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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include <set> | |
6 #include <vector> | |
7 | |
8 #include "base/logging.h" | |
9 #include "cc/base/math_util.h" | |
10 #include "cc/trees/property_tree.h" | |
11 | |
12 namespace cc { | |
13 | |
14 template <typename T> | |
15 PropertyTree<T>::PropertyTree() { | |
16 nodes_.push_back(T()); | |
17 back()->id = 0; | |
18 back()->parent_id = -1; | |
19 } | |
20 | |
21 template <typename T> | |
22 PropertyTree<T>::~PropertyTree() { | |
23 } | |
24 | |
25 template <typename T> | |
26 int PropertyTree<T>::Insert(const T& tree_node, int parent_id) { | |
27 DCHECK_GT(nodes_.size(), 0u); | |
28 nodes_.push_back(tree_node); | |
29 T& node = nodes_.back(); | |
30 node.parent_id = parent_id; | |
31 node.id = static_cast<int>(nodes_.size()) - 1; | |
32 return node.id; | |
33 } | |
34 | |
35 template class PropertyTree<TransformNode>; | |
36 template class PropertyTree<ClipNode>; | |
37 template class PropertyTree<OpacityNode>; | |
38 | |
39 TransformNodeData::TransformNodeData() | |
40 : target_id(-1), | |
41 content_target_id(-1), | |
42 needs_local_transform_update(true), | |
43 is_invertible(true), | |
44 ancestors_are_invertible(true), | |
45 is_animated(false), | |
46 to_screen_is_animated(false), | |
47 flattens_inherited_transform(false), | |
48 node_and_ancestors_are_flat(true), | |
49 scrolls(false), | |
50 needs_sublayer_scale(false), | |
51 layer_scale_factor(1.0f) { | |
52 } | |
53 | |
54 TransformNodeData::~TransformNodeData() { | |
55 } | |
56 | |
57 ClipNodeData::ClipNodeData() : transform_id(-1), target_id(-1) { | |
58 } | |
59 | |
60 bool TransformTree::ComputeTransform(int source_id, | |
61 int dest_id, | |
62 gfx::Transform* transform) const { | |
63 transform->MakeIdentity(); | |
64 | |
65 if (source_id == dest_id) | |
66 return true; | |
67 | |
68 if (source_id > dest_id && IsDescendant(source_id, dest_id)) | |
69 return CombineTransformsBetween(source_id, dest_id, transform); | |
70 | |
71 if (dest_id > source_id && IsDescendant(dest_id, source_id)) | |
72 return CombineInversesBetween(source_id, dest_id, transform); | |
73 | |
74 int lca = LowestCommonAncestor(source_id, dest_id); | |
75 | |
76 bool no_singular_matrices_to_lca = | |
77 CombineTransformsBetween(source_id, lca, transform); | |
78 | |
79 bool no_singular_matrices_from_lca = | |
80 CombineInversesBetween(lca, dest_id, transform); | |
81 | |
82 return no_singular_matrices_to_lca && no_singular_matrices_from_lca; | |
83 } | |
84 | |
85 bool TransformTree::Are2DAxisAligned(int source_id, int dest_id) const { | |
86 gfx::Transform transform; | |
87 return ComputeTransform(source_id, dest_id, &transform) && | |
88 transform.Preserves2dAxisAlignment(); | |
89 } | |
90 | |
91 void TransformTree::UpdateTransforms(int id) { | |
92 TransformNode* node = Node(id); | |
93 TransformNode* parent_node = parent(node); | |
94 TransformNode* target_node = Node(node->data.target_id); | |
95 if (node->data.needs_local_transform_update) | |
96 UpdateLocalTransform(node); | |
97 UpdateScreenSpaceTransform(node, parent_node, target_node); | |
98 UpdateSublayerScale(node); | |
99 UpdateTargetSpaceTransform(node, target_node); | |
100 UpdateIsAnimated(node, parent_node); | |
101 UpdateSnapping(node); | |
102 } | |
103 | |
104 bool TransformTree::IsDescendant(int desc_id, int source_id) const { | |
105 while (desc_id != source_id) { | |
106 if (desc_id < 0) | |
107 return false; | |
108 desc_id = Node(desc_id)->parent_id; | |
109 } | |
110 return true; | |
111 } | |
112 | |
113 int TransformTree::LowestCommonAncestor(int a, int b) const { | |
114 std::set<int> chain_a; | |
115 std::set<int> chain_b; | |
116 while (a || b) { | |
117 if (a) { | |
118 a = Node(a)->parent_id; | |
119 if (a > -1 && chain_b.find(a) != chain_b.end()) | |
120 return a; | |
121 chain_a.insert(a); | |
122 } | |
123 if (b) { | |
124 b = Node(b)->parent_id; | |
125 if (b > -1 && chain_a.find(b) != chain_a.end()) | |
126 return b; | |
127 chain_b.insert(b); | |
128 } | |
129 } | |
130 NOTREACHED(); | |
131 return 0; | |
132 } | |
133 | |
134 bool TransformTree::CombineTransformsBetween(int source_id, | |
135 int dest_id, | |
136 gfx::Transform* transform) const { | |
137 const TransformNode* current = Node(source_id); | |
138 const TransformNode* dest = Node(dest_id); | |
139 // Combine transforms to and from the screen when possible. Since flattening | |
140 // is a non-linear operation, we cannot use this approach when there is | |
141 // non-trivial flattening between the source and destination nodes. For | |
142 // example, consider the tree R->A->B->C, where B flattens its inherited | |
143 // transform, and A has a non-flat transform. Suppose C is the source and A is | |
144 // the destination. The expected result is C * B. But C's to_screen | |
145 // transform is C * B * flattened(A * R), and A's from_screen transform is | |
146 // R^{-1} * A^{-1}. If at least one of A and R isn't flat, the inverse of | |
147 // flattened(A * R) won't be R^{-1} * A{-1}, so multiplying C's to_screen and | |
148 // A's from_screen will not produce the correct result. | |
149 if (!dest || (dest->data.ancestors_are_invertible && | |
150 current->data.node_and_ancestors_are_flat)) { | |
151 transform->ConcatTransform(current->data.to_screen); | |
152 if (dest) | |
153 transform->ConcatTransform(dest->data.from_screen); | |
154 return true; | |
155 } | |
156 | |
157 bool all_are_invertible = true; | |
158 | |
159 // Flattening is defined in a way that requires it to be applied while | |
160 // traversing downward in the tree. We first identify nodes that are on the | |
161 // path from the source to the destination (this is traversing upward), and | |
162 // then we visit these nodes in reverse order, flattening as needed. We | |
163 // early-out if we get to a node whose target node is the destination, since | |
164 // we can then re-use the target space transform stored at that node. | |
165 std::vector<int> source_to_destination; | |
166 source_to_destination.push_back(current->id); | |
167 current = parent(current); | |
168 for (; current && current->id > dest_id; current = parent(current)) { | |
169 if (current->data.target_id == dest_id && | |
170 current->data.content_target_id == dest_id) | |
171 break; | |
172 source_to_destination.push_back(current->id); | |
173 } | |
174 | |
175 gfx::Transform combined_transform; | |
176 if (current->id > dest_id) { | |
177 combined_transform = current->data.to_target; | |
178 // The stored target space transform has sublayer scale baked in, but we | |
179 // need the unscaled transform. | |
180 combined_transform.Scale(1.0f / dest->data.sublayer_scale.x(), | |
181 1.0f / dest->data.sublayer_scale.y()); | |
182 } | |
183 | |
184 for (int i = source_to_destination.size() - 1; i >= 0; i--) { | |
185 const TransformNode* node = Node(source_to_destination[i]); | |
186 if (node->data.flattens_inherited_transform) | |
187 combined_transform.FlattenTo2d(); | |
188 combined_transform.PreconcatTransform(node->data.to_parent); | |
189 | |
190 if (!node->data.is_invertible) | |
191 all_are_invertible = false; | |
192 } | |
193 | |
194 transform->ConcatTransform(combined_transform); | |
195 return all_are_invertible; | |
196 } | |
197 | |
198 bool TransformTree::CombineInversesBetween(int source_id, | |
199 int dest_id, | |
200 gfx::Transform* transform) const { | |
201 const TransformNode* current = Node(dest_id); | |
202 const TransformNode* dest = Node(source_id); | |
203 // Just as in CombineTransformsBetween, we can use screen space transforms in | |
204 // this computation only when there isn't any non-trivial flattening | |
205 // involved. | |
206 if (current->data.ancestors_are_invertible && | |
207 current->data.node_and_ancestors_are_flat) { | |
208 transform->PreconcatTransform(current->data.from_screen); | |
209 if (dest) | |
210 transform->PreconcatTransform(dest->data.to_screen); | |
211 return true; | |
212 } | |
213 | |
214 // Inverting a flattening is not equivalent to flattening an inverse. This | |
215 // means we cannot, for example, use the inverse of each node's to_parent | |
216 // transform, flattening where needed. Instead, we must compute the transform | |
217 // from the destination to the source, with flattening, and then invert the | |
218 // result. | |
219 gfx::Transform dest_to_source; | |
220 CombineTransformsBetween(dest_id, source_id, &dest_to_source); | |
221 gfx::Transform source_to_dest; | |
222 bool all_are_invertible = dest_to_source.GetInverse(&source_to_dest); | |
223 transform->PreconcatTransform(source_to_dest); | |
224 return all_are_invertible; | |
225 } | |
226 | |
227 void TransformTree::UpdateLocalTransform(TransformNode* node) { | |
228 gfx::Transform transform = node->data.post_local; | |
229 transform.Translate(-node->data.scroll_offset.x(), | |
230 -node->data.scroll_offset.y()); | |
231 transform.PreconcatTransform(node->data.local); | |
232 transform.PreconcatTransform(node->data.pre_local); | |
233 node->data.set_to_parent(transform); | |
234 node->data.needs_local_transform_update = false; | |
235 } | |
236 | |
237 void TransformTree::UpdateScreenSpaceTransform(TransformNode* node, | |
238 TransformNode* parent_node, | |
239 TransformNode* target_node) { | |
240 if (!parent_node) { | |
241 node->data.to_screen = node->data.to_parent; | |
242 node->data.ancestors_are_invertible = true; | |
243 node->data.to_screen_is_animated = false; | |
244 node->data.node_and_ancestors_are_flat = node->data.to_parent.IsFlat(); | |
245 } else { | |
246 node->data.to_screen = parent_node->data.to_screen; | |
247 if (node->data.flattens_inherited_transform) | |
248 node->data.to_screen.FlattenTo2d(); | |
249 node->data.to_screen.PreconcatTransform(node->data.to_parent); | |
250 node->data.ancestors_are_invertible = | |
251 parent_node->data.ancestors_are_invertible; | |
252 node->data.node_and_ancestors_are_flat = | |
253 parent_node->data.node_and_ancestors_are_flat && | |
254 node->data.to_parent.IsFlat(); | |
255 } | |
256 | |
257 if (!node->data.to_screen.GetInverse(&node->data.from_screen)) | |
258 node->data.ancestors_are_invertible = false; | |
259 } | |
260 | |
261 void TransformTree::UpdateSublayerScale(TransformNode* node) { | |
262 // The sublayer scale depends on the screen space transform, so update it too. | |
263 node->data.sublayer_scale = | |
264 node->data.needs_sublayer_scale | |
265 ? MathUtil::ComputeTransform2dScaleComponents( | |
266 node->data.to_screen, node->data.layer_scale_factor) | |
267 : gfx::Vector2dF(1.0f, 1.0f); | |
268 } | |
269 | |
270 void TransformTree::UpdateTargetSpaceTransform(TransformNode* node, | |
271 TransformNode* target_node) { | |
272 node->data.to_target.MakeIdentity(); | |
273 if (node->data.needs_sublayer_scale) { | |
274 node->data.to_target.Scale(node->data.sublayer_scale.x(), | |
275 node->data.sublayer_scale.y()); | |
276 } else { | |
277 const bool target_is_root_surface = target_node->id == 1; | |
278 // In order to include the root transform for the root surface, we walk up | |
279 // to the root of the transform tree in ComputeTransform. | |
280 int target_id = target_is_root_surface ? 0 : target_node->id; | |
281 if (target_node) { | |
282 node->data.to_target.Scale(target_node->data.sublayer_scale.x(), | |
283 target_node->data.sublayer_scale.y()); | |
284 } | |
285 | |
286 gfx::Transform unscaled_target_transform; | |
287 ComputeTransform(node->id, target_id, &unscaled_target_transform); | |
288 node->data.to_target.PreconcatTransform(unscaled_target_transform); | |
289 } | |
290 | |
291 if (!node->data.to_target.GetInverse(&node->data.from_target)) | |
292 node->data.ancestors_are_invertible = false; | |
293 } | |
294 | |
295 void TransformTree::UpdateIsAnimated(TransformNode* node, | |
296 TransformNode* parent_node) { | |
297 if (parent_node) { | |
298 node->data.to_screen_is_animated = | |
299 node->data.is_animated || parent_node->data.to_screen_is_animated; | |
300 } | |
301 } | |
302 | |
303 void TransformTree::UpdateSnapping(TransformNode* node) { | |
304 if (!node->data.scrolls || node->data.to_screen_is_animated || | |
305 !node->data.to_target.IsScaleOrTranslation()) { | |
306 return; | |
307 } | |
308 | |
309 // Scroll snapping must be done in target space (the pixels we care about). | |
310 // This means we effectively snap the target space transform. If TT is the | |
311 // target space transform and TT' is TT with its translation components | |
312 // rounded, then what we're after is the scroll delta X, where TT * X = TT'. | |
313 // I.e., we want a transform that will realize our scroll snap. It follows | |
314 // that X = TT^-1 * TT'. We cache TT and TT^-1 to make this more efficient. | |
315 gfx::Transform rounded = node->data.to_target; | |
316 rounded.RoundTranslationComponents(); | |
317 gfx::Transform delta = node->data.from_target; | |
318 delta *= rounded; | |
319 gfx::Transform inverse_delta(gfx::Transform::kSkipInitialization); | |
320 bool invertible_delta = delta.GetInverse(&inverse_delta); | |
321 | |
322 // The delta should be a translation, modulo floating point error, and should | |
323 // therefore be invertible. | |
324 DCHECK(invertible_delta); | |
325 | |
326 // Now that we have our scroll delta, we must apply it to each of our | |
327 // combined, to/from matrices. | |
328 node->data.to_parent.PreconcatTransform(delta); | |
329 node->data.to_target.PreconcatTransform(delta); | |
330 node->data.from_target.ConcatTransform(inverse_delta); | |
331 node->data.to_screen.PreconcatTransform(delta); | |
332 node->data.from_screen.ConcatTransform(inverse_delta); | |
333 } | |
334 | |
335 } // namespace cc | |
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