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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/dock/docked_window_resizer.h" | 5 #include "ash/wm/dock/docked_window_resizer.h" |
| 6 | 6 |
| 7 #include "ash/display/display_controller.h" | 7 #include "ash/display/display_controller.h" |
| 8 #include "ash/root_window_controller.h" | 8 #include "ash/root_window_controller.h" |
| 9 #include "ash/screen_util.h" | 9 #include "ash/screen_util.h" |
| 10 #include "ash/shelf/shelf.h" | 10 #include "ash/shelf/shelf.h" |
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| 292 aura::Window* previous_parent = window->parent(); | 292 aura::Window* previous_parent = window->parent(); |
| 293 aura::client::ParentWindowWithContext(window, window, near_last_location); | 293 aura::client::ParentWindowWithContext(window, window, near_last_location); |
| 294 if (window->parent() != previous_parent) { | 294 if (window->parent() != previous_parent) { |
| 295 wm::ReparentTransientChildrenOfChild(window, | 295 wm::ReparentTransientChildrenOfChild(window, |
| 296 previous_parent, | 296 previous_parent, |
| 297 window->parent()); | 297 window->parent()); |
| 298 } | 298 } |
| 299 action = was_docked_ ? DOCKED_ACTION_UNDOCK : DOCKED_ACTION_NONE; | 299 action = was_docked_ ? DOCKED_ACTION_UNDOCK : DOCKED_ACTION_NONE; |
| 300 } | 300 } |
| 301 } else { | 301 } else { |
| 302 // Docked state was not changed but still need to record a UMA action. | 302 // |action| is recorded in UMA and used to maintain |window_state_|. |
| 303 if (is_resized && is_docked_ && was_docked_) | 303 if (is_resized && is_docked_ && was_docked_) |
| 304 action = DOCKED_ACTION_RESIZE; | 304 action = DOCKED_ACTION_RESIZE; |
| 305 else if (is_docked_ && was_docked_) | 305 else if (is_docked_ && was_docked_) |
| 306 action = DOCKED_ACTION_REORDER; | 306 action = DOCKED_ACTION_REORDER; |
| 307 else if (is_docked_ && !was_docked_) | 307 else if (is_docked_ && !was_docked_) |
| 308 action = DOCKED_ACTION_DOCK; | 308 action = DOCKED_ACTION_DOCK; |
| 309 else if (!is_docked_ && was_docked_) |
| 310 action = DOCKED_ACTION_UNDOCK; |
| 309 else | 311 else |
| 310 action = DOCKED_ACTION_NONE; | 312 action = DOCKED_ACTION_NONE; |
| 311 } | 313 } |
| 312 // When a window is newly docked it is auto-sized by docked layout adjusting | 314 // When a window is newly docked it is auto-sized by docked layout adjusting |
| 313 // to other windows. If it is just dragged (but not resized) while being | 315 // to other windows. If it is just dragged (but not resized) while being |
| 314 // docked it is auto-sized unless it has been resized while being docked | 316 // docked it is auto-sized unless it has been resized while being docked |
| 315 // before. | 317 // before. |
| 316 if (is_docked_) { | 318 if (is_docked_) { |
| 317 wm::GetWindowState(window)->set_bounds_changed_by_user( | 319 wm::GetWindowState(window)->set_bounds_changed_by_user( |
| 318 was_docked_ && (is_resized || was_bounds_changed_by_user_)); | 320 was_docked_ && (is_resized || was_bounds_changed_by_user_)); |
| 319 } | 321 } |
| 320 | 322 |
| 321 if (action == DOCKED_ACTION_DOCK) { | 323 if (action == DOCKED_ACTION_DOCK) { |
| 322 const wm::WMEvent event(wm::WM_EVENT_DOCK); | 324 const wm::WMEvent event(wm::WM_EVENT_DOCK); |
| 323 window_state_->OnWMEvent(&event); | 325 window_state_->OnWMEvent(&event); |
| 324 } else if (wm::GetWindowState(window)->IsDocked() && | 326 } else if (wm::GetWindowState(window)->IsDocked() && |
| 325 action == DOCKED_ACTION_UNDOCK) { | 327 action == DOCKED_ACTION_UNDOCK) { |
| 326 const wm::WMEvent event(wm::WM_EVENT_NORMAL); | 328 const wm::WMEvent event(wm::WM_EVENT_NORMAL); |
| 327 window_state_->OnWMEvent(&event); | 329 window_state_->OnWMEvent(&event); |
| 328 } | 330 } |
| 329 | 331 |
| 330 return action; | 332 return action; |
| 331 } | 333 } |
| 332 | 334 |
| 333 } // namespace ash | 335 } // namespace ash |
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