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Side by Side Diff: cc/layers/render_surface.h

Issue 1057283003: Remove parts of //cc we aren't using (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 8 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5
6 #ifndef CC_LAYERS_RENDER_SURFACE_H_
7 #define CC_LAYERS_RENDER_SURFACE_H_
8
9 #include <vector>
10
11 #include "base/basictypes.h"
12 #include "base/memory/ref_counted.h"
13 #include "cc/base/cc_export.h"
14 #include "cc/layers/layer_lists.h"
15 #include "ui/gfx/geometry/rect.h"
16 #include "ui/gfx/geometry/rect_f.h"
17 #include "ui/gfx/transform.h"
18
19 namespace cc {
20
21 class Layer;
22 template <typename LayerType>
23 class LayerIterator;
24
25 class CC_EXPORT RenderSurface {
26 public:
27 explicit RenderSurface(Layer* owning_layer);
28 ~RenderSurface();
29
30 // Returns the rect that encloses the RenderSurfaceImpl including any
31 // reflection.
32 gfx::RectF DrawableContentRect() const;
33
34 void SetContentRect(const gfx::Rect& content_rect) {
35 content_rect_ = content_rect;
36 }
37 gfx::Rect content_rect() const { return content_rect_; }
38
39 void SetDrawOpacity(float opacity) { draw_opacity_ = opacity; }
40 float draw_opacity() const { return draw_opacity_; }
41
42 void SetDrawOpacityIsAnimating(bool draw_opacity_is_animating) {
43 draw_opacity_is_animating_ = draw_opacity_is_animating;
44 }
45 bool draw_opacity_is_animating() const { return draw_opacity_is_animating_; }
46
47 void SetDrawTransform(const gfx::Transform& draw_transform) {
48 draw_transform_ = draw_transform;
49 }
50 const gfx::Transform& draw_transform() const { return draw_transform_; }
51
52 void SetScreenSpaceTransform(const gfx::Transform& screen_space_transform) {
53 screen_space_transform_ = screen_space_transform;
54 }
55 const gfx::Transform& screen_space_transform() const {
56 return screen_space_transform_;
57 }
58
59 void SetReplicaDrawTransform(const gfx::Transform& replica_draw_transform) {
60 replica_draw_transform_ = replica_draw_transform;
61 }
62 const gfx::Transform& replica_draw_transform() const {
63 return replica_draw_transform_;
64 }
65
66 void SetReplicaScreenSpaceTransform(
67 const gfx::Transform& replica_screen_space_transform) {
68 replica_screen_space_transform_ = replica_screen_space_transform;
69 }
70 const gfx::Transform& replica_screen_space_transform() const {
71 return replica_screen_space_transform_;
72 }
73
74 void SetTargetSurfaceTransformsAreAnimating(bool animating) {
75 target_surface_transforms_are_animating_ = animating;
76 }
77 bool target_surface_transforms_are_animating() const {
78 return target_surface_transforms_are_animating_;
79 }
80 void SetScreenSpaceTransformsAreAnimating(bool animating) {
81 screen_space_transforms_are_animating_ = animating;
82 }
83 bool screen_space_transforms_are_animating() const {
84 return screen_space_transforms_are_animating_;
85 }
86
87 bool is_clipped() const { return is_clipped_; }
88 void SetIsClipped(bool is_clipped) { is_clipped_ = is_clipped; }
89
90 gfx::Rect clip_rect() const { return clip_rect_; }
91 void SetClipRect(const gfx::Rect& clip_rect) { clip_rect_ = clip_rect; }
92
93 // When false, the RenderSurface does not contribute to another target
94 // RenderSurface that is being drawn for the current frame. It could still be
95 // drawn to as a target, but its output will not be a part of any other
96 // surface.
97 bool contributes_to_drawn_surface() const {
98 return contributes_to_drawn_surface_;
99 }
100 void set_contributes_to_drawn_surface(bool contributes_to_drawn_surface) {
101 contributes_to_drawn_surface_ = contributes_to_drawn_surface;
102 }
103
104 LayerList& layer_list() { return layer_list_; }
105 // A no-op since DelegatedRendererLayers on the main thread don't have any
106 // RenderPasses so they can't contribute to a surface.
107 void AddContributingDelegatedRenderPassLayer(Layer* layer) {}
108
109 void SetNearestOcclusionImmuneAncestor(RenderSurface* surface) {
110 nearest_occlusion_immune_ancestor_ = surface;
111 }
112 const RenderSurface* nearest_occlusion_immune_ancestor() const {
113 return nearest_occlusion_immune_ancestor_;
114 }
115
116 void ClearLayerLists();
117
118 private:
119 friend class LayerIterator<Layer>;
120
121 Layer* owning_layer_;
122
123 // Uses this surface's space.
124 gfx::Rect content_rect_;
125
126 float draw_opacity_;
127 bool draw_opacity_is_animating_;
128 gfx::Transform draw_transform_;
129 gfx::Transform screen_space_transform_;
130 gfx::Transform replica_draw_transform_;
131 gfx::Transform replica_screen_space_transform_;
132 bool target_surface_transforms_are_animating_;
133 bool screen_space_transforms_are_animating_;
134
135 bool is_clipped_;
136 bool contributes_to_drawn_surface_;
137
138 // Uses the space of the surface's target surface.
139 gfx::Rect clip_rect_;
140
141 LayerList layer_list_;
142
143 // The nearest ancestor target surface that will contain the contents of this
144 // surface, and that ignores outside occlusion. This can point to itself.
145 RenderSurface* nearest_occlusion_immune_ancestor_;
146
147 // For LayerIteratorActions
148 int target_render_surface_layer_index_history_;
149 int current_layer_index_history_;
150
151 DISALLOW_COPY_AND_ASSIGN(RenderSurface);
152 };
153
154 } // namespace cc
155 #endif // CC_LAYERS_RENDER_SURFACE_H_
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