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Issue 1056533002: Implement <webview>.addContentScript/removeContentScript API [2] (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@webview_addremove_contentscripts_2
Patch Set: Revert the callback.reset() and etc. Created 5 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "extensions/browser/web_ui_user_script_loader.h"
6
7 #include "base/bind.h"
8 #include "base/pickle.h"
9 #include "base/strings/string_util.h"
10 #include "content/public/browser/browser_context.h"
11 #include "content/public/browser/browser_thread.h"
12 #include "extensions/browser/content_verifier.h"
13
14 namespace {
15 using LoadScriptsCallback =
16 base::Callback<void(scoped_ptr<extensions::UserScriptList>,
17 scoped_ptr<base::SharedMemory>)>;
18
19 void SerializeOnFileThread(scoped_ptr<extensions::UserScriptList> user_scripts,
20 LoadScriptsCallback callback) {
21 scoped_ptr<base::SharedMemory> memory =
22 extensions::UserScriptLoader::Serialize(*user_scripts);
23 content::BrowserThread::PostTask(
24 content::BrowserThread::UI, FROM_HERE,
25 base::Bind(callback, base::Passed(&user_scripts), base::Passed(&memory)));
26 }
27
28 } // namespace
29
30 struct WebUIUserScriptLoader::UserScriptRenderInfo {
31 int render_process_id;
32 int render_view_id;
33
34 UserScriptRenderInfo() : render_process_id(-1), render_view_id(-1) {}
35
36 UserScriptRenderInfo(int render_process_id, int render_view_id)
37 : render_process_id(render_process_id), render_view_id(render_view_id) {}
38
39 bool operator<(const UserScriptRenderInfo& other) {
Devlin 2015/04/22 21:15:33 Why do we need this?
Xi Han 2015/04/22 22:34:00 We store the info objects in a map, so it requires
Devlin 2015/04/22 23:20:50 Only the key type of a std::map requires the opera
Xi Han 2015/04/23 15:01:55 You are right, removed.
40 if (render_process_id != other.render_process_id)
41 return render_process_id < other.render_process_id;
42
43 if (render_view_id != other.render_view_id)
44 return render_view_id < other.render_view_id;
45
46 return false;
47 }
48 };
49
50 WebUIUserScriptLoader::WebUIUserScriptLoader(
51 content::BrowserContext* browser_context,
52 const HostID& host_id)
53 : UserScriptLoader(browser_context, host_id),
54 complete_fetchers_(0),
55 user_scripts_cache_(nullptr),
56 weak_factory_(this) {
57 SetReady(true);
58 }
59
60 WebUIUserScriptLoader::~WebUIUserScriptLoader() {
61 }
62
63 void WebUIUserScriptLoader::AddScripts(
64 const std::set<extensions::UserScript>& scripts,
65 int render_process_id,
66 int render_view_id) {
67 UserScriptRenderInfo info(render_process_id, render_view_id);
68 for (const extensions::UserScript& script : scripts) {
69 script_render_info_map_.insert(
70 std::pair<int, UserScriptRenderInfo>(script.id(), info));
71 }
72
73 extensions::UserScriptLoader::AddScripts(scripts);
74 }
75
76 void WebUIUserScriptLoader::LoadScripts(
77 scoped_ptr<extensions::UserScriptList> user_scripts,
78 const std::set<HostID>& changed_hosts,
79 const std::set<int>& added_script_ids) {
Devlin 2015/04/22 21:15:33 Let's make this LoadScriptsAndSerialize, and I sti
Xi Han 2015/04/22 22:34:00 A compromise is we have to declare the callback ty
Devlin 2015/04/22 23:20:50 I don't understand. Why? LoadUserScriptsAndSeria
Xi Han 2015/04/23 15:01:55 I removed the declaration of LoadScriptsCallback f
Devlin 2015/04/23 16:34:38 Yeah, there's nothing wrong with having the typede
80 user_scripts_cache_.swap(user_scripts);
81
82 // The total number of the tasks is used to trace whether all the fetches
83 // are complete. Therefore, we store all the fetcher pointers in |fetchers_|
84 // before we get theis number. Once we get the total number, start each
85 // fetch tasks.
86 complete_fetchers_ = 0;
87
88 for (extensions::UserScript& script : *user_scripts_cache_) {
89 if (added_script_ids.count(script.id()) == 0)
90 continue;
91
92 auto iter = script_render_info_map_.find(script.id());
93 DCHECK(iter != script_render_info_map_.end());
94 int render_process_id = iter->second.render_process_id;
95 int render_view_id = iter->second.render_view_id;
96
97 CreateWebUIURLFetchers(&script.js_scripts(), render_process_id,
Devlin 2015/04/22 21:15:33 Why not pass by const &?
Xi Han 2015/04/22 22:34:00 Once the fetch is done, we will modify the file by
98 render_view_id);
99 CreateWebUIURLFetchers(&script.css_scripts(), render_process_id,
100 render_view_id);
101
102 script_render_info_map_.erase(script.id());
103 }
104
105 // If no fetch is needed, call OnWebUIURLFetchComplete directly.
106 if (fetchers_.empty()) {
107 OnWebUIURLFetchComplete();
108 return;
109 }
110 for (auto fetcher : fetchers_)
111 fetcher->Start();
112 }
113
114 void WebUIUserScriptLoader::CreateWebUIURLFetchers(
115 extensions::UserScript::FileList* script_files,
116 int render_process_id,
117 int render_view_id) {
118 for (extensions::UserScript::File& file : *script_files) {
119 if (file.GetContent().empty()) {
120 // The WebUIUserScriptLoader owns these WebUIURLFetchers. Once the
121 // loader is destroyed, all the fetchers will be destroyed. Therefore,
122 // we are sure it is safe to use base::Unretained(this) here.
123 scoped_ptr<WebUIURLFetcher> fetcher(new WebUIURLFetcher(
124 browser_context(), render_process_id, render_view_id, file.url(),
125 base::Bind(&WebUIUserScriptLoader::OnSingleWebUIURLFetchComplete,
126 base::Unretained(this), &file)));
127 fetchers_.push_back(fetcher.release());
128 }
129 }
130 }
131
132 void WebUIUserScriptLoader::OnSingleWebUIURLFetchComplete(
133 extensions::UserScript::File* script_file,
134 bool success,
135 const std::string& data) {
136 if (success) {
137 // Remove BOM from the content.
138 std::string::size_type index = data.find(base::kUtf8ByteOrderMark);
139 if (index == 0)
140 script_file->set_content(data.substr(strlen(base::kUtf8ByteOrderMark)));
141 else
142 script_file->set_content(data);
143 }
144
145 ++complete_fetchers_;
146 if (complete_fetchers_ == fetchers_.size()) {
147 complete_fetchers_ = 0;
148 OnWebUIURLFetchComplete();
149 fetchers_.clear();
150 }
151 }
152
153 void WebUIUserScriptLoader::OnWebUIURLFetchComplete() {
154 content::BrowserThread::PostTask(
155 content::BrowserThread::FILE, FROM_HERE,
156 base::Bind(&SerializeOnFileThread, base::Passed(&user_scripts_cache_),
157 base::Bind(&WebUIUserScriptLoader::OnScriptsLoaded,
158 weak_factory_.GetWeakPtr())));
159 }
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