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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "cc/animation/scroll_offset_animation_curve.h" | |
6 | |
7 #include <algorithm> | |
8 #include <cmath> | |
9 | |
10 #include "base/logging.h" | |
11 #include "cc/animation/timing_function.h" | |
12 #include "cc/base/time_util.h" | |
13 #include "ui/gfx/animation/tween.h" | |
14 | |
15 const double kDurationDivisor = 60.0; | |
16 | |
17 namespace cc { | |
18 | |
19 namespace { | |
20 | |
21 static float MaximumDimension(gfx::Vector2dF delta) { | |
22 return std::max(std::abs(delta.x()), std::abs(delta.y())); | |
23 } | |
24 | |
25 static base::TimeDelta DurationFromDelta(gfx::Vector2dF delta) { | |
26 // The duration of a scroll animation depends on the size of the scroll. | |
27 // The exact relationship between the size and the duration isn't specified | |
28 // by the CSSOM View smooth scroll spec and is instead left up to user agents | |
29 // to decide. The calculation performed here will very likely be further | |
30 // tweaked before the smooth scroll API ships. | |
31 return base::TimeDelta::FromMicroseconds( | |
32 (std::sqrt(MaximumDimension(delta)) / kDurationDivisor) * | |
33 base::Time::kMicrosecondsPerSecond); | |
34 } | |
35 | |
36 static scoped_ptr<TimingFunction> EaseOutWithInitialVelocity(double velocity) { | |
37 // Based on EaseInOutTimingFunction::Create with first control point rotated. | |
38 const double r2 = 0.42 * 0.42; | |
39 const double v2 = velocity * velocity; | |
40 const double x1 = std::sqrt(r2 / (v2 + 1)); | |
41 const double y1 = std::sqrt(r2 * v2 / (v2 + 1)); | |
42 return CubicBezierTimingFunction::Create(x1, y1, 0.58, 1); | |
43 } | |
44 | |
45 } // namespace | |
46 | |
47 scoped_ptr<ScrollOffsetAnimationCurve> ScrollOffsetAnimationCurve::Create( | |
48 const gfx::ScrollOffset& target_value, | |
49 scoped_ptr<TimingFunction> timing_function) { | |
50 return make_scoped_ptr( | |
51 new ScrollOffsetAnimationCurve(target_value, timing_function.Pass())); | |
52 } | |
53 | |
54 ScrollOffsetAnimationCurve::ScrollOffsetAnimationCurve( | |
55 const gfx::ScrollOffset& target_value, | |
56 scoped_ptr<TimingFunction> timing_function) | |
57 : target_value_(target_value), timing_function_(timing_function.Pass()) { | |
58 } | |
59 | |
60 ScrollOffsetAnimationCurve::~ScrollOffsetAnimationCurve() {} | |
61 | |
62 void ScrollOffsetAnimationCurve::SetInitialValue( | |
63 const gfx::ScrollOffset& initial_value) { | |
64 initial_value_ = initial_value; | |
65 total_animation_duration_ = DurationFromDelta( | |
66 target_value_.DeltaFrom(initial_value_)); | |
67 } | |
68 | |
69 gfx::ScrollOffset ScrollOffsetAnimationCurve::GetValue( | |
70 base::TimeDelta t) const { | |
71 base::TimeDelta duration = total_animation_duration_ - last_retarget_; | |
72 t -= last_retarget_; | |
73 | |
74 if (t <= base::TimeDelta()) | |
75 return initial_value_; | |
76 | |
77 if (t >= duration) | |
78 return target_value_; | |
79 | |
80 double progress = timing_function_->GetValue(TimeUtil::Divide(t, duration)); | |
81 return gfx::ScrollOffset( | |
82 gfx::Tween::FloatValueBetween( | |
83 progress, initial_value_.x(), target_value_.x()), | |
84 gfx::Tween::FloatValueBetween( | |
85 progress, initial_value_.y(), target_value_.y())); | |
86 } | |
87 | |
88 base::TimeDelta ScrollOffsetAnimationCurve::Duration() const { | |
89 return total_animation_duration_; | |
90 } | |
91 | |
92 AnimationCurve::CurveType ScrollOffsetAnimationCurve::Type() const { | |
93 return SCROLL_OFFSET; | |
94 } | |
95 | |
96 scoped_ptr<AnimationCurve> ScrollOffsetAnimationCurve::Clone() const { | |
97 scoped_ptr<TimingFunction> timing_function( | |
98 static_cast<TimingFunction*>(timing_function_->Clone().release())); | |
99 scoped_ptr<ScrollOffsetAnimationCurve> curve_clone = | |
100 Create(target_value_, timing_function.Pass()); | |
101 curve_clone->initial_value_ = initial_value_; | |
102 curve_clone->total_animation_duration_ = total_animation_duration_; | |
103 curve_clone->last_retarget_ = last_retarget_; | |
104 return curve_clone.Pass(); | |
105 } | |
106 | |
107 void ScrollOffsetAnimationCurve::UpdateTarget( | |
108 double t, | |
109 const gfx::ScrollOffset& new_target) { | |
110 gfx::ScrollOffset current_position = | |
111 GetValue(base::TimeDelta::FromSecondsD(t)); | |
112 gfx::Vector2dF old_delta = target_value_.DeltaFrom(initial_value_); | |
113 gfx::Vector2dF new_delta = new_target.DeltaFrom(current_position); | |
114 | |
115 double old_duration = | |
116 (total_animation_duration_ - last_retarget_).InSecondsF(); | |
117 double new_duration = DurationFromDelta(new_delta).InSecondsF(); | |
118 | |
119 double old_velocity = timing_function_->Velocity( | |
120 (t - last_retarget_.InSecondsF()) / old_duration); | |
121 | |
122 // TimingFunction::Velocity gives the slope of the curve from 0 to 1. | |
123 // To match the "true" velocity in px/sec we must adjust this slope for | |
124 // differences in duration and scroll delta between old and new curves. | |
125 double new_velocity = | |
126 old_velocity * (new_duration / old_duration) * | |
127 (MaximumDimension(old_delta) / MaximumDimension(new_delta)); | |
128 | |
129 initial_value_ = current_position; | |
130 target_value_ = new_target; | |
131 total_animation_duration_ = base::TimeDelta::FromSecondsD(t + new_duration); | |
132 last_retarget_ = base::TimeDelta::FromSecondsD(t); | |
133 timing_function_ = EaseOutWithInitialVelocity(new_velocity); | |
134 } | |
135 | |
136 } // namespace cc | |
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