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1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_ANIMATION_ANIMATION_REGISTRAR_H_ | |
6 #define CC_ANIMATION_ANIMATION_REGISTRAR_H_ | |
7 | |
8 #include "base/containers/hash_tables.h" | |
9 #include "base/memory/ref_counted.h" | |
10 #include "base/memory/scoped_ptr.h" | |
11 #include "cc/animation/animation_events.h" | |
12 #include "cc/base/cc_export.h" | |
13 | |
14 namespace cc { | |
15 | |
16 class LayerAnimationController; | |
17 | |
18 class CC_EXPORT AnimationRegistrar { | |
19 public: | |
20 typedef base::hash_map<int, LayerAnimationController*> AnimationControllerMap; | |
21 | |
22 static scoped_ptr<AnimationRegistrar> Create() { | |
23 return make_scoped_ptr(new AnimationRegistrar()); | |
24 } | |
25 | |
26 virtual ~AnimationRegistrar(); | |
27 | |
28 // If an animation has been registered for the given id, return it. Otherwise | |
29 // creates a new one and returns a scoped_refptr to it. | |
30 scoped_refptr<LayerAnimationController> GetAnimationControllerForId(int id); | |
31 | |
32 // Registers the given animation controller as active. An active animation | |
33 // controller is one that has a running animation that needs to be ticked. | |
34 void DidActivateAnimationController(LayerAnimationController* controller); | |
35 | |
36 // Unregisters the given animation controller. When this happens, the | |
37 // animation controller will no longer be ticked (since it's not active). It | |
38 // is not an error to call this function with a deactivated controller. | |
39 void DidDeactivateAnimationController(LayerAnimationController* controller); | |
40 | |
41 // Registers the given controller as alive. | |
42 void RegisterAnimationController(LayerAnimationController* controller); | |
43 | |
44 // Unregisters the given controller as alive. | |
45 void UnregisterAnimationController(LayerAnimationController* controller); | |
46 | |
47 const AnimationControllerMap& active_animation_controllers_for_testing() | |
48 const { | |
49 return active_animation_controllers_; | |
50 } | |
51 | |
52 const AnimationControllerMap& all_animation_controllers_for_testing() const { | |
53 return all_animation_controllers_; | |
54 } | |
55 | |
56 void set_supports_scroll_animations(bool supports_scroll_animations) { | |
57 supports_scroll_animations_ = supports_scroll_animations; | |
58 } | |
59 | |
60 bool supports_scroll_animations() { return supports_scroll_animations_; } | |
61 | |
62 bool needs_animate_layers() const { | |
63 return !active_animation_controllers_.empty(); | |
64 } | |
65 | |
66 bool ActivateAnimations(); | |
67 bool AnimateLayers(base::TimeTicks monotonic_time); | |
68 bool UpdateAnimationState(bool start_ready_animations, | |
69 AnimationEventsVector* events); | |
70 | |
71 scoped_ptr<AnimationEventsVector> CreateEvents() { | |
72 return make_scoped_ptr(new AnimationEventsVector()); | |
73 } | |
74 | |
75 void SetAnimationEvents(scoped_ptr<AnimationEventsVector> events); | |
76 | |
77 private: | |
78 AnimationRegistrar(); | |
79 | |
80 AnimationControllerMap active_animation_controllers_; | |
81 AnimationControllerMap all_animation_controllers_; | |
82 | |
83 bool supports_scroll_animations_; | |
84 | |
85 DISALLOW_COPY_AND_ASSIGN(AnimationRegistrar); | |
86 }; | |
87 | |
88 } // namespace cc | |
89 | |
90 #endif // CC_ANIMATION_ANIMATION_REGISTRAR_H_ | |
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