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Side by Side Diff: cc/input/input_handler.h

Issue 1057283003: Remove parts of //cc we aren't using (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 8 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_INPUT_INPUT_HANDLER_H_
6 #define CC_INPUT_INPUT_HANDLER_H_
7
8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/time/time.h"
11 #include "cc/base/cc_export.h"
12 #include "cc/input/scrollbar.h"
13 #include "cc/trees/swap_promise_monitor.h"
14
15 namespace gfx {
16 class Point;
17 class PointF;
18 class Vector2d;
19 class Vector2dF;
20 }
21
22 namespace ui { struct LatencyInfo; }
23
24 namespace cc {
25
26 class LayerScrollOffsetDelegate;
27 class ScrollElasticityHelper;
28
29 struct CC_EXPORT InputHandlerScrollResult {
30 InputHandlerScrollResult();
31 // Did any layer scroll as a result this ScrollBy call?
32 bool did_scroll;
33 // Was any of the scroll delta argument to this ScrollBy call not used?
34 bool did_overscroll_root;
35 // The total overscroll that has been accumulated by all ScrollBy calls that
36 // have had overscroll since the last ScrollBegin call. This resets upon a
37 // ScrollBy with no overscroll.
38 gfx::Vector2dF accumulated_root_overscroll;
39 // The amount of the scroll delta argument to this ScrollBy call that was not
40 // used for scrolling.
41 gfx::Vector2dF unused_scroll_delta;
42 };
43
44 class CC_EXPORT InputHandlerClient {
45 public:
46 virtual ~InputHandlerClient() {}
47
48 virtual void WillShutdown() = 0;
49 virtual void Animate(base::TimeTicks time) = 0;
50 virtual void MainThreadHasStoppedFlinging() = 0;
51 virtual void ReconcileElasticOverscrollAndRootScroll() = 0;
52
53 protected:
54 InputHandlerClient() {}
55
56 private:
57 DISALLOW_COPY_AND_ASSIGN(InputHandlerClient);
58 };
59
60 // The InputHandler is a way for the embedders to interact with the impl thread
61 // side of the compositor implementation. There is one InputHandler per
62 // LayerTreeHost. To use the input handler, implement the InputHanderClient
63 // interface and bind it to the handler on the compositor thread.
64 class CC_EXPORT InputHandler {
65 public:
66 // Note these are used in a histogram. Do not reorder or delete existing
67 // entries.
68 enum ScrollStatus {
69 SCROLL_ON_MAIN_THREAD = 0,
70 SCROLL_STARTED,
71 SCROLL_IGNORED,
72 SCROLL_UNKNOWN,
73 // This must be the last entry.
74 ScrollStatusCount
75 };
76 enum ScrollInputType { GESTURE, WHEEL, NON_BUBBLING_GESTURE };
77
78 // Binds a client to this handler to receive notifications. Only one client
79 // can be bound to an InputHandler. The client must live at least until the
80 // handler calls WillShutdown() on the client.
81 virtual void BindToClient(InputHandlerClient* client) = 0;
82
83 // Selects a layer to be scrolled at a given point in viewport (logical
84 // pixel) coordinates. Returns SCROLL_STARTED if the layer at the coordinates
85 // can be scrolled, SCROLL_ON_MAIN_THREAD if the scroll event should instead
86 // be delegated to the main thread, or SCROLL_IGNORED if there is nothing to
87 // be scrolled at the given coordinates.
88 virtual ScrollStatus ScrollBegin(const gfx::Point& viewport_point,
89 ScrollInputType type) = 0;
90
91 virtual ScrollStatus ScrollAnimated(const gfx::Point& viewport_point,
92 const gfx::Vector2dF& scroll_delta) = 0;
93
94 // Scroll the selected layer starting at the given position. If the scroll
95 // type given to ScrollBegin was a gesture, then the scroll point and delta
96 // should be in viewport (logical pixel) coordinates. Otherwise they are in
97 // scrolling layer's (logical pixel) space. If there is no room to move the
98 // layer in the requested direction, its first ancestor layer that can be
99 // scrolled will be moved instead. The return value's |did_scroll| field is
100 // set to false if no layer can be moved in the requested direction at all,
101 // and set to true if any layer is moved.
102 // If the scroll delta hits the root layer, and the layer can no longer move,
103 // the root overscroll accumulated within this ScrollBegin() scope is reported
104 // in the return value's |accumulated_overscroll| field.
105 // Should only be called if ScrollBegin() returned SCROLL_STARTED.
106 virtual InputHandlerScrollResult ScrollBy(
107 const gfx::Point& viewport_point,
108 const gfx::Vector2dF& scroll_delta) = 0;
109
110 virtual bool ScrollVerticallyByPage(const gfx::Point& viewport_point,
111 ScrollDirection direction) = 0;
112
113 // Returns SCROLL_STARTED if a layer was being actively being scrolled,
114 // SCROLL_IGNORED if not.
115 virtual ScrollStatus FlingScrollBegin() = 0;
116
117 virtual void MouseMoveAt(const gfx::Point& mouse_position) = 0;
118
119 // Stop scrolling the selected layer. Should only be called if ScrollBegin()
120 // returned SCROLL_STARTED.
121 virtual void ScrollEnd() = 0;
122
123 virtual void SetRootLayerScrollOffsetDelegate(
124 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) = 0;
125
126 // Called when the value returned by
127 // LayerScrollOffsetDelegate.GetTotalScrollOffset has changed for reasons
128 // other than a SetTotalScrollOffset call.
129 // NOTE: This should only called after a valid delegate was set via a call to
130 // SetRootLayerScrollOffsetDelegate.
131 virtual void OnRootLayerDelegatedScrollOffsetChanged() = 0;
132
133 virtual void PinchGestureBegin() = 0;
134 virtual void PinchGestureUpdate(float magnify_delta,
135 const gfx::Point& anchor) = 0;
136 virtual void PinchGestureEnd() = 0;
137
138 // Request another callback to InputHandlerClient::Animate().
139 virtual void SetNeedsAnimate() = 0;
140
141 // Whether the layer under |viewport_point| is the currently scrolling layer.
142 virtual bool IsCurrentlyScrollingLayerAt(const gfx::Point& viewport_point,
143 ScrollInputType type) = 0;
144
145 virtual bool HaveWheelEventHandlersAt(const gfx::Point& viewport_point) = 0;
146
147 // Whether the page should be given the opportunity to suppress scrolling by
148 // consuming touch events that started at |viewport_point|.
149 virtual bool DoTouchEventsBlockScrollAt(const gfx::Point& viewport_point) = 0;
150
151 // Calling CreateLatencyInfoSwapPromiseMonitor() to get a scoped
152 // LatencyInfoSwapPromiseMonitor. During the life time of the
153 // LatencyInfoSwapPromiseMonitor, if SetNeedsRedraw() or SetNeedsRedrawRect()
154 // is called on LayerTreeHostImpl, the original latency info will be turned
155 // into a LatencyInfoSwapPromise.
156 virtual scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
157 ui::LatencyInfo* latency) = 0;
158
159 virtual ScrollElasticityHelper* CreateScrollElasticityHelper() = 0;
160
161 protected:
162 InputHandler() {}
163 virtual ~InputHandler() {}
164
165 private:
166 DISALLOW_COPY_AND_ASSIGN(InputHandler);
167 };
168
169 } // namespace cc
170
171 #endif // CC_INPUT_INPUT_HANDLER_H_
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