForTracing(
- std::map<const Tile*, TilePriority>* tile_map) const {
- if (!tilings_)
- return;
- tilings_->GetAllTilesAndPrioritiesForTracing(tile_map);
-}
-
-void PictureLayerImpl::AsValueInto(
- base::trace_event::TracedValue* state) const {
- LayerImpl::AsValueInto(state);
- state->SetDouble("ideal_contents_scale", ideal_contents_scale_);
- state->SetDouble("geometry_contents_scale", MaximumTilingContentsScale());
- state->BeginArray("tilings");
- tilings_->AsValueInto(state);
- state->EndArray();
-
- MathUtil::AddToTracedValue("tile_priority_rect",
- viewport_rect_for_tile_priority_in_content_space_,
- state);
- MathUtil::AddToTracedValue("visible_rect", visible_content_rect(), state);
-
- state->BeginArray("pictures");
- raster_source_->AsValueInto(state);
- state->EndArray();
-
- state->BeginArray("invalidation");
- invalidation_.AsValueInto(state);
- state->EndArray();
-
- state->BeginArray("coverage_tiles");
- for (PictureLayerTilingSet::CoverageIterator iter(
- tilings_.get(), 1.f, gfx::Rect(raster_source_->GetSize()),
- ideal_contents_scale_);
- iter; ++iter) {
- state->BeginDictionary();
-
- MathUtil::AddToTracedValue("geometry_rect", iter.geometry_rect(), state);
-
- if (*iter)
- TracedValue::SetIDRef(*iter, state, "tile");
-
- state->EndDictionary();
- }
- state->EndArray();
-}
-
-size_t PictureLayerImpl::GPUMemoryUsageInBytes() const {
- return tilings_->GPUMemoryUsageInBytes();
-}
-
-void PictureLayerImpl::RunMicroBenchmark(MicroBenchmarkImpl* benchmark) {
- benchmark->RunOnLayer(this);
-}
-
-WhichTree PictureLayerImpl::GetTree() const {
- return layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE;
-}
-
-bool PictureLayerImpl::IsOnActiveOrPendingTree() const {
- return !layer_tree_impl()->IsRecycleTree();
-}
-
-bool PictureLayerImpl::HasValidTilePriorities() const {
- return IsOnActiveOrPendingTree() && IsDrawnRenderSurfaceLayerListMember();
-}
-
-} // namespace cc
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