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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "cc/trees/layer_tree_host_impl.h" | |
| 6 | |
| 7 #include <algorithm> | |
| 8 #include <limits> | |
| 9 #include <map> | |
| 10 | |
| 11 #include "base/basictypes.h" | |
| 12 #include "base/containers/hash_tables.h" | |
| 13 #include "base/json/json_writer.h" | |
| 14 #include "base/metrics/histogram.h" | |
| 15 #include "base/stl_util.h" | |
| 16 #include "base/strings/stringprintf.h" | |
| 17 #include "base/trace_event/trace_event_argument.h" | |
| 18 #include "cc/animation/animation_id_provider.h" | |
| 19 #include "cc/animation/scroll_offset_animation_curve.h" | |
| 20 #include "cc/animation/scrollbar_animation_controller.h" | |
| 21 #include "cc/animation/timing_function.h" | |
| 22 #include "cc/base/math_util.h" | |
| 23 #include "cc/base/util.h" | |
| 24 #include "cc/debug/benchmark_instrumentation.h" | |
| 25 #include "cc/debug/debug_rect_history.h" | |
| 26 #include "cc/debug/devtools_instrumentation.h" | |
| 27 #include "cc/debug/frame_rate_counter.h" | |
| 28 #include "cc/debug/frame_viewer_instrumentation.h" | |
| 29 #include "cc/debug/paint_time_counter.h" | |
| 30 #include "cc/debug/rendering_stats_instrumentation.h" | |
| 31 #include "cc/debug/traced_value.h" | |
| 32 #include "cc/input/page_scale_animation.h" | |
| 33 #include "cc/input/scroll_elasticity_helper.h" | |
| 34 #include "cc/input/top_controls_manager.h" | |
| 35 #include "cc/layers/append_quads_data.h" | |
| 36 #include "cc/layers/heads_up_display_layer_impl.h" | |
| 37 #include "cc/layers/layer_impl.h" | |
| 38 #include "cc/layers/layer_iterator.h" | |
| 39 #include "cc/layers/painted_scrollbar_layer_impl.h" | |
| 40 #include "cc/layers/render_surface_impl.h" | |
| 41 #include "cc/layers/scrollbar_layer_impl_base.h" | |
| 42 #include "cc/output/compositor_frame_metadata.h" | |
| 43 #include "cc/output/copy_output_request.h" | |
| 44 #include "cc/output/delegating_renderer.h" | |
| 45 #include "cc/output/gl_renderer.h" | |
| 46 #include "cc/output/software_renderer.h" | |
| 47 #include "cc/quads/render_pass_draw_quad.h" | |
| 48 #include "cc/quads/shared_quad_state.h" | |
| 49 #include "cc/quads/solid_color_draw_quad.h" | |
| 50 #include "cc/quads/texture_draw_quad.h" | |
| 51 #include "cc/resources/bitmap_tile_task_worker_pool.h" | |
| 52 #include "cc/resources/eviction_tile_priority_queue.h" | |
| 53 #include "cc/resources/gpu_rasterizer.h" | |
| 54 #include "cc/resources/gpu_tile_task_worker_pool.h" | |
| 55 #include "cc/resources/memory_history.h" | |
| 56 #include "cc/resources/one_copy_tile_task_worker_pool.h" | |
| 57 #include "cc/resources/picture_layer_tiling.h" | |
| 58 #include "cc/resources/pixel_buffer_tile_task_worker_pool.h" | |
| 59 #include "cc/resources/prioritized_resource_manager.h" | |
| 60 #include "cc/resources/raster_tile_priority_queue.h" | |
| 61 #include "cc/resources/resource_pool.h" | |
| 62 #include "cc/resources/software_rasterizer.h" | |
| 63 #include "cc/resources/texture_mailbox_deleter.h" | |
| 64 #include "cc/resources/tile_task_worker_pool.h" | |
| 65 #include "cc/resources/ui_resource_bitmap.h" | |
| 66 #include "cc/resources/zero_copy_tile_task_worker_pool.h" | |
| 67 #include "cc/scheduler/delay_based_time_source.h" | |
| 68 #include "cc/trees/damage_tracker.h" | |
| 69 #include "cc/trees/latency_info_swap_promise_monitor.h" | |
| 70 #include "cc/trees/layer_tree_host.h" | |
| 71 #include "cc/trees/layer_tree_host_common.h" | |
| 72 #include "cc/trees/layer_tree_impl.h" | |
| 73 #include "cc/trees/single_thread_proxy.h" | |
| 74 #include "cc/trees/tree_synchronizer.h" | |
| 75 #include "gpu/GLES2/gl2extchromium.h" | |
| 76 #include "gpu/command_buffer/client/gles2_interface.h" | |
| 77 #include "ui/gfx/frame_time.h" | |
| 78 #include "ui/gfx/geometry/rect_conversions.h" | |
| 79 #include "ui/gfx/geometry/scroll_offset.h" | |
| 80 #include "ui/gfx/geometry/size_conversions.h" | |
| 81 #include "ui/gfx/geometry/vector2d_conversions.h" | |
| 82 | |
| 83 namespace cc { | |
| 84 namespace { | |
| 85 | |
| 86 // Small helper class that saves the current viewport location as the user sees | |
| 87 // it and resets to the same location. | |
| 88 class ViewportAnchor { | |
| 89 public: | |
| 90 ViewportAnchor(LayerImpl* inner_scroll, LayerImpl* outer_scroll) | |
| 91 : inner_(inner_scroll), | |
| 92 outer_(outer_scroll) { | |
| 93 viewport_in_content_coordinates_ = inner_->CurrentScrollOffset(); | |
| 94 | |
| 95 if (outer_) | |
| 96 viewport_in_content_coordinates_ += outer_->CurrentScrollOffset(); | |
| 97 } | |
| 98 | |
| 99 void ResetViewportToAnchoredPosition() { | |
| 100 DCHECK(outer_); | |
| 101 | |
| 102 inner_->ClampScrollToMaxScrollOffset(); | |
| 103 outer_->ClampScrollToMaxScrollOffset(); | |
| 104 | |
| 105 gfx::ScrollOffset viewport_location = | |
| 106 inner_->CurrentScrollOffset() + outer_->CurrentScrollOffset(); | |
| 107 | |
| 108 gfx::Vector2dF delta = | |
| 109 viewport_in_content_coordinates_.DeltaFrom(viewport_location); | |
| 110 | |
| 111 delta = outer_->ScrollBy(delta); | |
| 112 inner_->ScrollBy(delta); | |
| 113 } | |
| 114 | |
| 115 private: | |
| 116 LayerImpl* inner_; | |
| 117 LayerImpl* outer_; | |
| 118 gfx::ScrollOffset viewport_in_content_coordinates_; | |
| 119 }; | |
| 120 | |
| 121 void DidVisibilityChange(LayerTreeHostImpl* id, bool visible) { | |
| 122 if (visible) { | |
| 123 TRACE_EVENT_ASYNC_BEGIN1("cc", "LayerTreeHostImpl::SetVisible", id, | |
| 124 "LayerTreeHostImpl", id); | |
| 125 return; | |
| 126 } | |
| 127 | |
| 128 TRACE_EVENT_ASYNC_END0("cc", "LayerTreeHostImpl::SetVisible", id); | |
| 129 } | |
| 130 | |
| 131 size_t GetMaxTransferBufferUsageBytes( | |
| 132 const ContextProvider::Capabilities& context_capabilities, | |
| 133 double refresh_rate) { | |
| 134 // We want to make sure the default transfer buffer size is equal to the | |
| 135 // amount of data that can be uploaded by the compositor to avoid stalling | |
| 136 // the pipeline. | |
| 137 // For reference Chromebook Pixel can upload 1MB in about 0.5ms. | |
| 138 const size_t kMaxBytesUploadedPerMs = 1024 * 1024 * 2; | |
| 139 | |
| 140 // We need to upload at least enough work to keep the GPU process busy until | |
| 141 // the next time it can handle a request to start more uploads from the | |
| 142 // compositor. We assume that it will pick up any sent upload requests within | |
| 143 // the time of a vsync, since the browser will want to swap a frame within | |
| 144 // that time interval, and then uploads should have a chance to be processed. | |
| 145 size_t ms_per_frame = std::floor(1000.0 / refresh_rate); | |
| 146 size_t max_transfer_buffer_usage_bytes = | |
| 147 ms_per_frame * kMaxBytesUploadedPerMs; | |
| 148 | |
| 149 // The context may request a lower limit based on the device capabilities. | |
| 150 return std::min(context_capabilities.max_transfer_buffer_usage_bytes, | |
| 151 max_transfer_buffer_usage_bytes); | |
| 152 } | |
| 153 | |
| 154 size_t GetMaxStagingResourceCount() { | |
| 155 // Upper bound for number of staging resource to allow. | |
| 156 return 32; | |
| 157 } | |
| 158 | |
| 159 } // namespace | |
| 160 | |
| 161 LayerTreeHostImpl::FrameData::FrameData() : has_no_damage(false) { | |
| 162 } | |
| 163 | |
| 164 LayerTreeHostImpl::FrameData::~FrameData() {} | |
| 165 | |
| 166 scoped_ptr<LayerTreeHostImpl> LayerTreeHostImpl::Create( | |
| 167 const LayerTreeSettings& settings, | |
| 168 LayerTreeHostImplClient* client, | |
| 169 Proxy* proxy, | |
| 170 RenderingStatsInstrumentation* rendering_stats_instrumentation, | |
| 171 SharedBitmapManager* shared_bitmap_manager, | |
| 172 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, | |
| 173 TaskGraphRunner* task_graph_runner, | |
| 174 int id) { | |
| 175 return make_scoped_ptr(new LayerTreeHostImpl( | |
| 176 settings, client, proxy, rendering_stats_instrumentation, | |
| 177 shared_bitmap_manager, gpu_memory_buffer_manager, task_graph_runner, id)); | |
| 178 } | |
| 179 | |
| 180 LayerTreeHostImpl::LayerTreeHostImpl( | |
| 181 const LayerTreeSettings& settings, | |
| 182 LayerTreeHostImplClient* client, | |
| 183 Proxy* proxy, | |
| 184 RenderingStatsInstrumentation* rendering_stats_instrumentation, | |
| 185 SharedBitmapManager* shared_bitmap_manager, | |
| 186 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, | |
| 187 TaskGraphRunner* task_graph_runner, | |
| 188 int id) | |
| 189 : client_(client), | |
| 190 proxy_(proxy), | |
| 191 use_gpu_rasterization_(false), | |
| 192 gpu_rasterization_status_(GpuRasterizationStatus::OFF_DEVICE), | |
| 193 input_handler_client_(NULL), | |
| 194 did_lock_scrolling_layer_(false), | |
| 195 should_bubble_scrolls_(false), | |
| 196 wheel_scrolling_(false), | |
| 197 scroll_affects_scroll_handler_(false), | |
| 198 scroll_layer_id_when_mouse_over_scrollbar_(0), | |
| 199 tile_priorities_dirty_(false), | |
| 200 root_layer_scroll_offset_delegate_(NULL), | |
| 201 settings_(settings), | |
| 202 visible_(true), | |
| 203 cached_managed_memory_policy_( | |
| 204 PrioritizedResourceManager::DefaultMemoryAllocationLimit(), | |
| 205 gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING, | |
| 206 ManagedMemoryPolicy::kDefaultNumResourcesLimit), | |
| 207 pinch_gesture_active_(false), | |
| 208 pinch_gesture_end_should_clear_scrolling_layer_(false), | |
| 209 fps_counter_(FrameRateCounter::Create(proxy_->HasImplThread())), | |
| 210 paint_time_counter_(PaintTimeCounter::Create()), | |
| 211 memory_history_(MemoryHistory::Create()), | |
| 212 debug_rect_history_(DebugRectHistory::Create()), | |
| 213 texture_mailbox_deleter_(new TextureMailboxDeleter( | |
| 214 proxy_->HasImplThread() ? proxy_->ImplThreadTaskRunner() | |
| 215 : proxy_->MainThreadTaskRunner())), | |
| 216 max_memory_needed_bytes_(0), | |
| 217 zero_budget_(false), | |
| 218 device_scale_factor_(1.f), | |
| 219 resourceless_software_draw_(false), | |
| 220 begin_impl_frame_interval_(BeginFrameArgs::DefaultInterval()), | |
| 221 animation_registrar_(AnimationRegistrar::Create()), | |
| 222 rendering_stats_instrumentation_(rendering_stats_instrumentation), | |
| 223 micro_benchmark_controller_(this), | |
| 224 shared_bitmap_manager_(shared_bitmap_manager), | |
| 225 gpu_memory_buffer_manager_(gpu_memory_buffer_manager), | |
| 226 task_graph_runner_(task_graph_runner), | |
| 227 id_(id), | |
| 228 requires_high_res_to_draw_(false), | |
| 229 is_likely_to_require_a_draw_(false), | |
| 230 frame_timing_tracker_(FrameTimingTracker::Create()) { | |
| 231 DCHECK(proxy_->IsImplThread()); | |
| 232 DidVisibilityChange(this, visible_); | |
| 233 animation_registrar_->set_supports_scroll_animations( | |
| 234 proxy_->SupportsImplScrolling()); | |
| 235 | |
| 236 SetDebugState(settings.initial_debug_state); | |
| 237 | |
| 238 // LTHI always has an active tree. | |
| 239 active_tree_ = | |
| 240 LayerTreeImpl::create(this, new SyncedProperty<ScaleGroup>(), | |
| 241 new SyncedTopControls, new SyncedElasticOverscroll); | |
| 242 | |
| 243 TRACE_EVENT_OBJECT_CREATED_WITH_ID( | |
| 244 TRACE_DISABLED_BY_DEFAULT("cc.debug"), "cc::LayerTreeHostImpl", id_); | |
| 245 | |
| 246 top_controls_manager_ = | |
| 247 TopControlsManager::Create(this, | |
| 248 settings.top_controls_show_threshold, | |
| 249 settings.top_controls_hide_threshold); | |
| 250 } | |
| 251 | |
| 252 LayerTreeHostImpl::~LayerTreeHostImpl() { | |
| 253 DCHECK(proxy_->IsImplThread()); | |
| 254 TRACE_EVENT0("cc", "LayerTreeHostImpl::~LayerTreeHostImpl()"); | |
| 255 TRACE_EVENT_OBJECT_DELETED_WITH_ID( | |
| 256 TRACE_DISABLED_BY_DEFAULT("cc.debug"), "cc::LayerTreeHostImpl", id_); | |
| 257 | |
| 258 if (input_handler_client_) { | |
| 259 input_handler_client_->WillShutdown(); | |
| 260 input_handler_client_ = NULL; | |
| 261 } | |
| 262 if (scroll_elasticity_helper_) | |
| 263 scroll_elasticity_helper_.reset(); | |
| 264 | |
| 265 // The layer trees must be destroyed before the layer tree host. We've | |
| 266 // made a contract with our animation controllers that the registrar | |
| 267 // will outlive them, and we must make good. | |
| 268 if (recycle_tree_) | |
| 269 recycle_tree_->Shutdown(); | |
| 270 if (pending_tree_) | |
| 271 pending_tree_->Shutdown(); | |
| 272 active_tree_->Shutdown(); | |
| 273 recycle_tree_ = nullptr; | |
| 274 pending_tree_ = nullptr; | |
| 275 active_tree_ = nullptr; | |
| 276 DestroyTileManager(); | |
| 277 } | |
| 278 | |
| 279 void LayerTreeHostImpl::BeginMainFrameAborted(CommitEarlyOutReason reason) { | |
| 280 // If the begin frame data was handled, then scroll and scale set was applied | |
| 281 // by the main thread, so the active tree needs to be updated as if these sent | |
| 282 // values were applied and committed. | |
| 283 if (CommitEarlyOutHandledCommit(reason)) { | |
| 284 active_tree_->ApplySentScrollAndScaleDeltasFromAbortedCommit(); | |
| 285 active_tree_->ResetContentsTexturesPurged(); | |
| 286 } | |
| 287 } | |
| 288 | |
| 289 void LayerTreeHostImpl::BeginCommit() { | |
| 290 TRACE_EVENT0("cc", "LayerTreeHostImpl::BeginCommit"); | |
| 291 | |
| 292 // Ensure all textures are returned so partial texture updates can happen | |
| 293 // during the commit. Impl-side-painting doesn't upload during commits, so | |
| 294 // is unaffected. | |
| 295 if (!settings_.impl_side_painting && output_surface_) | |
| 296 output_surface_->ForceReclaimResources(); | |
| 297 | |
| 298 if (settings_.impl_side_painting && !proxy_->CommitToActiveTree()) | |
| 299 CreatePendingTree(); | |
| 300 } | |
| 301 | |
| 302 void LayerTreeHostImpl::CommitComplete() { | |
| 303 TRACE_EVENT0("cc", "LayerTreeHostImpl::CommitComplete"); | |
| 304 | |
| 305 sync_tree()->set_needs_update_draw_properties(); | |
| 306 | |
| 307 if (settings_.impl_side_painting) { | |
| 308 // Impl-side painting needs an update immediately post-commit to have the | |
| 309 // opportunity to create tilings. Other paths can call UpdateDrawProperties | |
| 310 // more lazily when needed prior to drawing. Because invalidations may | |
| 311 // be coming from the main thread, it's safe to do an update for lcd text | |
| 312 // at this point and see if lcd text needs to be disabled on any layers. | |
| 313 bool update_lcd_text = true; | |
| 314 sync_tree()->UpdateDrawProperties(update_lcd_text); | |
| 315 // Start working on newly created tiles immediately if needed. | |
| 316 if (tile_manager_ && tile_priorities_dirty_) | |
| 317 PrepareTiles(); | |
| 318 else | |
| 319 NotifyReadyToActivate(); | |
| 320 } else { | |
| 321 // If we're not in impl-side painting, the tree is immediately considered | |
| 322 // active. | |
| 323 ActivateSyncTree(); | |
| 324 } | |
| 325 | |
| 326 micro_benchmark_controller_.DidCompleteCommit(); | |
| 327 } | |
| 328 | |
| 329 bool LayerTreeHostImpl::CanDraw() const { | |
| 330 // Note: If you are changing this function or any other function that might | |
| 331 // affect the result of CanDraw, make sure to call | |
| 332 // client_->OnCanDrawStateChanged in the proper places and update the | |
| 333 // NotifyIfCanDrawChanged test. | |
| 334 | |
| 335 if (!renderer_) { | |
| 336 TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw no renderer", | |
| 337 TRACE_EVENT_SCOPE_THREAD); | |
| 338 return false; | |
| 339 } | |
| 340 | |
| 341 // Must have an OutputSurface if |renderer_| is not NULL. | |
| 342 DCHECK(output_surface_); | |
| 343 | |
| 344 // TODO(boliu): Make draws without root_layer work and move this below | |
| 345 // draw_and_swap_full_viewport_every_frame check. Tracked in crbug.com/264967. | |
| 346 if (!active_tree_->root_layer()) { | |
| 347 TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw no root layer", | |
| 348 TRACE_EVENT_SCOPE_THREAD); | |
| 349 return false; | |
| 350 } | |
| 351 | |
| 352 if (output_surface_->capabilities().draw_and_swap_full_viewport_every_frame) | |
| 353 return true; | |
| 354 | |
| 355 if (DrawViewportSize().IsEmpty()) { | |
| 356 TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw empty viewport", | |
| 357 TRACE_EVENT_SCOPE_THREAD); | |
| 358 return false; | |
| 359 } | |
| 360 if (active_tree_->ViewportSizeInvalid()) { | |
| 361 TRACE_EVENT_INSTANT0( | |
| 362 "cc", "LayerTreeHostImpl::CanDraw viewport size recently changed", | |
| 363 TRACE_EVENT_SCOPE_THREAD); | |
| 364 return false; | |
| 365 } | |
| 366 if (active_tree_->ContentsTexturesPurged()) { | |
| 367 TRACE_EVENT_INSTANT0( | |
| 368 "cc", "LayerTreeHostImpl::CanDraw contents textures purged", | |
| 369 TRACE_EVENT_SCOPE_THREAD); | |
| 370 return false; | |
| 371 } | |
| 372 if (EvictedUIResourcesExist()) { | |
| 373 TRACE_EVENT_INSTANT0( | |
| 374 "cc", "LayerTreeHostImpl::CanDraw UI resources evicted not recreated", | |
| 375 TRACE_EVENT_SCOPE_THREAD); | |
| 376 return false; | |
| 377 } | |
| 378 return true; | |
| 379 } | |
| 380 | |
| 381 void LayerTreeHostImpl::Animate(base::TimeTicks monotonic_time) { | |
| 382 if (input_handler_client_) | |
| 383 input_handler_client_->Animate(monotonic_time); | |
| 384 AnimatePageScale(monotonic_time); | |
| 385 AnimateLayers(monotonic_time); | |
| 386 AnimateScrollbars(monotonic_time); | |
| 387 AnimateTopControls(monotonic_time); | |
| 388 } | |
| 389 | |
| 390 void LayerTreeHostImpl::PrepareTiles() { | |
| 391 if (!tile_manager_) | |
| 392 return; | |
| 393 if (!tile_priorities_dirty_) | |
| 394 return; | |
| 395 | |
| 396 tile_priorities_dirty_ = false; | |
| 397 tile_manager_->PrepareTiles(global_tile_state_); | |
| 398 | |
| 399 client_->DidPrepareTiles(); | |
| 400 } | |
| 401 | |
| 402 void LayerTreeHostImpl::StartPageScaleAnimation( | |
| 403 const gfx::Vector2d& target_offset, | |
| 404 bool anchor_point, | |
| 405 float page_scale, | |
| 406 base::TimeDelta duration) { | |
| 407 if (!InnerViewportScrollLayer()) | |
| 408 return; | |
| 409 | |
| 410 gfx::ScrollOffset scroll_total = active_tree_->TotalScrollOffset(); | |
| 411 gfx::SizeF scaled_scrollable_size = active_tree_->ScrollableSize(); | |
| 412 gfx::SizeF viewport_size = | |
| 413 active_tree_->InnerViewportContainerLayer()->bounds(); | |
| 414 | |
| 415 // Easing constants experimentally determined. | |
| 416 scoped_ptr<TimingFunction> timing_function = | |
| 417 CubicBezierTimingFunction::Create(.8, 0, .3, .9); | |
| 418 | |
| 419 // TODO(miletus) : Pass in ScrollOffset. | |
| 420 page_scale_animation_ = PageScaleAnimation::Create( | |
| 421 ScrollOffsetToVector2dF(scroll_total), | |
| 422 active_tree_->current_page_scale_factor(), viewport_size, | |
| 423 scaled_scrollable_size, timing_function.Pass()); | |
| 424 | |
| 425 if (anchor_point) { | |
| 426 gfx::Vector2dF anchor(target_offset); | |
| 427 page_scale_animation_->ZoomWithAnchor(anchor, | |
| 428 page_scale, | |
| 429 duration.InSecondsF()); | |
| 430 } else { | |
| 431 gfx::Vector2dF scaled_target_offset = target_offset; | |
| 432 page_scale_animation_->ZoomTo(scaled_target_offset, | |
| 433 page_scale, | |
| 434 duration.InSecondsF()); | |
| 435 } | |
| 436 | |
| 437 SetNeedsAnimate(); | |
| 438 client_->SetNeedsCommitOnImplThread(); | |
| 439 client_->RenewTreePriority(); | |
| 440 } | |
| 441 | |
| 442 bool LayerTreeHostImpl::IsCurrentlyScrollingLayerAt( | |
| 443 const gfx::Point& viewport_point, | |
| 444 InputHandler::ScrollInputType type) { | |
| 445 if (!CurrentlyScrollingLayer()) | |
| 446 return false; | |
| 447 | |
| 448 gfx::PointF device_viewport_point = | |
| 449 gfx::ScalePoint(viewport_point, device_scale_factor_); | |
| 450 | |
| 451 LayerImpl* layer_impl = | |
| 452 active_tree_->FindLayerThatIsHitByPoint(device_viewport_point); | |
| 453 | |
| 454 bool scroll_on_main_thread = false; | |
| 455 LayerImpl* scrolling_layer_impl = FindScrollLayerForDeviceViewportPoint( | |
| 456 device_viewport_point, type, layer_impl, &scroll_on_main_thread, NULL); | |
| 457 return CurrentlyScrollingLayer() == scrolling_layer_impl; | |
| 458 } | |
| 459 | |
| 460 bool LayerTreeHostImpl::HaveWheelEventHandlersAt( | |
| 461 const gfx::Point& viewport_point) { | |
| 462 gfx::PointF device_viewport_point = | |
| 463 gfx::ScalePoint(viewport_point, device_scale_factor_); | |
| 464 | |
| 465 LayerImpl* layer_impl = | |
| 466 active_tree_->FindLayerWithWheelHandlerThatIsHitByPoint( | |
| 467 device_viewport_point); | |
| 468 | |
| 469 return layer_impl != NULL; | |
| 470 } | |
| 471 | |
| 472 static LayerImpl* NextScrollLayer(LayerImpl* layer) { | |
| 473 if (LayerImpl* scroll_parent = layer->scroll_parent()) | |
| 474 return scroll_parent; | |
| 475 return layer->parent(); | |
| 476 } | |
| 477 | |
| 478 static ScrollBlocksOn EffectiveScrollBlocksOn(LayerImpl* layer) { | |
| 479 ScrollBlocksOn blocks = SCROLL_BLOCKS_ON_NONE; | |
| 480 for (; layer; layer = NextScrollLayer(layer)) { | |
| 481 blocks |= layer->scroll_blocks_on(); | |
| 482 } | |
| 483 return blocks; | |
| 484 } | |
| 485 | |
| 486 bool LayerTreeHostImpl::DoTouchEventsBlockScrollAt( | |
| 487 const gfx::Point& viewport_point) { | |
| 488 gfx::PointF device_viewport_point = | |
| 489 gfx::ScalePoint(viewport_point, device_scale_factor_); | |
| 490 | |
| 491 // First check if scrolling at this point is required to block on any | |
| 492 // touch event handlers. Note that we must start at the innermost layer | |
| 493 // (as opposed to only the layer found to contain a touch handler region | |
| 494 // below) to ensure all relevant scroll-blocks-on values are applied. | |
| 495 LayerImpl* layer_impl = | |
| 496 active_tree_->FindLayerThatIsHitByPoint(device_viewport_point); | |
| 497 ScrollBlocksOn blocking = EffectiveScrollBlocksOn(layer_impl); | |
| 498 if (!(blocking & SCROLL_BLOCKS_ON_START_TOUCH)) | |
| 499 return false; | |
| 500 | |
| 501 // Now determine if there are actually any handlers at that point. | |
| 502 // TODO(rbyers): Consider also honoring touch-action (crbug.com/347272). | |
| 503 layer_impl = active_tree_->FindLayerThatIsHitByPointInTouchHandlerRegion( | |
| 504 device_viewport_point); | |
| 505 return layer_impl != NULL; | |
| 506 } | |
| 507 | |
| 508 scoped_ptr<SwapPromiseMonitor> | |
| 509 LayerTreeHostImpl::CreateLatencyInfoSwapPromiseMonitor( | |
| 510 ui::LatencyInfo* latency) { | |
| 511 return make_scoped_ptr( | |
| 512 new LatencyInfoSwapPromiseMonitor(latency, NULL, this)); | |
| 513 } | |
| 514 | |
| 515 ScrollElasticityHelper* LayerTreeHostImpl::CreateScrollElasticityHelper() { | |
| 516 DCHECK(!scroll_elasticity_helper_); | |
| 517 if (settings_.enable_elastic_overscroll) { | |
| 518 scroll_elasticity_helper_.reset( | |
| 519 ScrollElasticityHelper::CreateForLayerTreeHostImpl(this)); | |
| 520 } | |
| 521 return scroll_elasticity_helper_.get(); | |
| 522 } | |
| 523 | |
| 524 void LayerTreeHostImpl::QueueSwapPromiseForMainThreadScrollUpdate( | |
| 525 scoped_ptr<SwapPromise> swap_promise) { | |
| 526 swap_promises_for_main_thread_scroll_update_.push_back(swap_promise.Pass()); | |
| 527 } | |
| 528 | |
| 529 void LayerTreeHostImpl::TrackDamageForAllSurfaces( | |
| 530 LayerImpl* root_draw_layer, | |
| 531 const LayerImplList& render_surface_layer_list) { | |
| 532 // For now, we use damage tracking to compute a global scissor. To do this, we | |
| 533 // must compute all damage tracking before drawing anything, so that we know | |
| 534 // the root damage rect. The root damage rect is then used to scissor each | |
| 535 // surface. | |
| 536 | |
| 537 for (int surface_index = render_surface_layer_list.size() - 1; | |
| 538 surface_index >= 0; | |
| 539 --surface_index) { | |
| 540 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; | |
| 541 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); | |
| 542 DCHECK(render_surface); | |
| 543 render_surface->damage_tracker()->UpdateDamageTrackingState( | |
| 544 render_surface->layer_list(), | |
| 545 render_surface_layer->id(), | |
| 546 render_surface->SurfacePropertyChangedOnlyFromDescendant(), | |
| 547 render_surface->content_rect(), | |
| 548 render_surface_layer->mask_layer(), | |
| 549 render_surface_layer->filters()); | |
| 550 } | |
| 551 } | |
| 552 | |
| 553 void LayerTreeHostImpl::FrameData::AsValueInto( | |
| 554 base::trace_event::TracedValue* value) const { | |
| 555 value->SetBoolean("has_no_damage", has_no_damage); | |
| 556 | |
| 557 // Quad data can be quite large, so only dump render passes if we select | |
| 558 // cc.debug.quads. | |
| 559 bool quads_enabled; | |
| 560 TRACE_EVENT_CATEGORY_GROUP_ENABLED( | |
| 561 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), &quads_enabled); | |
| 562 if (quads_enabled) { | |
| 563 value->BeginArray("render_passes"); | |
| 564 for (size_t i = 0; i < render_passes.size(); ++i) { | |
| 565 value->BeginDictionary(); | |
| 566 render_passes[i]->AsValueInto(value); | |
| 567 value->EndDictionary(); | |
| 568 } | |
| 569 value->EndArray(); | |
| 570 } | |
| 571 } | |
| 572 | |
| 573 void LayerTreeHostImpl::FrameData::AppendRenderPass( | |
| 574 scoped_ptr<RenderPass> render_pass) { | |
| 575 render_passes_by_id[render_pass->id] = render_pass.get(); | |
| 576 render_passes.push_back(render_pass.Pass()); | |
| 577 } | |
| 578 | |
| 579 DrawMode LayerTreeHostImpl::GetDrawMode() const { | |
| 580 if (resourceless_software_draw_) { | |
| 581 return DRAW_MODE_RESOURCELESS_SOFTWARE; | |
| 582 } else if (output_surface_->context_provider()) { | |
| 583 return DRAW_MODE_HARDWARE; | |
| 584 } else { | |
| 585 DCHECK_EQ(!output_surface_->software_device(), | |
| 586 output_surface_->capabilities().delegated_rendering && | |
| 587 !output_surface_->capabilities().deferred_gl_initialization) | |
| 588 << output_surface_->capabilities().delegated_rendering << " " | |
| 589 << output_surface_->capabilities().deferred_gl_initialization; | |
| 590 return DRAW_MODE_SOFTWARE; | |
| 591 } | |
| 592 } | |
| 593 | |
| 594 static void AppendQuadsForRenderSurfaceLayer( | |
| 595 RenderPass* target_render_pass, | |
| 596 LayerImpl* layer, | |
| 597 const RenderPass* contributing_render_pass, | |
| 598 AppendQuadsData* append_quads_data) { | |
| 599 RenderSurfaceImpl* surface = layer->render_surface(); | |
| 600 const gfx::Transform& draw_transform = surface->draw_transform(); | |
| 601 const Occlusion& occlusion = surface->occlusion_in_content_space(); | |
| 602 SkColor debug_border_color = surface->GetDebugBorderColor(); | |
| 603 float debug_border_width = surface->GetDebugBorderWidth(); | |
| 604 LayerImpl* mask_layer = layer->mask_layer(); | |
| 605 | |
| 606 surface->AppendQuads(target_render_pass, draw_transform, occlusion, | |
| 607 debug_border_color, debug_border_width, mask_layer, | |
| 608 append_quads_data, contributing_render_pass->id); | |
| 609 | |
| 610 // Add replica after the surface so that it appears below the surface. | |
| 611 if (layer->has_replica()) { | |
| 612 const gfx::Transform& replica_draw_transform = | |
| 613 surface->replica_draw_transform(); | |
| 614 Occlusion replica_occlusion = occlusion.GetOcclusionWithGivenDrawTransform( | |
| 615 surface->replica_draw_transform()); | |
| 616 SkColor replica_debug_border_color = surface->GetReplicaDebugBorderColor(); | |
| 617 float replica_debug_border_width = surface->GetReplicaDebugBorderWidth(); | |
| 618 // TODO(danakj): By using the same RenderSurfaceImpl for both the | |
| 619 // content and its reflection, it's currently not possible to apply a | |
| 620 // separate mask to the reflection layer or correctly handle opacity in | |
| 621 // reflections (opacity must be applied after drawing both the layer and its | |
| 622 // reflection). The solution is to introduce yet another RenderSurfaceImpl | |
| 623 // to draw the layer and its reflection in. For now we only apply a separate | |
| 624 // reflection mask if the contents don't have a mask of their own. | |
| 625 LayerImpl* replica_mask_layer = | |
| 626 mask_layer ? mask_layer : layer->replica_layer()->mask_layer(); | |
| 627 | |
| 628 surface->AppendQuads(target_render_pass, replica_draw_transform, | |
| 629 replica_occlusion, replica_debug_border_color, | |
| 630 replica_debug_border_width, replica_mask_layer, | |
| 631 append_quads_data, contributing_render_pass->id); | |
| 632 } | |
| 633 } | |
| 634 | |
| 635 static void AppendQuadsToFillScreen(const gfx::Rect& root_scroll_layer_rect, | |
| 636 RenderPass* target_render_pass, | |
| 637 LayerImpl* root_layer, | |
| 638 SkColor screen_background_color, | |
| 639 const Region& fill_region) { | |
| 640 if (!root_layer || !SkColorGetA(screen_background_color)) | |
| 641 return; | |
| 642 if (fill_region.IsEmpty()) | |
| 643 return; | |
| 644 | |
| 645 // Manually create the quad state for the gutter quads, as the root layer | |
| 646 // doesn't have any bounds and so can't generate this itself. | |
| 647 // TODO(danakj): Make the gutter quads generated by the solid color layer | |
| 648 // (make it smarter about generating quads to fill unoccluded areas). | |
| 649 | |
| 650 gfx::Rect root_target_rect = root_layer->render_surface()->content_rect(); | |
| 651 float opacity = 1.f; | |
| 652 int sorting_context_id = 0; | |
| 653 SharedQuadState* shared_quad_state = | |
| 654 target_render_pass->CreateAndAppendSharedQuadState(); | |
| 655 shared_quad_state->SetAll(gfx::Transform(), | |
| 656 root_target_rect.size(), | |
| 657 root_target_rect, | |
| 658 root_target_rect, | |
| 659 false, | |
| 660 opacity, | |
| 661 SkXfermode::kSrcOver_Mode, | |
| 662 sorting_context_id); | |
| 663 | |
| 664 for (Region::Iterator fill_rects(fill_region); fill_rects.has_rect(); | |
| 665 fill_rects.next()) { | |
| 666 gfx::Rect screen_space_rect = fill_rects.rect(); | |
| 667 gfx::Rect visible_screen_space_rect = screen_space_rect; | |
| 668 // Skip the quad culler and just append the quads directly to avoid | |
| 669 // occlusion checks. | |
| 670 SolidColorDrawQuad* quad = | |
| 671 target_render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); | |
| 672 quad->SetNew(shared_quad_state, | |
| 673 screen_space_rect, | |
| 674 visible_screen_space_rect, | |
| 675 screen_background_color, | |
| 676 false); | |
| 677 } | |
| 678 } | |
| 679 | |
| 680 DrawResult LayerTreeHostImpl::CalculateRenderPasses( | |
| 681 FrameData* frame) { | |
| 682 DCHECK(frame->render_passes.empty()); | |
| 683 DCHECK(CanDraw()); | |
| 684 DCHECK(active_tree_->root_layer()); | |
| 685 | |
| 686 TrackDamageForAllSurfaces(active_tree_->root_layer(), | |
| 687 *frame->render_surface_layer_list); | |
| 688 | |
| 689 // If the root render surface has no visible damage, then don't generate a | |
| 690 // frame at all. | |
| 691 RenderSurfaceImpl* root_surface = | |
| 692 active_tree_->root_layer()->render_surface(); | |
| 693 bool root_surface_has_no_visible_damage = | |
| 694 !root_surface->damage_tracker()->current_damage_rect().Intersects( | |
| 695 root_surface->content_rect()); | |
| 696 bool root_surface_has_contributing_layers = | |
| 697 !root_surface->layer_list().empty(); | |
| 698 bool hud_wants_to_draw_ = active_tree_->hud_layer() && | |
| 699 active_tree_->hud_layer()->IsAnimatingHUDContents(); | |
| 700 if (root_surface_has_contributing_layers && | |
| 701 root_surface_has_no_visible_damage && | |
| 702 active_tree_->LayersWithCopyOutputRequest().empty() && | |
| 703 !output_surface_->capabilities().can_force_reclaim_resources && | |
| 704 !hud_wants_to_draw_) { | |
| 705 TRACE_EVENT0("cc", | |
| 706 "LayerTreeHostImpl::CalculateRenderPasses::EmptyDamageRect"); | |
| 707 frame->has_no_damage = true; | |
| 708 DCHECK(!output_surface_->capabilities() | |
| 709 .draw_and_swap_full_viewport_every_frame); | |
| 710 return DRAW_SUCCESS; | |
| 711 } | |
| 712 | |
| 713 TRACE_EVENT_BEGIN2( | |
| 714 "cc", "LayerTreeHostImpl::CalculateRenderPasses", | |
| 715 "render_surface_layer_list.size()", | |
| 716 static_cast<uint64>(frame->render_surface_layer_list->size()), | |
| 717 "RequiresHighResToDraw", RequiresHighResToDraw()); | |
| 718 | |
| 719 // Create the render passes in dependency order. | |
| 720 for (int surface_index = frame->render_surface_layer_list->size() - 1; | |
| 721 surface_index >= 0; | |
| 722 --surface_index) { | |
| 723 LayerImpl* render_surface_layer = | |
| 724 (*frame->render_surface_layer_list)[surface_index]; | |
| 725 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); | |
| 726 | |
| 727 bool should_draw_into_render_pass = | |
| 728 render_surface_layer->parent() == NULL || | |
| 729 render_surface->contributes_to_drawn_surface() || | |
| 730 render_surface_layer->HasCopyRequest(); | |
| 731 if (should_draw_into_render_pass) | |
| 732 render_surface->AppendRenderPasses(frame); | |
| 733 } | |
| 734 | |
| 735 // When we are displaying the HUD, change the root damage rect to cover the | |
| 736 // entire root surface. This will disable partial-swap/scissor optimizations | |
| 737 // that would prevent the HUD from updating, since the HUD does not cause | |
| 738 // damage itself, to prevent it from messing with damage visualizations. Since | |
| 739 // damage visualizations are done off the LayerImpls and RenderSurfaceImpls, | |
| 740 // changing the RenderPass does not affect them. | |
| 741 if (active_tree_->hud_layer()) { | |
| 742 RenderPass* root_pass = frame->render_passes.back(); | |
| 743 root_pass->damage_rect = root_pass->output_rect; | |
| 744 } | |
| 745 | |
| 746 // Grab this region here before iterating layers. Taking copy requests from | |
| 747 // the layers while constructing the render passes will dirty the render | |
| 748 // surface layer list and this unoccluded region, flipping the dirty bit to | |
| 749 // true, and making us able to query for it without doing | |
| 750 // UpdateDrawProperties again. The value inside the Region is not actually | |
| 751 // changed until UpdateDrawProperties happens, so a reference to it is safe. | |
| 752 const Region& unoccluded_screen_space_region = | |
| 753 active_tree_->UnoccludedScreenSpaceRegion(); | |
| 754 | |
| 755 // Typically when we are missing a texture and use a checkerboard quad, we | |
| 756 // still draw the frame. However when the layer being checkerboarded is moving | |
| 757 // due to an impl-animation, we drop the frame to avoid flashing due to the | |
| 758 // texture suddenly appearing in the future. | |
| 759 DrawResult draw_result = DRAW_SUCCESS; | |
| 760 | |
| 761 int layers_drawn = 0; | |
| 762 | |
| 763 const DrawMode draw_mode = GetDrawMode(); | |
| 764 | |
| 765 int num_missing_tiles = 0; | |
| 766 int num_incomplete_tiles = 0; | |
| 767 bool have_copy_request = false; | |
| 768 bool have_missing_animated_tiles = false; | |
| 769 | |
| 770 auto end = LayerIterator<LayerImpl>::End(frame->render_surface_layer_list); | |
| 771 for (auto it = | |
| 772 LayerIterator<LayerImpl>::Begin(frame->render_surface_layer_list); | |
| 773 it != end; ++it) { | |
| 774 RenderPassId target_render_pass_id = | |
| 775 it.target_render_surface_layer()->render_surface()->GetRenderPassId(); | |
| 776 RenderPass* target_render_pass = | |
| 777 frame->render_passes_by_id[target_render_pass_id]; | |
| 778 | |
| 779 AppendQuadsData append_quads_data; | |
| 780 | |
| 781 if (it.represents_target_render_surface()) { | |
| 782 if (it->HasCopyRequest()) { | |
| 783 have_copy_request = true; | |
| 784 it->TakeCopyRequestsAndTransformToTarget( | |
| 785 &target_render_pass->copy_requests); | |
| 786 } | |
| 787 } else if (it.represents_contributing_render_surface() && | |
| 788 it->render_surface()->contributes_to_drawn_surface()) { | |
| 789 RenderPassId contributing_render_pass_id = | |
| 790 it->render_surface()->GetRenderPassId(); | |
| 791 RenderPass* contributing_render_pass = | |
| 792 frame->render_passes_by_id[contributing_render_pass_id]; | |
| 793 AppendQuadsForRenderSurfaceLayer(target_render_pass, | |
| 794 *it, | |
| 795 contributing_render_pass, | |
| 796 &append_quads_data); | |
| 797 } else if (it.represents_itself() && | |
| 798 !it->visible_content_rect().IsEmpty()) { | |
| 799 bool occluded = | |
| 800 it->draw_properties().occlusion_in_content_space.IsOccluded( | |
| 801 it->visible_content_rect()); | |
| 802 if (!occluded && it->WillDraw(draw_mode, resource_provider_.get())) { | |
| 803 DCHECK_EQ(active_tree_, it->layer_tree_impl()); | |
| 804 | |
| 805 frame->will_draw_layers.push_back(*it); | |
| 806 | |
| 807 if (it->HasContributingDelegatedRenderPasses()) { | |
| 808 RenderPassId contributing_render_pass_id = | |
| 809 it->FirstContributingRenderPassId(); | |
| 810 while (frame->render_passes_by_id.find(contributing_render_pass_id) != | |
| 811 frame->render_passes_by_id.end()) { | |
| 812 RenderPass* render_pass = | |
| 813 frame->render_passes_by_id[contributing_render_pass_id]; | |
| 814 | |
| 815 it->AppendQuads(render_pass, &append_quads_data); | |
| 816 | |
| 817 contributing_render_pass_id = | |
| 818 it->NextContributingRenderPassId(contributing_render_pass_id); | |
| 819 } | |
| 820 } | |
| 821 | |
| 822 it->AppendQuads(target_render_pass, &append_quads_data); | |
| 823 | |
| 824 // For layers that represent themselves, add composite frame timing | |
| 825 // requests if the visible rect intersects the requested rect. | |
| 826 for (const auto& request : it->frame_timing_requests()) { | |
| 827 const gfx::Rect& request_content_rect = | |
| 828 it->LayerRectToContentRect(request.rect()); | |
| 829 if (request_content_rect.Intersects(it->visible_content_rect())) { | |
| 830 frame->composite_events.push_back( | |
| 831 FrameTimingTracker::FrameAndRectIds( | |
| 832 active_tree_->source_frame_number(), request.id())); | |
| 833 } | |
| 834 } | |
| 835 } | |
| 836 | |
| 837 ++layers_drawn; | |
| 838 } | |
| 839 | |
| 840 rendering_stats_instrumentation_->AddVisibleContentArea( | |
| 841 append_quads_data.visible_content_area); | |
| 842 rendering_stats_instrumentation_->AddApproximatedVisibleContentArea( | |
| 843 append_quads_data.approximated_visible_content_area); | |
| 844 | |
| 845 num_missing_tiles += append_quads_data.num_missing_tiles; | |
| 846 num_incomplete_tiles += append_quads_data.num_incomplete_tiles; | |
| 847 | |
| 848 if (append_quads_data.num_missing_tiles) { | |
| 849 bool layer_has_animating_transform = | |
| 850 it->screen_space_transform_is_animating() || | |
| 851 it->draw_transform_is_animating(); | |
| 852 if (layer_has_animating_transform) | |
| 853 have_missing_animated_tiles = true; | |
| 854 } | |
| 855 } | |
| 856 | |
| 857 if (have_missing_animated_tiles) | |
| 858 draw_result = DRAW_ABORTED_CHECKERBOARD_ANIMATIONS; | |
| 859 | |
| 860 // When we have a copy request for a layer, we need to draw even if there | |
| 861 // would be animating checkerboards, because failing under those conditions | |
| 862 // triggers a new main frame, which may cause the copy request layer to be | |
| 863 // destroyed. | |
| 864 // TODO(danakj): Leaking scheduler internals into LayerTreeHostImpl here. | |
| 865 if (have_copy_request) | |
| 866 draw_result = DRAW_SUCCESS; | |
| 867 | |
| 868 // When we require high res to draw, abort the draw (almost) always. This does | |
| 869 // not cause the scheduler to do a main frame, instead it will continue to try | |
| 870 // drawing until we finally complete, so the copy request will not be lost. | |
| 871 if (num_incomplete_tiles || num_missing_tiles) { | |
| 872 if (RequiresHighResToDraw()) | |
| 873 draw_result = DRAW_ABORTED_MISSING_HIGH_RES_CONTENT; | |
| 874 } | |
| 875 | |
| 876 // When this capability is set we don't have control over the surface the | |
| 877 // compositor draws to, so even though the frame may not be complete, the | |
| 878 // previous frame has already been potentially lost, so an incomplete frame is | |
| 879 // better than nothing, so this takes highest precidence. | |
| 880 if (output_surface_->capabilities().draw_and_swap_full_viewport_every_frame) | |
| 881 draw_result = DRAW_SUCCESS; | |
| 882 | |
| 883 #if DCHECK_IS_ON() | |
| 884 for (const auto& render_pass : frame->render_passes) { | |
| 885 for (const auto& quad : render_pass->quad_list) | |
| 886 DCHECK(quad->shared_quad_state); | |
| 887 DCHECK(frame->render_passes_by_id.find(render_pass->id) != | |
| 888 frame->render_passes_by_id.end()); | |
| 889 } | |
| 890 #endif | |
| 891 DCHECK(frame->render_passes.back()->output_rect.origin().IsOrigin()); | |
| 892 | |
| 893 if (!active_tree_->has_transparent_background()) { | |
| 894 frame->render_passes.back()->has_transparent_background = false; | |
| 895 AppendQuadsToFillScreen( | |
| 896 active_tree_->RootScrollLayerDeviceViewportBounds(), | |
| 897 frame->render_passes.back(), active_tree_->root_layer(), | |
| 898 active_tree_->background_color(), unoccluded_screen_space_region); | |
| 899 } | |
| 900 | |
| 901 RemoveRenderPasses(CullRenderPassesWithNoQuads(), frame); | |
| 902 renderer_->DecideRenderPassAllocationsForFrame(frame->render_passes); | |
| 903 | |
| 904 // Any copy requests left in the tree are not going to get serviced, and | |
| 905 // should be aborted. | |
| 906 ScopedPtrVector<CopyOutputRequest> requests_to_abort; | |
| 907 while (!active_tree_->LayersWithCopyOutputRequest().empty()) { | |
| 908 LayerImpl* layer = active_tree_->LayersWithCopyOutputRequest().back(); | |
| 909 layer->TakeCopyRequestsAndTransformToTarget(&requests_to_abort); | |
| 910 } | |
| 911 for (size_t i = 0; i < requests_to_abort.size(); ++i) | |
| 912 requests_to_abort[i]->SendEmptyResult(); | |
| 913 | |
| 914 // If we're making a frame to draw, it better have at least one render pass. | |
| 915 DCHECK(!frame->render_passes.empty()); | |
| 916 | |
| 917 if (active_tree_->has_ever_been_drawn()) { | |
| 918 UMA_HISTOGRAM_COUNTS_100( | |
| 919 "Compositing.RenderPass.AppendQuadData.NumMissingTiles", | |
| 920 num_missing_tiles); | |
| 921 UMA_HISTOGRAM_COUNTS_100( | |
| 922 "Compositing.RenderPass.AppendQuadData.NumIncompleteTiles", | |
| 923 num_incomplete_tiles); | |
| 924 } | |
| 925 | |
| 926 // Should only have one render pass in resourceless software mode. | |
| 927 DCHECK(draw_mode != DRAW_MODE_RESOURCELESS_SOFTWARE || | |
| 928 frame->render_passes.size() == 1u) | |
| 929 << frame->render_passes.size(); | |
| 930 | |
| 931 TRACE_EVENT_END2("cc", "LayerTreeHostImpl::CalculateRenderPasses", | |
| 932 "draw_result", draw_result, "missing tiles", | |
| 933 num_missing_tiles); | |
| 934 | |
| 935 return draw_result; | |
| 936 } | |
| 937 | |
| 938 void LayerTreeHostImpl::MainThreadHasStoppedFlinging() { | |
| 939 top_controls_manager_->MainThreadHasStoppedFlinging(); | |
| 940 if (input_handler_client_) | |
| 941 input_handler_client_->MainThreadHasStoppedFlinging(); | |
| 942 } | |
| 943 | |
| 944 void LayerTreeHostImpl::DidAnimateScrollOffset() { | |
| 945 client_->SetNeedsCommitOnImplThread(); | |
| 946 client_->RenewTreePriority(); | |
| 947 } | |
| 948 | |
| 949 void LayerTreeHostImpl::SetViewportDamage(const gfx::Rect& damage_rect) { | |
| 950 viewport_damage_rect_.Union(damage_rect); | |
| 951 } | |
| 952 | |
| 953 static inline RenderPass* FindRenderPassById( | |
| 954 RenderPassId render_pass_id, | |
| 955 const LayerTreeHostImpl::FrameData& frame) { | |
| 956 RenderPassIdHashMap::const_iterator it = | |
| 957 frame.render_passes_by_id.find(render_pass_id); | |
| 958 return it != frame.render_passes_by_id.end() ? it->second : NULL; | |
| 959 } | |
| 960 | |
| 961 static void RemoveRenderPassesRecursive(RenderPassId remove_render_pass_id, | |
| 962 LayerTreeHostImpl::FrameData* frame) { | |
| 963 RenderPass* remove_render_pass = | |
| 964 FindRenderPassById(remove_render_pass_id, *frame); | |
| 965 // The pass was already removed by another quad - probably the original, and | |
| 966 // we are the replica. | |
| 967 if (!remove_render_pass) | |
| 968 return; | |
| 969 RenderPassList& render_passes = frame->render_passes; | |
| 970 RenderPassList::iterator to_remove = std::find(render_passes.begin(), | |
| 971 render_passes.end(), | |
| 972 remove_render_pass); | |
| 973 | |
| 974 DCHECK(to_remove != render_passes.end()); | |
| 975 | |
| 976 scoped_ptr<RenderPass> removed_pass = render_passes.take(to_remove); | |
| 977 frame->render_passes.erase(to_remove); | |
| 978 frame->render_passes_by_id.erase(remove_render_pass_id); | |
| 979 | |
| 980 // Now follow up for all RenderPass quads and remove their RenderPasses | |
| 981 // recursively. | |
| 982 const QuadList& quad_list = removed_pass->quad_list; | |
| 983 for (auto quad_list_iterator = quad_list.BackToFrontBegin(); | |
| 984 quad_list_iterator != quad_list.BackToFrontEnd(); | |
| 985 ++quad_list_iterator) { | |
| 986 const DrawQuad* current_quad = *quad_list_iterator; | |
| 987 if (current_quad->material != DrawQuad::RENDER_PASS) | |
| 988 continue; | |
| 989 | |
| 990 RenderPassId next_remove_render_pass_id = | |
| 991 RenderPassDrawQuad::MaterialCast(current_quad)->render_pass_id; | |
| 992 RemoveRenderPassesRecursive(next_remove_render_pass_id, frame); | |
| 993 } | |
| 994 } | |
| 995 | |
| 996 bool LayerTreeHostImpl::CullRenderPassesWithNoQuads::ShouldRemoveRenderPass( | |
| 997 const RenderPassDrawQuad& quad, const FrameData& frame) const { | |
| 998 const RenderPass* render_pass = | |
| 999 FindRenderPassById(quad.render_pass_id, frame); | |
| 1000 if (!render_pass) | |
| 1001 return false; | |
| 1002 | |
| 1003 // If any quad or RenderPass draws into this RenderPass, then keep it. | |
| 1004 const QuadList& quad_list = render_pass->quad_list; | |
| 1005 for (auto quad_list_iterator = quad_list.BackToFrontBegin(); | |
| 1006 quad_list_iterator != quad_list.BackToFrontEnd(); | |
| 1007 ++quad_list_iterator) { | |
| 1008 const DrawQuad* current_quad = *quad_list_iterator; | |
| 1009 | |
| 1010 if (current_quad->material != DrawQuad::RENDER_PASS) | |
| 1011 return false; | |
| 1012 | |
| 1013 const RenderPass* contributing_pass = FindRenderPassById( | |
| 1014 RenderPassDrawQuad::MaterialCast(current_quad)->render_pass_id, frame); | |
| 1015 if (contributing_pass) | |
| 1016 return false; | |
| 1017 } | |
| 1018 return true; | |
| 1019 } | |
| 1020 | |
| 1021 // Defined for linking tests. | |
| 1022 template CC_EXPORT void LayerTreeHostImpl::RemoveRenderPasses< | |
| 1023 LayerTreeHostImpl::CullRenderPassesWithNoQuads>( | |
| 1024 CullRenderPassesWithNoQuads culler, FrameData*); | |
| 1025 | |
| 1026 // static | |
| 1027 template <typename RenderPassCuller> | |
| 1028 void LayerTreeHostImpl::RemoveRenderPasses(RenderPassCuller culler, | |
| 1029 FrameData* frame) { | |
| 1030 for (size_t it = culler.RenderPassListBegin(frame->render_passes); | |
| 1031 it != culler.RenderPassListEnd(frame->render_passes); | |
| 1032 it = culler.RenderPassListNext(it)) { | |
| 1033 const RenderPass* current_pass = frame->render_passes[it]; | |
| 1034 const QuadList& quad_list = current_pass->quad_list; | |
| 1035 | |
| 1036 for (auto quad_list_iterator = quad_list.BackToFrontBegin(); | |
| 1037 quad_list_iterator != quad_list.BackToFrontEnd(); | |
| 1038 ++quad_list_iterator) { | |
| 1039 const DrawQuad* current_quad = *quad_list_iterator; | |
| 1040 | |
| 1041 if (current_quad->material != DrawQuad::RENDER_PASS) | |
| 1042 continue; | |
| 1043 | |
| 1044 const RenderPassDrawQuad* render_pass_quad = | |
| 1045 RenderPassDrawQuad::MaterialCast(current_quad); | |
| 1046 if (!culler.ShouldRemoveRenderPass(*render_pass_quad, *frame)) | |
| 1047 continue; | |
| 1048 | |
| 1049 // We are changing the vector in the middle of iteration. Because we | |
| 1050 // delete render passes that draw into the current pass, we are | |
| 1051 // guaranteed that any data from the iterator to the end will not | |
| 1052 // change. So, capture the iterator position from the end of the | |
| 1053 // list, and restore it after the change. | |
| 1054 size_t position_from_end = frame->render_passes.size() - it; | |
| 1055 RemoveRenderPassesRecursive(render_pass_quad->render_pass_id, frame); | |
| 1056 it = frame->render_passes.size() - position_from_end; | |
| 1057 DCHECK_GE(frame->render_passes.size(), position_from_end); | |
| 1058 } | |
| 1059 } | |
| 1060 } | |
| 1061 | |
| 1062 DrawResult LayerTreeHostImpl::PrepareToDraw(FrameData* frame) { | |
| 1063 TRACE_EVENT1("cc", | |
| 1064 "LayerTreeHostImpl::PrepareToDraw", | |
| 1065 "SourceFrameNumber", | |
| 1066 active_tree_->source_frame_number()); | |
| 1067 if (input_handler_client_) | |
| 1068 input_handler_client_->ReconcileElasticOverscrollAndRootScroll(); | |
| 1069 | |
| 1070 UMA_HISTOGRAM_CUSTOM_COUNTS( | |
| 1071 "Compositing.NumActiveLayers", active_tree_->NumLayers(), 1, 400, 20); | |
| 1072 | |
| 1073 bool update_lcd_text = false; | |
| 1074 bool ok = active_tree_->UpdateDrawProperties(update_lcd_text); | |
| 1075 DCHECK(ok) << "UpdateDrawProperties failed during draw"; | |
| 1076 | |
| 1077 // This will cause NotifyTileStateChanged() to be called for any visible tiles | |
| 1078 // that completed, which will add damage to the frame for them so they appear | |
| 1079 // as part of the current frame being drawn. | |
| 1080 if (tile_manager_) | |
| 1081 tile_manager_->UpdateVisibleTiles(global_tile_state_); | |
| 1082 | |
| 1083 frame->render_surface_layer_list = &active_tree_->RenderSurfaceLayerList(); | |
| 1084 frame->render_passes.clear(); | |
| 1085 frame->render_passes_by_id.clear(); | |
| 1086 frame->will_draw_layers.clear(); | |
| 1087 frame->has_no_damage = false; | |
| 1088 | |
| 1089 if (active_tree_->root_layer()) { | |
| 1090 gfx::Rect device_viewport_damage_rect = viewport_damage_rect_; | |
| 1091 viewport_damage_rect_ = gfx::Rect(); | |
| 1092 | |
| 1093 active_tree_->root_layer()->render_surface()->damage_tracker()-> | |
| 1094 AddDamageNextUpdate(device_viewport_damage_rect); | |
| 1095 } | |
| 1096 | |
| 1097 DrawResult draw_result = CalculateRenderPasses(frame); | |
| 1098 if (draw_result != DRAW_SUCCESS) { | |
| 1099 DCHECK(!output_surface_->capabilities() | |
| 1100 .draw_and_swap_full_viewport_every_frame); | |
| 1101 return draw_result; | |
| 1102 } | |
| 1103 | |
| 1104 // If we return DRAW_SUCCESS, then we expect DrawLayers() to be called before | |
| 1105 // this function is called again. | |
| 1106 return draw_result; | |
| 1107 } | |
| 1108 | |
| 1109 void LayerTreeHostImpl::EvictTexturesForTesting() { | |
| 1110 EnforceManagedMemoryPolicy(ManagedMemoryPolicy(0)); | |
| 1111 } | |
| 1112 | |
| 1113 void LayerTreeHostImpl::BlockNotifyReadyToActivateForTesting(bool block) { | |
| 1114 NOTREACHED(); | |
| 1115 } | |
| 1116 | |
| 1117 void LayerTreeHostImpl::ResetTreesForTesting() { | |
| 1118 if (active_tree_) | |
| 1119 active_tree_->DetachLayerTree(); | |
| 1120 active_tree_ = | |
| 1121 LayerTreeImpl::create(this, active_tree()->page_scale_factor(), | |
| 1122 active_tree()->top_controls_shown_ratio(), | |
| 1123 active_tree()->elastic_overscroll()); | |
| 1124 if (pending_tree_) | |
| 1125 pending_tree_->DetachLayerTree(); | |
| 1126 pending_tree_ = nullptr; | |
| 1127 if (recycle_tree_) | |
| 1128 recycle_tree_->DetachLayerTree(); | |
| 1129 recycle_tree_ = nullptr; | |
| 1130 } | |
| 1131 | |
| 1132 void LayerTreeHostImpl::EnforceManagedMemoryPolicy( | |
| 1133 const ManagedMemoryPolicy& policy) { | |
| 1134 | |
| 1135 bool evicted_resources = client_->ReduceContentsTextureMemoryOnImplThread( | |
| 1136 visible_ ? policy.bytes_limit_when_visible : 0, | |
| 1137 ManagedMemoryPolicy::PriorityCutoffToValue( | |
| 1138 visible_ ? policy.priority_cutoff_when_visible | |
| 1139 : gpu::MemoryAllocation::CUTOFF_ALLOW_NOTHING)); | |
| 1140 if (evicted_resources) { | |
| 1141 active_tree_->SetContentsTexturesPurged(); | |
| 1142 if (pending_tree_) | |
| 1143 pending_tree_->SetContentsTexturesPurged(); | |
| 1144 client_->SetNeedsCommitOnImplThread(); | |
| 1145 client_->OnCanDrawStateChanged(CanDraw()); | |
| 1146 client_->RenewTreePriority(); | |
| 1147 } | |
| 1148 | |
| 1149 UpdateTileManagerMemoryPolicy(policy); | |
| 1150 } | |
| 1151 | |
| 1152 void LayerTreeHostImpl::UpdateTileManagerMemoryPolicy( | |
| 1153 const ManagedMemoryPolicy& policy) { | |
| 1154 if (!tile_manager_) | |
| 1155 return; | |
| 1156 | |
| 1157 global_tile_state_.hard_memory_limit_in_bytes = 0; | |
| 1158 global_tile_state_.soft_memory_limit_in_bytes = 0; | |
| 1159 if (visible_ && policy.bytes_limit_when_visible > 0) { | |
| 1160 global_tile_state_.hard_memory_limit_in_bytes = | |
| 1161 policy.bytes_limit_when_visible; | |
| 1162 global_tile_state_.soft_memory_limit_in_bytes = | |
| 1163 (static_cast<int64>(global_tile_state_.hard_memory_limit_in_bytes) * | |
| 1164 settings_.max_memory_for_prepaint_percentage) / | |
| 1165 100; | |
| 1166 } | |
| 1167 global_tile_state_.memory_limit_policy = | |
| 1168 ManagedMemoryPolicy::PriorityCutoffToTileMemoryLimitPolicy( | |
| 1169 visible_ ? | |
| 1170 policy.priority_cutoff_when_visible : | |
| 1171 gpu::MemoryAllocation::CUTOFF_ALLOW_NOTHING); | |
| 1172 global_tile_state_.num_resources_limit = policy.num_resources_limit; | |
| 1173 | |
| 1174 // TODO(reveman): We should avoid keeping around unused resources if | |
| 1175 // possible. crbug.com/224475 | |
| 1176 // Unused limit is calculated from soft-limit, as hard-limit may | |
| 1177 // be very high and shouldn't typically be exceeded. | |
| 1178 size_t unused_memory_limit_in_bytes = static_cast<size_t>( | |
| 1179 (static_cast<int64>(global_tile_state_.soft_memory_limit_in_bytes) * | |
| 1180 settings_.max_unused_resource_memory_percentage) / | |
| 1181 100); | |
| 1182 | |
| 1183 DCHECK(resource_pool_); | |
| 1184 resource_pool_->CheckBusyResources(false); | |
| 1185 // Soft limit is used for resource pool such that memory returns to soft | |
| 1186 // limit after going over. | |
| 1187 resource_pool_->SetResourceUsageLimits( | |
| 1188 global_tile_state_.soft_memory_limit_in_bytes, | |
| 1189 unused_memory_limit_in_bytes, | |
| 1190 global_tile_state_.num_resources_limit); | |
| 1191 | |
| 1192 // Release all staging resources when invisible. | |
| 1193 if (staging_resource_pool_) { | |
| 1194 staging_resource_pool_->CheckBusyResources(false); | |
| 1195 staging_resource_pool_->SetResourceUsageLimits( | |
| 1196 std::numeric_limits<size_t>::max(), | |
| 1197 std::numeric_limits<size_t>::max(), | |
| 1198 visible_ ? GetMaxStagingResourceCount() : 0); | |
| 1199 } | |
| 1200 | |
| 1201 DidModifyTilePriorities(); | |
| 1202 } | |
| 1203 | |
| 1204 void LayerTreeHostImpl::DidModifyTilePriorities() { | |
| 1205 DCHECK(settings_.impl_side_painting); | |
| 1206 // Mark priorities as dirty and schedule a PrepareTiles(). | |
| 1207 tile_priorities_dirty_ = true; | |
| 1208 client_->SetNeedsPrepareTilesOnImplThread(); | |
| 1209 } | |
| 1210 | |
| 1211 void LayerTreeHostImpl::GetPictureLayerImplPairs( | |
| 1212 std::vector<PictureLayerImpl::Pair>* layer_pairs, | |
| 1213 bool need_valid_tile_priorities) const { | |
| 1214 DCHECK(layer_pairs->empty()); | |
| 1215 | |
| 1216 for (auto& layer : active_tree_->picture_layers()) { | |
| 1217 if (need_valid_tile_priorities && !layer->HasValidTilePriorities()) | |
| 1218 continue; | |
| 1219 PictureLayerImpl* twin_layer = layer->GetPendingOrActiveTwinLayer(); | |
| 1220 // Ignore the twin layer when tile priorities are invalid. | |
| 1221 if (need_valid_tile_priorities && twin_layer && | |
| 1222 !twin_layer->HasValidTilePriorities()) { | |
| 1223 twin_layer = nullptr; | |
| 1224 } | |
| 1225 layer_pairs->push_back(PictureLayerImpl::Pair(layer, twin_layer)); | |
| 1226 } | |
| 1227 | |
| 1228 if (pending_tree_) { | |
| 1229 for (auto& layer : pending_tree_->picture_layers()) { | |
| 1230 if (need_valid_tile_priorities && !layer->HasValidTilePriorities()) | |
| 1231 continue; | |
| 1232 if (PictureLayerImpl* twin_layer = layer->GetPendingOrActiveTwinLayer()) { | |
| 1233 if (!need_valid_tile_priorities || | |
| 1234 twin_layer->HasValidTilePriorities()) { | |
| 1235 // Already captured from the active tree. | |
| 1236 continue; | |
| 1237 } | |
| 1238 } | |
| 1239 layer_pairs->push_back(PictureLayerImpl::Pair(nullptr, layer)); | |
| 1240 } | |
| 1241 } | |
| 1242 } | |
| 1243 | |
| 1244 scoped_ptr<RasterTilePriorityQueue> LayerTreeHostImpl::BuildRasterQueue( | |
| 1245 TreePriority tree_priority, | |
| 1246 RasterTilePriorityQueue::Type type) { | |
| 1247 TRACE_EVENT0("cc", "LayerTreeHostImpl::BuildRasterQueue"); | |
| 1248 picture_layer_pairs_.clear(); | |
| 1249 GetPictureLayerImplPairs(&picture_layer_pairs_, true); | |
| 1250 return RasterTilePriorityQueue::Create(picture_layer_pairs_, tree_priority, | |
| 1251 type); | |
| 1252 } | |
| 1253 | |
| 1254 scoped_ptr<EvictionTilePriorityQueue> LayerTreeHostImpl::BuildEvictionQueue( | |
| 1255 TreePriority tree_priority) { | |
| 1256 TRACE_EVENT0("cc", "LayerTreeHostImpl::BuildEvictionQueue"); | |
| 1257 scoped_ptr<EvictionTilePriorityQueue> queue(new EvictionTilePriorityQueue); | |
| 1258 picture_layer_pairs_.clear(); | |
| 1259 GetPictureLayerImplPairs(&picture_layer_pairs_, false); | |
| 1260 queue->Build(picture_layer_pairs_, tree_priority); | |
| 1261 return queue; | |
| 1262 } | |
| 1263 | |
| 1264 void LayerTreeHostImpl::SetIsLikelyToRequireADraw( | |
| 1265 bool is_likely_to_require_a_draw) { | |
| 1266 // Proactively tell the scheduler that we expect to draw within each vsync | |
| 1267 // until we get all the tiles ready to draw. If we happen to miss a required | |
| 1268 // for draw tile here, then we will miss telling the scheduler each frame that | |
| 1269 // we intend to draw so it may make worse scheduling decisions. | |
| 1270 is_likely_to_require_a_draw_ = is_likely_to_require_a_draw; | |
| 1271 } | |
| 1272 | |
| 1273 void LayerTreeHostImpl::NotifyReadyToActivate() { | |
| 1274 client_->NotifyReadyToActivate(); | |
| 1275 } | |
| 1276 | |
| 1277 void LayerTreeHostImpl::NotifyReadyToDraw() { | |
| 1278 // Tiles that are ready will cause NotifyTileStateChanged() to be called so we | |
| 1279 // don't need to schedule a draw here. Just stop WillBeginImplFrame() from | |
| 1280 // causing optimistic requests to draw a frame. | |
| 1281 is_likely_to_require_a_draw_ = false; | |
| 1282 | |
| 1283 client_->NotifyReadyToDraw(); | |
| 1284 } | |
| 1285 | |
| 1286 void LayerTreeHostImpl::NotifyTileStateChanged(const Tile* tile) { | |
| 1287 TRACE_EVENT0("cc", "LayerTreeHostImpl::NotifyTileStateChanged"); | |
| 1288 | |
| 1289 if (active_tree_) { | |
| 1290 LayerImpl* layer_impl = | |
| 1291 active_tree_->FindActiveTreeLayerById(tile->layer_id()); | |
| 1292 if (layer_impl) | |
| 1293 layer_impl->NotifyTileStateChanged(tile); | |
| 1294 } | |
| 1295 | |
| 1296 if (pending_tree_) { | |
| 1297 LayerImpl* layer_impl = | |
| 1298 pending_tree_->FindPendingTreeLayerById(tile->layer_id()); | |
| 1299 if (layer_impl) | |
| 1300 layer_impl->NotifyTileStateChanged(tile); | |
| 1301 } | |
| 1302 | |
| 1303 // Check for a non-null active tree to avoid doing this during shutdown. | |
| 1304 if (active_tree_ && !client_->IsInsideDraw() && tile->required_for_draw()) { | |
| 1305 // The LayerImpl::NotifyTileStateChanged() should damage the layer, so this | |
| 1306 // redraw will make those tiles be displayed. | |
| 1307 SetNeedsRedraw(); | |
| 1308 } | |
| 1309 } | |
| 1310 | |
| 1311 void LayerTreeHostImpl::SetMemoryPolicy(const ManagedMemoryPolicy& policy) { | |
| 1312 SetManagedMemoryPolicy(policy, zero_budget_); | |
| 1313 } | |
| 1314 | |
| 1315 void LayerTreeHostImpl::SetTreeActivationCallback( | |
| 1316 const base::Closure& callback) { | |
| 1317 DCHECK(proxy_->IsImplThread()); | |
| 1318 DCHECK(settings_.impl_side_painting || callback.is_null()); | |
| 1319 tree_activation_callback_ = callback; | |
| 1320 } | |
| 1321 | |
| 1322 void LayerTreeHostImpl::SetManagedMemoryPolicy( | |
| 1323 const ManagedMemoryPolicy& policy, bool zero_budget) { | |
| 1324 if (cached_managed_memory_policy_ == policy && zero_budget_ == zero_budget) | |
| 1325 return; | |
| 1326 | |
| 1327 ManagedMemoryPolicy old_policy = ActualManagedMemoryPolicy(); | |
| 1328 | |
| 1329 cached_managed_memory_policy_ = policy; | |
| 1330 zero_budget_ = zero_budget; | |
| 1331 ManagedMemoryPolicy actual_policy = ActualManagedMemoryPolicy(); | |
| 1332 | |
| 1333 if (old_policy == actual_policy) | |
| 1334 return; | |
| 1335 | |
| 1336 if (!proxy_->HasImplThread()) { | |
| 1337 // In single-thread mode, this can be called on the main thread by | |
| 1338 // GLRenderer::OnMemoryAllocationChanged. | |
| 1339 DebugScopedSetImplThread impl_thread(proxy_); | |
| 1340 EnforceManagedMemoryPolicy(actual_policy); | |
| 1341 } else { | |
| 1342 DCHECK(proxy_->IsImplThread()); | |
| 1343 EnforceManagedMemoryPolicy(actual_policy); | |
| 1344 } | |
| 1345 | |
| 1346 // If there is already enough memory to draw everything imaginable and the | |
| 1347 // new memory limit does not change this, then do not re-commit. Don't bother | |
| 1348 // skipping commits if this is not visible (commits don't happen when not | |
| 1349 // visible, there will almost always be a commit when this becomes visible). | |
| 1350 bool needs_commit = true; | |
| 1351 if (visible() && | |
| 1352 actual_policy.bytes_limit_when_visible >= max_memory_needed_bytes_ && | |
| 1353 old_policy.bytes_limit_when_visible >= max_memory_needed_bytes_ && | |
| 1354 actual_policy.priority_cutoff_when_visible == | |
| 1355 old_policy.priority_cutoff_when_visible) { | |
| 1356 needs_commit = false; | |
| 1357 } | |
| 1358 | |
| 1359 if (needs_commit) | |
| 1360 client_->SetNeedsCommitOnImplThread(); | |
| 1361 } | |
| 1362 | |
| 1363 void LayerTreeHostImpl::SetExternalDrawConstraints( | |
| 1364 const gfx::Transform& transform, | |
| 1365 const gfx::Rect& viewport, | |
| 1366 const gfx::Rect& clip, | |
| 1367 const gfx::Rect& viewport_rect_for_tile_priority, | |
| 1368 const gfx::Transform& transform_for_tile_priority, | |
| 1369 bool resourceless_software_draw) { | |
| 1370 gfx::Rect viewport_rect_for_tile_priority_in_view_space; | |
| 1371 if (!resourceless_software_draw) { | |
| 1372 gfx::Transform screen_to_view(gfx::Transform::kSkipInitialization); | |
| 1373 if (transform_for_tile_priority.GetInverse(&screen_to_view)) { | |
| 1374 // Convert from screen space to view space. | |
| 1375 viewport_rect_for_tile_priority_in_view_space = | |
| 1376 gfx::ToEnclosingRect(MathUtil::ProjectClippedRect( | |
| 1377 screen_to_view, viewport_rect_for_tile_priority)); | |
| 1378 } | |
| 1379 } | |
| 1380 | |
| 1381 if (external_transform_ != transform || external_viewport_ != viewport || | |
| 1382 resourceless_software_draw_ != resourceless_software_draw || | |
| 1383 viewport_rect_for_tile_priority_ != | |
| 1384 viewport_rect_for_tile_priority_in_view_space) { | |
| 1385 active_tree_->set_needs_update_draw_properties(); | |
| 1386 } | |
| 1387 | |
| 1388 external_transform_ = transform; | |
| 1389 external_viewport_ = viewport; | |
| 1390 external_clip_ = clip; | |
| 1391 viewport_rect_for_tile_priority_ = | |
| 1392 viewport_rect_for_tile_priority_in_view_space; | |
| 1393 resourceless_software_draw_ = resourceless_software_draw; | |
| 1394 } | |
| 1395 | |
| 1396 void LayerTreeHostImpl::SetNeedsRedrawRect(const gfx::Rect& damage_rect) { | |
| 1397 if (damage_rect.IsEmpty()) | |
| 1398 return; | |
| 1399 NotifySwapPromiseMonitorsOfSetNeedsRedraw(); | |
| 1400 client_->SetNeedsRedrawRectOnImplThread(damage_rect); | |
| 1401 } | |
| 1402 | |
| 1403 void LayerTreeHostImpl::DidSwapBuffers() { | |
| 1404 client_->DidSwapBuffersOnImplThread(); | |
| 1405 } | |
| 1406 | |
| 1407 void LayerTreeHostImpl::DidSwapBuffersComplete() { | |
| 1408 client_->DidSwapBuffersCompleteOnImplThread(); | |
| 1409 } | |
| 1410 | |
| 1411 void LayerTreeHostImpl::ReclaimResources(const CompositorFrameAck* ack) { | |
| 1412 // TODO(piman): We may need to do some validation on this ack before | |
| 1413 // processing it. | |
| 1414 if (renderer_) | |
| 1415 renderer_->ReceiveSwapBuffersAck(*ack); | |
| 1416 | |
| 1417 // In OOM, we now might be able to release more resources that were held | |
| 1418 // because they were exported. | |
| 1419 if (tile_manager_) { | |
| 1420 DCHECK(resource_pool_); | |
| 1421 | |
| 1422 resource_pool_->CheckBusyResources(false); | |
| 1423 resource_pool_->ReduceResourceUsage(); | |
| 1424 } | |
| 1425 // If we're not visible, we likely released resources, so we want to | |
| 1426 // aggressively flush here to make sure those DeleteTextures make it to the | |
| 1427 // GPU process to free up the memory. | |
| 1428 if (output_surface_->context_provider() && !visible_) { | |
| 1429 output_surface_->context_provider()->ContextGL()->ShallowFlushCHROMIUM(); | |
| 1430 } | |
| 1431 } | |
| 1432 | |
| 1433 void LayerTreeHostImpl::OnCanDrawStateChangedForTree() { | |
| 1434 client_->OnCanDrawStateChanged(CanDraw()); | |
| 1435 } | |
| 1436 | |
| 1437 CompositorFrameMetadata LayerTreeHostImpl::MakeCompositorFrameMetadata() const { | |
| 1438 CompositorFrameMetadata metadata; | |
| 1439 metadata.device_scale_factor = device_scale_factor_; | |
| 1440 metadata.page_scale_factor = active_tree_->current_page_scale_factor(); | |
| 1441 metadata.scrollable_viewport_size = active_tree_->ScrollableViewportSize(); | |
| 1442 metadata.root_layer_size = active_tree_->ScrollableSize(); | |
| 1443 metadata.min_page_scale_factor = active_tree_->min_page_scale_factor(); | |
| 1444 metadata.max_page_scale_factor = active_tree_->max_page_scale_factor(); | |
| 1445 metadata.location_bar_offset = | |
| 1446 gfx::Vector2dF(0.f, top_controls_manager_->ControlsTopOffset()); | |
| 1447 metadata.location_bar_content_translation = | |
| 1448 gfx::Vector2dF(0.f, top_controls_manager_->ContentTopOffset()); | |
| 1449 | |
| 1450 active_tree_->GetViewportSelection(&metadata.selection_start, | |
| 1451 &metadata.selection_end); | |
| 1452 | |
| 1453 LayerImpl* root_layer_for_overflow = OuterViewportScrollLayer() | |
| 1454 ? OuterViewportScrollLayer() | |
| 1455 : InnerViewportScrollLayer(); | |
| 1456 if (root_layer_for_overflow) { | |
| 1457 metadata.root_overflow_x_hidden = | |
| 1458 !root_layer_for_overflow->user_scrollable_horizontal(); | |
| 1459 metadata.root_overflow_y_hidden = | |
| 1460 !root_layer_for_overflow->user_scrollable_vertical(); | |
| 1461 } | |
| 1462 | |
| 1463 if (!InnerViewportScrollLayer()) | |
| 1464 return metadata; | |
| 1465 | |
| 1466 // TODO(miletus) : Change the metadata to hold ScrollOffset. | |
| 1467 metadata.root_scroll_offset = gfx::ScrollOffsetToVector2dF( | |
| 1468 active_tree_->TotalScrollOffset()); | |
| 1469 | |
| 1470 return metadata; | |
| 1471 } | |
| 1472 | |
| 1473 void LayerTreeHostImpl::DrawLayers(FrameData* frame, | |
| 1474 base::TimeTicks frame_begin_time) { | |
| 1475 TRACE_EVENT0("cc", "LayerTreeHostImpl::DrawLayers"); | |
| 1476 DCHECK(CanDraw()); | |
| 1477 | |
| 1478 if (!frame->composite_events.empty()) { | |
| 1479 frame_timing_tracker_->SaveTimeStamps(frame_begin_time, | |
| 1480 frame->composite_events); | |
| 1481 } | |
| 1482 | |
| 1483 if (frame->has_no_damage) { | |
| 1484 TRACE_EVENT_INSTANT0("cc", "EarlyOut_NoDamage", TRACE_EVENT_SCOPE_THREAD); | |
| 1485 DCHECK(!output_surface_->capabilities() | |
| 1486 .draw_and_swap_full_viewport_every_frame); | |
| 1487 return; | |
| 1488 } | |
| 1489 | |
| 1490 DCHECK(!frame->render_passes.empty()); | |
| 1491 | |
| 1492 fps_counter_->SaveTimeStamp(frame_begin_time, | |
| 1493 !output_surface_->context_provider()); | |
| 1494 rendering_stats_instrumentation_->IncrementFrameCount(1); | |
| 1495 | |
| 1496 if (tile_manager_) { | |
| 1497 memory_history_->SaveEntry( | |
| 1498 tile_manager_->memory_stats_from_last_assign()); | |
| 1499 } | |
| 1500 | |
| 1501 if (debug_state_.ShowHudRects()) { | |
| 1502 debug_rect_history_->SaveDebugRectsForCurrentFrame( | |
| 1503 active_tree_->root_layer(), | |
| 1504 active_tree_->hud_layer(), | |
| 1505 *frame->render_surface_layer_list, | |
| 1506 debug_state_); | |
| 1507 } | |
| 1508 | |
| 1509 if (!settings_.impl_side_painting && debug_state_.continuous_painting) { | |
| 1510 const RenderingStats& stats = | |
| 1511 rendering_stats_instrumentation_->GetRenderingStats(); | |
| 1512 paint_time_counter_->SavePaintTime( | |
| 1513 stats.begin_main_frame_to_commit_duration.GetLastTimeDelta()); | |
| 1514 } | |
| 1515 | |
| 1516 bool is_new_trace; | |
| 1517 TRACE_EVENT_IS_NEW_TRACE(&is_new_trace); | |
| 1518 if (is_new_trace) { | |
| 1519 if (pending_tree_) { | |
| 1520 LayerTreeHostCommon::CallFunctionForSubtree( | |
| 1521 pending_tree_->root_layer(), | |
| 1522 [](LayerImpl* layer) { layer->DidBeginTracing(); }); | |
| 1523 } | |
| 1524 LayerTreeHostCommon::CallFunctionForSubtree( | |
| 1525 active_tree_->root_layer(), | |
| 1526 [](LayerImpl* layer) { layer->DidBeginTracing(); }); | |
| 1527 } | |
| 1528 | |
| 1529 { | |
| 1530 TRACE_EVENT0("cc", "DrawLayers.FrameViewerTracing"); | |
| 1531 TRACE_EVENT_OBJECT_SNAPSHOT_WITH_ID( | |
| 1532 frame_viewer_instrumentation::kCategoryLayerTree, | |
| 1533 "cc::LayerTreeHostImpl", id_, AsValueWithFrame(frame)); | |
| 1534 } | |
| 1535 | |
| 1536 const DrawMode draw_mode = GetDrawMode(); | |
| 1537 | |
| 1538 // Because the contents of the HUD depend on everything else in the frame, the | |
| 1539 // contents of its texture are updated as the last thing before the frame is | |
| 1540 // drawn. | |
| 1541 if (active_tree_->hud_layer()) { | |
| 1542 TRACE_EVENT0("cc", "DrawLayers.UpdateHudTexture"); | |
| 1543 active_tree_->hud_layer()->UpdateHudTexture(draw_mode, | |
| 1544 resource_provider_.get()); | |
| 1545 } | |
| 1546 | |
| 1547 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE) { | |
| 1548 bool disable_picture_quad_image_filtering = | |
| 1549 IsActivelyScrolling() || animation_registrar_->needs_animate_layers(); | |
| 1550 | |
| 1551 scoped_ptr<SoftwareRenderer> temp_software_renderer = | |
| 1552 SoftwareRenderer::Create(this, &settings_.renderer_settings, | |
| 1553 output_surface_.get(), NULL); | |
| 1554 temp_software_renderer->DrawFrame(&frame->render_passes, | |
| 1555 device_scale_factor_, | |
| 1556 DeviceViewport(), | |
| 1557 DeviceClip(), | |
| 1558 disable_picture_quad_image_filtering); | |
| 1559 } else { | |
| 1560 renderer_->DrawFrame(&frame->render_passes, | |
| 1561 device_scale_factor_, | |
| 1562 DeviceViewport(), | |
| 1563 DeviceClip(), | |
| 1564 false); | |
| 1565 } | |
| 1566 // The render passes should be consumed by the renderer. | |
| 1567 DCHECK(frame->render_passes.empty()); | |
| 1568 frame->render_passes_by_id.clear(); | |
| 1569 | |
| 1570 // The next frame should start by assuming nothing has changed, and changes | |
| 1571 // are noted as they occur. | |
| 1572 // TODO(boliu): If we did a temporary software renderer frame, propogate the | |
| 1573 // damage forward to the next frame. | |
| 1574 for (size_t i = 0; i < frame->render_surface_layer_list->size(); i++) { | |
| 1575 (*frame->render_surface_layer_list)[i]->render_surface()->damage_tracker()-> | |
| 1576 DidDrawDamagedArea(); | |
| 1577 } | |
| 1578 active_tree_->root_layer()->ResetAllChangeTrackingForSubtree(); | |
| 1579 | |
| 1580 active_tree_->set_has_ever_been_drawn(true); | |
| 1581 devtools_instrumentation::DidDrawFrame(id_); | |
| 1582 benchmark_instrumentation::IssueImplThreadRenderingStatsEvent( | |
| 1583 rendering_stats_instrumentation_->impl_thread_rendering_stats()); | |
| 1584 rendering_stats_instrumentation_->AccumulateAndClearImplThreadStats(); | |
| 1585 } | |
| 1586 | |
| 1587 void LayerTreeHostImpl::DidDrawAllLayers(const FrameData& frame) { | |
| 1588 for (size_t i = 0; i < frame.will_draw_layers.size(); ++i) | |
| 1589 frame.will_draw_layers[i]->DidDraw(resource_provider_.get()); | |
| 1590 | |
| 1591 // Once all layers have been drawn, pending texture uploads should no | |
| 1592 // longer block future uploads. | |
| 1593 resource_provider_->MarkPendingUploadsAsNonBlocking(); | |
| 1594 } | |
| 1595 | |
| 1596 void LayerTreeHostImpl::FinishAllRendering() { | |
| 1597 if (renderer_) | |
| 1598 renderer_->Finish(); | |
| 1599 } | |
| 1600 | |
| 1601 void LayerTreeHostImpl::SetUseGpuRasterization(bool use_gpu) { | |
| 1602 if (use_gpu == use_gpu_rasterization_) | |
| 1603 return; | |
| 1604 | |
| 1605 // Note that this must happen first, in case the rest of the calls want to | |
| 1606 // query the new state of |use_gpu_rasterization_|. | |
| 1607 use_gpu_rasterization_ = use_gpu; | |
| 1608 | |
| 1609 // Clean up and replace existing tile manager with another one that uses | |
| 1610 // appropriate rasterizer. | |
| 1611 ReleaseTreeResources(); | |
| 1612 if (tile_manager_) { | |
| 1613 DestroyTileManager(); | |
| 1614 CreateAndSetTileManager(); | |
| 1615 } | |
| 1616 RecreateTreeResources(); | |
| 1617 | |
| 1618 // We have released tilings for both active and pending tree. | |
| 1619 // We would not have any content to draw until the pending tree is activated. | |
| 1620 // Prevent the active tree from drawing until activation. | |
| 1621 SetRequiresHighResToDraw(); | |
| 1622 } | |
| 1623 | |
| 1624 const RendererCapabilitiesImpl& | |
| 1625 LayerTreeHostImpl::GetRendererCapabilities() const { | |
| 1626 return renderer_->Capabilities(); | |
| 1627 } | |
| 1628 | |
| 1629 bool LayerTreeHostImpl::SwapBuffers(const LayerTreeHostImpl::FrameData& frame) { | |
| 1630 ResetRequiresHighResToDraw(); | |
| 1631 if (frame.has_no_damage) { | |
| 1632 active_tree()->BreakSwapPromises(SwapPromise::SWAP_FAILS); | |
| 1633 return false; | |
| 1634 } | |
| 1635 CompositorFrameMetadata metadata = MakeCompositorFrameMetadata(); | |
| 1636 active_tree()->FinishSwapPromises(&metadata); | |
| 1637 for (auto& latency : metadata.latency_info) { | |
| 1638 TRACE_EVENT_FLOW_STEP0( | |
| 1639 "input,benchmark", | |
| 1640 "LatencyInfo.Flow", | |
| 1641 TRACE_ID_DONT_MANGLE(latency.trace_id), | |
| 1642 "SwapBuffers"); | |
| 1643 // Only add the latency component once for renderer swap, not the browser | |
| 1644 // swap. | |
| 1645 if (!latency.FindLatency(ui::INPUT_EVENT_LATENCY_RENDERER_SWAP_COMPONENT, | |
| 1646 0, nullptr)) { | |
| 1647 latency.AddLatencyNumber(ui::INPUT_EVENT_LATENCY_RENDERER_SWAP_COMPONENT, | |
| 1648 0, 0); | |
| 1649 } | |
| 1650 } | |
| 1651 renderer_->SwapBuffers(metadata); | |
| 1652 return true; | |
| 1653 } | |
| 1654 | |
| 1655 void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) { | |
| 1656 // Sample the frame time now. This time will be used for updating animations | |
| 1657 // when we draw. | |
| 1658 UpdateCurrentBeginFrameArgs(args); | |
| 1659 // Cache the begin impl frame interval | |
| 1660 begin_impl_frame_interval_ = args.interval; | |
| 1661 | |
| 1662 if (is_likely_to_require_a_draw_) { | |
| 1663 // Optimistically schedule a draw. This will let us expect the tile manager | |
| 1664 // to complete its work so that we can draw new tiles within the impl frame | |
| 1665 // we are beginning now. | |
| 1666 SetNeedsRedraw(); | |
| 1667 } | |
| 1668 } | |
| 1669 | |
| 1670 void LayerTreeHostImpl::UpdateViewportContainerSizes() { | |
| 1671 LayerImpl* inner_container = active_tree_->InnerViewportContainerLayer(); | |
| 1672 LayerImpl* outer_container = active_tree_->OuterViewportContainerLayer(); | |
| 1673 | |
| 1674 if (!inner_container) | |
| 1675 return; | |
| 1676 | |
| 1677 // TODO(bokan): This code is currently specific to top controls. It should be | |
| 1678 // made general. crbug.com/464814. | |
| 1679 if (!TopControlsHeight()) { | |
| 1680 if (outer_container) | |
| 1681 outer_container->SetBoundsDelta(gfx::Vector2dF()); | |
| 1682 | |
| 1683 inner_container->SetBoundsDelta(gfx::Vector2dF()); | |
| 1684 active_tree_->InnerViewportScrollLayer()->SetBoundsDelta(gfx::Vector2dF()); | |
| 1685 | |
| 1686 return; | |
| 1687 } | |
| 1688 | |
| 1689 ViewportAnchor anchor(InnerViewportScrollLayer(), | |
| 1690 OuterViewportScrollLayer()); | |
| 1691 | |
| 1692 // Adjust the inner viewport by shrinking/expanding the container to account | |
| 1693 // for the change in top controls height since the last Resize from Blink. | |
| 1694 float top_controls_layout_height = | |
| 1695 active_tree_->top_controls_shrink_blink_size() | |
| 1696 ? active_tree_->top_controls_height() | |
| 1697 : 0.f; | |
| 1698 inner_container->SetBoundsDelta(gfx::Vector2dF( | |
| 1699 0, | |
| 1700 top_controls_layout_height - top_controls_manager_->ContentTopOffset())); | |
| 1701 | |
| 1702 if (!outer_container || outer_container->BoundsForScrolling().IsEmpty()) | |
| 1703 return; | |
| 1704 | |
| 1705 // Adjust the outer viewport container as well, since adjusting only the | |
| 1706 // inner may cause its bounds to exceed those of the outer, causing scroll | |
| 1707 // clamping. We adjust it so it maintains the same aspect ratio as the | |
| 1708 // inner viewport. | |
| 1709 float aspect_ratio = inner_container->BoundsForScrolling().width() / | |
| 1710 inner_container->BoundsForScrolling().height(); | |
| 1711 float target_height = outer_container->BoundsForScrolling().width() / | |
| 1712 aspect_ratio; | |
| 1713 float current_outer_height = outer_container->BoundsForScrolling().height() - | |
| 1714 outer_container->bounds_delta().y(); | |
| 1715 gfx::Vector2dF delta(0, target_height - current_outer_height); | |
| 1716 | |
| 1717 outer_container->SetBoundsDelta(delta); | |
| 1718 active_tree_->InnerViewportScrollLayer()->SetBoundsDelta(delta); | |
| 1719 | |
| 1720 anchor.ResetViewportToAnchoredPosition(); | |
| 1721 } | |
| 1722 | |
| 1723 void LayerTreeHostImpl::SynchronouslyInitializeAllTiles() { | |
| 1724 // Only valid for the single-threaded non-scheduled/synchronous case | |
| 1725 // using the zero copy raster worker pool. | |
| 1726 if (tile_manager_) | |
| 1727 single_thread_synchronous_task_graph_runner_->RunUntilIdle(); | |
| 1728 } | |
| 1729 | |
| 1730 void LayerTreeHostImpl::DidLoseOutputSurface() { | |
| 1731 if (resource_provider_) | |
| 1732 resource_provider_->DidLoseOutputSurface(); | |
| 1733 client_->DidLoseOutputSurfaceOnImplThread(); | |
| 1734 } | |
| 1735 | |
| 1736 bool LayerTreeHostImpl::HaveRootScrollLayer() const { | |
| 1737 return !!InnerViewportScrollLayer(); | |
| 1738 } | |
| 1739 | |
| 1740 LayerImpl* LayerTreeHostImpl::RootLayer() const { | |
| 1741 return active_tree_->root_layer(); | |
| 1742 } | |
| 1743 | |
| 1744 LayerImpl* LayerTreeHostImpl::InnerViewportScrollLayer() const { | |
| 1745 return active_tree_->InnerViewportScrollLayer(); | |
| 1746 } | |
| 1747 | |
| 1748 LayerImpl* LayerTreeHostImpl::OuterViewportScrollLayer() const { | |
| 1749 return active_tree_->OuterViewportScrollLayer(); | |
| 1750 } | |
| 1751 | |
| 1752 LayerImpl* LayerTreeHostImpl::CurrentlyScrollingLayer() const { | |
| 1753 return active_tree_->CurrentlyScrollingLayer(); | |
| 1754 } | |
| 1755 | |
| 1756 bool LayerTreeHostImpl::IsActivelyScrolling() const { | |
| 1757 return (did_lock_scrolling_layer_ && CurrentlyScrollingLayer()) || | |
| 1758 (InnerViewportScrollLayer() && | |
| 1759 InnerViewportScrollLayer()->IsExternalFlingActive()) || | |
| 1760 (OuterViewportScrollLayer() && | |
| 1761 OuterViewportScrollLayer()->IsExternalFlingActive()); | |
| 1762 } | |
| 1763 | |
| 1764 // Content layers can be either directly scrollable or contained in an outer | |
| 1765 // scrolling layer which applies the scroll transform. Given a content layer, | |
| 1766 // this function returns the associated scroll layer if any. | |
| 1767 static LayerImpl* FindScrollLayerForContentLayer(LayerImpl* layer_impl) { | |
| 1768 if (!layer_impl) | |
| 1769 return NULL; | |
| 1770 | |
| 1771 if (layer_impl->scrollable()) | |
| 1772 return layer_impl; | |
| 1773 | |
| 1774 if (layer_impl->DrawsContent() && | |
| 1775 layer_impl->parent() && | |
| 1776 layer_impl->parent()->scrollable()) | |
| 1777 return layer_impl->parent(); | |
| 1778 | |
| 1779 return NULL; | |
| 1780 } | |
| 1781 | |
| 1782 void LayerTreeHostImpl::CreatePendingTree() { | |
| 1783 CHECK(!pending_tree_); | |
| 1784 if (recycle_tree_) | |
| 1785 recycle_tree_.swap(pending_tree_); | |
| 1786 else | |
| 1787 pending_tree_ = | |
| 1788 LayerTreeImpl::create(this, active_tree()->page_scale_factor(), | |
| 1789 active_tree()->top_controls_shown_ratio(), | |
| 1790 active_tree()->elastic_overscroll()); | |
| 1791 | |
| 1792 client_->OnCanDrawStateChanged(CanDraw()); | |
| 1793 TRACE_EVENT_ASYNC_BEGIN0("cc", "PendingTree:waiting", pending_tree_.get()); | |
| 1794 } | |
| 1795 | |
| 1796 void LayerTreeHostImpl::ActivateSyncTree() { | |
| 1797 if (pending_tree_) { | |
| 1798 TRACE_EVENT_ASYNC_END0("cc", "PendingTree:waiting", pending_tree_.get()); | |
| 1799 | |
| 1800 active_tree_->SetRootLayerScrollOffsetDelegate(NULL); | |
| 1801 active_tree_->PushPersistedState(pending_tree_.get()); | |
| 1802 // Process any requests in the UI resource queue. The request queue is | |
| 1803 // given in LayerTreeHost::FinishCommitOnImplThread. This must take place | |
| 1804 // before the swap. | |
| 1805 pending_tree_->ProcessUIResourceRequestQueue(); | |
| 1806 | |
| 1807 if (pending_tree_->needs_full_tree_sync()) { | |
| 1808 active_tree_->SetRootLayer( | |
| 1809 TreeSynchronizer::SynchronizeTrees(pending_tree_->root_layer(), | |
| 1810 active_tree_->DetachLayerTree(), | |
| 1811 active_tree_.get())); | |
| 1812 } | |
| 1813 TreeSynchronizer::PushProperties(pending_tree_->root_layer(), | |
| 1814 active_tree_->root_layer()); | |
| 1815 pending_tree_->PushPropertiesTo(active_tree_.get()); | |
| 1816 | |
| 1817 // Now that we've synced everything from the pending tree to the active | |
| 1818 // tree, rename the pending tree the recycle tree so we can reuse it on the | |
| 1819 // next sync. | |
| 1820 DCHECK(!recycle_tree_); | |
| 1821 pending_tree_.swap(recycle_tree_); | |
| 1822 | |
| 1823 active_tree_->SetRootLayerScrollOffsetDelegate( | |
| 1824 root_layer_scroll_offset_delegate_); | |
| 1825 | |
| 1826 UpdateViewportContainerSizes(); | |
| 1827 } else { | |
| 1828 active_tree_->ProcessUIResourceRequestQueue(); | |
| 1829 } | |
| 1830 | |
| 1831 active_tree_->DidBecomeActive(); | |
| 1832 ActivateAnimations(); | |
| 1833 if (settings_.impl_side_painting) { | |
| 1834 client_->RenewTreePriority(); | |
| 1835 // If we have any picture layers, then by activating we also modified tile | |
| 1836 // priorities. | |
| 1837 if (!active_tree_->picture_layers().empty()) | |
| 1838 DidModifyTilePriorities(); | |
| 1839 } | |
| 1840 | |
| 1841 client_->OnCanDrawStateChanged(CanDraw()); | |
| 1842 client_->DidActivateSyncTree(); | |
| 1843 if (!tree_activation_callback_.is_null()) | |
| 1844 tree_activation_callback_.Run(); | |
| 1845 | |
| 1846 if (debug_state_.continuous_painting) { | |
| 1847 const RenderingStats& stats = | |
| 1848 rendering_stats_instrumentation_->GetRenderingStats(); | |
| 1849 // TODO(hendrikw): This requires a different metric when we commit directly | |
| 1850 // to the active tree. See crbug.com/429311. | |
| 1851 paint_time_counter_->SavePaintTime( | |
| 1852 stats.commit_to_activate_duration.GetLastTimeDelta() + | |
| 1853 stats.draw_duration.GetLastTimeDelta()); | |
| 1854 } | |
| 1855 | |
| 1856 scoped_ptr<PendingPageScaleAnimation> pending_page_scale_animation = | |
| 1857 active_tree_->TakePendingPageScaleAnimation(); | |
| 1858 if (pending_page_scale_animation) { | |
| 1859 StartPageScaleAnimation( | |
| 1860 pending_page_scale_animation->target_offset, | |
| 1861 pending_page_scale_animation->use_anchor, | |
| 1862 pending_page_scale_animation->scale, | |
| 1863 pending_page_scale_animation->duration); | |
| 1864 } | |
| 1865 } | |
| 1866 | |
| 1867 void LayerTreeHostImpl::SetVisible(bool visible) { | |
| 1868 DCHECK(proxy_->IsImplThread()); | |
| 1869 | |
| 1870 if (visible_ == visible) | |
| 1871 return; | |
| 1872 visible_ = visible; | |
| 1873 DidVisibilityChange(this, visible_); | |
| 1874 EnforceManagedMemoryPolicy(ActualManagedMemoryPolicy()); | |
| 1875 | |
| 1876 // If we just became visible, we have to ensure that we draw high res tiles, | |
| 1877 // to prevent checkerboard/low res flashes. | |
| 1878 if (visible_) | |
| 1879 SetRequiresHighResToDraw(); | |
| 1880 else | |
| 1881 EvictAllUIResources(); | |
| 1882 | |
| 1883 // Evict tiles immediately if invisible since this tab may never get another | |
| 1884 // draw or timer tick. | |
| 1885 if (!visible_) | |
| 1886 PrepareTiles(); | |
| 1887 | |
| 1888 if (!renderer_) | |
| 1889 return; | |
| 1890 | |
| 1891 renderer_->SetVisible(visible); | |
| 1892 } | |
| 1893 | |
| 1894 void LayerTreeHostImpl::SetNeedsAnimate() { | |
| 1895 NotifySwapPromiseMonitorsOfSetNeedsRedraw(); | |
| 1896 client_->SetNeedsAnimateOnImplThread(); | |
| 1897 } | |
| 1898 | |
| 1899 void LayerTreeHostImpl::SetNeedsRedraw() { | |
| 1900 NotifySwapPromiseMonitorsOfSetNeedsRedraw(); | |
| 1901 client_->SetNeedsRedrawOnImplThread(); | |
| 1902 } | |
| 1903 | |
| 1904 ManagedMemoryPolicy LayerTreeHostImpl::ActualManagedMemoryPolicy() const { | |
| 1905 ManagedMemoryPolicy actual = cached_managed_memory_policy_; | |
| 1906 if (debug_state_.rasterize_only_visible_content) { | |
| 1907 actual.priority_cutoff_when_visible = | |
| 1908 gpu::MemoryAllocation::CUTOFF_ALLOW_REQUIRED_ONLY; | |
| 1909 } else if (use_gpu_rasterization()) { | |
| 1910 actual.priority_cutoff_when_visible = | |
| 1911 gpu::MemoryAllocation::CUTOFF_ALLOW_NICE_TO_HAVE; | |
| 1912 } | |
| 1913 | |
| 1914 if (zero_budget_) { | |
| 1915 actual.bytes_limit_when_visible = 0; | |
| 1916 } | |
| 1917 | |
| 1918 return actual; | |
| 1919 } | |
| 1920 | |
| 1921 size_t LayerTreeHostImpl::memory_allocation_limit_bytes() const { | |
| 1922 return ActualManagedMemoryPolicy().bytes_limit_when_visible; | |
| 1923 } | |
| 1924 | |
| 1925 int LayerTreeHostImpl::memory_allocation_priority_cutoff() const { | |
| 1926 return ManagedMemoryPolicy::PriorityCutoffToValue( | |
| 1927 ActualManagedMemoryPolicy().priority_cutoff_when_visible); | |
| 1928 } | |
| 1929 | |
| 1930 void LayerTreeHostImpl::ReleaseTreeResources() { | |
| 1931 active_tree_->ReleaseResources(); | |
| 1932 if (pending_tree_) | |
| 1933 pending_tree_->ReleaseResources(); | |
| 1934 if (recycle_tree_) | |
| 1935 recycle_tree_->ReleaseResources(); | |
| 1936 | |
| 1937 EvictAllUIResources(); | |
| 1938 } | |
| 1939 | |
| 1940 void LayerTreeHostImpl::RecreateTreeResources() { | |
| 1941 active_tree_->RecreateResources(); | |
| 1942 if (pending_tree_) | |
| 1943 pending_tree_->RecreateResources(); | |
| 1944 if (recycle_tree_) | |
| 1945 recycle_tree_->RecreateResources(); | |
| 1946 } | |
| 1947 | |
| 1948 void LayerTreeHostImpl::CreateAndSetRenderer() { | |
| 1949 DCHECK(!renderer_); | |
| 1950 DCHECK(output_surface_); | |
| 1951 DCHECK(resource_provider_); | |
| 1952 | |
| 1953 if (output_surface_->capabilities().delegated_rendering) { | |
| 1954 renderer_ = DelegatingRenderer::Create(this, &settings_.renderer_settings, | |
| 1955 output_surface_.get(), | |
| 1956 resource_provider_.get()); | |
| 1957 } else if (output_surface_->context_provider()) { | |
| 1958 renderer_ = GLRenderer::Create( | |
| 1959 this, &settings_.renderer_settings, output_surface_.get(), | |
| 1960 resource_provider_.get(), texture_mailbox_deleter_.get(), | |
| 1961 settings_.renderer_settings.highp_threshold_min); | |
| 1962 } else if (output_surface_->software_device()) { | |
| 1963 renderer_ = SoftwareRenderer::Create(this, &settings_.renderer_settings, | |
| 1964 output_surface_.get(), | |
| 1965 resource_provider_.get()); | |
| 1966 } | |
| 1967 DCHECK(renderer_); | |
| 1968 | |
| 1969 renderer_->SetVisible(visible_); | |
| 1970 SetFullRootLayerDamage(); | |
| 1971 | |
| 1972 // See note in LayerTreeImpl::UpdateDrawProperties. Renderer needs to be | |
| 1973 // initialized to get max texture size. Also, after releasing resources, | |
| 1974 // trees need another update to generate new ones. | |
| 1975 active_tree_->set_needs_update_draw_properties(); | |
| 1976 if (pending_tree_) | |
| 1977 pending_tree_->set_needs_update_draw_properties(); | |
| 1978 client_->UpdateRendererCapabilitiesOnImplThread(); | |
| 1979 } | |
| 1980 | |
| 1981 void LayerTreeHostImpl::CreateAndSetTileManager() { | |
| 1982 DCHECK(!tile_manager_); | |
| 1983 DCHECK(settings_.impl_side_painting); | |
| 1984 DCHECK(output_surface_); | |
| 1985 DCHECK(resource_provider_); | |
| 1986 | |
| 1987 rasterizer_ = CreateRasterizer(); | |
| 1988 CreateResourceAndTileTaskWorkerPool(&tile_task_worker_pool_, &resource_pool_, | |
| 1989 &staging_resource_pool_); | |
| 1990 DCHECK(tile_task_worker_pool_); | |
| 1991 DCHECK(resource_pool_); | |
| 1992 | |
| 1993 base::SingleThreadTaskRunner* task_runner = | |
| 1994 proxy_->HasImplThread() ? proxy_->ImplThreadTaskRunner() | |
| 1995 : proxy_->MainThreadTaskRunner(); | |
| 1996 DCHECK(task_runner); | |
| 1997 size_t scheduled_raster_task_limit = | |
| 1998 IsSynchronousSingleThreaded() ? std::numeric_limits<size_t>::max() | |
| 1999 : settings_.scheduled_raster_task_limit; | |
| 2000 tile_manager_ = | |
| 2001 TileManager::Create(this, task_runner, resource_pool_.get(), | |
| 2002 tile_task_worker_pool_->AsTileTaskRunner(), | |
| 2003 rasterizer_.get(), scheduled_raster_task_limit); | |
| 2004 | |
| 2005 UpdateTileManagerMemoryPolicy(ActualManagedMemoryPolicy()); | |
| 2006 } | |
| 2007 | |
| 2008 scoped_ptr<Rasterizer> LayerTreeHostImpl::CreateRasterizer() { | |
| 2009 ContextProvider* context_provider = output_surface_->context_provider(); | |
| 2010 if (use_gpu_rasterization_ && context_provider) { | |
| 2011 return GpuRasterizer::Create(context_provider, resource_provider_.get(), | |
| 2012 settings_.use_distance_field_text, | |
| 2013 settings_.threaded_gpu_rasterization_enabled, | |
| 2014 settings_.gpu_rasterization_msaa_sample_count); | |
| 2015 } | |
| 2016 return SoftwareRasterizer::Create(); | |
| 2017 } | |
| 2018 | |
| 2019 void LayerTreeHostImpl::CreateResourceAndTileTaskWorkerPool( | |
| 2020 scoped_ptr<TileTaskWorkerPool>* tile_task_worker_pool, | |
| 2021 scoped_ptr<ResourcePool>* resource_pool, | |
| 2022 scoped_ptr<ResourcePool>* staging_resource_pool) { | |
| 2023 base::SingleThreadTaskRunner* task_runner = | |
| 2024 proxy_->HasImplThread() ? proxy_->ImplThreadTaskRunner() | |
| 2025 : proxy_->MainThreadTaskRunner(); | |
| 2026 DCHECK(task_runner); | |
| 2027 | |
| 2028 ContextProvider* context_provider = output_surface_->context_provider(); | |
| 2029 if (!context_provider) { | |
| 2030 *resource_pool = | |
| 2031 ResourcePool::Create(resource_provider_.get(), GL_TEXTURE_2D); | |
| 2032 | |
| 2033 *tile_task_worker_pool = BitmapTileTaskWorkerPool::Create( | |
| 2034 task_runner, task_graph_runner_, resource_provider_.get()); | |
| 2035 return; | |
| 2036 } | |
| 2037 | |
| 2038 if (use_gpu_rasterization_) { | |
| 2039 *resource_pool = | |
| 2040 ResourcePool::Create(resource_provider_.get(), GL_TEXTURE_2D); | |
| 2041 | |
| 2042 *tile_task_worker_pool = GpuTileTaskWorkerPool::Create( | |
| 2043 task_runner, task_graph_runner_, | |
| 2044 static_cast<GpuRasterizer*>(rasterizer_.get())); | |
| 2045 return; | |
| 2046 } | |
| 2047 | |
| 2048 if (GetRendererCapabilities().using_image) { | |
| 2049 unsigned image_target = settings_.use_image_texture_target; | |
| 2050 DCHECK_IMPLIES( | |
| 2051 image_target == GL_TEXTURE_RECTANGLE_ARB, | |
| 2052 context_provider->ContextCapabilities().gpu.texture_rectangle); | |
| 2053 DCHECK_IMPLIES( | |
| 2054 image_target == GL_TEXTURE_EXTERNAL_OES, | |
| 2055 context_provider->ContextCapabilities().gpu.egl_image_external); | |
| 2056 | |
| 2057 if (settings_.use_zero_copy || IsSynchronousSingleThreaded()) { | |
| 2058 *resource_pool = | |
| 2059 ResourcePool::Create(resource_provider_.get(), image_target); | |
| 2060 | |
| 2061 TaskGraphRunner* task_graph_runner; | |
| 2062 if (IsSynchronousSingleThreaded()) { | |
| 2063 DCHECK(!single_thread_synchronous_task_graph_runner_); | |
| 2064 single_thread_synchronous_task_graph_runner_.reset(new TaskGraphRunner); | |
| 2065 task_graph_runner = single_thread_synchronous_task_graph_runner_.get(); | |
| 2066 } else { | |
| 2067 task_graph_runner = task_graph_runner_; | |
| 2068 } | |
| 2069 | |
| 2070 *tile_task_worker_pool = ZeroCopyTileTaskWorkerPool::Create( | |
| 2071 task_runner, task_graph_runner, resource_provider_.get()); | |
| 2072 return; | |
| 2073 } | |
| 2074 | |
| 2075 if (settings_.use_one_copy) { | |
| 2076 // We need to create a staging resource pool when using copy rasterizer. | |
| 2077 *staging_resource_pool = | |
| 2078 ResourcePool::Create(resource_provider_.get(), image_target); | |
| 2079 *resource_pool = | |
| 2080 ResourcePool::Create(resource_provider_.get(), GL_TEXTURE_2D); | |
| 2081 | |
| 2082 *tile_task_worker_pool = OneCopyTileTaskWorkerPool::Create( | |
| 2083 task_runner, task_graph_runner_, context_provider, | |
| 2084 resource_provider_.get(), staging_resource_pool_.get()); | |
| 2085 return; | |
| 2086 } | |
| 2087 } | |
| 2088 | |
| 2089 // Synchronous single-threaded mode depends on tiles being ready to | |
| 2090 // draw when raster is complete. Therefore, it must use one of zero | |
| 2091 // copy, software raster, or GPU raster (in the branches above). | |
| 2092 DCHECK(!IsSynchronousSingleThreaded()); | |
| 2093 | |
| 2094 *resource_pool = ResourcePool::Create( | |
| 2095 resource_provider_.get(), GL_TEXTURE_2D); | |
| 2096 | |
| 2097 *tile_task_worker_pool = PixelBufferTileTaskWorkerPool::Create( | |
| 2098 task_runner, task_graph_runner_, context_provider, | |
| 2099 resource_provider_.get(), | |
| 2100 GetMaxTransferBufferUsageBytes(context_provider->ContextCapabilities(), | |
| 2101 settings_.renderer_settings.refresh_rate)); | |
| 2102 } | |
| 2103 | |
| 2104 void LayerTreeHostImpl::DestroyTileManager() { | |
| 2105 tile_manager_ = nullptr; | |
| 2106 resource_pool_ = nullptr; | |
| 2107 staging_resource_pool_ = nullptr; | |
| 2108 tile_task_worker_pool_ = nullptr; | |
| 2109 rasterizer_ = nullptr; | |
| 2110 single_thread_synchronous_task_graph_runner_ = nullptr; | |
| 2111 } | |
| 2112 | |
| 2113 bool LayerTreeHostImpl::IsSynchronousSingleThreaded() const { | |
| 2114 return !proxy_->HasImplThread() && !settings_.single_thread_proxy_scheduler; | |
| 2115 } | |
| 2116 | |
| 2117 void LayerTreeHostImpl::EnforceZeroBudget(bool zero_budget) { | |
| 2118 SetManagedMemoryPolicy(cached_managed_memory_policy_, zero_budget); | |
| 2119 } | |
| 2120 | |
| 2121 bool LayerTreeHostImpl::InitializeRenderer( | |
| 2122 scoped_ptr<OutputSurface> output_surface) { | |
| 2123 TRACE_EVENT0("cc", "LayerTreeHostImpl::InitializeRenderer"); | |
| 2124 | |
| 2125 // Since we will create a new resource provider, we cannot continue to use | |
| 2126 // the old resources (i.e. render_surfaces and texture IDs). Clear them | |
| 2127 // before we destroy the old resource provider. | |
| 2128 ReleaseTreeResources(); | |
| 2129 | |
| 2130 // Note: order is important here. | |
| 2131 renderer_ = nullptr; | |
| 2132 DestroyTileManager(); | |
| 2133 resource_provider_ = nullptr; | |
| 2134 output_surface_ = nullptr; | |
| 2135 | |
| 2136 if (!output_surface->BindToClient(this)) { | |
| 2137 // Avoid recreating tree resources because we might not have enough | |
| 2138 // information to do this yet (eg. we don't have a TileManager at this | |
| 2139 // point). | |
| 2140 return false; | |
| 2141 } | |
| 2142 | |
| 2143 output_surface_ = output_surface.Pass(); | |
| 2144 resource_provider_ = ResourceProvider::Create( | |
| 2145 output_surface_.get(), shared_bitmap_manager_, gpu_memory_buffer_manager_, | |
| 2146 proxy_->blocking_main_thread_task_runner(), | |
| 2147 settings_.renderer_settings.highp_threshold_min, | |
| 2148 settings_.renderer_settings.use_rgba_4444_textures, | |
| 2149 settings_.renderer_settings.texture_id_allocation_chunk_size); | |
| 2150 | |
| 2151 if (output_surface_->capabilities().deferred_gl_initialization) | |
| 2152 EnforceZeroBudget(true); | |
| 2153 | |
| 2154 CreateAndSetRenderer(); | |
| 2155 | |
| 2156 if (settings_.impl_side_painting && settings_.raster_enabled) | |
| 2157 CreateAndSetTileManager(); | |
| 2158 RecreateTreeResources(); | |
| 2159 | |
| 2160 // Initialize vsync parameters to sane values. | |
| 2161 const base::TimeDelta display_refresh_interval = | |
| 2162 base::TimeDelta::FromMicroseconds( | |
| 2163 base::Time::kMicrosecondsPerSecond / | |
| 2164 settings_.renderer_settings.refresh_rate); | |
| 2165 CommitVSyncParameters(base::TimeTicks(), display_refresh_interval); | |
| 2166 | |
| 2167 // TODO(brianderson): Don't use a hard-coded parent draw time. | |
| 2168 base::TimeDelta parent_draw_time = | |
| 2169 (!settings_.use_external_begin_frame_source && | |
| 2170 output_surface_->capabilities().adjust_deadline_for_parent) | |
| 2171 ? BeginFrameArgs::DefaultEstimatedParentDrawTime() | |
| 2172 : base::TimeDelta(); | |
| 2173 client_->SetEstimatedParentDrawTime(parent_draw_time); | |
| 2174 | |
| 2175 int max_frames_pending = output_surface_->capabilities().max_frames_pending; | |
| 2176 if (max_frames_pending <= 0) | |
| 2177 max_frames_pending = OutputSurface::DEFAULT_MAX_FRAMES_PENDING; | |
| 2178 client_->SetMaxSwapsPendingOnImplThread(max_frames_pending); | |
| 2179 client_->OnCanDrawStateChanged(CanDraw()); | |
| 2180 | |
| 2181 // There will not be anything to draw here, so set high res | |
| 2182 // to avoid checkerboards, typically when we are recovering | |
| 2183 // from lost context. | |
| 2184 SetRequiresHighResToDraw(); | |
| 2185 | |
| 2186 return true; | |
| 2187 } | |
| 2188 | |
| 2189 void LayerTreeHostImpl::CommitVSyncParameters(base::TimeTicks timebase, | |
| 2190 base::TimeDelta interval) { | |
| 2191 client_->CommitVSyncParameters(timebase, interval); | |
| 2192 } | |
| 2193 | |
| 2194 void LayerTreeHostImpl::DeferredInitialize() { | |
| 2195 DCHECK(output_surface_->capabilities().deferred_gl_initialization); | |
| 2196 DCHECK(settings_.impl_side_painting); | |
| 2197 DCHECK(output_surface_->context_provider()); | |
| 2198 | |
| 2199 ReleaseTreeResources(); | |
| 2200 renderer_ = nullptr; | |
| 2201 DestroyTileManager(); | |
| 2202 | |
| 2203 resource_provider_->InitializeGL(); | |
| 2204 | |
| 2205 CreateAndSetRenderer(); | |
| 2206 EnforceZeroBudget(false); | |
| 2207 CreateAndSetTileManager(); | |
| 2208 RecreateTreeResources(); | |
| 2209 | |
| 2210 client_->SetNeedsCommitOnImplThread(); | |
| 2211 } | |
| 2212 | |
| 2213 void LayerTreeHostImpl::ReleaseGL() { | |
| 2214 DCHECK(output_surface_->capabilities().deferred_gl_initialization); | |
| 2215 DCHECK(settings_.impl_side_painting); | |
| 2216 DCHECK(output_surface_->context_provider()); | |
| 2217 | |
| 2218 ReleaseTreeResources(); | |
| 2219 renderer_ = nullptr; | |
| 2220 DestroyTileManager(); | |
| 2221 | |
| 2222 resource_provider_->InitializeSoftware(); | |
| 2223 output_surface_->ReleaseContextProvider(); | |
| 2224 | |
| 2225 CreateAndSetRenderer(); | |
| 2226 EnforceZeroBudget(true); | |
| 2227 CreateAndSetTileManager(); | |
| 2228 RecreateTreeResources(); | |
| 2229 | |
| 2230 client_->SetNeedsCommitOnImplThread(); | |
| 2231 } | |
| 2232 | |
| 2233 void LayerTreeHostImpl::SetViewportSize(const gfx::Size& device_viewport_size) { | |
| 2234 if (device_viewport_size == device_viewport_size_) | |
| 2235 return; | |
| 2236 TRACE_EVENT_INSTANT2("cc", "LayerTreeHostImpl::SetViewportSize", | |
| 2237 TRACE_EVENT_SCOPE_THREAD, "width", | |
| 2238 device_viewport_size.width(), "height", | |
| 2239 device_viewport_size.height()); | |
| 2240 | |
| 2241 if (pending_tree_) | |
| 2242 active_tree_->SetViewportSizeInvalid(); | |
| 2243 | |
| 2244 device_viewport_size_ = device_viewport_size; | |
| 2245 | |
| 2246 UpdateViewportContainerSizes(); | |
| 2247 client_->OnCanDrawStateChanged(CanDraw()); | |
| 2248 SetFullRootLayerDamage(); | |
| 2249 active_tree_->set_needs_update_draw_properties(); | |
| 2250 } | |
| 2251 | |
| 2252 void LayerTreeHostImpl::SetDeviceScaleFactor(float device_scale_factor) { | |
| 2253 if (device_scale_factor == device_scale_factor_) | |
| 2254 return; | |
| 2255 device_scale_factor_ = device_scale_factor; | |
| 2256 | |
| 2257 SetFullRootLayerDamage(); | |
| 2258 } | |
| 2259 | |
| 2260 void LayerTreeHostImpl::SetPageScaleOnActiveTree(float page_scale_factor) { | |
| 2261 active_tree_->SetPageScaleOnActiveTree(page_scale_factor); | |
| 2262 } | |
| 2263 | |
| 2264 const gfx::Rect LayerTreeHostImpl::ViewportRectForTilePriority() const { | |
| 2265 if (viewport_rect_for_tile_priority_.IsEmpty()) | |
| 2266 return DeviceViewport(); | |
| 2267 | |
| 2268 return viewport_rect_for_tile_priority_; | |
| 2269 } | |
| 2270 | |
| 2271 gfx::Size LayerTreeHostImpl::DrawViewportSize() const { | |
| 2272 return DeviceViewport().size(); | |
| 2273 } | |
| 2274 | |
| 2275 gfx::Rect LayerTreeHostImpl::DeviceViewport() const { | |
| 2276 if (external_viewport_.IsEmpty()) | |
| 2277 return gfx::Rect(device_viewport_size_); | |
| 2278 | |
| 2279 return external_viewport_; | |
| 2280 } | |
| 2281 | |
| 2282 gfx::Rect LayerTreeHostImpl::DeviceClip() const { | |
| 2283 if (external_clip_.IsEmpty()) | |
| 2284 return DeviceViewport(); | |
| 2285 | |
| 2286 return external_clip_; | |
| 2287 } | |
| 2288 | |
| 2289 const gfx::Transform& LayerTreeHostImpl::DrawTransform() const { | |
| 2290 return external_transform_; | |
| 2291 } | |
| 2292 | |
| 2293 void LayerTreeHostImpl::DidChangeTopControlsPosition() { | |
| 2294 UpdateViewportContainerSizes(); | |
| 2295 SetNeedsRedraw(); | |
| 2296 SetNeedsAnimate(); | |
| 2297 active_tree_->set_needs_update_draw_properties(); | |
| 2298 SetFullRootLayerDamage(); | |
| 2299 } | |
| 2300 | |
| 2301 float LayerTreeHostImpl::TopControlsHeight() const { | |
| 2302 return active_tree_->top_controls_height(); | |
| 2303 } | |
| 2304 | |
| 2305 void LayerTreeHostImpl::SetCurrentTopControlsShownRatio(float ratio) { | |
| 2306 if (active_tree_->SetCurrentTopControlsShownRatio(ratio)) | |
| 2307 DidChangeTopControlsPosition(); | |
| 2308 } | |
| 2309 | |
| 2310 float LayerTreeHostImpl::CurrentTopControlsShownRatio() const { | |
| 2311 return active_tree_->CurrentTopControlsShownRatio(); | |
| 2312 } | |
| 2313 | |
| 2314 void LayerTreeHostImpl::BindToClient(InputHandlerClient* client) { | |
| 2315 DCHECK(input_handler_client_ == NULL); | |
| 2316 input_handler_client_ = client; | |
| 2317 } | |
| 2318 | |
| 2319 LayerImpl* LayerTreeHostImpl::FindScrollLayerForDeviceViewportPoint( | |
| 2320 const gfx::PointF& device_viewport_point, | |
| 2321 InputHandler::ScrollInputType type, | |
| 2322 LayerImpl* layer_impl, | |
| 2323 bool* scroll_on_main_thread, | |
| 2324 bool* optional_has_ancestor_scroll_handler) const { | |
| 2325 DCHECK(scroll_on_main_thread); | |
| 2326 | |
| 2327 ScrollBlocksOn block_mode = EffectiveScrollBlocksOn(layer_impl); | |
| 2328 | |
| 2329 // Walk up the hierarchy and look for a scrollable layer. | |
| 2330 LayerImpl* potentially_scrolling_layer_impl = NULL; | |
| 2331 for (; layer_impl; layer_impl = NextScrollLayer(layer_impl)) { | |
| 2332 // The content layer can also block attempts to scroll outside the main | |
| 2333 // thread. | |
| 2334 ScrollStatus status = | |
| 2335 layer_impl->TryScroll(device_viewport_point, type, block_mode); | |
| 2336 if (status == SCROLL_ON_MAIN_THREAD) { | |
| 2337 *scroll_on_main_thread = true; | |
| 2338 return NULL; | |
| 2339 } | |
| 2340 | |
| 2341 LayerImpl* scroll_layer_impl = FindScrollLayerForContentLayer(layer_impl); | |
| 2342 if (!scroll_layer_impl) | |
| 2343 continue; | |
| 2344 | |
| 2345 status = | |
| 2346 scroll_layer_impl->TryScroll(device_viewport_point, type, block_mode); | |
| 2347 // If any layer wants to divert the scroll event to the main thread, abort. | |
| 2348 if (status == SCROLL_ON_MAIN_THREAD) { | |
| 2349 *scroll_on_main_thread = true; | |
| 2350 return NULL; | |
| 2351 } | |
| 2352 | |
| 2353 if (optional_has_ancestor_scroll_handler && | |
| 2354 scroll_layer_impl->have_scroll_event_handlers()) | |
| 2355 *optional_has_ancestor_scroll_handler = true; | |
| 2356 | |
| 2357 if (status == SCROLL_STARTED && !potentially_scrolling_layer_impl) | |
| 2358 potentially_scrolling_layer_impl = scroll_layer_impl; | |
| 2359 } | |
| 2360 | |
| 2361 // Falling back to the root scroll layer ensures generation of root overscroll | |
| 2362 // notifications while preventing scroll updates from being unintentionally | |
| 2363 // forwarded to the main thread. | |
| 2364 if (!potentially_scrolling_layer_impl) | |
| 2365 potentially_scrolling_layer_impl = OuterViewportScrollLayer() | |
| 2366 ? OuterViewportScrollLayer() | |
| 2367 : InnerViewportScrollLayer(); | |
| 2368 | |
| 2369 return potentially_scrolling_layer_impl; | |
| 2370 } | |
| 2371 | |
| 2372 // Similar to LayerImpl::HasAncestor, but walks up the scroll parents. | |
| 2373 static bool HasScrollAncestor(LayerImpl* child, LayerImpl* scroll_ancestor) { | |
| 2374 DCHECK(scroll_ancestor); | |
| 2375 for (LayerImpl* ancestor = child; ancestor; | |
| 2376 ancestor = NextScrollLayer(ancestor)) { | |
| 2377 if (ancestor->scrollable()) | |
| 2378 return ancestor == scroll_ancestor; | |
| 2379 } | |
| 2380 return false; | |
| 2381 } | |
| 2382 | |
| 2383 InputHandler::ScrollStatus LayerTreeHostImpl::ScrollBegin( | |
| 2384 const gfx::Point& viewport_point, | |
| 2385 InputHandler::ScrollInputType type) { | |
| 2386 TRACE_EVENT0("cc", "LayerTreeHostImpl::ScrollBegin"); | |
| 2387 | |
| 2388 top_controls_manager_->ScrollBegin(); | |
| 2389 | |
| 2390 DCHECK(!CurrentlyScrollingLayer()); | |
| 2391 ClearCurrentlyScrollingLayer(); | |
| 2392 | |
| 2393 gfx::PointF device_viewport_point = gfx::ScalePoint(viewport_point, | |
| 2394 device_scale_factor_); | |
| 2395 LayerImpl* layer_impl = | |
| 2396 active_tree_->FindLayerThatIsHitByPoint(device_viewport_point); | |
| 2397 | |
| 2398 if (layer_impl) { | |
| 2399 LayerImpl* scroll_layer_impl = | |
| 2400 active_tree_->FindFirstScrollingLayerThatIsHitByPoint( | |
| 2401 device_viewport_point); | |
| 2402 if (scroll_layer_impl && !HasScrollAncestor(layer_impl, scroll_layer_impl)) | |
| 2403 return SCROLL_UNKNOWN; | |
| 2404 } | |
| 2405 | |
| 2406 bool scroll_on_main_thread = false; | |
| 2407 LayerImpl* scrolling_layer_impl = | |
| 2408 FindScrollLayerForDeviceViewportPoint(device_viewport_point, | |
| 2409 type, | |
| 2410 layer_impl, | |
| 2411 &scroll_on_main_thread, | |
| 2412 &scroll_affects_scroll_handler_); | |
| 2413 | |
| 2414 if (scroll_on_main_thread) { | |
| 2415 UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", true); | |
| 2416 return SCROLL_ON_MAIN_THREAD; | |
| 2417 } | |
| 2418 | |
| 2419 if (scrolling_layer_impl) { | |
| 2420 active_tree_->SetCurrentlyScrollingLayer(scrolling_layer_impl); | |
| 2421 should_bubble_scrolls_ = (type != NON_BUBBLING_GESTURE); | |
| 2422 wheel_scrolling_ = (type == WHEEL); | |
| 2423 client_->RenewTreePriority(); | |
| 2424 UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", false); | |
| 2425 return SCROLL_STARTED; | |
| 2426 } | |
| 2427 return SCROLL_IGNORED; | |
| 2428 } | |
| 2429 | |
| 2430 InputHandler::ScrollStatus LayerTreeHostImpl::ScrollAnimated( | |
| 2431 const gfx::Point& viewport_point, | |
| 2432 const gfx::Vector2dF& scroll_delta) { | |
| 2433 if (LayerImpl* layer_impl = CurrentlyScrollingLayer()) { | |
| 2434 return ScrollAnimationUpdateTarget(layer_impl, scroll_delta) | |
| 2435 ? SCROLL_STARTED | |
| 2436 : SCROLL_IGNORED; | |
| 2437 } | |
| 2438 // ScrollAnimated is only used for wheel scrolls. We use the same bubbling | |
| 2439 // behavior as ScrollBy to determine which layer to animate, but we do not | |
| 2440 // do the Android-specific things in ScrollBy like showing top controls. | |
| 2441 InputHandler::ScrollStatus scroll_status = ScrollBegin(viewport_point, WHEEL); | |
| 2442 if (scroll_status == SCROLL_STARTED) { | |
| 2443 gfx::Vector2dF pending_delta = scroll_delta; | |
| 2444 for (LayerImpl* layer_impl = CurrentlyScrollingLayer(); layer_impl; | |
| 2445 layer_impl = layer_impl->parent()) { | |
| 2446 if (!layer_impl->scrollable()) | |
| 2447 continue; | |
| 2448 | |
| 2449 gfx::ScrollOffset current_offset = layer_impl->CurrentScrollOffset(); | |
| 2450 gfx::ScrollOffset target_offset = | |
| 2451 ScrollOffsetWithDelta(current_offset, pending_delta); | |
| 2452 target_offset.SetToMax(gfx::ScrollOffset()); | |
| 2453 target_offset.SetToMin(layer_impl->MaxScrollOffset()); | |
| 2454 gfx::Vector2dF actual_delta = target_offset.DeltaFrom(current_offset); | |
| 2455 | |
| 2456 const float kEpsilon = 0.1f; | |
| 2457 bool can_layer_scroll = (std::abs(actual_delta.x()) > kEpsilon || | |
| 2458 std::abs(actual_delta.y()) > kEpsilon); | |
| 2459 | |
| 2460 if (!can_layer_scroll) { | |
| 2461 layer_impl->ScrollBy(actual_delta); | |
| 2462 pending_delta -= actual_delta; | |
| 2463 continue; | |
| 2464 } | |
| 2465 | |
| 2466 active_tree_->SetCurrentlyScrollingLayer(layer_impl); | |
| 2467 | |
| 2468 ScrollAnimationCreate(layer_impl, target_offset, current_offset); | |
| 2469 | |
| 2470 SetNeedsAnimate(); | |
| 2471 return SCROLL_STARTED; | |
| 2472 } | |
| 2473 } | |
| 2474 ScrollEnd(); | |
| 2475 return scroll_status; | |
| 2476 } | |
| 2477 | |
| 2478 gfx::Vector2dF LayerTreeHostImpl::ScrollLayerWithViewportSpaceDelta( | |
| 2479 LayerImpl* layer_impl, | |
| 2480 float scale_from_viewport_to_screen_space, | |
| 2481 const gfx::PointF& viewport_point, | |
| 2482 const gfx::Vector2dF& viewport_delta) { | |
| 2483 // Layers with non-invertible screen space transforms should not have passed | |
| 2484 // the scroll hit test in the first place. | |
| 2485 DCHECK(layer_impl->screen_space_transform().IsInvertible()); | |
| 2486 gfx::Transform inverse_screen_space_transform( | |
| 2487 gfx::Transform::kSkipInitialization); | |
| 2488 bool did_invert = layer_impl->screen_space_transform().GetInverse( | |
| 2489 &inverse_screen_space_transform); | |
| 2490 // TODO(shawnsingh): With the advent of impl-side crolling for non-root | |
| 2491 // layers, we may need to explicitly handle uninvertible transforms here. | |
| 2492 DCHECK(did_invert); | |
| 2493 | |
| 2494 gfx::PointF screen_space_point = | |
| 2495 gfx::ScalePoint(viewport_point, scale_from_viewport_to_screen_space); | |
| 2496 | |
| 2497 gfx::Vector2dF screen_space_delta = viewport_delta; | |
| 2498 screen_space_delta.Scale(scale_from_viewport_to_screen_space); | |
| 2499 | |
| 2500 // First project the scroll start and end points to local layer space to find | |
| 2501 // the scroll delta in layer coordinates. | |
| 2502 bool start_clipped, end_clipped; | |
| 2503 gfx::PointF screen_space_end_point = screen_space_point + screen_space_delta; | |
| 2504 gfx::PointF local_start_point = | |
| 2505 MathUtil::ProjectPoint(inverse_screen_space_transform, | |
| 2506 screen_space_point, | |
| 2507 &start_clipped); | |
| 2508 gfx::PointF local_end_point = | |
| 2509 MathUtil::ProjectPoint(inverse_screen_space_transform, | |
| 2510 screen_space_end_point, | |
| 2511 &end_clipped); | |
| 2512 | |
| 2513 // In general scroll point coordinates should not get clipped. | |
| 2514 DCHECK(!start_clipped); | |
| 2515 DCHECK(!end_clipped); | |
| 2516 if (start_clipped || end_clipped) | |
| 2517 return gfx::Vector2dF(); | |
| 2518 | |
| 2519 // local_start_point and local_end_point are in content space but we want to | |
| 2520 // move them to layer space for scrolling. | |
| 2521 float width_scale = 1.f / layer_impl->contents_scale_x(); | |
| 2522 float height_scale = 1.f / layer_impl->contents_scale_y(); | |
| 2523 local_start_point.Scale(width_scale, height_scale); | |
| 2524 local_end_point.Scale(width_scale, height_scale); | |
| 2525 | |
| 2526 // Apply the scroll delta. | |
| 2527 gfx::ScrollOffset previous_offset = layer_impl->CurrentScrollOffset(); | |
| 2528 layer_impl->ScrollBy(local_end_point - local_start_point); | |
| 2529 gfx::ScrollOffset scrolled = | |
| 2530 layer_impl->CurrentScrollOffset() - previous_offset; | |
| 2531 | |
| 2532 // Get the end point in the layer's content space so we can apply its | |
| 2533 // ScreenSpaceTransform. | |
| 2534 gfx::PointF actual_local_end_point = | |
| 2535 local_start_point + gfx::Vector2dF(scrolled.x(), scrolled.y()); | |
| 2536 gfx::PointF actual_local_content_end_point = | |
| 2537 gfx::ScalePoint(actual_local_end_point, | |
| 2538 1.f / width_scale, | |
| 2539 1.f / height_scale); | |
| 2540 | |
| 2541 // Calculate the applied scroll delta in viewport space coordinates. | |
| 2542 gfx::PointF actual_screen_space_end_point = | |
| 2543 MathUtil::MapPoint(layer_impl->screen_space_transform(), | |
| 2544 actual_local_content_end_point, | |
| 2545 &end_clipped); | |
| 2546 DCHECK(!end_clipped); | |
| 2547 if (end_clipped) | |
| 2548 return gfx::Vector2dF(); | |
| 2549 gfx::PointF actual_viewport_end_point = | |
| 2550 gfx::ScalePoint(actual_screen_space_end_point, | |
| 2551 1.f / scale_from_viewport_to_screen_space); | |
| 2552 return actual_viewport_end_point - viewport_point; | |
| 2553 } | |
| 2554 | |
| 2555 static gfx::Vector2dF ScrollLayerWithLocalDelta( | |
| 2556 LayerImpl* layer_impl, | |
| 2557 const gfx::Vector2dF& local_delta, | |
| 2558 float page_scale_factor) { | |
| 2559 gfx::ScrollOffset previous_offset = layer_impl->CurrentScrollOffset(); | |
| 2560 gfx::Vector2dF delta = local_delta; | |
| 2561 delta.Scale(1.f / page_scale_factor); | |
| 2562 layer_impl->ScrollBy(delta); | |
| 2563 gfx::ScrollOffset scrolled = | |
| 2564 layer_impl->CurrentScrollOffset() - previous_offset; | |
| 2565 return gfx::Vector2dF(scrolled.x(), scrolled.y()); | |
| 2566 } | |
| 2567 | |
| 2568 bool LayerTreeHostImpl::ShouldTopControlsConsumeScroll( | |
| 2569 const gfx::Vector2dF& scroll_delta) const { | |
| 2570 DCHECK(CurrentlyScrollingLayer()); | |
| 2571 | |
| 2572 // Always consume if it's in the direction to show the top controls. | |
| 2573 if (scroll_delta.y() < 0) | |
| 2574 return true; | |
| 2575 | |
| 2576 if (active_tree()->TotalScrollOffset().y() < | |
| 2577 active_tree()->TotalMaxScrollOffset().y()) | |
| 2578 return true; | |
| 2579 | |
| 2580 return false; | |
| 2581 } | |
| 2582 | |
| 2583 InputHandlerScrollResult LayerTreeHostImpl::ScrollBy( | |
| 2584 const gfx::Point& viewport_point, | |
| 2585 const gfx::Vector2dF& scroll_delta) { | |
| 2586 TRACE_EVENT0("cc", "LayerTreeHostImpl::ScrollBy"); | |
| 2587 if (!CurrentlyScrollingLayer()) | |
| 2588 return InputHandlerScrollResult(); | |
| 2589 | |
| 2590 gfx::Vector2dF pending_delta = scroll_delta; | |
| 2591 gfx::Vector2dF unused_root_delta; | |
| 2592 bool did_scroll_x = false; | |
| 2593 bool did_scroll_y = false; | |
| 2594 bool did_scroll_top_controls = false; | |
| 2595 | |
| 2596 bool consume_by_top_controls = ShouldTopControlsConsumeScroll(scroll_delta); | |
| 2597 | |
| 2598 // There's an edge case where the outer viewport isn't scrollable when the | |
| 2599 // scroll starts, however, as the top controls show the outer viewport becomes | |
| 2600 // scrollable. Therefore, always try scrolling the outer viewport before the | |
| 2601 // inner. | |
| 2602 // TODO(bokan): Move the top controls logic out of the loop since the scroll | |
| 2603 // that causes the outer viewport to become scrollable will still be applied | |
| 2604 // to the inner viewport. | |
| 2605 LayerImpl* start_layer = CurrentlyScrollingLayer(); | |
| 2606 if (start_layer == InnerViewportScrollLayer() && OuterViewportScrollLayer()) | |
| 2607 start_layer = OuterViewportScrollLayer(); | |
| 2608 | |
| 2609 for (LayerImpl* layer_impl = start_layer; | |
| 2610 layer_impl; | |
| 2611 layer_impl = layer_impl->parent()) { | |
| 2612 if (!layer_impl->scrollable()) | |
| 2613 continue; | |
| 2614 | |
| 2615 if (layer_impl == InnerViewportScrollLayer() || | |
| 2616 layer_impl == OuterViewportScrollLayer()) { | |
| 2617 if (consume_by_top_controls) { | |
| 2618 gfx::Vector2dF excess_delta = | |
| 2619 top_controls_manager_->ScrollBy(pending_delta); | |
| 2620 gfx::Vector2dF applied_delta = pending_delta - excess_delta; | |
| 2621 pending_delta = excess_delta; | |
| 2622 // Force updating of vertical adjust values if needed. | |
| 2623 if (applied_delta.y() != 0) | |
| 2624 did_scroll_top_controls = true; | |
| 2625 } | |
| 2626 // Track root layer deltas for reporting overscroll. | |
| 2627 if (layer_impl == InnerViewportScrollLayer()) | |
| 2628 unused_root_delta = pending_delta; | |
| 2629 } | |
| 2630 | |
| 2631 gfx::Vector2dF applied_delta; | |
| 2632 // Gesture events need to be transformed from viewport coordinates to local | |
| 2633 // layer coordinates so that the scrolling contents exactly follow the | |
| 2634 // user's finger. In contrast, wheel events represent a fixed amount of | |
| 2635 // scrolling so we can just apply them directly, but the page scale factor | |
| 2636 // is applied to the scroll delta. | |
| 2637 if (!wheel_scrolling_) { | |
| 2638 float scale_from_viewport_to_screen_space = device_scale_factor_; | |
| 2639 applied_delta = | |
| 2640 ScrollLayerWithViewportSpaceDelta(layer_impl, | |
| 2641 scale_from_viewport_to_screen_space, | |
| 2642 viewport_point, pending_delta); | |
| 2643 } else { | |
| 2644 applied_delta = ScrollLayerWithLocalDelta( | |
| 2645 layer_impl, pending_delta, active_tree_->current_page_scale_factor()); | |
| 2646 } | |
| 2647 | |
| 2648 const float kEpsilon = 0.1f; | |
| 2649 if (layer_impl == InnerViewportScrollLayer()) { | |
| 2650 unused_root_delta.Subtract(applied_delta); | |
| 2651 if (std::abs(unused_root_delta.x()) < kEpsilon) | |
| 2652 unused_root_delta.set_x(0.0f); | |
| 2653 if (std::abs(unused_root_delta.y()) < kEpsilon) | |
| 2654 unused_root_delta.set_y(0.0f); | |
| 2655 // Disable overscroll on axes which is impossible to scroll. | |
| 2656 if (settings_.report_overscroll_only_for_scrollable_axes) { | |
| 2657 if (std::abs(active_tree_->TotalMaxScrollOffset().x()) <= kEpsilon || | |
| 2658 !layer_impl->user_scrollable_horizontal()) | |
| 2659 unused_root_delta.set_x(0.0f); | |
| 2660 if (std::abs(active_tree_->TotalMaxScrollOffset().y()) <= kEpsilon || | |
| 2661 !layer_impl->user_scrollable_vertical()) | |
| 2662 unused_root_delta.set_y(0.0f); | |
| 2663 } | |
| 2664 } | |
| 2665 | |
| 2666 // Scrolls should bubble perfectly between the outer and inner viewports. | |
| 2667 bool allow_unrestricted_bubbling_for_current_layer = | |
| 2668 layer_impl == OuterViewportScrollLayer(); | |
| 2669 bool allow_bubbling_for_current_layer = | |
| 2670 allow_unrestricted_bubbling_for_current_layer || should_bubble_scrolls_; | |
| 2671 | |
| 2672 // If the layer wasn't able to move, try the next one in the hierarchy. | |
| 2673 bool did_move_layer_x = std::abs(applied_delta.x()) > kEpsilon; | |
| 2674 bool did_move_layer_y = std::abs(applied_delta.y()) > kEpsilon; | |
| 2675 did_scroll_x |= did_move_layer_x; | |
| 2676 did_scroll_y |= did_move_layer_y; | |
| 2677 if (!did_move_layer_x && !did_move_layer_y) { | |
| 2678 if (allow_bubbling_for_current_layer || !did_lock_scrolling_layer_) | |
| 2679 continue; | |
| 2680 else | |
| 2681 break; | |
| 2682 } | |
| 2683 | |
| 2684 did_lock_scrolling_layer_ = true; | |
| 2685 | |
| 2686 // When scrolls are allowed to bubble, it's important that the original | |
| 2687 // scrolling layer be preserved. This ensures that, after a scroll bubbles, | |
| 2688 // the user can reverse scroll directions and immediately resume scrolling | |
| 2689 // the original layer that scrolled. | |
| 2690 if (!should_bubble_scrolls_) | |
| 2691 active_tree_->SetCurrentlyScrollingLayer(layer_impl); | |
| 2692 | |
| 2693 if (!allow_bubbling_for_current_layer) | |
| 2694 break; | |
| 2695 | |
| 2696 if (allow_unrestricted_bubbling_for_current_layer) { | |
| 2697 pending_delta -= applied_delta; | |
| 2698 } else { | |
| 2699 // If the applied delta is within 45 degrees of the input delta, bail out | |
| 2700 // to make it easier to scroll just one layer in one direction without | |
| 2701 // affecting any of its parents. | |
| 2702 float angle_threshold = 45; | |
| 2703 if (MathUtil::SmallestAngleBetweenVectors(applied_delta, pending_delta) < | |
| 2704 angle_threshold) { | |
| 2705 pending_delta = gfx::Vector2dF(); | |
| 2706 break; | |
| 2707 } | |
| 2708 | |
| 2709 // Allow further movement only on an axis perpendicular to the direction | |
| 2710 // in which the layer moved. | |
| 2711 gfx::Vector2dF perpendicular_axis(-applied_delta.y(), applied_delta.x()); | |
| 2712 pending_delta = | |
| 2713 MathUtil::ProjectVector(pending_delta, perpendicular_axis); | |
| 2714 } | |
| 2715 | |
| 2716 if (gfx::ToRoundedVector2d(pending_delta).IsZero()) | |
| 2717 break; | |
| 2718 } | |
| 2719 | |
| 2720 bool did_scroll_content = did_scroll_x || did_scroll_y; | |
| 2721 if (did_scroll_content) { | |
| 2722 // If we are scrolling with an active scroll handler, forward latency | |
| 2723 // tracking information to the main thread so the delay introduced by the | |
| 2724 // handler is accounted for. | |
| 2725 if (scroll_affects_scroll_handler()) | |
| 2726 NotifySwapPromiseMonitorsOfForwardingToMainThread(); | |
| 2727 client_->SetNeedsCommitOnImplThread(); | |
| 2728 SetNeedsRedraw(); | |
| 2729 client_->RenewTreePriority(); | |
| 2730 } | |
| 2731 | |
| 2732 // Scrolling along an axis resets accumulated root overscroll for that axis. | |
| 2733 if (did_scroll_x) | |
| 2734 accumulated_root_overscroll_.set_x(0); | |
| 2735 if (did_scroll_y) | |
| 2736 accumulated_root_overscroll_.set_y(0); | |
| 2737 accumulated_root_overscroll_ += unused_root_delta; | |
| 2738 | |
| 2739 InputHandlerScrollResult scroll_result; | |
| 2740 scroll_result.did_scroll = did_scroll_content || did_scroll_top_controls; | |
| 2741 scroll_result.did_overscroll_root = !unused_root_delta.IsZero(); | |
| 2742 scroll_result.accumulated_root_overscroll = accumulated_root_overscroll_; | |
| 2743 scroll_result.unused_scroll_delta = unused_root_delta; | |
| 2744 return scroll_result; | |
| 2745 } | |
| 2746 | |
| 2747 // This implements scrolling by page as described here: | |
| 2748 // http://msdn.microsoft.com/en-us/library/windows/desktop/ms645601(v=vs.85).asp
x#_win32_The_Mouse_Wheel | |
| 2749 // for events with WHEEL_PAGESCROLL set. | |
| 2750 bool LayerTreeHostImpl::ScrollVerticallyByPage(const gfx::Point& viewport_point, | |
| 2751 ScrollDirection direction) { | |
| 2752 DCHECK(wheel_scrolling_); | |
| 2753 | |
| 2754 for (LayerImpl* layer_impl = CurrentlyScrollingLayer(); | |
| 2755 layer_impl; | |
| 2756 layer_impl = layer_impl->parent()) { | |
| 2757 if (!layer_impl->scrollable()) | |
| 2758 continue; | |
| 2759 | |
| 2760 if (!layer_impl->HasScrollbar(VERTICAL)) | |
| 2761 continue; | |
| 2762 | |
| 2763 float height = layer_impl->clip_height(); | |
| 2764 | |
| 2765 // These magical values match WebKit and are designed to scroll nearly the | |
| 2766 // entire visible content height but leave a bit of overlap. | |
| 2767 float page = std::max(height * 0.875f, 1.f); | |
| 2768 if (direction == SCROLL_BACKWARD) | |
| 2769 page = -page; | |
| 2770 | |
| 2771 gfx::Vector2dF delta = gfx::Vector2dF(0.f, page); | |
| 2772 | |
| 2773 gfx::Vector2dF applied_delta = | |
| 2774 ScrollLayerWithLocalDelta(layer_impl, delta, 1.f); | |
| 2775 | |
| 2776 if (!applied_delta.IsZero()) { | |
| 2777 client_->SetNeedsCommitOnImplThread(); | |
| 2778 SetNeedsRedraw(); | |
| 2779 client_->RenewTreePriority(); | |
| 2780 return true; | |
| 2781 } | |
| 2782 | |
| 2783 active_tree_->SetCurrentlyScrollingLayer(layer_impl); | |
| 2784 } | |
| 2785 | |
| 2786 return false; | |
| 2787 } | |
| 2788 | |
| 2789 void LayerTreeHostImpl::SetRootLayerScrollOffsetDelegate( | |
| 2790 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) { | |
| 2791 root_layer_scroll_offset_delegate_ = root_layer_scroll_offset_delegate; | |
| 2792 active_tree_->SetRootLayerScrollOffsetDelegate( | |
| 2793 root_layer_scroll_offset_delegate_); | |
| 2794 } | |
| 2795 | |
| 2796 void LayerTreeHostImpl::OnRootLayerDelegatedScrollOffsetChanged() { | |
| 2797 DCHECK(root_layer_scroll_offset_delegate_); | |
| 2798 client_->SetNeedsCommitOnImplThread(); | |
| 2799 SetNeedsRedraw(); | |
| 2800 active_tree_->OnRootLayerDelegatedScrollOffsetChanged(); | |
| 2801 active_tree_->set_needs_update_draw_properties(); | |
| 2802 } | |
| 2803 | |
| 2804 void LayerTreeHostImpl::ClearCurrentlyScrollingLayer() { | |
| 2805 active_tree_->ClearCurrentlyScrollingLayer(); | |
| 2806 did_lock_scrolling_layer_ = false; | |
| 2807 scroll_affects_scroll_handler_ = false; | |
| 2808 accumulated_root_overscroll_ = gfx::Vector2dF(); | |
| 2809 } | |
| 2810 | |
| 2811 void LayerTreeHostImpl::ScrollEnd() { | |
| 2812 top_controls_manager_->ScrollEnd(); | |
| 2813 ClearCurrentlyScrollingLayer(); | |
| 2814 } | |
| 2815 | |
| 2816 InputHandler::ScrollStatus LayerTreeHostImpl::FlingScrollBegin() { | |
| 2817 if (!active_tree_->CurrentlyScrollingLayer()) | |
| 2818 return SCROLL_IGNORED; | |
| 2819 | |
| 2820 if (settings_.ignore_root_layer_flings && | |
| 2821 (active_tree_->CurrentlyScrollingLayer() == InnerViewportScrollLayer() || | |
| 2822 active_tree_->CurrentlyScrollingLayer() == OuterViewportScrollLayer())) { | |
| 2823 ClearCurrentlyScrollingLayer(); | |
| 2824 return SCROLL_IGNORED; | |
| 2825 } | |
| 2826 | |
| 2827 if (!wheel_scrolling_) { | |
| 2828 // Allow the fling to lock to the first layer that moves after the initial | |
| 2829 // fling |ScrollBy()| event. | |
| 2830 did_lock_scrolling_layer_ = false; | |
| 2831 should_bubble_scrolls_ = false; | |
| 2832 } | |
| 2833 | |
| 2834 return SCROLL_STARTED; | |
| 2835 } | |
| 2836 | |
| 2837 float LayerTreeHostImpl::DeviceSpaceDistanceToLayer( | |
| 2838 const gfx::PointF& device_viewport_point, | |
| 2839 LayerImpl* layer_impl) { | |
| 2840 if (!layer_impl) | |
| 2841 return std::numeric_limits<float>::max(); | |
| 2842 | |
| 2843 gfx::Rect layer_impl_bounds( | |
| 2844 layer_impl->content_bounds()); | |
| 2845 | |
| 2846 gfx::RectF device_viewport_layer_impl_bounds = MathUtil::MapClippedRect( | |
| 2847 layer_impl->screen_space_transform(), | |
| 2848 layer_impl_bounds); | |
| 2849 | |
| 2850 return device_viewport_layer_impl_bounds.ManhattanDistanceToPoint( | |
| 2851 device_viewport_point); | |
| 2852 } | |
| 2853 | |
| 2854 void LayerTreeHostImpl::MouseMoveAt(const gfx::Point& viewport_point) { | |
| 2855 gfx::PointF device_viewport_point = gfx::ScalePoint(viewport_point, | |
| 2856 device_scale_factor_); | |
| 2857 LayerImpl* layer_impl = | |
| 2858 active_tree_->FindLayerThatIsHitByPoint(device_viewport_point); | |
| 2859 if (HandleMouseOverScrollbar(layer_impl, device_viewport_point)) | |
| 2860 return; | |
| 2861 | |
| 2862 if (scroll_layer_id_when_mouse_over_scrollbar_) { | |
| 2863 LayerImpl* scroll_layer_impl = active_tree_->LayerById( | |
| 2864 scroll_layer_id_when_mouse_over_scrollbar_); | |
| 2865 | |
| 2866 // The check for a null scroll_layer_impl below was added to see if it will | |
| 2867 // eliminate the crashes described in http://crbug.com/326635. | |
| 2868 // TODO(wjmaclean) Add a unit test if this fixes the crashes. | |
| 2869 ScrollbarAnimationController* animation_controller = | |
| 2870 scroll_layer_impl ? scroll_layer_impl->scrollbar_animation_controller() | |
| 2871 : NULL; | |
| 2872 if (animation_controller) | |
| 2873 animation_controller->DidMouseMoveOffScrollbar(); | |
| 2874 scroll_layer_id_when_mouse_over_scrollbar_ = 0; | |
| 2875 } | |
| 2876 | |
| 2877 bool scroll_on_main_thread = false; | |
| 2878 LayerImpl* scroll_layer_impl = FindScrollLayerForDeviceViewportPoint( | |
| 2879 device_viewport_point, InputHandler::GESTURE, layer_impl, | |
| 2880 &scroll_on_main_thread, NULL); | |
| 2881 if (scroll_on_main_thread || !scroll_layer_impl) | |
| 2882 return; | |
| 2883 | |
| 2884 ScrollbarAnimationController* animation_controller = | |
| 2885 scroll_layer_impl->scrollbar_animation_controller(); | |
| 2886 if (!animation_controller) | |
| 2887 return; | |
| 2888 | |
| 2889 // TODO(wjmaclean) Is it ok to choose distance from more than two scrollbars? | |
| 2890 float distance_to_scrollbar = std::numeric_limits<float>::max(); | |
| 2891 for (LayerImpl::ScrollbarSet::iterator it = | |
| 2892 scroll_layer_impl->scrollbars()->begin(); | |
| 2893 it != scroll_layer_impl->scrollbars()->end(); | |
| 2894 ++it) | |
| 2895 distance_to_scrollbar = | |
| 2896 std::min(distance_to_scrollbar, | |
| 2897 DeviceSpaceDistanceToLayer(device_viewport_point, *it)); | |
| 2898 | |
| 2899 animation_controller->DidMouseMoveNear(distance_to_scrollbar / | |
| 2900 device_scale_factor_); | |
| 2901 } | |
| 2902 | |
| 2903 bool LayerTreeHostImpl::HandleMouseOverScrollbar(LayerImpl* layer_impl, | |
| 2904 const gfx::PointF& device_viewport_point) { | |
| 2905 if (layer_impl && layer_impl->ToScrollbarLayer()) { | |
| 2906 int scroll_layer_id = layer_impl->ToScrollbarLayer()->ScrollLayerId(); | |
| 2907 layer_impl = active_tree_->LayerById(scroll_layer_id); | |
| 2908 if (layer_impl && layer_impl->scrollbar_animation_controller()) { | |
| 2909 scroll_layer_id_when_mouse_over_scrollbar_ = scroll_layer_id; | |
| 2910 layer_impl->scrollbar_animation_controller()->DidMouseMoveNear(0); | |
| 2911 } else { | |
| 2912 scroll_layer_id_when_mouse_over_scrollbar_ = 0; | |
| 2913 } | |
| 2914 | |
| 2915 return true; | |
| 2916 } | |
| 2917 | |
| 2918 return false; | |
| 2919 } | |
| 2920 | |
| 2921 void LayerTreeHostImpl::PinchGestureBegin() { | |
| 2922 pinch_gesture_active_ = true; | |
| 2923 previous_pinch_anchor_ = gfx::Point(); | |
| 2924 client_->RenewTreePriority(); | |
| 2925 pinch_gesture_end_should_clear_scrolling_layer_ = !CurrentlyScrollingLayer(); | |
| 2926 if (active_tree_->OuterViewportScrollLayer()) { | |
| 2927 active_tree_->SetCurrentlyScrollingLayer( | |
| 2928 active_tree_->OuterViewportScrollLayer()); | |
| 2929 } else { | |
| 2930 active_tree_->SetCurrentlyScrollingLayer( | |
| 2931 active_tree_->InnerViewportScrollLayer()); | |
| 2932 } | |
| 2933 top_controls_manager_->PinchBegin(); | |
| 2934 } | |
| 2935 | |
| 2936 void LayerTreeHostImpl::PinchGestureUpdate(float magnify_delta, | |
| 2937 const gfx::Point& anchor) { | |
| 2938 if (!InnerViewportScrollLayer()) | |
| 2939 return; | |
| 2940 | |
| 2941 TRACE_EVENT0("cc", "LayerTreeHostImpl::PinchGestureUpdate"); | |
| 2942 | |
| 2943 // For a moment the scroll offset ends up being outside of the max range. This | |
| 2944 // confuses the delegate so we switch it off till after we're done processing | |
| 2945 // the pinch update. | |
| 2946 active_tree_->SetRootLayerScrollOffsetDelegate(NULL); | |
| 2947 | |
| 2948 // Keep the center-of-pinch anchor specified by (x, y) in a stable | |
| 2949 // position over the course of the magnify. | |
| 2950 float page_scale = active_tree_->current_page_scale_factor(); | |
| 2951 gfx::PointF previous_scale_anchor = gfx::ScalePoint(anchor, 1.f / page_scale); | |
| 2952 active_tree_->SetPageScaleOnActiveTree(page_scale * magnify_delta); | |
| 2953 page_scale = active_tree_->current_page_scale_factor(); | |
| 2954 gfx::PointF new_scale_anchor = gfx::ScalePoint(anchor, 1.f / page_scale); | |
| 2955 gfx::Vector2dF move = previous_scale_anchor - new_scale_anchor; | |
| 2956 | |
| 2957 previous_pinch_anchor_ = anchor; | |
| 2958 | |
| 2959 // If clamping the inner viewport scroll offset causes a change, it should | |
| 2960 // be accounted for from the intended move. | |
| 2961 move -= InnerViewportScrollLayer()->ClampScrollToMaxScrollOffset(); | |
| 2962 | |
| 2963 // We manually manage the bubbling behaviour here as it is different to that | |
| 2964 // implemented in LayerTreeHostImpl::ScrollBy(). Specifically: | |
| 2965 // 1) we want to explicit limit the bubbling to the outer/inner viewports, | |
| 2966 // 2) we don't want the directional limitations on the unused parts that | |
| 2967 // ScrollBy() implements, and | |
| 2968 // 3) pinching should not engage the top controls manager. | |
| 2969 gfx::Vector2dF unused = OuterViewportScrollLayer() | |
| 2970 ? OuterViewportScrollLayer()->ScrollBy(move) | |
| 2971 : move; | |
| 2972 | |
| 2973 if (!unused.IsZero()) { | |
| 2974 InnerViewportScrollLayer()->ScrollBy(unused); | |
| 2975 InnerViewportScrollLayer()->ClampScrollToMaxScrollOffset(); | |
| 2976 } | |
| 2977 | |
| 2978 active_tree_->SetRootLayerScrollOffsetDelegate( | |
| 2979 root_layer_scroll_offset_delegate_); | |
| 2980 | |
| 2981 client_->SetNeedsCommitOnImplThread(); | |
| 2982 SetNeedsRedraw(); | |
| 2983 client_->RenewTreePriority(); | |
| 2984 } | |
| 2985 | |
| 2986 void LayerTreeHostImpl::PinchGestureEnd() { | |
| 2987 pinch_gesture_active_ = false; | |
| 2988 if (pinch_gesture_end_should_clear_scrolling_layer_) { | |
| 2989 pinch_gesture_end_should_clear_scrolling_layer_ = false; | |
| 2990 ClearCurrentlyScrollingLayer(); | |
| 2991 } | |
| 2992 top_controls_manager_->PinchEnd(); | |
| 2993 client_->SetNeedsCommitOnImplThread(); | |
| 2994 // When a pinch ends, we may be displaying content cached at incorrect scales, | |
| 2995 // so updating draw properties and drawing will ensure we are using the right | |
| 2996 // scales that we want when we're not inside a pinch. | |
| 2997 active_tree_->set_needs_update_draw_properties(); | |
| 2998 SetNeedsRedraw(); | |
| 2999 } | |
| 3000 | |
| 3001 static void CollectScrollDeltas(ScrollAndScaleSet* scroll_info, | |
| 3002 LayerImpl* layer_impl) { | |
| 3003 if (!layer_impl) | |
| 3004 return; | |
| 3005 | |
| 3006 gfx::ScrollOffset scroll_delta = layer_impl->PullDeltaForMainThread(); | |
| 3007 | |
| 3008 if (!scroll_delta.IsZero()) { | |
| 3009 LayerTreeHostCommon::ScrollUpdateInfo scroll; | |
| 3010 scroll.layer_id = layer_impl->id(); | |
| 3011 scroll.scroll_delta = gfx::Vector2d(scroll_delta.x(), scroll_delta.y()); | |
| 3012 scroll_info->scrolls.push_back(scroll); | |
| 3013 } | |
| 3014 | |
| 3015 for (size_t i = 0; i < layer_impl->children().size(); ++i) | |
| 3016 CollectScrollDeltas(scroll_info, layer_impl->children()[i]); | |
| 3017 } | |
| 3018 | |
| 3019 scoped_ptr<ScrollAndScaleSet> LayerTreeHostImpl::ProcessScrollDeltas() { | |
| 3020 scoped_ptr<ScrollAndScaleSet> scroll_info(new ScrollAndScaleSet()); | |
| 3021 | |
| 3022 CollectScrollDeltas(scroll_info.get(), active_tree_->root_layer()); | |
| 3023 scroll_info->page_scale_delta = | |
| 3024 active_tree_->page_scale_factor()->PullDeltaForMainThread(); | |
| 3025 scroll_info->top_controls_delta = | |
| 3026 active_tree()->top_controls_shown_ratio()->PullDeltaForMainThread(); | |
| 3027 scroll_info->elastic_overscroll_delta = | |
| 3028 active_tree_->elastic_overscroll()->PullDeltaForMainThread(); | |
| 3029 scroll_info->swap_promises.swap(swap_promises_for_main_thread_scroll_update_); | |
| 3030 | |
| 3031 return scroll_info.Pass(); | |
| 3032 } | |
| 3033 | |
| 3034 void LayerTreeHostImpl::SetFullRootLayerDamage() { | |
| 3035 SetViewportDamage(gfx::Rect(DrawViewportSize())); | |
| 3036 } | |
| 3037 | |
| 3038 void LayerTreeHostImpl::ScrollViewportInnerFirst(gfx::Vector2dF scroll_delta) { | |
| 3039 DCHECK(InnerViewportScrollLayer()); | |
| 3040 LayerImpl* scroll_layer = InnerViewportScrollLayer(); | |
| 3041 | |
| 3042 gfx::Vector2dF unused_delta = scroll_layer->ScrollBy(scroll_delta); | |
| 3043 if (!unused_delta.IsZero() && OuterViewportScrollLayer()) | |
| 3044 OuterViewportScrollLayer()->ScrollBy(unused_delta); | |
| 3045 } | |
| 3046 | |
| 3047 void LayerTreeHostImpl::ScrollViewportBy(gfx::Vector2dF scroll_delta) { | |
| 3048 DCHECK(InnerViewportScrollLayer()); | |
| 3049 LayerImpl* scroll_layer = OuterViewportScrollLayer() | |
| 3050 ? OuterViewportScrollLayer() | |
| 3051 : InnerViewportScrollLayer(); | |
| 3052 | |
| 3053 gfx::Vector2dF unused_delta = scroll_layer->ScrollBy(scroll_delta); | |
| 3054 | |
| 3055 if (!unused_delta.IsZero() && (scroll_layer == OuterViewportScrollLayer())) | |
| 3056 InnerViewportScrollLayer()->ScrollBy(unused_delta); | |
| 3057 } | |
| 3058 | |
| 3059 void LayerTreeHostImpl::AnimatePageScale(base::TimeTicks monotonic_time) { | |
| 3060 if (!page_scale_animation_) | |
| 3061 return; | |
| 3062 | |
| 3063 gfx::ScrollOffset scroll_total = active_tree_->TotalScrollOffset(); | |
| 3064 | |
| 3065 if (!page_scale_animation_->IsAnimationStarted()) | |
| 3066 page_scale_animation_->StartAnimation(monotonic_time); | |
| 3067 | |
| 3068 active_tree_->SetPageScaleOnActiveTree( | |
| 3069 page_scale_animation_->PageScaleFactorAtTime(monotonic_time)); | |
| 3070 gfx::ScrollOffset next_scroll = gfx::ScrollOffset( | |
| 3071 page_scale_animation_->ScrollOffsetAtTime(monotonic_time)); | |
| 3072 | |
| 3073 ScrollViewportInnerFirst(next_scroll.DeltaFrom(scroll_total)); | |
| 3074 SetNeedsRedraw(); | |
| 3075 | |
| 3076 if (page_scale_animation_->IsAnimationCompleteAtTime(monotonic_time)) { | |
| 3077 page_scale_animation_ = nullptr; | |
| 3078 client_->SetNeedsCommitOnImplThread(); | |
| 3079 client_->RenewTreePriority(); | |
| 3080 client_->DidCompletePageScaleAnimationOnImplThread(); | |
| 3081 } else { | |
| 3082 SetNeedsAnimate(); | |
| 3083 } | |
| 3084 } | |
| 3085 | |
| 3086 void LayerTreeHostImpl::AnimateTopControls(base::TimeTicks time) { | |
| 3087 if (!top_controls_manager_->animation()) | |
| 3088 return; | |
| 3089 | |
| 3090 gfx::Vector2dF scroll = top_controls_manager_->Animate(time); | |
| 3091 | |
| 3092 if (top_controls_manager_->animation()) | |
| 3093 SetNeedsAnimate(); | |
| 3094 | |
| 3095 if (active_tree_->TotalScrollOffset().y() == 0.f) | |
| 3096 return; | |
| 3097 | |
| 3098 if (scroll.IsZero()) | |
| 3099 return; | |
| 3100 | |
| 3101 ScrollViewportBy(gfx::ScaleVector2d( | |
| 3102 scroll, 1.f / active_tree_->current_page_scale_factor())); | |
| 3103 SetNeedsRedraw(); | |
| 3104 client_->SetNeedsCommitOnImplThread(); | |
| 3105 client_->RenewTreePriority(); | |
| 3106 } | |
| 3107 | |
| 3108 void LayerTreeHostImpl::AnimateScrollbars(base::TimeTicks monotonic_time) { | |
| 3109 if (scrollbar_animation_controllers_.empty()) | |
| 3110 return; | |
| 3111 | |
| 3112 TRACE_EVENT0("cc", "LayerTreeHostImpl::AnimateScrollbars"); | |
| 3113 std::set<ScrollbarAnimationController*> controllers_copy = | |
| 3114 scrollbar_animation_controllers_; | |
| 3115 for (auto& it : controllers_copy) | |
| 3116 it->Animate(monotonic_time); | |
| 3117 | |
| 3118 SetNeedsAnimate(); | |
| 3119 } | |
| 3120 | |
| 3121 void LayerTreeHostImpl::AnimateLayers(base::TimeTicks monotonic_time) { | |
| 3122 if (!settings_.accelerated_animation_enabled || !active_tree_->root_layer()) | |
| 3123 return; | |
| 3124 | |
| 3125 if (animation_registrar_->AnimateLayers(monotonic_time)) | |
| 3126 SetNeedsAnimate(); | |
| 3127 } | |
| 3128 | |
| 3129 void LayerTreeHostImpl::UpdateAnimationState(bool start_ready_animations) { | |
| 3130 if (!settings_.accelerated_animation_enabled || !active_tree_->root_layer()) | |
| 3131 return; | |
| 3132 | |
| 3133 scoped_ptr<AnimationEventsVector> events = | |
| 3134 animation_registrar_->CreateEvents(); | |
| 3135 const bool has_active_animations = animation_registrar_->UpdateAnimationState( | |
| 3136 start_ready_animations, events.get()); | |
| 3137 | |
| 3138 if (!events->empty()) | |
| 3139 client_->PostAnimationEventsToMainThreadOnImplThread(events.Pass()); | |
| 3140 | |
| 3141 if (has_active_animations) | |
| 3142 SetNeedsAnimate(); | |
| 3143 } | |
| 3144 | |
| 3145 void LayerTreeHostImpl::ActivateAnimations() { | |
| 3146 if (!settings_.accelerated_animation_enabled || !active_tree_->root_layer()) | |
| 3147 return; | |
| 3148 | |
| 3149 if (animation_registrar_->ActivateAnimations()) | |
| 3150 SetNeedsAnimate(); | |
| 3151 } | |
| 3152 | |
| 3153 std::string LayerTreeHostImpl::LayerTreeAsJson() const { | |
| 3154 std::string str; | |
| 3155 if (active_tree_->root_layer()) { | |
| 3156 scoped_ptr<base::Value> json(active_tree_->root_layer()->LayerTreeAsJson()); | |
| 3157 base::JSONWriter::WriteWithOptions( | |
| 3158 json.get(), base::JSONWriter::OPTIONS_PRETTY_PRINT, &str); | |
| 3159 } | |
| 3160 return str; | |
| 3161 } | |
| 3162 | |
| 3163 int LayerTreeHostImpl::SourceAnimationFrameNumber() const { | |
| 3164 return fps_counter_->current_frame_number(); | |
| 3165 } | |
| 3166 | |
| 3167 void LayerTreeHostImpl::StartAnimatingScrollbarAnimationController( | |
| 3168 ScrollbarAnimationController* controller) { | |
| 3169 scrollbar_animation_controllers_.insert(controller); | |
| 3170 SetNeedsAnimate(); | |
| 3171 } | |
| 3172 | |
| 3173 void LayerTreeHostImpl::StopAnimatingScrollbarAnimationController( | |
| 3174 ScrollbarAnimationController* controller) { | |
| 3175 scrollbar_animation_controllers_.erase(controller); | |
| 3176 } | |
| 3177 | |
| 3178 void LayerTreeHostImpl::PostDelayedScrollbarAnimationTask( | |
| 3179 const base::Closure& task, | |
| 3180 base::TimeDelta delay) { | |
| 3181 client_->PostDelayedAnimationTaskOnImplThread(task, delay); | |
| 3182 } | |
| 3183 | |
| 3184 void LayerTreeHostImpl::SetNeedsRedrawForScrollbarAnimation() { | |
| 3185 SetNeedsRedraw(); | |
| 3186 } | |
| 3187 | |
| 3188 void LayerTreeHostImpl::SetTreePriority(TreePriority priority) { | |
| 3189 if (!tile_manager_) | |
| 3190 return; | |
| 3191 | |
| 3192 if (global_tile_state_.tree_priority == priority) | |
| 3193 return; | |
| 3194 global_tile_state_.tree_priority = priority; | |
| 3195 DidModifyTilePriorities(); | |
| 3196 } | |
| 3197 | |
| 3198 TreePriority LayerTreeHostImpl::GetTreePriority() const { | |
| 3199 return global_tile_state_.tree_priority; | |
| 3200 } | |
| 3201 | |
| 3202 void LayerTreeHostImpl::UpdateCurrentBeginFrameArgs( | |
| 3203 const BeginFrameArgs& args) { | |
| 3204 DCHECK(!current_begin_frame_args_.IsValid()); | |
| 3205 current_begin_frame_args_ = args; | |
| 3206 // TODO(skyostil): Stop overriding the frame time once the usage of frame | |
| 3207 // timing is unified. | |
| 3208 current_begin_frame_args_.frame_time = gfx::FrameTime::Now(); | |
| 3209 } | |
| 3210 | |
| 3211 void LayerTreeHostImpl::ResetCurrentBeginFrameArgsForNextFrame() { | |
| 3212 current_begin_frame_args_ = BeginFrameArgs(); | |
| 3213 } | |
| 3214 | |
| 3215 BeginFrameArgs LayerTreeHostImpl::CurrentBeginFrameArgs() const { | |
| 3216 // Try to use the current frame time to keep animations non-jittery. But if | |
| 3217 // we're not in a frame (because this is during an input event or a delayed | |
| 3218 // task), fall back to physical time. This should still be monotonic. | |
| 3219 if (current_begin_frame_args_.IsValid()) | |
| 3220 return current_begin_frame_args_; | |
| 3221 return BeginFrameArgs::Create( | |
| 3222 BEGINFRAME_FROM_HERE, gfx::FrameTime::Now(), base::TimeTicks(), | |
| 3223 BeginFrameArgs::DefaultInterval(), BeginFrameArgs::NORMAL); | |
| 3224 } | |
| 3225 | |
| 3226 scoped_refptr<base::trace_event::ConvertableToTraceFormat> | |
| 3227 LayerTreeHostImpl::AsValueWithFrame(FrameData* frame) const { | |
| 3228 scoped_refptr<base::trace_event::TracedValue> state = | |
| 3229 new base::trace_event::TracedValue(); | |
| 3230 AsValueWithFrameInto(frame, state.get()); | |
| 3231 return state; | |
| 3232 } | |
| 3233 | |
| 3234 void LayerTreeHostImpl::AsValueWithFrameInto( | |
| 3235 FrameData* frame, | |
| 3236 base::trace_event::TracedValue* state) const { | |
| 3237 if (this->pending_tree_) { | |
| 3238 state->BeginDictionary("activation_state"); | |
| 3239 ActivationStateAsValueInto(state); | |
| 3240 state->EndDictionary(); | |
| 3241 } | |
| 3242 MathUtil::AddToTracedValue("device_viewport_size", device_viewport_size_, | |
| 3243 state); | |
| 3244 | |
| 3245 std::map<const Tile*, TilePriority> tile_map; | |
| 3246 active_tree_->GetAllTilesAndPrioritiesForTracing(&tile_map); | |
| 3247 if (pending_tree_) | |
| 3248 pending_tree_->GetAllTilesAndPrioritiesForTracing(&tile_map); | |
| 3249 | |
| 3250 state->BeginArray("active_tiles"); | |
| 3251 for (const auto& pair : tile_map) { | |
| 3252 const Tile* tile = pair.first; | |
| 3253 const TilePriority& priority = pair.second; | |
| 3254 | |
| 3255 state->BeginDictionary(); | |
| 3256 tile->AsValueWithPriorityInto(priority, state); | |
| 3257 state->EndDictionary(); | |
| 3258 } | |
| 3259 state->EndArray(); | |
| 3260 | |
| 3261 if (tile_manager_) { | |
| 3262 state->BeginDictionary("tile_manager_basic_state"); | |
| 3263 tile_manager_->BasicStateAsValueInto(state); | |
| 3264 state->EndDictionary(); | |
| 3265 } | |
| 3266 state->BeginDictionary("active_tree"); | |
| 3267 active_tree_->AsValueInto(state); | |
| 3268 state->EndDictionary(); | |
| 3269 if (pending_tree_) { | |
| 3270 state->BeginDictionary("pending_tree"); | |
| 3271 pending_tree_->AsValueInto(state); | |
| 3272 state->EndDictionary(); | |
| 3273 } | |
| 3274 if (frame) { | |
| 3275 state->BeginDictionary("frame"); | |
| 3276 frame->AsValueInto(state); | |
| 3277 state->EndDictionary(); | |
| 3278 } | |
| 3279 } | |
| 3280 | |
| 3281 void LayerTreeHostImpl::ActivationStateAsValueInto( | |
| 3282 base::trace_event::TracedValue* state) const { | |
| 3283 TracedValue::SetIDRef(this, state, "lthi"); | |
| 3284 if (tile_manager_) { | |
| 3285 state->BeginDictionary("tile_manager"); | |
| 3286 tile_manager_->BasicStateAsValueInto(state); | |
| 3287 state->EndDictionary(); | |
| 3288 } | |
| 3289 } | |
| 3290 | |
| 3291 void LayerTreeHostImpl::SetDebugState( | |
| 3292 const LayerTreeDebugState& new_debug_state) { | |
| 3293 if (LayerTreeDebugState::Equal(debug_state_, new_debug_state)) | |
| 3294 return; | |
| 3295 if (debug_state_.continuous_painting != new_debug_state.continuous_painting) | |
| 3296 paint_time_counter_->ClearHistory(); | |
| 3297 | |
| 3298 debug_state_ = new_debug_state; | |
| 3299 UpdateTileManagerMemoryPolicy(ActualManagedMemoryPolicy()); | |
| 3300 SetFullRootLayerDamage(); | |
| 3301 } | |
| 3302 | |
| 3303 void LayerTreeHostImpl::CreateUIResource(UIResourceId uid, | |
| 3304 const UIResourceBitmap& bitmap) { | |
| 3305 DCHECK_GT(uid, 0); | |
| 3306 | |
| 3307 GLint wrap_mode = 0; | |
| 3308 switch (bitmap.GetWrapMode()) { | |
| 3309 case UIResourceBitmap::CLAMP_TO_EDGE: | |
| 3310 wrap_mode = GL_CLAMP_TO_EDGE; | |
| 3311 break; | |
| 3312 case UIResourceBitmap::REPEAT: | |
| 3313 wrap_mode = GL_REPEAT; | |
| 3314 break; | |
| 3315 } | |
| 3316 | |
| 3317 // Allow for multiple creation requests with the same UIResourceId. The | |
| 3318 // previous resource is simply deleted. | |
| 3319 ResourceProvider::ResourceId id = ResourceIdForUIResource(uid); | |
| 3320 if (id) | |
| 3321 DeleteUIResource(uid); | |
| 3322 | |
| 3323 ResourceFormat format = resource_provider_->best_texture_format(); | |
| 3324 switch (bitmap.GetFormat()) { | |
| 3325 case UIResourceBitmap::RGBA8: | |
| 3326 break; | |
| 3327 case UIResourceBitmap::ALPHA_8: | |
| 3328 format = ALPHA_8; | |
| 3329 break; | |
| 3330 case UIResourceBitmap::ETC1: | |
| 3331 format = ETC1; | |
| 3332 break; | |
| 3333 } | |
| 3334 id = resource_provider_->CreateResource( | |
| 3335 bitmap.GetSize(), wrap_mode, ResourceProvider::TEXTURE_HINT_IMMUTABLE, | |
| 3336 format); | |
| 3337 | |
| 3338 UIResourceData data; | |
| 3339 data.resource_id = id; | |
| 3340 data.size = bitmap.GetSize(); | |
| 3341 data.opaque = bitmap.GetOpaque(); | |
| 3342 | |
| 3343 ui_resource_map_[uid] = data; | |
| 3344 | |
| 3345 AutoLockUIResourceBitmap bitmap_lock(bitmap); | |
| 3346 resource_provider_->CopyToResource(id, bitmap_lock.GetPixels(), | |
| 3347 bitmap.GetSize()); | |
| 3348 MarkUIResourceNotEvicted(uid); | |
| 3349 } | |
| 3350 | |
| 3351 void LayerTreeHostImpl::DeleteUIResource(UIResourceId uid) { | |
| 3352 ResourceProvider::ResourceId id = ResourceIdForUIResource(uid); | |
| 3353 if (id) { | |
| 3354 resource_provider_->DeleteResource(id); | |
| 3355 ui_resource_map_.erase(uid); | |
| 3356 } | |
| 3357 MarkUIResourceNotEvicted(uid); | |
| 3358 } | |
| 3359 | |
| 3360 void LayerTreeHostImpl::EvictAllUIResources() { | |
| 3361 if (ui_resource_map_.empty()) | |
| 3362 return; | |
| 3363 | |
| 3364 for (UIResourceMap::const_iterator iter = ui_resource_map_.begin(); | |
| 3365 iter != ui_resource_map_.end(); | |
| 3366 ++iter) { | |
| 3367 evicted_ui_resources_.insert(iter->first); | |
| 3368 resource_provider_->DeleteResource(iter->second.resource_id); | |
| 3369 } | |
| 3370 ui_resource_map_.clear(); | |
| 3371 | |
| 3372 client_->SetNeedsCommitOnImplThread(); | |
| 3373 client_->OnCanDrawStateChanged(CanDraw()); | |
| 3374 client_->RenewTreePriority(); | |
| 3375 } | |
| 3376 | |
| 3377 ResourceProvider::ResourceId LayerTreeHostImpl::ResourceIdForUIResource( | |
| 3378 UIResourceId uid) const { | |
| 3379 UIResourceMap::const_iterator iter = ui_resource_map_.find(uid); | |
| 3380 if (iter != ui_resource_map_.end()) | |
| 3381 return iter->second.resource_id; | |
| 3382 return 0; | |
| 3383 } | |
| 3384 | |
| 3385 bool LayerTreeHostImpl::IsUIResourceOpaque(UIResourceId uid) const { | |
| 3386 UIResourceMap::const_iterator iter = ui_resource_map_.find(uid); | |
| 3387 DCHECK(iter != ui_resource_map_.end()); | |
| 3388 return iter->second.opaque; | |
| 3389 } | |
| 3390 | |
| 3391 bool LayerTreeHostImpl::EvictedUIResourcesExist() const { | |
| 3392 return !evicted_ui_resources_.empty(); | |
| 3393 } | |
| 3394 | |
| 3395 void LayerTreeHostImpl::MarkUIResourceNotEvicted(UIResourceId uid) { | |
| 3396 std::set<UIResourceId>::iterator found_in_evicted = | |
| 3397 evicted_ui_resources_.find(uid); | |
| 3398 if (found_in_evicted == evicted_ui_resources_.end()) | |
| 3399 return; | |
| 3400 evicted_ui_resources_.erase(found_in_evicted); | |
| 3401 if (evicted_ui_resources_.empty()) | |
| 3402 client_->OnCanDrawStateChanged(CanDraw()); | |
| 3403 } | |
| 3404 | |
| 3405 void LayerTreeHostImpl::ScheduleMicroBenchmark( | |
| 3406 scoped_ptr<MicroBenchmarkImpl> benchmark) { | |
| 3407 micro_benchmark_controller_.ScheduleRun(benchmark.Pass()); | |
| 3408 } | |
| 3409 | |
| 3410 void LayerTreeHostImpl::InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor) { | |
| 3411 swap_promise_monitor_.insert(monitor); | |
| 3412 } | |
| 3413 | |
| 3414 void LayerTreeHostImpl::RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor) { | |
| 3415 swap_promise_monitor_.erase(monitor); | |
| 3416 } | |
| 3417 | |
| 3418 void LayerTreeHostImpl::NotifySwapPromiseMonitorsOfSetNeedsRedraw() { | |
| 3419 std::set<SwapPromiseMonitor*>::iterator it = swap_promise_monitor_.begin(); | |
| 3420 for (; it != swap_promise_monitor_.end(); it++) | |
| 3421 (*it)->OnSetNeedsRedrawOnImpl(); | |
| 3422 } | |
| 3423 | |
| 3424 void LayerTreeHostImpl::NotifySwapPromiseMonitorsOfForwardingToMainThread() { | |
| 3425 std::set<SwapPromiseMonitor*>::iterator it = swap_promise_monitor_.begin(); | |
| 3426 for (; it != swap_promise_monitor_.end(); it++) | |
| 3427 (*it)->OnForwardScrollUpdateToMainThreadOnImpl(); | |
| 3428 } | |
| 3429 | |
| 3430 void LayerTreeHostImpl::ScrollAnimationCreate( | |
| 3431 LayerImpl* layer_impl, | |
| 3432 const gfx::ScrollOffset& target_offset, | |
| 3433 const gfx::ScrollOffset& current_offset) { | |
| 3434 scoped_ptr<ScrollOffsetAnimationCurve> curve = | |
| 3435 ScrollOffsetAnimationCurve::Create(target_offset, | |
| 3436 EaseInOutTimingFunction::Create()); | |
| 3437 curve->SetInitialValue(current_offset); | |
| 3438 | |
| 3439 scoped_ptr<Animation> animation = Animation::Create( | |
| 3440 curve.Pass(), AnimationIdProvider::NextAnimationId(), | |
| 3441 AnimationIdProvider::NextGroupId(), Animation::SCROLL_OFFSET); | |
| 3442 animation->set_is_impl_only(true); | |
| 3443 | |
| 3444 layer_impl->layer_animation_controller()->AddAnimation(animation.Pass()); | |
| 3445 } | |
| 3446 | |
| 3447 bool LayerTreeHostImpl::ScrollAnimationUpdateTarget( | |
| 3448 LayerImpl* layer_impl, | |
| 3449 const gfx::Vector2dF& scroll_delta) { | |
| 3450 Animation* animation = | |
| 3451 layer_impl->layer_animation_controller() | |
| 3452 ? layer_impl->layer_animation_controller()->GetAnimation( | |
| 3453 Animation::SCROLL_OFFSET) | |
| 3454 : nullptr; | |
| 3455 if (!animation) | |
| 3456 return false; | |
| 3457 | |
| 3458 ScrollOffsetAnimationCurve* curve = | |
| 3459 animation->curve()->ToScrollOffsetAnimationCurve(); | |
| 3460 | |
| 3461 gfx::ScrollOffset new_target = | |
| 3462 gfx::ScrollOffsetWithDelta(curve->target_value(), scroll_delta); | |
| 3463 new_target.SetToMax(gfx::ScrollOffset()); | |
| 3464 new_target.SetToMin(layer_impl->MaxScrollOffset()); | |
| 3465 | |
| 3466 curve->UpdateTarget( | |
| 3467 animation->TrimTimeToCurrentIteration(CurrentBeginFrameArgs().frame_time) | |
| 3468 .InSecondsF(), | |
| 3469 new_target); | |
| 3470 | |
| 3471 return true; | |
| 3472 } | |
| 3473 } // namespace cc | |
| OLD | NEW |