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Issue 1057283003: Remove parts of //cc we aren't using (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 8 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/layers/picture_layer_impl.h"
6
7 #include <algorithm>
8 #include <cmath>
9 #include <limits>
10 #include <set>
11
12 #include "base/time/time.h"
13 #include "base/trace_event/trace_event_argument.h"
14 #include "cc/base/math_util.h"
15 #include "cc/base/util.h"
16 #include "cc/debug/debug_colors.h"
17 #include "cc/debug/micro_benchmark_impl.h"
18 #include "cc/debug/traced_value.h"
19 #include "cc/layers/append_quads_data.h"
20 #include "cc/layers/solid_color_layer_impl.h"
21 #include "cc/output/begin_frame_args.h"
22 #include "cc/quads/checkerboard_draw_quad.h"
23 #include "cc/quads/debug_border_draw_quad.h"
24 #include "cc/quads/picture_draw_quad.h"
25 #include "cc/quads/solid_color_draw_quad.h"
26 #include "cc/quads/tile_draw_quad.h"
27 #include "cc/resources/tile_manager.h"
28 #include "cc/resources/tiling_set_raster_queue_all.h"
29 #include "cc/trees/layer_tree_impl.h"
30 #include "cc/trees/occlusion.h"
31 #include "ui/gfx/geometry/quad_f.h"
32 #include "ui/gfx/geometry/rect_conversions.h"
33 #include "ui/gfx/geometry/size_conversions.h"
34
35 namespace {
36 // This must be > 1 as we multiply or divide by this to find a new raster
37 // scale during pinch.
38 const float kMaxScaleRatioDuringPinch = 2.0f;
39
40 // When creating a new tiling during pinch, snap to an existing
41 // tiling's scale if the desired scale is within this ratio.
42 const float kSnapToExistingTilingRatio = 1.2f;
43
44 // Even for really wide viewports, at some point GPU raster should use
45 // less than 4 tiles to fill the viewport. This is set to 256 as a
46 // sane minimum for now, but we might want to tune this for low-end.
47 const int kMinHeightForGpuRasteredTile = 256;
48
49 // When making odd-sized tiles, round them up to increase the chances
50 // of using the same tile size.
51 const int kTileRoundUp = 64;
52
53 } // namespace
54
55 namespace cc {
56
57 PictureLayerImpl::Pair::Pair() : active(nullptr), pending(nullptr) {
58 }
59
60 PictureLayerImpl::Pair::Pair(PictureLayerImpl* active_layer,
61 PictureLayerImpl* pending_layer)
62 : active(active_layer), pending(pending_layer) {
63 }
64
65 PictureLayerImpl::Pair::~Pair() {
66 }
67
68 PictureLayerImpl::PictureLayerImpl(
69 LayerTreeImpl* tree_impl,
70 int id,
71 bool is_mask,
72 scoped_refptr<SyncedScrollOffset> scroll_offset)
73 : LayerImpl(tree_impl, id, scroll_offset),
74 twin_layer_(nullptr),
75 tilings_(CreatePictureLayerTilingSet()),
76 ideal_page_scale_(0.f),
77 ideal_device_scale_(0.f),
78 ideal_source_scale_(0.f),
79 ideal_contents_scale_(0.f),
80 raster_page_scale_(0.f),
81 raster_device_scale_(0.f),
82 raster_source_scale_(0.f),
83 raster_contents_scale_(0.f),
84 low_res_raster_contents_scale_(0.f),
85 raster_source_scale_is_fixed_(false),
86 was_screen_space_transform_animating_(false),
87 only_used_low_res_last_append_quads_(false),
88 is_mask_(is_mask),
89 nearest_neighbor_(false) {
90 layer_tree_impl()->RegisterPictureLayerImpl(this);
91 }
92
93 PictureLayerImpl::~PictureLayerImpl() {
94 if (twin_layer_)
95 twin_layer_->twin_layer_ = nullptr;
96 layer_tree_impl()->UnregisterPictureLayerImpl(this);
97 }
98
99 const char* PictureLayerImpl::LayerTypeAsString() const {
100 return "cc::PictureLayerImpl";
101 }
102
103 scoped_ptr<LayerImpl> PictureLayerImpl::CreateLayerImpl(
104 LayerTreeImpl* tree_impl) {
105 return PictureLayerImpl::Create(tree_impl, id(), is_mask_,
106 synced_scroll_offset());
107 }
108
109 void PictureLayerImpl::PushPropertiesTo(LayerImpl* base_layer) {
110 PictureLayerImpl* layer_impl = static_cast<PictureLayerImpl*>(base_layer);
111 DCHECK_EQ(layer_impl->is_mask_, is_mask_);
112
113 LayerImpl::PushPropertiesTo(base_layer);
114
115 // Twin relationships should never change once established.
116 DCHECK_IMPLIES(twin_layer_, twin_layer_ == layer_impl);
117 DCHECK_IMPLIES(twin_layer_, layer_impl->twin_layer_ == this);
118 // The twin relationship does not need to exist before the first
119 // PushPropertiesTo from pending to active layer since before that the active
120 // layer can not have a pile or tilings, it has only been created and inserted
121 // into the tree at that point.
122 twin_layer_ = layer_impl;
123 layer_impl->twin_layer_ = this;
124
125 layer_impl->SetNearestNeighbor(nearest_neighbor_);
126
127 // Solid color layers have no tilings.
128 DCHECK_IMPLIES(raster_source_->IsSolidColor(), tilings_->num_tilings() == 0);
129 // The pending tree should only have a high res (and possibly low res) tiling.
130 DCHECK_LE(tilings_->num_tilings(),
131 layer_tree_impl()->create_low_res_tiling() ? 2u : 1u);
132
133 layer_impl->set_gpu_raster_max_texture_size(gpu_raster_max_texture_size_);
134 layer_impl->UpdateRasterSource(raster_source_, &invalidation_,
135 tilings_.get());
136 DCHECK(invalidation_.IsEmpty());
137
138 // After syncing a solid color layer, the active layer has no tilings.
139 DCHECK_IMPLIES(raster_source_->IsSolidColor(),
140 layer_impl->tilings_->num_tilings() == 0);
141
142 layer_impl->raster_page_scale_ = raster_page_scale_;
143 layer_impl->raster_device_scale_ = raster_device_scale_;
144 layer_impl->raster_source_scale_ = raster_source_scale_;
145 layer_impl->raster_contents_scale_ = raster_contents_scale_;
146 layer_impl->low_res_raster_contents_scale_ = low_res_raster_contents_scale_;
147
148 layer_impl->SanityCheckTilingState();
149
150 // We always need to push properties.
151 // See http://crbug.com/303943
152 // TODO(danakj): Stop always pushing properties since we don't swap tilings.
153 needs_push_properties_ = true;
154 }
155
156 void PictureLayerImpl::AppendQuads(RenderPass* render_pass,
157 AppendQuadsData* append_quads_data) {
158 // The bounds and the pile size may differ if the pile wasn't updated (ie.
159 // PictureLayer::Update didn't happen). In that case the pile will be empty.
160 DCHECK_IMPLIES(!raster_source_->GetSize().IsEmpty(),
161 bounds() == raster_source_->GetSize())
162 << " bounds " << bounds().ToString() << " pile "
163 << raster_source_->GetSize().ToString();
164
165 SharedQuadState* shared_quad_state =
166 render_pass->CreateAndAppendSharedQuadState();
167
168 if (raster_source_->IsSolidColor()) {
169 PopulateSharedQuadState(shared_quad_state);
170
171 AppendDebugBorderQuad(
172 render_pass, bounds(), shared_quad_state, append_quads_data);
173
174 SolidColorLayerImpl::AppendSolidQuads(
175 render_pass, draw_properties().occlusion_in_content_space,
176 shared_quad_state, visible_content_rect(),
177 raster_source_->GetSolidColor(), append_quads_data);
178 return;
179 }
180
181 float max_contents_scale = MaximumTilingContentsScale();
182 PopulateScaledSharedQuadState(shared_quad_state, max_contents_scale);
183 Occlusion scaled_occlusion =
184 draw_properties()
185 .occlusion_in_content_space.GetOcclusionWithGivenDrawTransform(
186 shared_quad_state->content_to_target_transform);
187
188 if (current_draw_mode_ == DRAW_MODE_RESOURCELESS_SOFTWARE) {
189 AppendDebugBorderQuad(
190 render_pass, shared_quad_state->content_bounds, shared_quad_state,
191 append_quads_data, DebugColors::DirectPictureBorderColor(),
192 DebugColors::DirectPictureBorderWidth(layer_tree_impl()));
193
194 gfx::Rect geometry_rect = shared_quad_state->visible_content_rect;
195 gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect();
196 gfx::Rect visible_geometry_rect =
197 scaled_occlusion.GetUnoccludedContentRect(geometry_rect);
198 if (visible_geometry_rect.IsEmpty())
199 return;
200
201 gfx::Rect quad_content_rect = shared_quad_state->visible_content_rect;
202 gfx::Size texture_size = quad_content_rect.size();
203 gfx::RectF texture_rect = gfx::RectF(texture_size);
204
205 PictureDrawQuad* quad =
206 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>();
207 quad->SetNew(shared_quad_state, geometry_rect, opaque_rect,
208 visible_geometry_rect, texture_rect, texture_size,
209 nearest_neighbor_, RGBA_8888, quad_content_rect,
210 max_contents_scale, raster_source_);
211 return;
212 }
213
214 AppendDebugBorderQuad(render_pass, shared_quad_state->content_bounds,
215 shared_quad_state, append_quads_data);
216
217 if (ShowDebugBorders()) {
218 for (PictureLayerTilingSet::CoverageIterator iter(
219 tilings_.get(), max_contents_scale,
220 shared_quad_state->visible_content_rect, ideal_contents_scale_);
221 iter; ++iter) {
222 SkColor color;
223 float width;
224 if (*iter && iter->IsReadyToDraw()) {
225 TileDrawInfo::Mode mode = iter->draw_info().mode();
226 if (mode == TileDrawInfo::SOLID_COLOR_MODE) {
227 color = DebugColors::SolidColorTileBorderColor();
228 width = DebugColors::SolidColorTileBorderWidth(layer_tree_impl());
229 } else if (mode == TileDrawInfo::OOM_MODE) {
230 color = DebugColors::OOMTileBorderColor();
231 width = DebugColors::OOMTileBorderWidth(layer_tree_impl());
232 } else if (iter.resolution() == HIGH_RESOLUTION) {
233 color = DebugColors::HighResTileBorderColor();
234 width = DebugColors::HighResTileBorderWidth(layer_tree_impl());
235 } else if (iter.resolution() == LOW_RESOLUTION) {
236 color = DebugColors::LowResTileBorderColor();
237 width = DebugColors::LowResTileBorderWidth(layer_tree_impl());
238 } else if (iter->contents_scale() > max_contents_scale) {
239 color = DebugColors::ExtraHighResTileBorderColor();
240 width = DebugColors::ExtraHighResTileBorderWidth(layer_tree_impl());
241 } else {
242 color = DebugColors::ExtraLowResTileBorderColor();
243 width = DebugColors::ExtraLowResTileBorderWidth(layer_tree_impl());
244 }
245 } else {
246 color = DebugColors::MissingTileBorderColor();
247 width = DebugColors::MissingTileBorderWidth(layer_tree_impl());
248 }
249
250 DebugBorderDrawQuad* debug_border_quad =
251 render_pass->CreateAndAppendDrawQuad<DebugBorderDrawQuad>();
252 gfx::Rect geometry_rect = iter.geometry_rect();
253 gfx::Rect visible_geometry_rect = geometry_rect;
254 debug_border_quad->SetNew(shared_quad_state,
255 geometry_rect,
256 visible_geometry_rect,
257 color,
258 width);
259 }
260 }
261
262 // Keep track of the tilings that were used so that tilings that are
263 // unused can be considered for removal.
264 last_append_quads_tilings_.clear();
265
266 // Ignore missing tiles outside of viewport for tile priority. This is
267 // normally the same as draw viewport but can be independently overridden by
268 // embedders like Android WebView with SetExternalDrawConstraints.
269 gfx::Rect scaled_viewport_for_tile_priority = gfx::ScaleToEnclosingRect(
270 viewport_rect_for_tile_priority_in_content_space_, max_contents_scale);
271
272 size_t missing_tile_count = 0u;
273 size_t on_demand_missing_tile_count = 0u;
274 only_used_low_res_last_append_quads_ = true;
275 for (PictureLayerTilingSet::CoverageIterator iter(
276 tilings_.get(), max_contents_scale,
277 shared_quad_state->visible_content_rect, ideal_contents_scale_);
278 iter; ++iter) {
279 gfx::Rect geometry_rect = iter.geometry_rect();
280 gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect();
281 gfx::Rect visible_geometry_rect =
282 scaled_occlusion.GetUnoccludedContentRect(geometry_rect);
283 if (visible_geometry_rect.IsEmpty())
284 continue;
285
286 append_quads_data->visible_content_area +=
287 visible_geometry_rect.width() * visible_geometry_rect.height();
288
289 bool has_draw_quad = false;
290 if (*iter && iter->IsReadyToDraw()) {
291 const TileDrawInfo& draw_info = iter->draw_info();
292 switch (draw_info.mode()) {
293 case TileDrawInfo::RESOURCE_MODE: {
294 gfx::RectF texture_rect = iter.texture_rect();
295
296 // The raster_contents_scale_ is the best scale that the layer is
297 // trying to produce, even though it may not be ideal. Since that's
298 // the best the layer can promise in the future, consider those as
299 // complete. But if a tile is ideal scale, we don't want to consider
300 // it incomplete and trying to replace it with a tile at a worse
301 // scale.
302 if (iter->contents_scale() != raster_contents_scale_ &&
303 iter->contents_scale() != ideal_contents_scale_ &&
304 geometry_rect.Intersects(scaled_viewport_for_tile_priority)) {
305 append_quads_data->num_incomplete_tiles++;
306 }
307
308 TileDrawQuad* quad =
309 render_pass->CreateAndAppendDrawQuad<TileDrawQuad>();
310 quad->SetNew(shared_quad_state, geometry_rect, opaque_rect,
311 visible_geometry_rect, draw_info.resource_id(),
312 texture_rect, draw_info.resource_size(),
313 draw_info.contents_swizzled(), nearest_neighbor_);
314 has_draw_quad = true;
315 break;
316 }
317 case TileDrawInfo::SOLID_COLOR_MODE: {
318 SolidColorDrawQuad* quad =
319 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
320 quad->SetNew(shared_quad_state, geometry_rect, visible_geometry_rect,
321 draw_info.solid_color(), false);
322 has_draw_quad = true;
323 break;
324 }
325 case TileDrawInfo::OOM_MODE:
326 break; // Checkerboard.
327 }
328 }
329
330 if (!has_draw_quad) {
331 if (draw_checkerboard_for_missing_tiles()) {
332 CheckerboardDrawQuad* quad =
333 render_pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
334 SkColor color = DebugColors::DefaultCheckerboardColor();
335 quad->SetNew(shared_quad_state, geometry_rect, visible_geometry_rect,
336 color, draw_properties().device_scale_factor);
337 } else {
338 SkColor color = SafeOpaqueBackgroundColor();
339 SolidColorDrawQuad* quad =
340 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
341 quad->SetNew(shared_quad_state,
342 geometry_rect,
343 visible_geometry_rect,
344 color,
345 false);
346 }
347
348 if (geometry_rect.Intersects(scaled_viewport_for_tile_priority)) {
349 append_quads_data->num_missing_tiles++;
350 ++missing_tile_count;
351 }
352 append_quads_data->approximated_visible_content_area +=
353 visible_geometry_rect.width() * visible_geometry_rect.height();
354 continue;
355 }
356
357 if (iter.resolution() != HIGH_RESOLUTION) {
358 append_quads_data->approximated_visible_content_area +=
359 visible_geometry_rect.width() * visible_geometry_rect.height();
360 }
361
362 // If we have a draw quad, but it's not low resolution, then
363 // mark that we've used something other than low res to draw.
364 if (iter.resolution() != LOW_RESOLUTION)
365 only_used_low_res_last_append_quads_ = false;
366
367 if (last_append_quads_tilings_.empty() ||
368 last_append_quads_tilings_.back() != iter.CurrentTiling()) {
369 last_append_quads_tilings_.push_back(iter.CurrentTiling());
370 }
371 }
372
373 if (missing_tile_count) {
374 TRACE_EVENT_INSTANT2("cc",
375 "PictureLayerImpl::AppendQuads checkerboard",
376 TRACE_EVENT_SCOPE_THREAD,
377 "missing_tile_count",
378 missing_tile_count,
379 "on_demand_missing_tile_count",
380 on_demand_missing_tile_count);
381 }
382
383 // Aggressively remove any tilings that are not seen to save memory. Note
384 // that this is at the expense of doing cause more frequent re-painting. A
385 // better scheme would be to maintain a tighter visible_content_rect for the
386 // finer tilings.
387 CleanUpTilingsOnActiveLayer(last_append_quads_tilings_);
388 }
389
390 bool PictureLayerImpl::UpdateTiles(bool resourceless_software_draw) {
391 DCHECK_EQ(1.f, contents_scale_x());
392 DCHECK_EQ(1.f, contents_scale_y());
393
394 if (!resourceless_software_draw) {
395 visible_rect_for_tile_priority_ = visible_content_rect();
396 }
397
398 if (!CanHaveTilings()) {
399 ideal_page_scale_ = 0.f;
400 ideal_device_scale_ = 0.f;
401 ideal_contents_scale_ = 0.f;
402 ideal_source_scale_ = 0.f;
403 SanityCheckTilingState();
404 return false;
405 }
406
407 // Remove any non-ideal tilings that were not used last time we generated
408 // quads to save memory and processing time. Note that pending tree should
409 // only have one or two tilings (high and low res), so only clean up the
410 // active layer. This cleans it up here in case AppendQuads didn't run.
411 // If it did run, this would not remove any additional tilings.
412 if (layer_tree_impl()->IsActiveTree())
413 CleanUpTilingsOnActiveLayer(last_append_quads_tilings_);
414
415 UpdateIdealScales();
416
417 if (!raster_contents_scale_ || ShouldAdjustRasterScale()) {
418 RecalculateRasterScales();
419 AddTilingsForRasterScale();
420 }
421
422 DCHECK(raster_page_scale_);
423 DCHECK(raster_device_scale_);
424 DCHECK(raster_source_scale_);
425 DCHECK(raster_contents_scale_);
426 DCHECK(low_res_raster_contents_scale_);
427
428 was_screen_space_transform_animating_ =
429 draw_properties().screen_space_transform_is_animating;
430
431 if (draw_transform_is_animating())
432 raster_source_->SetShouldAttemptToUseDistanceFieldText();
433
434 double current_frame_time_in_seconds =
435 (layer_tree_impl()->CurrentBeginFrameArgs().frame_time -
436 base::TimeTicks()).InSecondsF();
437 UpdateViewportRectForTilePriorityInContentSpace();
438
439 // The tiling set can require tiles for activation any of the following
440 // conditions are true:
441 // - This layer produced a high-res or non-ideal-res tile last frame.
442 // - We're in requires high res to draw mode.
443 // - We're not in smoothness takes priority mode.
444 // To put different, the tiling set can't require tiles for activation if
445 // we're in smoothness mode and only used low-res or checkerboard to draw last
446 // frame and we don't need high res to draw.
447 //
448 // The reason for this is that we should be able to activate sooner and get a
449 // more up to date recording, so we don't run out of recording on the active
450 // tree.
451 bool can_require_tiles_for_activation =
452 !only_used_low_res_last_append_quads_ || RequiresHighResToDraw() ||
453 !layer_tree_impl()->SmoothnessTakesPriority();
454
455 static const Occlusion kEmptyOcclusion;
456 const Occlusion& occlusion_in_content_space =
457 layer_tree_impl()->settings().use_occlusion_for_tile_prioritization
458 ? draw_properties().occlusion_in_content_space
459 : kEmptyOcclusion;
460
461 // Pass |occlusion_in_content_space| for |occlusion_in_layer_space| since
462 // they are the same space in picture layer, as contents scale is always 1.
463 bool updated = tilings_->UpdateTilePriorities(
464 viewport_rect_for_tile_priority_in_content_space_, ideal_contents_scale_,
465 current_frame_time_in_seconds, occlusion_in_content_space,
466 can_require_tiles_for_activation);
467 return updated;
468 }
469
470 void PictureLayerImpl::UpdateViewportRectForTilePriorityInContentSpace() {
471 // If visible_rect_for_tile_priority_ is empty or
472 // viewport_rect_for_tile_priority is set to be different from the device
473 // viewport, try to inverse project the viewport into layer space and use
474 // that. Otherwise just use visible_rect_for_tile_priority_
475 gfx::Rect visible_rect_in_content_space = visible_rect_for_tile_priority_;
476 gfx::Rect viewport_rect_for_tile_priority =
477 layer_tree_impl()->ViewportRectForTilePriority();
478 if (visible_rect_in_content_space.IsEmpty() ||
479 layer_tree_impl()->DeviceViewport() != viewport_rect_for_tile_priority) {
480 gfx::Transform view_to_layer(gfx::Transform::kSkipInitialization);
481 if (screen_space_transform().GetInverse(&view_to_layer)) {
482 // Transform from view space to content space.
483 visible_rect_in_content_space =
484 gfx::ToEnclosingRect(MathUtil::ProjectClippedRect(
485 view_to_layer, viewport_rect_for_tile_priority));
486 }
487 }
488 viewport_rect_for_tile_priority_in_content_space_ =
489 visible_rect_in_content_space;
490 }
491
492 PictureLayerImpl* PictureLayerImpl::GetPendingOrActiveTwinLayer() const {
493 if (!twin_layer_ || !twin_layer_->IsOnActiveOrPendingTree())
494 return nullptr;
495 return twin_layer_;
496 }
497
498 PictureLayerImpl* PictureLayerImpl::GetRecycledTwinLayer() const {
499 if (!twin_layer_ || twin_layer_->IsOnActiveOrPendingTree())
500 return nullptr;
501 return twin_layer_;
502 }
503
504 void PictureLayerImpl::UpdateRasterSource(
505 scoped_refptr<RasterSource> raster_source,
506 Region* new_invalidation,
507 const PictureLayerTilingSet* pending_set) {
508 // The bounds and the pile size may differ if the pile wasn't updated (ie.
509 // PictureLayer::Update didn't happen). In that case the pile will be empty.
510 DCHECK_IMPLIES(!raster_source->GetSize().IsEmpty(),
511 bounds() == raster_source->GetSize())
512 << " bounds " << bounds().ToString() << " pile "
513 << raster_source->GetSize().ToString();
514
515 // The |raster_source_| is initially null, so have to check for that for the
516 // first frame.
517 bool could_have_tilings = raster_source_.get() && CanHaveTilings();
518 raster_source_.swap(raster_source);
519
520 // The |new_invalidation| must be cleared before updating tilings since they
521 // access the invalidation through the PictureLayerTilingClient interface.
522 invalidation_.Clear();
523 invalidation_.Swap(new_invalidation);
524
525 bool can_have_tilings = CanHaveTilings();
526 DCHECK_IMPLIES(
527 pending_set,
528 can_have_tilings == GetPendingOrActiveTwinLayer()->CanHaveTilings());
529
530 // Need to call UpdateTiles again if CanHaveTilings changed.
531 if (could_have_tilings != can_have_tilings)
532 layer_tree_impl()->set_needs_update_draw_properties();
533
534 if (!can_have_tilings) {
535 RemoveAllTilings();
536 return;
537 }
538
539 // We could do this after doing UpdateTiles, which would avoid doing this for
540 // tilings that are going to disappear on the pending tree (if scale changed).
541 // But that would also be more complicated, so we just do it here for now.
542 tilings_->UpdateTilingsToCurrentRasterSource(
543 raster_source_, pending_set, invalidation_, MinimumContentsScale(),
544 MaximumContentsScale());
545 }
546
547 void PictureLayerImpl::UpdateCanUseLCDTextAfterCommit() {
548 // This function is only allowed to be called after commit, due to it not
549 // being smart about sharing tiles and because otherwise it would cause
550 // flashes by switching out tiles in place that may be currently on screen.
551 DCHECK(layer_tree_impl()->IsSyncTree());
552
553 // Don't allow the LCD text state to change once disabled.
554 if (!RasterSourceUsesLCDText())
555 return;
556 if (can_use_lcd_text() == RasterSourceUsesLCDText())
557 return;
558
559 // Raster sources are considered const, so in order to update the state
560 // a new one must be created and all tiles recreated.
561 scoped_refptr<RasterSource> new_raster_source =
562 raster_source_->CreateCloneWithoutLCDText();
563 // Synthetically invalidate everything.
564 gfx::Rect bounds_rect(bounds());
565 Region invalidation(bounds_rect);
566 UpdateRasterSource(new_raster_source, &invalidation, nullptr);
567 SetUpdateRect(bounds_rect);
568
569 DCHECK(!RasterSourceUsesLCDText());
570 }
571
572 bool PictureLayerImpl::RasterSourceUsesLCDText() const {
573 return raster_source_ ? raster_source_->CanUseLCDText()
574 : layer_tree_impl()->settings().can_use_lcd_text;
575 }
576
577 void PictureLayerImpl::NotifyTileStateChanged(const Tile* tile) {
578 if (layer_tree_impl()->IsActiveTree()) {
579 gfx::RectF layer_damage_rect =
580 gfx::ScaleRect(tile->content_rect(), 1.f / tile->contents_scale());
581 AddDamageRect(layer_damage_rect);
582 }
583 }
584
585 void PictureLayerImpl::DidBeginTracing() {
586 raster_source_->DidBeginTracing();
587 }
588
589 void PictureLayerImpl::ReleaseResources() {
590 // Recreate tilings with new settings, since some of those might change when
591 // we release resources.
592 tilings_ = nullptr;
593 ResetRasterScale();
594 }
595
596 void PictureLayerImpl::RecreateResources() {
597 tilings_ = CreatePictureLayerTilingSet();
598
599 // To avoid an edge case after lost context where the tree is up to date but
600 // the tilings have not been managed, request an update draw properties
601 // to force tilings to get managed.
602 layer_tree_impl()->set_needs_update_draw_properties();
603 }
604
605 skia::RefPtr<SkPicture> PictureLayerImpl::GetPicture() {
606 return raster_source_->GetFlattenedPicture();
607 }
608
609 Region PictureLayerImpl::GetInvalidationRegion() {
610 // |invalidation_| gives the invalidation contained in the source frame, but
611 // is not cleared after drawing from the layer. However, update_rect() is
612 // cleared once the invalidation is drawn, which is useful for debugging
613 // visualizations. This method intersects the two to give a more exact
614 // representation of what was invalidated that is cleared after drawing.
615 return IntersectRegions(invalidation_, update_rect());
616 }
617
618 scoped_refptr<Tile> PictureLayerImpl::CreateTile(
619 float contents_scale,
620 const gfx::Rect& content_rect) {
621 int flags = 0;
622
623 // We don't handle solid color masks, so we shouldn't bother analyzing those.
624 // Otherwise, always analyze to maximize memory savings.
625 if (!is_mask_)
626 flags = Tile::USE_PICTURE_ANALYSIS;
627
628 return layer_tree_impl()->tile_manager()->CreateTile(
629 raster_source_.get(), content_rect.size(), content_rect, contents_scale,
630 id(), layer_tree_impl()->source_frame_number(), flags);
631 }
632
633 const Region* PictureLayerImpl::GetPendingInvalidation() {
634 if (layer_tree_impl()->IsPendingTree())
635 return &invalidation_;
636 if (layer_tree_impl()->IsRecycleTree())
637 return nullptr;
638 DCHECK(layer_tree_impl()->IsActiveTree());
639 if (PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer())
640 return &twin_layer->invalidation_;
641 return nullptr;
642 }
643
644 const PictureLayerTiling* PictureLayerImpl::GetPendingOrActiveTwinTiling(
645 const PictureLayerTiling* tiling) const {
646 PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer();
647 if (!twin_layer)
648 return nullptr;
649 return twin_layer->tilings_->FindTilingWithScale(tiling->contents_scale());
650 }
651
652 PictureLayerTiling* PictureLayerImpl::GetRecycledTwinTiling(
653 const PictureLayerTiling* tiling) {
654 PictureLayerImpl* recycled_twin = GetRecycledTwinLayer();
655 if (!recycled_twin || !recycled_twin->tilings_)
656 return nullptr;
657 return recycled_twin->tilings_->FindTilingWithScale(tiling->contents_scale());
658 }
659
660 TilePriority::PriorityBin PictureLayerImpl::GetMaxTilePriorityBin() const {
661 if (!HasValidTilePriorities())
662 return TilePriority::EVENTUALLY;
663 return TilePriority::NOW;
664 }
665
666 bool PictureLayerImpl::RequiresHighResToDraw() const {
667 return layer_tree_impl()->RequiresHighResToDraw();
668 }
669
670 gfx::Rect PictureLayerImpl::GetEnclosingRectInTargetSpace() const {
671 return GetScaledEnclosingRectInTargetSpace(MaximumTilingContentsScale());
672 }
673
674 gfx::Size PictureLayerImpl::CalculateTileSize(
675 const gfx::Size& content_bounds) const {
676 int max_texture_size =
677 layer_tree_impl()->resource_provider()->max_texture_size();
678
679 if (is_mask_) {
680 // Masks are not tiled, so if we can't cover the whole mask with one tile,
681 // we shouldn't have such a tiling at all.
682 DCHECK_LE(content_bounds.width(), max_texture_size);
683 DCHECK_LE(content_bounds.height(), max_texture_size);
684 return content_bounds;
685 }
686
687 int default_tile_width = 0;
688 int default_tile_height = 0;
689 if (layer_tree_impl()->use_gpu_rasterization()) {
690 // For GPU rasterization, we pick an ideal tile size using the viewport
691 // so we don't need any settings. The current approach uses 4 tiles
692 // to cover the viewport vertically.
693 int viewport_width = gpu_raster_max_texture_size_.width();
694 int viewport_height = gpu_raster_max_texture_size_.height();
695 default_tile_width = viewport_width;
696 // Also, increase the height proportionally as the width decreases, and
697 // pad by our border texels to make the tiles exactly match the viewport.
698 int divisor = 4;
699 if (content_bounds.width() <= viewport_width / 2)
700 divisor = 2;
701 if (content_bounds.width() <= viewport_width / 4)
702 divisor = 1;
703 default_tile_height = RoundUp(viewport_height, divisor) / divisor;
704 default_tile_height += 2 * PictureLayerTiling::kBorderTexels;
705 default_tile_height =
706 std::max(default_tile_height, kMinHeightForGpuRasteredTile);
707 } else {
708 // For CPU rasterization we use tile-size settings.
709 const LayerTreeSettings& settings = layer_tree_impl()->settings();
710 int max_untiled_content_width = settings.max_untiled_layer_size.width();
711 int max_untiled_content_height = settings.max_untiled_layer_size.height();
712 default_tile_width = settings.default_tile_size.width();
713 default_tile_height = settings.default_tile_size.height();
714
715 // If the content width is small, increase tile size vertically.
716 // If the content height is small, increase tile size horizontally.
717 // If both are less than the untiled-size, use a single tile.
718 if (content_bounds.width() < default_tile_width)
719 default_tile_height = max_untiled_content_height;
720 if (content_bounds.height() < default_tile_height)
721 default_tile_width = max_untiled_content_width;
722 if (content_bounds.width() < max_untiled_content_width &&
723 content_bounds.height() < max_untiled_content_height) {
724 default_tile_height = max_untiled_content_height;
725 default_tile_width = max_untiled_content_width;
726 }
727 }
728
729 int tile_width = default_tile_width;
730 int tile_height = default_tile_height;
731
732 // Clamp the tile width/height to the content width/height to save space.
733 if (content_bounds.width() < default_tile_width) {
734 tile_width = std::min(tile_width, content_bounds.width());
735 tile_width = RoundUp(tile_width, kTileRoundUp);
736 tile_width = std::min(tile_width, default_tile_width);
737 }
738 if (content_bounds.height() < default_tile_height) {
739 tile_height = std::min(tile_height, content_bounds.height());
740 tile_height = RoundUp(tile_height, kTileRoundUp);
741 tile_height = std::min(tile_height, default_tile_height);
742 }
743
744 // Under no circumstance should we be larger than the max texture size.
745 tile_width = std::min(tile_width, max_texture_size);
746 tile_height = std::min(tile_height, max_texture_size);
747 return gfx::Size(tile_width, tile_height);
748 }
749
750 void PictureLayerImpl::GetContentsResourceId(
751 ResourceProvider::ResourceId* resource_id,
752 gfx::Size* resource_size) const {
753 // The bounds and the pile size may differ if the pile wasn't updated (ie.
754 // PictureLayer::Update didn't happen). In that case the pile will be empty.
755 DCHECK_IMPLIES(!raster_source_->GetSize().IsEmpty(),
756 bounds() == raster_source_->GetSize())
757 << " bounds " << bounds().ToString() << " pile "
758 << raster_source_->GetSize().ToString();
759 gfx::Rect content_rect(bounds());
760 PictureLayerTilingSet::CoverageIterator iter(
761 tilings_.get(), 1.f, content_rect, ideal_contents_scale_);
762
763 // Mask resource not ready yet.
764 if (!iter || !*iter) {
765 *resource_id = 0;
766 return;
767 }
768
769 // Masks only supported if they fit on exactly one tile.
770 DCHECK(iter.geometry_rect() == content_rect)
771 << "iter rect " << iter.geometry_rect().ToString() << " content rect "
772 << content_rect.ToString();
773
774 const TileDrawInfo& draw_info = iter->draw_info();
775 if (!draw_info.IsReadyToDraw() ||
776 draw_info.mode() != TileDrawInfo::RESOURCE_MODE) {
777 *resource_id = 0;
778 return;
779 }
780
781 *resource_id = draw_info.resource_id();
782 *resource_size = draw_info.resource_size();
783 }
784
785 void PictureLayerImpl::SetNearestNeighbor(bool nearest_neighbor) {
786 if (nearest_neighbor_ == nearest_neighbor)
787 return;
788
789 nearest_neighbor_ = nearest_neighbor;
790 NoteLayerPropertyChanged();
791 }
792
793 PictureLayerTiling* PictureLayerImpl::AddTiling(float contents_scale) {
794 DCHECK(CanHaveTilings());
795 DCHECK_GE(contents_scale, MinimumContentsScale());
796 DCHECK_LE(contents_scale, MaximumContentsScale());
797 DCHECK(raster_source_->HasRecordings());
798 return tilings_->AddTiling(contents_scale, raster_source_);
799 }
800
801 void PictureLayerImpl::RemoveAllTilings() {
802 tilings_->RemoveAllTilings();
803 // If there are no tilings, then raster scales are no longer meaningful.
804 ResetRasterScale();
805 }
806
807 void PictureLayerImpl::AddTilingsForRasterScale() {
808 // Reset all resolution enums on tilings, we'll be setting new values in this
809 // function.
810 tilings_->MarkAllTilingsNonIdeal();
811
812 PictureLayerTiling* high_res =
813 tilings_->FindTilingWithScale(raster_contents_scale_);
814 // We always need a high res tiling, so create one if it doesn't exist.
815 if (!high_res)
816 high_res = AddTiling(raster_contents_scale_);
817
818 // Try and find a low res tiling.
819 PictureLayerTiling* low_res = nullptr;
820 if (raster_contents_scale_ == low_res_raster_contents_scale_)
821 low_res = high_res;
822 else
823 low_res = tilings_->FindTilingWithScale(low_res_raster_contents_scale_);
824
825 // Only create new low res tilings when the transform is static. This
826 // prevents wastefully creating a paired low res tiling for every new high res
827 // tiling during a pinch or a CSS animation.
828 bool can_have_low_res = layer_tree_impl()->create_low_res_tiling();
829 bool needs_low_res = !low_res;
830 bool is_pinching = layer_tree_impl()->PinchGestureActive();
831 bool is_animating = draw_properties().screen_space_transform_is_animating;
832 if (can_have_low_res && needs_low_res && !is_pinching && !is_animating)
833 low_res = AddTiling(low_res_raster_contents_scale_);
834
835 // Set low-res if we have one.
836 if (low_res && low_res != high_res)
837 low_res->set_resolution(LOW_RESOLUTION);
838
839 // Make sure we always have one high-res (even if high == low).
840 high_res->set_resolution(HIGH_RESOLUTION);
841
842 if (layer_tree_impl()->IsPendingTree()) {
843 // On the pending tree, drop any tilings that are non-ideal since we don't
844 // need them to activate anyway.
845 tilings_->RemoveNonIdealTilings();
846 }
847
848 SanityCheckTilingState();
849 }
850
851 bool PictureLayerImpl::ShouldAdjustRasterScale() const {
852 if (was_screen_space_transform_animating_ !=
853 draw_properties().screen_space_transform_is_animating)
854 return true;
855
856 if (draw_properties().screen_space_transform_is_animating &&
857 raster_contents_scale_ != ideal_contents_scale_ &&
858 ShouldAdjustRasterScaleDuringScaleAnimations())
859 return true;
860
861 bool is_pinching = layer_tree_impl()->PinchGestureActive();
862 if (is_pinching && raster_page_scale_) {
863 // We change our raster scale when it is:
864 // - Higher than ideal (need a lower-res tiling available)
865 // - Too far from ideal (need a higher-res tiling available)
866 float ratio = ideal_page_scale_ / raster_page_scale_;
867 if (raster_page_scale_ > ideal_page_scale_ ||
868 ratio > kMaxScaleRatioDuringPinch)
869 return true;
870 }
871
872 if (!is_pinching) {
873 // When not pinching, match the ideal page scale factor.
874 if (raster_page_scale_ != ideal_page_scale_)
875 return true;
876 }
877
878 // Always match the ideal device scale factor.
879 if (raster_device_scale_ != ideal_device_scale_)
880 return true;
881
882 // When the source scale changes we want to match it, but not when animating
883 // or when we've fixed the scale in place.
884 if (!draw_properties().screen_space_transform_is_animating &&
885 !raster_source_scale_is_fixed_ &&
886 raster_source_scale_ != ideal_source_scale_)
887 return true;
888
889 if (raster_contents_scale_ > MaximumContentsScale())
890 return true;
891 if (raster_contents_scale_ < MinimumContentsScale())
892 return true;
893
894 return false;
895 }
896
897 void PictureLayerImpl::RecalculateRasterScales() {
898 float old_raster_contents_scale = raster_contents_scale_;
899 float old_raster_page_scale = raster_page_scale_;
900 float old_raster_source_scale = raster_source_scale_;
901
902 raster_device_scale_ = ideal_device_scale_;
903 raster_page_scale_ = ideal_page_scale_;
904 raster_source_scale_ = ideal_source_scale_;
905 raster_contents_scale_ = ideal_contents_scale_;
906
907 // If we're not animating, or leaving an animation, and the
908 // ideal_source_scale_ changes, then things are unpredictable, and we fix
909 // the raster_source_scale_ in place.
910 if (old_raster_source_scale &&
911 !draw_properties().screen_space_transform_is_animating &&
912 !was_screen_space_transform_animating_ &&
913 old_raster_source_scale != ideal_source_scale_)
914 raster_source_scale_is_fixed_ = true;
915
916 // TODO(danakj): Adjust raster source scale closer to ideal source scale at
917 // a throttled rate. Possibly make use of invalidation_.IsEmpty() on pending
918 // tree. This will allow CSS scale changes to get re-rastered at an
919 // appropriate rate. (crbug.com/413636)
920 if (raster_source_scale_is_fixed_) {
921 raster_contents_scale_ /= raster_source_scale_;
922 raster_source_scale_ = 1.f;
923 }
924
925 // During pinch we completely ignore the current ideal scale, and just use
926 // a multiple of the previous scale.
927 bool is_pinching = layer_tree_impl()->PinchGestureActive();
928 if (is_pinching && old_raster_contents_scale) {
929 // See ShouldAdjustRasterScale:
930 // - When zooming out, preemptively create new tiling at lower resolution.
931 // - When zooming in, approximate ideal using multiple of kMaxScaleRatio.
932 bool zooming_out = old_raster_page_scale > ideal_page_scale_;
933 float desired_contents_scale = old_raster_contents_scale;
934 if (zooming_out) {
935 while (desired_contents_scale > ideal_contents_scale_)
936 desired_contents_scale /= kMaxScaleRatioDuringPinch;
937 } else {
938 while (desired_contents_scale < ideal_contents_scale_)
939 desired_contents_scale *= kMaxScaleRatioDuringPinch;
940 }
941 raster_contents_scale_ = tilings_->GetSnappedContentsScale(
942 desired_contents_scale, kSnapToExistingTilingRatio);
943 raster_page_scale_ =
944 raster_contents_scale_ / raster_device_scale_ / raster_source_scale_;
945 }
946
947 // If we're not re-rasterizing during animation, rasterize at the maximum
948 // scale that will occur during the animation, if the maximum scale is
949 // known. However we want to avoid excessive memory use. If the scale is
950 // smaller than what we would choose otherwise, then it's always better off
951 // for us memory-wise. But otherwise, we don't choose a scale at which this
952 // layer's rastered content would become larger than the viewport.
953 if (draw_properties().screen_space_transform_is_animating &&
954 !ShouldAdjustRasterScaleDuringScaleAnimations()) {
955 bool can_raster_at_maximum_scale = false;
956 // TODO(ajuma): If we need to deal with scale-down animations starting right
957 // as a layer gets promoted, then we'd want to have the
958 // |starting_animation_contents_scale| passed in here as a separate draw
959 // property so we could try use that when the max is too large.
960 // See crbug.com/422341.
961 float maximum_scale = draw_properties().maximum_animation_contents_scale;
962 if (maximum_scale) {
963 gfx::Size bounds_at_maximum_scale = gfx::ToCeiledSize(
964 gfx::ScaleSize(raster_source_->GetSize(), maximum_scale));
965 int64 maximum_area = static_cast<int64>(bounds_at_maximum_scale.width()) *
966 static_cast<int64>(bounds_at_maximum_scale.height());
967 gfx::Size viewport = layer_tree_impl()->device_viewport_size();
968 int64 viewport_area = static_cast<int64>(viewport.width()) *
969 static_cast<int64>(viewport.height());
970 if (maximum_area <= viewport_area)
971 can_raster_at_maximum_scale = true;
972 }
973 // Use the computed scales for the raster scale directly, do not try to use
974 // the ideal scale here. The current ideal scale may be way too large in the
975 // case of an animation with scale, and will be constantly changing.
976 if (can_raster_at_maximum_scale)
977 raster_contents_scale_ = maximum_scale;
978 else
979 raster_contents_scale_ = 1.f * ideal_page_scale_ * ideal_device_scale_;
980 }
981
982 raster_contents_scale_ =
983 std::max(raster_contents_scale_, MinimumContentsScale());
984 raster_contents_scale_ =
985 std::min(raster_contents_scale_, MaximumContentsScale());
986 DCHECK_GE(raster_contents_scale_, MinimumContentsScale());
987 DCHECK_LE(raster_contents_scale_, MaximumContentsScale());
988
989 // If this layer would create zero or one tiles at this content scale,
990 // don't create a low res tiling.
991 gfx::Size raster_bounds = gfx::ToCeiledSize(
992 gfx::ScaleSize(raster_source_->GetSize(), raster_contents_scale_));
993 gfx::Size tile_size = CalculateTileSize(raster_bounds);
994 bool tile_covers_bounds = tile_size.width() >= raster_bounds.width() &&
995 tile_size.height() >= raster_bounds.height();
996 if (tile_size.IsEmpty() || tile_covers_bounds) {
997 low_res_raster_contents_scale_ = raster_contents_scale_;
998 return;
999 }
1000
1001 float low_res_factor =
1002 layer_tree_impl()->settings().low_res_contents_scale_factor;
1003 low_res_raster_contents_scale_ =
1004 std::max(raster_contents_scale_ * low_res_factor, MinimumContentsScale());
1005 DCHECK_LE(low_res_raster_contents_scale_, raster_contents_scale_);
1006 DCHECK_GE(low_res_raster_contents_scale_, MinimumContentsScale());
1007 DCHECK_LE(low_res_raster_contents_scale_, MaximumContentsScale());
1008 }
1009
1010 void PictureLayerImpl::CleanUpTilingsOnActiveLayer(
1011 const std::vector<PictureLayerTiling*>& used_tilings) {
1012 DCHECK(layer_tree_impl()->IsActiveTree());
1013 if (tilings_->num_tilings() == 0)
1014 return;
1015
1016 float min_acceptable_high_res_scale = std::min(
1017 raster_contents_scale_, ideal_contents_scale_);
1018 float max_acceptable_high_res_scale = std::max(
1019 raster_contents_scale_, ideal_contents_scale_);
1020
1021 PictureLayerImpl* twin = GetPendingOrActiveTwinLayer();
1022 if (twin && twin->CanHaveTilings()) {
1023 min_acceptable_high_res_scale = std::min(
1024 min_acceptable_high_res_scale,
1025 std::min(twin->raster_contents_scale_, twin->ideal_contents_scale_));
1026 max_acceptable_high_res_scale = std::max(
1027 max_acceptable_high_res_scale,
1028 std::max(twin->raster_contents_scale_, twin->ideal_contents_scale_));
1029 }
1030
1031 PictureLayerTilingSet* twin_set = twin ? twin->tilings_.get() : nullptr;
1032 PictureLayerImpl* recycled_twin = GetRecycledTwinLayer();
1033 PictureLayerTilingSet* recycled_twin_set =
1034 recycled_twin ? recycled_twin->tilings_.get() : nullptr;
1035
1036 tilings_->CleanUpTilings(min_acceptable_high_res_scale,
1037 max_acceptable_high_res_scale, used_tilings,
1038 layer_tree_impl()->create_low_res_tiling(), twin_set,
1039 recycled_twin_set);
1040
1041 if (recycled_twin_set && recycled_twin_set->num_tilings() == 0)
1042 recycled_twin->ResetRasterScale();
1043
1044 DCHECK_GT(tilings_->num_tilings(), 0u);
1045 SanityCheckTilingState();
1046 }
1047
1048 float PictureLayerImpl::MinimumContentsScale() const {
1049 float setting_min = layer_tree_impl()->settings().minimum_contents_scale;
1050
1051 // If the contents scale is less than 1 / width (also for height),
1052 // then it will end up having less than one pixel of content in that
1053 // dimension. Bump the minimum contents scale up in this case to prevent
1054 // this from happening.
1055 int min_dimension = std::min(raster_source_->GetSize().width(),
1056 raster_source_->GetSize().height());
1057 if (!min_dimension)
1058 return setting_min;
1059
1060 return std::max(1.f / min_dimension, setting_min);
1061 }
1062
1063 float PictureLayerImpl::MaximumContentsScale() const {
1064 // Masks can not have tilings that would become larger than the
1065 // max_texture_size since they use a single tile for the entire
1066 // tiling. Other layers can have tilings of any scale.
1067 if (!is_mask_)
1068 return std::numeric_limits<float>::max();
1069
1070 int max_texture_size =
1071 layer_tree_impl()->resource_provider()->max_texture_size();
1072 float max_scale_width =
1073 static_cast<float>(max_texture_size) / bounds().width();
1074 float max_scale_height =
1075 static_cast<float>(max_texture_size) / bounds().height();
1076 float max_scale = std::min(max_scale_width, max_scale_height);
1077 // We require that multiplying the layer size by the contents scale and
1078 // ceiling produces a value <= |max_texture_size|. Because for large layer
1079 // sizes floating point ambiguity may crop up, making the result larger or
1080 // smaller than expected, we use a slightly smaller floating point value for
1081 // the scale, to help ensure that the resulting content bounds will never end
1082 // up larger than |max_texture_size|.
1083 return nextafterf(max_scale, 0.f);
1084 }
1085
1086 void PictureLayerImpl::ResetRasterScale() {
1087 raster_page_scale_ = 0.f;
1088 raster_device_scale_ = 0.f;
1089 raster_source_scale_ = 0.f;
1090 raster_contents_scale_ = 0.f;
1091 low_res_raster_contents_scale_ = 0.f;
1092 raster_source_scale_is_fixed_ = false;
1093 }
1094
1095 bool PictureLayerImpl::CanHaveTilings() const {
1096 if (raster_source_->IsSolidColor())
1097 return false;
1098 if (!DrawsContent())
1099 return false;
1100 if (!raster_source_->HasRecordings())
1101 return false;
1102 // If the |raster_source_| has a recording it should have non-empty bounds.
1103 DCHECK(!raster_source_->GetSize().IsEmpty());
1104 if (MaximumContentsScale() < MinimumContentsScale())
1105 return false;
1106 return true;
1107 }
1108
1109 void PictureLayerImpl::SanityCheckTilingState() const {
1110 #if DCHECK_IS_ON()
1111 // Recycle tree doesn't have any restrictions.
1112 if (layer_tree_impl()->IsRecycleTree())
1113 return;
1114
1115 if (!CanHaveTilings()) {
1116 DCHECK_EQ(0u, tilings_->num_tilings());
1117 return;
1118 }
1119 if (tilings_->num_tilings() == 0)
1120 return;
1121
1122 // We should only have one high res tiling.
1123 DCHECK_EQ(1, tilings_->NumHighResTilings());
1124 #endif
1125 }
1126
1127 bool PictureLayerImpl::ShouldAdjustRasterScaleDuringScaleAnimations() const {
1128 return layer_tree_impl()->use_gpu_rasterization();
1129 }
1130
1131 float PictureLayerImpl::MaximumTilingContentsScale() const {
1132 float max_contents_scale = tilings_->GetMaximumContentsScale();
1133 return std::max(max_contents_scale, MinimumContentsScale());
1134 }
1135
1136 scoped_ptr<PictureLayerTilingSet>
1137 PictureLayerImpl::CreatePictureLayerTilingSet() {
1138 const LayerTreeSettings& settings = layer_tree_impl()->settings();
1139 return PictureLayerTilingSet::Create(
1140 this, settings.max_tiles_for_interest_area,
1141 layer_tree_impl()->use_gpu_rasterization()
1142 ? settings.gpu_rasterization_skewport_target_time_in_seconds
1143 : settings.skewport_target_time_in_seconds,
1144 settings.skewport_extrapolation_limit_in_content_pixels);
1145 }
1146
1147 void PictureLayerImpl::UpdateIdealScales() {
1148 DCHECK(CanHaveTilings());
1149
1150 float min_contents_scale = MinimumContentsScale();
1151 DCHECK_GT(min_contents_scale, 0.f);
1152 float min_page_scale = layer_tree_impl()->min_page_scale_factor();
1153 DCHECK_GT(min_page_scale, 0.f);
1154 float min_device_scale = 1.f;
1155 float min_source_scale =
1156 min_contents_scale / min_page_scale / min_device_scale;
1157
1158 float ideal_page_scale = draw_properties().page_scale_factor;
1159 float ideal_device_scale = draw_properties().device_scale_factor;
1160 float ideal_source_scale = draw_properties().ideal_contents_scale /
1161 ideal_page_scale / ideal_device_scale;
1162 ideal_contents_scale_ =
1163 std::max(draw_properties().ideal_contents_scale, min_contents_scale);
1164 ideal_page_scale_ = draw_properties().page_scale_factor;
1165 ideal_device_scale_ = draw_properties().device_scale_factor;
1166 ideal_source_scale_ = std::max(ideal_source_scale, min_source_scale);
1167 }
1168
1169 void PictureLayerImpl::GetDebugBorderProperties(
1170 SkColor* color,
1171 float* width) const {
1172 *color = DebugColors::TiledContentLayerBorderColor();
1173 *width = DebugColors::TiledContentLayerBorderWidth(layer_tree_impl());
1174 }
1175
1176 void PictureLayerImpl::GetAllTilesAndPrioritiesForTracing(
1177 std::map<const Tile*, TilePriority>* tile_map) const {
1178 if (!tilings_)
1179 return;
1180 tilings_->GetAllTilesAndPrioritiesForTracing(tile_map);
1181 }
1182
1183 void PictureLayerImpl::AsValueInto(
1184 base::trace_event::TracedValue* state) const {
1185 LayerImpl::AsValueInto(state);
1186 state->SetDouble("ideal_contents_scale", ideal_contents_scale_);
1187 state->SetDouble("geometry_contents_scale", MaximumTilingContentsScale());
1188 state->BeginArray("tilings");
1189 tilings_->AsValueInto(state);
1190 state->EndArray();
1191
1192 MathUtil::AddToTracedValue("tile_priority_rect",
1193 viewport_rect_for_tile_priority_in_content_space_,
1194 state);
1195 MathUtil::AddToTracedValue("visible_rect", visible_content_rect(), state);
1196
1197 state->BeginArray("pictures");
1198 raster_source_->AsValueInto(state);
1199 state->EndArray();
1200
1201 state->BeginArray("invalidation");
1202 invalidation_.AsValueInto(state);
1203 state->EndArray();
1204
1205 state->BeginArray("coverage_tiles");
1206 for (PictureLayerTilingSet::CoverageIterator iter(
1207 tilings_.get(), 1.f, gfx::Rect(raster_source_->GetSize()),
1208 ideal_contents_scale_);
1209 iter; ++iter) {
1210 state->BeginDictionary();
1211
1212 MathUtil::AddToTracedValue("geometry_rect", iter.geometry_rect(), state);
1213
1214 if (*iter)
1215 TracedValue::SetIDRef(*iter, state, "tile");
1216
1217 state->EndDictionary();
1218 }
1219 state->EndArray();
1220 }
1221
1222 size_t PictureLayerImpl::GPUMemoryUsageInBytes() const {
1223 return tilings_->GPUMemoryUsageInBytes();
1224 }
1225
1226 void PictureLayerImpl::RunMicroBenchmark(MicroBenchmarkImpl* benchmark) {
1227 benchmark->RunOnLayer(this);
1228 }
1229
1230 WhichTree PictureLayerImpl::GetTree() const {
1231 return layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE;
1232 }
1233
1234 bool PictureLayerImpl::IsOnActiveOrPendingTree() const {
1235 return !layer_tree_impl()->IsRecycleTree();
1236 }
1237
1238 bool PictureLayerImpl::HasValidTilePriorities() const {
1239 return IsOnActiveOrPendingTree() && IsDrawnRenderSurfaceLayerListMember();
1240 }
1241
1242 } // namespace cc
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