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1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "cc/resources/image_layer_updater.h" | |
6 #include "cc/resources/prioritized_resource.h" | |
7 #include "cc/resources/resource_update_queue.h" | |
8 | |
9 namespace cc { | |
10 | |
11 ImageLayerUpdater::Resource::Resource(ImageLayerUpdater* updater, | |
12 scoped_ptr<PrioritizedResource> texture) | |
13 : LayerUpdater::Resource(texture.Pass()), updater_(updater) {} | |
14 | |
15 ImageLayerUpdater::Resource::~Resource() {} | |
16 | |
17 void ImageLayerUpdater::Resource::Update(ResourceUpdateQueue* queue, | |
18 const gfx::Rect& source_rect, | |
19 const gfx::Vector2d& dest_offset, | |
20 bool partial_update) { | |
21 updater_->UpdateTexture( | |
22 queue, texture(), source_rect, dest_offset, partial_update); | |
23 } | |
24 | |
25 // static | |
26 scoped_refptr<ImageLayerUpdater> ImageLayerUpdater::Create() { | |
27 return make_scoped_refptr(new ImageLayerUpdater()); | |
28 } | |
29 | |
30 scoped_ptr<LayerUpdater::Resource> ImageLayerUpdater::CreateResource( | |
31 PrioritizedResourceManager* manager) { | |
32 return make_scoped_ptr( | |
33 new Resource(this, PrioritizedResource::Create(manager))); | |
34 } | |
35 | |
36 void ImageLayerUpdater::UpdateTexture(ResourceUpdateQueue* queue, | |
37 PrioritizedResource* texture, | |
38 const gfx::Rect& source_rect, | |
39 const gfx::Vector2d& dest_offset, | |
40 bool partial_update) { | |
41 // Source rect should never go outside the image pixels, even if this | |
42 // is requested because the texture extends outside the image. | |
43 gfx::Rect clipped_source_rect = source_rect; | |
44 gfx::Rect image_rect = gfx::Rect(0, 0, bitmap_.width(), bitmap_.height()); | |
45 clipped_source_rect.Intersect(image_rect); | |
46 | |
47 gfx::Vector2d clipped_dest_offset = | |
48 dest_offset + | |
49 gfx::Vector2d(clipped_source_rect.origin() - source_rect.origin()); | |
50 | |
51 ResourceUpdate upload = ResourceUpdate::Create( | |
52 texture, &bitmap_, image_rect, clipped_source_rect, clipped_dest_offset); | |
53 if (partial_update) | |
54 queue->AppendPartialUpload(upload); | |
55 else | |
56 queue->AppendFullUpload(upload); | |
57 } | |
58 | |
59 void ImageLayerUpdater::SetBitmap(const SkBitmap& bitmap) { | |
60 DCHECK(bitmap.pixelRef()); | |
61 bitmap_ = bitmap; | |
62 } | |
63 | |
64 bool ImageLayerUpdater::UsingBitmap(const SkBitmap& bitmap) const { | |
65 return bitmap.pixelRef() == bitmap_.pixelRef(); | |
66 } | |
67 | |
68 } // namespace cc | |
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