OLD | NEW |
| (Empty) |
1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_LAYERS_DRAW_PROPERTIES_H_ | |
6 #define CC_LAYERS_DRAW_PROPERTIES_H_ | |
7 | |
8 #include "base/memory/scoped_ptr.h" | |
9 #include "cc/trees/occlusion.h" | |
10 #include "third_party/skia/include/core/SkXfermode.h" | |
11 #include "ui/gfx/geometry/rect.h" | |
12 #include "ui/gfx/transform.h" | |
13 | |
14 namespace cc { | |
15 | |
16 // Container for properties that layers need to compute before they can be | |
17 // drawn. | |
18 template <typename LayerType> | |
19 struct CC_EXPORT DrawProperties { | |
20 DrawProperties() | |
21 : opacity(0.f), | |
22 blend_mode(SkXfermode::kSrcOver_Mode), | |
23 opacity_is_animating(false), | |
24 screen_space_opacity_is_animating(false), | |
25 target_space_transform_is_animating(false), | |
26 screen_space_transform_is_animating(false), | |
27 can_use_lcd_text(false), | |
28 is_clipped(false), | |
29 render_target(nullptr), | |
30 contents_scale_x(1.f), | |
31 contents_scale_y(1.f), | |
32 num_unclipped_descendants(0), | |
33 layer_or_descendant_has_copy_request(false), | |
34 layer_or_descendant_has_input_handler(false), | |
35 layer_or_descendant_is_drawn(false), | |
36 has_child_with_a_scroll_parent(false), | |
37 sorted_for_recursion(false), | |
38 visited(false), | |
39 index_of_first_descendants_addition(0), | |
40 num_descendants_added(0), | |
41 index_of_first_render_surface_layer_list_addition(0), | |
42 num_render_surfaces_added(0), | |
43 last_drawn_render_surface_layer_list_id(0), | |
44 ideal_contents_scale(0.f), | |
45 maximum_animation_contents_scale(0.f), | |
46 page_scale_factor(0.f), | |
47 device_scale_factor(0.f) {} | |
48 | |
49 // Transforms objects from content space to target surface space, where | |
50 // this layer would be drawn. | |
51 gfx::Transform target_space_transform; | |
52 | |
53 // Transforms objects from content space to screen space (viewport space). | |
54 gfx::Transform screen_space_transform; | |
55 | |
56 // Known occlusion above the layer mapped to the content space of the layer. | |
57 Occlusion occlusion_in_content_space; | |
58 | |
59 // DrawProperties::opacity may be different than LayerType::opacity, | |
60 // particularly in the case when a RenderSurface re-parents the layer's | |
61 // opacity, or when opacity is compounded by the hierarchy. | |
62 float opacity; | |
63 | |
64 // DrawProperties::blend_mode may be different than LayerType::blend_mode, | |
65 // when a RenderSurface re-parents the layer's blend_mode. | |
66 SkXfermode::Mode blend_mode; | |
67 | |
68 // xxx_is_animating flags are used to indicate whether the DrawProperties | |
69 // are actually meaningful on the main thread. When the properties are | |
70 // animating, the main thread may not have the same values that are used | |
71 // to draw. | |
72 bool opacity_is_animating; | |
73 bool screen_space_opacity_is_animating; | |
74 bool target_space_transform_is_animating; | |
75 bool screen_space_transform_is_animating; | |
76 | |
77 // True if the layer can use LCD text. | |
78 bool can_use_lcd_text; | |
79 | |
80 // True if the layer needs to be clipped by clip_rect. | |
81 bool is_clipped; | |
82 | |
83 // The layer whose coordinate space this layer draws into. This can be | |
84 // either the same layer (draw_properties_.render_target == this) or an | |
85 // ancestor of this layer. | |
86 LayerType* render_target; | |
87 | |
88 // This rect is in the layer's content space. | |
89 gfx::Rect visible_content_rect; | |
90 | |
91 // In target surface space, the rect that encloses the clipped, drawable | |
92 // content of the layer. | |
93 gfx::Rect drawable_content_rect; | |
94 | |
95 // In target surface space, the original rect that clipped this layer. This | |
96 // value is used to avoid unnecessarily changing GL scissor state. | |
97 gfx::Rect clip_rect; | |
98 | |
99 // The scale used to move between layer space and content space, and bounds | |
100 // of the space. One is always a function of the other, but which one | |
101 // depends on the layer type. For picture layers, this is an ideal scale, | |
102 // and not always the one used. | |
103 float contents_scale_x; | |
104 float contents_scale_y; | |
105 gfx::Size content_bounds; | |
106 | |
107 // Number of descendants with a clip parent that is our ancestor. NB - this | |
108 // does not include our clip children because they are clipped by us. | |
109 int num_unclipped_descendants; | |
110 | |
111 // If true, the layer or some layer in its sub-tree has a CopyOutputRequest | |
112 // present on it. | |
113 bool layer_or_descendant_has_copy_request; | |
114 | |
115 // If true, the layer or one of its descendants has a wheel or touch handler. | |
116 bool layer_or_descendant_has_input_handler; | |
117 | |
118 // If true, the layer or one of its descendants is drawn | |
119 bool layer_or_descendant_is_drawn; | |
120 | |
121 // This is true if the layer has any direct child that has a scroll parent. | |
122 // This layer will not be the scroll parent in this case. This information | |
123 // lets us avoid work in CalculateDrawPropertiesInternal -- if none of our | |
124 // children have scroll parents, we will not need to recur out of order. | |
125 bool has_child_with_a_scroll_parent; | |
126 | |
127 // This is true if the order (wrt to its siblings in the tree) in which the | |
128 // layer will be visited while computing draw properties has been determined. | |
129 bool sorted_for_recursion; | |
130 | |
131 // This is used to sanity-check CDP and ensure that we don't revisit a layer. | |
132 bool visited; | |
133 | |
134 // If this layer is visited out of order, its contribution to the descendant | |
135 // and render surface layer lists will be put aside in a temporary list. | |
136 // These values will allow for an efficient reordering of these additions. | |
137 size_t index_of_first_descendants_addition; | |
138 size_t num_descendants_added; | |
139 size_t index_of_first_render_surface_layer_list_addition; | |
140 size_t num_render_surfaces_added; | |
141 | |
142 // Each time we generate a new render surface layer list, an ID is used to | |
143 // identify it. |last_drawn_render_surface_layer_list_id| is set to the ID | |
144 // that marked the render surface layer list generation which last updated | |
145 // these draw properties and determined that this layer will draw itself. | |
146 // If these draw properties are not a part of the render surface layer list, | |
147 // or the layer doesn't contribute anything, then this ID will be either out | |
148 // of date or 0. | |
149 int last_drawn_render_surface_layer_list_id; | |
150 | |
151 // The scale at which content for the layer should be rastered in order to be | |
152 // perfectly crisp. | |
153 float ideal_contents_scale; | |
154 | |
155 // The maximum scale during the layers current animation at which content | |
156 // should be rastered at to be crisp. | |
157 float maximum_animation_contents_scale; | |
158 | |
159 // The page scale factor that is applied to the layer. Since some layers may | |
160 // have page scale applied and others not, this may differ between layers. | |
161 float page_scale_factor; | |
162 | |
163 // The device scale factor that is applied to the layer. | |
164 float device_scale_factor; | |
165 }; | |
166 | |
167 } // namespace cc | |
168 | |
169 #endif // CC_LAYERS_DRAW_PROPERTIES_H_ | |
OLD | NEW |