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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "cc/resources/image_layer_updater.h" | |
| 6 #include "cc/resources/prioritized_resource.h" | |
| 7 #include "cc/resources/resource_update_queue.h" | |
| 8 | |
| 9 namespace cc { | |
| 10 | |
| 11 ImageLayerUpdater::Resource::Resource(ImageLayerUpdater* updater, | |
| 12 scoped_ptr<PrioritizedResource> texture) | |
| 13 : LayerUpdater::Resource(texture.Pass()), updater_(updater) {} | |
| 14 | |
| 15 ImageLayerUpdater::Resource::~Resource() {} | |
| 16 | |
| 17 void ImageLayerUpdater::Resource::Update(ResourceUpdateQueue* queue, | |
| 18 const gfx::Rect& source_rect, | |
| 19 const gfx::Vector2d& dest_offset, | |
| 20 bool partial_update) { | |
| 21 updater_->UpdateTexture( | |
| 22 queue, texture(), source_rect, dest_offset, partial_update); | |
| 23 } | |
| 24 | |
| 25 // static | |
| 26 scoped_refptr<ImageLayerUpdater> ImageLayerUpdater::Create() { | |
| 27 return make_scoped_refptr(new ImageLayerUpdater()); | |
| 28 } | |
| 29 | |
| 30 scoped_ptr<LayerUpdater::Resource> ImageLayerUpdater::CreateResource( | |
| 31 PrioritizedResourceManager* manager) { | |
| 32 return make_scoped_ptr( | |
| 33 new Resource(this, PrioritizedResource::Create(manager))); | |
| 34 } | |
| 35 | |
| 36 void ImageLayerUpdater::UpdateTexture(ResourceUpdateQueue* queue, | |
| 37 PrioritizedResource* texture, | |
| 38 const gfx::Rect& source_rect, | |
| 39 const gfx::Vector2d& dest_offset, | |
| 40 bool partial_update) { | |
| 41 // Source rect should never go outside the image pixels, even if this | |
| 42 // is requested because the texture extends outside the image. | |
| 43 gfx::Rect clipped_source_rect = source_rect; | |
| 44 gfx::Rect image_rect = gfx::Rect(0, 0, bitmap_.width(), bitmap_.height()); | |
| 45 clipped_source_rect.Intersect(image_rect); | |
| 46 | |
| 47 gfx::Vector2d clipped_dest_offset = | |
| 48 dest_offset + | |
| 49 gfx::Vector2d(clipped_source_rect.origin() - source_rect.origin()); | |
| 50 | |
| 51 ResourceUpdate upload = ResourceUpdate::Create( | |
| 52 texture, &bitmap_, image_rect, clipped_source_rect, clipped_dest_offset); | |
| 53 if (partial_update) | |
| 54 queue->AppendPartialUpload(upload); | |
| 55 else | |
| 56 queue->AppendFullUpload(upload); | |
| 57 } | |
| 58 | |
| 59 void ImageLayerUpdater::SetBitmap(const SkBitmap& bitmap) { | |
| 60 DCHECK(bitmap.pixelRef()); | |
| 61 bitmap_ = bitmap; | |
| 62 } | |
| 63 | |
| 64 bool ImageLayerUpdater::UsingBitmap(const SkBitmap& bitmap) const { | |
| 65 return bitmap.pixelRef() == bitmap_.pixelRef(); | |
| 66 } | |
| 67 | |
| 68 } // namespace cc | |
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