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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkPM_DEFINED | 8 #ifndef SkPM_DEFINED |
9 #define SkPM_DEFINED | 9 #define SkPM_DEFINED |
10 | 10 |
11 #include "SkTypes.h" | 11 #include "SkTypes.h" |
12 #include "SkColor.h" | 12 #include "SkColor.h" |
13 #include "SkColorPriv.h" | 13 #include "SkColorPriv.h" |
14 #include "SkNx.h" | 14 #include "SkNx.h" |
15 | 15 |
16 // A pre-multiplied color storing each component in the same order as SkPMColor, | 16 // A pre-multiplied color storing each component in the same order as SkPMColor, |
17 // but as a float in the range [0, 255]. | 17 // but as a float in the range [0, 255]. |
18 class SkPMFloat : public Sk4f { | 18 class SK_STRUCT_ALIGN(16) SkPMFloat { |
19 public: | 19 public: |
20 static SkPMFloat FromPMColor(SkPMColor c) { return SkPMFloat(c); } | 20 static SkPMFloat FromPMColor(SkPMColor c) { return SkPMFloat(c); } |
21 static SkPMFloat FromARGB(float a, float r, float g, float b) { return SkPMF
loat(a,r,g,b); } | 21 static SkPMFloat FromARGB(float a, float r, float g, float b) { return SkPMF
loat(a,r,g,b); } |
22 | 22 |
23 // May be more efficient than one at a time. No special alignment assumed f
or SkPMColors. | 23 // May be more efficient than one at a time. No special alignment assumed f
or SkPMColors. |
24 static void From4PMColors(const SkPMColor[4], SkPMFloat*, SkPMFloat*, SkPMFl
oat*, SkPMFloat*); | 24 static void From4PMColors(const SkPMColor[4], SkPMFloat*, SkPMFloat*, SkPMFl
oat*, SkPMFloat*); |
25 | 25 |
26 // Uninitialized. | 26 // Uninitialized. |
27 SkPMFloat() {} | 27 SkPMFloat() {} |
28 explicit SkPMFloat(SkPMColor); | 28 explicit SkPMFloat(SkPMColor); |
29 SkPMFloat(float a, float r, float g, float b) | 29 SkPMFloat(float a, float r, float g, float b) |
30 #ifdef SK_PMCOLOR_IS_RGBA | 30 #ifdef SK_PMCOLOR_IS_RGBA |
31 : INHERITED(r,g,b,a) {} | 31 : fColors(r,g,b,a) {} |
32 #else | 32 #else |
33 : INHERITED(b,g,r,a) {} | 33 : fColors(b,g,r,a) {} |
34 #endif | 34 #endif |
35 | 35 |
36 SkPMFloat(const Sk4f& fs) : INHERITED(fs) {} | |
37 | 36 |
38 float a() const { return this->kth<SK_A32_SHIFT / 8>(); } | 37 // Freely autoconvert between SkPMFloat and Sk4f. |
39 float r() const { return this->kth<SK_R32_SHIFT / 8>(); } | 38 /*implicit*/ SkPMFloat(const Sk4f& fs) { fColors = fs; } |
40 float g() const { return this->kth<SK_G32_SHIFT / 8>(); } | 39 /*implicit*/ operator Sk4f() const { return fColors; } |
41 float b() const { return this->kth<SK_B32_SHIFT / 8>(); } | 40 |
| 41 float a() const { return fColors.kth<SK_A32_SHIFT / 8>(); } |
| 42 float r() const { return fColors.kth<SK_R32_SHIFT / 8>(); } |
| 43 float g() const { return fColors.kth<SK_G32_SHIFT / 8>(); } |
| 44 float b() const { return fColors.kth<SK_B32_SHIFT / 8>(); } |
42 | 45 |
43 // N.B. All methods returning an SkPMColor call SkPMColorAssert on that resu
lt before returning. | 46 // N.B. All methods returning an SkPMColor call SkPMColorAssert on that resu
lt before returning. |
44 | 47 |
45 // round() and roundClamp() round component values to the nearest integer. | 48 // round() and roundClamp() round component values to the nearest integer. |
46 SkPMColor round() const; // Assumes all values in [0, 255]. Some implement
ations may clamp. | 49 SkPMColor round() const; // Assumes all values in [0, 255]. Some implement
ations may clamp. |
47 SkPMColor roundClamp() const; // Will clamp all values to [0, 255]. | 50 SkPMColor roundClamp() const; // Will clamp all values to [0, 255]. |
48 | 51 |
49 // Like round(), but truncates instead of rounding. | 52 // Like round(), but truncates instead of rounding. |
50 // The domain of this function is (-1.0f, 256.0f). Values in (-1.0f, 0.0f]
trunc to a zero. | 53 // The domain of this function is (-1.0f, 256.0f). Values in (-1.0f, 0.0f]
trunc to a zero. |
51 SkPMColor trunc() const; | 54 SkPMColor trunc() const; |
52 | 55 |
53 // 4-at-a-time versions of round() and roundClamp(). Like From4PMColors(), n
o alignment assumed. | 56 // 4-at-a-time versions of round() and roundClamp(). Like From4PMColors(), n
o alignment assumed. |
54 static void RoundTo4PMColors( | 57 static void RoundTo4PMColors( |
55 const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, const SkPMFloa
t&, SkPMColor[4]); | 58 const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, const SkPMFloa
t&, SkPMColor[4]); |
56 static void RoundClampTo4PMColors( | 59 static void RoundClampTo4PMColors( |
57 const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, const SkPMFloa
t&, SkPMColor[4]); | 60 const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, const SkPMFloa
t&, SkPMColor[4]); |
58 | 61 |
59 bool isValid() const { | 62 bool isValid() const { |
60 return this->a() >= 0 && this->a() <= 255 | 63 return this->a() >= 0 && this->a() <= 255 |
61 && this->r() >= 0 && this->r() <= this->a() | 64 && this->r() >= 0 && this->r() <= this->a() |
62 && this->g() >= 0 && this->g() <= this->a() | 65 && this->g() >= 0 && this->g() <= this->a() |
63 && this->b() >= 0 && this->b() <= this->a(); | 66 && this->b() >= 0 && this->b() <= this->a(); |
64 } | 67 } |
65 | 68 |
66 private: | 69 private: |
67 typedef Sk4f INHERITED; | 70 Sk4f fColors; |
68 }; | 71 }; |
69 | 72 |
70 #ifdef SKNX_NO_SIMD | 73 #ifdef SKNX_NO_SIMD |
71 // Platform implementations of SkPMFloat assume Sk4f uses SSE or NEON. _non
e is generic. | 74 // Platform implementations of SkPMFloat assume Sk4f uses SSE or NEON. _non
e is generic. |
72 #include "../opts/SkPMFloat_none.h" | 75 #include "../opts/SkPMFloat_none.h" |
73 #else | 76 #else |
74 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 | 77 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 |
75 #include "../opts/SkPMFloat_SSSE3.h" | 78 #include "../opts/SkPMFloat_SSSE3.h" |
76 #elif SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 | 79 #elif SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 |
77 #include "../opts/SkPMFloat_SSE2.h" | 80 #include "../opts/SkPMFloat_SSE2.h" |
78 #elif defined(SK_ARM_HAS_NEON) | 81 #elif defined(SK_ARM_HAS_NEON) |
79 #include "../opts/SkPMFloat_neon.h" | 82 #include "../opts/SkPMFloat_neon.h" |
80 #else | 83 #else |
81 #include "../opts/SkPMFloat_none.h" | 84 #include "../opts/SkPMFloat_none.h" |
82 #endif | 85 #endif |
83 #endif | 86 #endif |
84 | 87 |
85 #endif//SkPM_DEFINED | 88 #endif//SkPM_DEFINED |
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