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Side by Side Diff: cc/layers/ui_resource_layer_impl.h

Issue 1057283003: Remove parts of //cc we aren't using (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 8 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_
6 #define CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_
7
8 #include <string>
9
10 #include "cc/base/cc_export.h"
11 #include "cc/layers/layer_impl.h"
12 #include "cc/resources/resource_provider.h"
13 #include "cc/resources/ui_resource_client.h"
14 #include "ui/gfx/geometry/rect.h"
15 #include "ui/gfx/geometry/size.h"
16
17 namespace base {
18 class DictionaryValue;
19 }
20
21 namespace cc {
22
23 class CC_EXPORT UIResourceLayerImpl : public LayerImpl {
24 public:
25 static scoped_ptr<UIResourceLayerImpl> Create(LayerTreeImpl* tree_impl,
26 int id) {
27 return make_scoped_ptr(new UIResourceLayerImpl(tree_impl, id));
28 }
29 ~UIResourceLayerImpl() override;
30
31 void SetUIResourceId(UIResourceId uid);
32
33 void SetImageBounds(const gfx::Size& image_bounds);
34
35 // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1).
36 void SetUV(const gfx::PointF& top_left, const gfx::PointF& bottom_right);
37
38 // Sets an opacity value per vertex. It will be multiplied by the layer
39 // opacity value.
40 void SetVertexOpacity(const float vertex_opacity[4]);
41
42 scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override;
43 void PushPropertiesTo(LayerImpl* layer) override;
44
45 bool WillDraw(DrawMode draw_mode,
46 ResourceProvider* resource_provider) override;
47 void AppendQuads(RenderPass* render_pass,
48 AppendQuadsData* append_quads_data) override;
49
50 base::DictionaryValue* LayerTreeAsJson() const override;
51
52 protected:
53 UIResourceLayerImpl(LayerTreeImpl* tree_impl, int id);
54
55 // The size of the resource bitmap in pixels.
56 gfx::Size image_bounds_;
57
58 UIResourceId ui_resource_id_;
59
60 gfx::PointF uv_top_left_;
61 gfx::PointF uv_bottom_right_;
62 float vertex_opacity_[4];
63
64 private:
65 const char* LayerTypeAsString() const override;
66
67 DISALLOW_COPY_AND_ASSIGN(UIResourceLayerImpl);
68 };
69
70 } // namespace cc
71
72 #endif // CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_
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