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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_LAYERS_UI_RESOURCE_LAYER_H_ | |
6 #define CC_LAYERS_UI_RESOURCE_LAYER_H_ | |
7 | |
8 #include "base/memory/scoped_ptr.h" | |
9 #include "cc/base/cc_export.h" | |
10 #include "cc/layers/layer.h" | |
11 #include "cc/resources/ui_resource_client.h" | |
12 #include "ui/gfx/geometry/rect.h" | |
13 | |
14 namespace cc { | |
15 | |
16 class LayerTreeHost; | |
17 class ScopedUIResource; | |
18 | |
19 class CC_EXPORT UIResourceLayer : public Layer { | |
20 public: | |
21 static scoped_refptr<UIResourceLayer> Create(); | |
22 | |
23 void PushPropertiesTo(LayerImpl* layer) override; | |
24 | |
25 void SetLayerTreeHost(LayerTreeHost* host) override; | |
26 | |
27 void SetBitmap(const SkBitmap& skbitmap); | |
28 | |
29 // An alternative way of setting the resource to allow for sharing. If you use | |
30 // this method, you are responsible for updating the ID if the layer moves | |
31 // between compositors. | |
32 void SetUIResourceId(UIResourceId resource_id); | |
33 | |
34 // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1). | |
35 void SetUV(const gfx::PointF& top_left, const gfx::PointF& bottom_right); | |
36 | |
37 // Sets an opacity value per vertex. It will be multiplied by the layer | |
38 // opacity value. | |
39 void SetVertexOpacity(float bottom_left, | |
40 float top_left, | |
41 float top_right, | |
42 float bottom_right); | |
43 | |
44 class UIResourceHolder { | |
45 public: | |
46 virtual UIResourceId id() = 0; | |
47 virtual ~UIResourceHolder(); | |
48 }; | |
49 | |
50 protected: | |
51 UIResourceLayer(); | |
52 ~UIResourceLayer() override; | |
53 | |
54 bool HasDrawableContent() const override; | |
55 | |
56 scoped_ptr<UIResourceHolder> ui_resource_holder_; | |
57 SkBitmap bitmap_; | |
58 | |
59 gfx::PointF uv_top_left_; | |
60 gfx::PointF uv_bottom_right_; | |
61 float vertex_opacity_[4]; | |
62 | |
63 private: | |
64 scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override; | |
65 void RecreateUIResourceHolder(); | |
66 | |
67 DISALLOW_COPY_AND_ASSIGN(UIResourceLayer); | |
68 }; | |
69 | |
70 } // namespace cc | |
71 | |
72 #endif // CC_LAYERS_UI_RESOURCE_LAYER_H_ | |
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