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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "cc/layers/ui_resource_layer.h" | |
| 6 | |
| 7 #include "cc/layers/ui_resource_layer_impl.h" | |
| 8 #include "cc/resources/prioritized_resource.h" | |
| 9 #include "cc/resources/resource_update.h" | |
| 10 #include "cc/resources/resource_update_queue.h" | |
| 11 #include "cc/resources/scoped_ui_resource.h" | |
| 12 #include "cc/resources/ui_resource_bitmap.h" | |
| 13 #include "cc/trees/layer_tree_host.h" | |
| 14 | |
| 15 namespace cc { | |
| 16 | |
| 17 | |
| 18 namespace { | |
| 19 | |
| 20 class ScopedUIResourceHolder : public UIResourceLayer::UIResourceHolder { | |
| 21 public: | |
| 22 static scoped_ptr<ScopedUIResourceHolder> Create(LayerTreeHost* host, | |
| 23 const SkBitmap& skbitmap) { | |
| 24 return make_scoped_ptr(new ScopedUIResourceHolder(host, skbitmap)); | |
| 25 } | |
| 26 UIResourceId id() override { return resource_->id(); } | |
| 27 | |
| 28 private: | |
| 29 ScopedUIResourceHolder(LayerTreeHost* host, const SkBitmap& skbitmap) { | |
| 30 resource_ = ScopedUIResource::Create(host, UIResourceBitmap(skbitmap)); | |
| 31 } | |
| 32 | |
| 33 scoped_ptr<ScopedUIResource> resource_; | |
| 34 }; | |
| 35 | |
| 36 class SharedUIResourceHolder : public UIResourceLayer::UIResourceHolder { | |
| 37 public: | |
| 38 static scoped_ptr<SharedUIResourceHolder> Create(UIResourceId id) { | |
| 39 return make_scoped_ptr(new SharedUIResourceHolder(id)); | |
| 40 } | |
| 41 | |
| 42 UIResourceId id() override { return id_; } | |
| 43 | |
| 44 private: | |
| 45 explicit SharedUIResourceHolder(UIResourceId id) : id_(id) {} | |
| 46 | |
| 47 UIResourceId id_; | |
| 48 }; | |
| 49 | |
| 50 } // anonymous namespace | |
| 51 | |
| 52 UIResourceLayer::UIResourceHolder::~UIResourceHolder() {} | |
| 53 | |
| 54 scoped_refptr<UIResourceLayer> UIResourceLayer::Create() { | |
| 55 return make_scoped_refptr(new UIResourceLayer()); | |
| 56 } | |
| 57 | |
| 58 UIResourceLayer::UIResourceLayer() | |
| 59 : Layer(), | |
| 60 uv_top_left_(0.f, 0.f), | |
| 61 uv_bottom_right_(1.f, 1.f) { | |
| 62 vertex_opacity_[0] = 1.0f; | |
| 63 vertex_opacity_[1] = 1.0f; | |
| 64 vertex_opacity_[2] = 1.0f; | |
| 65 vertex_opacity_[3] = 1.0f; | |
| 66 } | |
| 67 | |
| 68 UIResourceLayer::~UIResourceLayer() {} | |
| 69 | |
| 70 scoped_ptr<LayerImpl> UIResourceLayer::CreateLayerImpl( | |
| 71 LayerTreeImpl* tree_impl) { | |
| 72 return UIResourceLayerImpl::Create(tree_impl, id()); | |
| 73 } | |
| 74 | |
| 75 void UIResourceLayer::SetUV(const gfx::PointF& top_left, | |
| 76 const gfx::PointF& bottom_right) { | |
| 77 if (uv_top_left_ == top_left && uv_bottom_right_ == bottom_right) | |
| 78 return; | |
| 79 uv_top_left_ = top_left; | |
| 80 uv_bottom_right_ = bottom_right; | |
| 81 SetNeedsCommit(); | |
| 82 } | |
| 83 | |
| 84 void UIResourceLayer::SetVertexOpacity(float bottom_left, | |
| 85 float top_left, | |
| 86 float top_right, | |
| 87 float bottom_right) { | |
| 88 // Indexing according to the quad vertex generation: | |
| 89 // 1--2 | |
| 90 // | | | |
| 91 // 0--3 | |
| 92 if (vertex_opacity_[0] == bottom_left && | |
| 93 vertex_opacity_[1] == top_left && | |
| 94 vertex_opacity_[2] == top_right && | |
| 95 vertex_opacity_[3] == bottom_right) | |
| 96 return; | |
| 97 vertex_opacity_[0] = bottom_left; | |
| 98 vertex_opacity_[1] = top_left; | |
| 99 vertex_opacity_[2] = top_right; | |
| 100 vertex_opacity_[3] = bottom_right; | |
| 101 SetNeedsCommit(); | |
| 102 } | |
| 103 | |
| 104 void UIResourceLayer::SetLayerTreeHost(LayerTreeHost* host) { | |
| 105 if (host == layer_tree_host()) | |
| 106 return; | |
| 107 | |
| 108 Layer::SetLayerTreeHost(host); | |
| 109 | |
| 110 // Recreate the resource held against the new LTH. | |
| 111 RecreateUIResourceHolder(); | |
| 112 | |
| 113 UpdateDrawsContent(HasDrawableContent()); | |
| 114 } | |
| 115 | |
| 116 void UIResourceLayer::RecreateUIResourceHolder() { | |
| 117 if (!bitmap_.empty()) | |
| 118 SetBitmap(bitmap_); | |
| 119 } | |
| 120 | |
| 121 void UIResourceLayer::SetBitmap(const SkBitmap& skbitmap) { | |
| 122 bitmap_ = skbitmap; | |
| 123 if (layer_tree_host() && !bitmap_.empty()) { | |
| 124 ui_resource_holder_ = | |
| 125 ScopedUIResourceHolder::Create(layer_tree_host(), bitmap_); | |
| 126 } else { | |
| 127 ui_resource_holder_ = nullptr; | |
| 128 } | |
| 129 UpdateDrawsContent(HasDrawableContent()); | |
| 130 SetNeedsCommit(); | |
| 131 } | |
| 132 | |
| 133 void UIResourceLayer::SetUIResourceId(UIResourceId resource_id) { | |
| 134 if (ui_resource_holder_ && ui_resource_holder_->id() == resource_id) | |
| 135 return; | |
| 136 | |
| 137 if (!bitmap_.isNull()) | |
| 138 bitmap_.reset(); | |
| 139 | |
| 140 if (resource_id) | |
| 141 ui_resource_holder_ = SharedUIResourceHolder::Create(resource_id); | |
| 142 else | |
| 143 ui_resource_holder_ = nullptr; | |
| 144 | |
| 145 UpdateDrawsContent(HasDrawableContent()); | |
| 146 SetNeedsCommit(); | |
| 147 } | |
| 148 | |
| 149 bool UIResourceLayer::HasDrawableContent() const { | |
| 150 return ui_resource_holder_ && ui_resource_holder_->id() && | |
| 151 Layer::HasDrawableContent(); | |
| 152 } | |
| 153 | |
| 154 void UIResourceLayer::PushPropertiesTo(LayerImpl* layer) { | |
| 155 Layer::PushPropertiesTo(layer); | |
| 156 UIResourceLayerImpl* layer_impl = static_cast<UIResourceLayerImpl*>(layer); | |
| 157 | |
| 158 if (!ui_resource_holder_) { | |
| 159 layer_impl->SetUIResourceId(0); | |
| 160 } else { | |
| 161 DCHECK(layer_tree_host()); | |
| 162 | |
| 163 gfx::Size image_size = | |
| 164 layer_tree_host()->GetUIResourceSize(ui_resource_holder_->id()); | |
| 165 layer_impl->SetUIResourceId(ui_resource_holder_->id()); | |
| 166 layer_impl->SetImageBounds(image_size); | |
| 167 layer_impl->SetUV(uv_top_left_, uv_bottom_right_); | |
| 168 layer_impl->SetVertexOpacity(vertex_opacity_); | |
| 169 } | |
| 170 } | |
| 171 | |
| 172 } // namespace cc | |
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