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| 1 /* | 1 /* |
| 2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 48 | 48 |
| 49 ScrollAnimator::~ScrollAnimator() | 49 ScrollAnimator::~ScrollAnimator() |
| 50 { | 50 { |
| 51 } | 51 } |
| 52 | 52 |
| 53 ScrollResultOneDimensional ScrollAnimator::scroll(ScrollbarOrientation orientati
on, ScrollGranularity, float step, float delta) | 53 ScrollResultOneDimensional ScrollAnimator::scroll(ScrollbarOrientation orientati
on, ScrollGranularity, float step, float delta) |
| 54 { | 54 { |
| 55 float& currentPos = (orientation == HorizontalScrollbar) ? m_currentPosX : m
_currentPosY; | 55 float& currentPos = (orientation == HorizontalScrollbar) ? m_currentPosX : m
_currentPosY; |
| 56 float newPos = clampScrollPosition(orientation, currentPos + step * delta); | 56 float newPos = clampScrollPosition(orientation, currentPos + step * delta); |
| 57 if (currentPos == newPos) | 57 if (currentPos == newPos) |
| 58 return ScrollResultOneDimensional(false); | 58 return ScrollResultOneDimensional(false, delta); |
| 59 | 59 |
| 60 float usedDelta = (newPos - currentPos) / step; | 60 float usedDelta = (newPos - currentPos) / step; |
| 61 currentPos = newPos; | 61 currentPos = newPos; |
| 62 | 62 |
| 63 notifyPositionChanged(); | 63 notifyPositionChanged(); |
| 64 | 64 |
| 65 return ScrollResultOneDimensional(true, delta - usedDelta); | 65 return ScrollResultOneDimensional(true, delta - usedDelta); |
| 66 } | 66 } |
| 67 | 67 |
| 68 void ScrollAnimator::scrollToOffsetWithoutAnimation(const FloatPoint& offset) | 68 void ScrollAnimator::scrollToOffsetWithoutAnimation(const FloatPoint& offset) |
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| 162 } | 162 } |
| 163 | 163 |
| 164 float ScrollAnimator::clampScrollPosition(ScrollbarOrientation orientation, floa
t pos) | 164 float ScrollAnimator::clampScrollPosition(ScrollbarOrientation orientation, floa
t pos) |
| 165 { | 165 { |
| 166 float maxScrollPos = m_scrollableArea->maximumScrollPosition(orientation); | 166 float maxScrollPos = m_scrollableArea->maximumScrollPosition(orientation); |
| 167 float minScrollPos = m_scrollableArea->minimumScrollPosition(orientation); | 167 float minScrollPos = m_scrollableArea->minimumScrollPosition(orientation); |
| 168 return std::max(std::min(pos, maxScrollPos), minScrollPos); | 168 return std::max(std::min(pos, maxScrollPos), minScrollPos); |
| 169 } | 169 } |
| 170 | 170 |
| 171 } // namespace blink | 171 } // namespace blink |
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