OLD | NEW |
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_ | 5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_ |
6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_ | 6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
10 #include "cc/base/cc_export.h" | |
11 #include "gpu/command_buffer/common/capabilities.h" | 10 #include "gpu/command_buffer/common/capabilities.h" |
12 | 11 |
13 class GrContext; | 12 class GrContext; |
14 | 13 |
15 namespace base { | 14 namespace base { |
16 class Lock; | 15 class Lock; |
17 } | 16 } |
18 | 17 |
19 namespace gpu { | 18 namespace gpu { |
20 class ContextSupport; | 19 class ContextSupport; |
(...skipping 13 matching lines...) Expand all Loading... |
34 virtual void DetachFromThread() {} | 33 virtual void DetachFromThread() {} |
35 | 34 |
36 virtual gpu::gles2::GLES2Interface* ContextGL() = 0; | 35 virtual gpu::gles2::GLES2Interface* ContextGL() = 0; |
37 virtual gpu::ContextSupport* ContextSupport() = 0; | 36 virtual gpu::ContextSupport* ContextSupport() = 0; |
38 virtual class GrContext* GrContext() = 0; | 37 virtual class GrContext* GrContext() = 0; |
39 | 38 |
40 struct Capabilities { | 39 struct Capabilities { |
41 gpu::Capabilities gpu; | 40 gpu::Capabilities gpu; |
42 size_t max_transfer_buffer_usage_bytes; | 41 size_t max_transfer_buffer_usage_bytes; |
43 | 42 |
44 CC_EXPORT Capabilities(); | 43 Capabilities(); |
45 }; | 44 }; |
46 | 45 |
47 // Sets up a lock so this context can be used from multiple threads. | 46 // Sets up a lock so this context can be used from multiple threads. |
48 virtual void SetupLock() = 0; | 47 virtual void SetupLock() = 0; |
49 | 48 |
50 // Returns the lock that should be held if using this context from multiple | 49 // Returns the lock that should be held if using this context from multiple |
51 // threads. | 50 // threads. |
52 virtual base::Lock* GetLock() = 0; | 51 virtual base::Lock* GetLock() = 0; |
53 | 52 |
54 // Returns the capabilities of the currently bound 3d context. | 53 // Returns the capabilities of the currently bound 3d context. |
(...skipping 30 matching lines...) Expand all Loading... |
85 const MemoryPolicyChangedCallback& memory_policy_changed_callback) = 0; | 84 const MemoryPolicyChangedCallback& memory_policy_changed_callback) = 0; |
86 | 85 |
87 protected: | 86 protected: |
88 friend class base::RefCountedThreadSafe<ContextProvider>; | 87 friend class base::RefCountedThreadSafe<ContextProvider>; |
89 virtual ~ContextProvider() {} | 88 virtual ~ContextProvider() {} |
90 }; | 89 }; |
91 | 90 |
92 } // namespace cc | 91 } // namespace cc |
93 | 92 |
94 #endif // CC_OUTPUT_CONTEXT_PROVIDER_H_ | 93 #endif // CC_OUTPUT_CONTEXT_PROVIDER_H_ |
OLD | NEW |