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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_ANIMATION_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_ | |
6 #define CC_ANIMATION_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_ | |
7 | |
8 #include "base/memory/scoped_ptr.h" | |
9 #include "cc/animation/scrollbar_animation_controller.h" | |
10 #include "cc/base/cc_export.h" | |
11 | |
12 namespace cc { | |
13 class LayerImpl; | |
14 | |
15 // Scrollbar animation that partially fades and thins after an idle delay, | |
16 // and reacts to mouse movements. | |
17 class CC_EXPORT ScrollbarAnimationControllerThinning | |
18 : public ScrollbarAnimationController { | |
19 public: | |
20 static scoped_ptr<ScrollbarAnimationControllerThinning> Create( | |
21 LayerImpl* scroll_layer, | |
22 ScrollbarAnimationControllerClient* client, | |
23 base::TimeDelta delay_before_starting, | |
24 base::TimeDelta resize_delay_before_starting, | |
25 base::TimeDelta duration); | |
26 | |
27 ~ScrollbarAnimationControllerThinning() override; | |
28 | |
29 void set_mouse_move_distance_for_test(float distance) { | |
30 mouse_move_distance_to_trigger_animation_ = distance; | |
31 } | |
32 bool mouse_is_over_scrollbar() const { return mouse_is_over_scrollbar_; } | |
33 bool mouse_is_near_scrollbar() const { return mouse_is_near_scrollbar_; } | |
34 | |
35 void DidScrollUpdate(bool on_resize) override; | |
36 void DidMouseMoveOffScrollbar() override; | |
37 void DidMouseMoveNear(float distance) override; | |
38 | |
39 protected: | |
40 ScrollbarAnimationControllerThinning( | |
41 LayerImpl* scroll_layer, | |
42 ScrollbarAnimationControllerClient* client, | |
43 base::TimeDelta delay_before_starting, | |
44 base::TimeDelta resize_delay_before_starting, | |
45 base::TimeDelta duration); | |
46 | |
47 void RunAnimationFrame(float progress) override; | |
48 | |
49 private: | |
50 // Describes whether the current animation should INCREASE (darken / thicken) | |
51 // a bar or DECREASE it (lighten / thin). | |
52 enum AnimationChange { | |
53 NONE, | |
54 INCREASE, | |
55 DECREASE | |
56 }; | |
57 float OpacityAtAnimationProgress(float progress); | |
58 float ThumbThicknessScaleAtAnimationProgress(float progress); | |
59 float AdjustScale(float new_value, | |
60 float current_value, | |
61 AnimationChange animation_change); | |
62 void ApplyOpacityAndThumbThicknessScale(float opacity, | |
63 float thumb_thickness_scale); | |
64 | |
65 bool mouse_is_over_scrollbar_; | |
66 bool mouse_is_near_scrollbar_; | |
67 // Are we narrowing or thickening the bars. | |
68 AnimationChange thickness_change_; | |
69 // Are we darkening or lightening the bars. | |
70 AnimationChange opacity_change_; | |
71 // How close should the mouse be to the scrollbar before we thicken it. | |
72 float mouse_move_distance_to_trigger_animation_; | |
73 | |
74 DISALLOW_COPY_AND_ASSIGN(ScrollbarAnimationControllerThinning); | |
75 }; | |
76 | |
77 } // namespace cc | |
78 | |
79 #endif // CC_ANIMATION_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_ | |
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