Index: cc/quads/draw_quad.h |
diff --git a/cc/quads/draw_quad.h b/cc/quads/draw_quad.h |
index 3897d1d1ce87db14bd378719e5e694de726ba427..6e6b0287070c351637781273a5fc791ae040ed50 100644 |
--- a/cc/quads/draw_quad.h |
+++ b/cc/quads/draw_quad.h |
@@ -6,7 +6,6 @@ |
#define CC_QUADS_DRAW_QUAD_H_ |
#include "base/callback.h" |
-#include "cc/base/cc_export.h" |
#include "cc/quads/shared_quad_state.h" |
#include "cc/resources/resource_provider.h" |
@@ -31,14 +30,14 @@ namespace cc { |
// PictureLayerImpls). There is also the "target space", which is the space, in |
// "physical" pixels, of the render target where the quads is drawn. The quad's |
// transform maps the content space to the target space. |
-class CC_EXPORT DrawQuad { |
+class DrawQuad { |
public: |
enum Material { |
INVALID, |
CHECKERBOARD, |
DEBUG_BORDER, |
IO_SURFACE_CONTENT, |
- PICTURE_CONTENT, |
+ UNUSED_SPACE_FOR_PICTURE_CONTENT, |
RENDER_PASS, |
SOLID_COLOR, |
STREAM_VIDEO_CONTENT, |