Chromium Code Reviews| Index: src/codec/SkCodec_libbmp.cpp |
| diff --git a/src/codec/SkCodec_libbmp.cpp b/src/codec/SkCodec_libbmp.cpp |
| index 75c5715bda1df787b6e503c3346a1a172590bde7..1877d78c26944312a78cf60d712d67c91063b604 100644 |
| --- a/src/codec/SkCodec_libbmp.cpp |
| +++ b/src/codec/SkCodec_libbmp.cpp |
| @@ -9,6 +9,7 @@ |
| #include "SkCodecPriv.h" |
| #include "SkColorPriv.h" |
| #include "SkStream.h" |
| +#include "SkUtils.h" |
| /* |
| * |
| @@ -23,12 +24,21 @@ static bool conversion_possible(const SkImageInfo& dst, |
| return false; |
| } |
| - // Check for supported color and alpha types |
| + // Check for supported alpha types |
| + if (src.alphaType() != dst.alphaType() && |
| + (kPremul_SkAlphaType != dst.alphaType() || |
| + kUnpremul_SkAlphaType == src.alphaType())) { |
|
scroggo
2015/04/06 14:55:11
I think this is not quite the ! of the original st
msarett
2015/04/06 18:10:55
Yeah that statement was confusing and wrong. Your
|
| + return false; |
| + } |
| + |
| + // Check for supported color types |
| switch (dst.colorType()) { |
| + // Allow output to kN32 from any type of input |
| case kN32_SkColorType: |
| - return src.alphaType() == dst.alphaType() || |
| - (kPremul_SkAlphaType == dst.alphaType() && |
| - kUnpremul_SkAlphaType == src.alphaType()); |
| + return true; |
| + // Allow output to kIndex_8 from compatible inputs |
| + case kIndex_8_SkColorType: |
| + return kIndex_8_SkColorType == src.colorType(); |
| default: |
| return false; |
| } |
| @@ -419,12 +429,17 @@ bool SkBmpCodec::ReadHeader(SkStream* stream, bool isIco, SkCodec** codecOut) { |
| } |
| iBuffer.free(); |
| - // Additionally, 32 bit bmp-in-icos use the alpha channel |
| - if (isIco && 32 == bitsPerPixel) { |
| + // Additionally, 32 bit bmp-in-icos use the alpha channel. |
| + // And, RLE inputs may skip pixels, leaving them as transparent. This |
| + // is uncommon, but we cannot be certain that an RLE bmp will be opaque. |
| + if ((isIco && 32 == bitsPerPixel) || (kRLE_BitmapInputFormat == inputFormat)) { |
| alphaType = kUnpremul_SkAlphaType; |
| } |
| - // Check for valid bits per pixel input |
| + // Check for valid bits per pixel. |
| + // At the same time, use this information to choose a suggested color type |
| + // and to set default masks. |
| + SkColorType colorType = kN32_SkColorType; |
| switch (bitsPerPixel) { |
| // In addition to more standard pixel compression formats, bmp supports |
| // the use of bit masks to determine pixel components. The standard |
| @@ -439,10 +454,18 @@ bool SkBmpCodec::ReadHeader(SkStream* stream, bool isIco, SkCodec** codecOut) { |
| inputFormat = kBitMask_BitmapInputFormat; |
| } |
| break; |
| + // We want to decode to kIndex_8 for input formats that are already |
| + // designed in index format. |
| case 1: |
| case 2: |
| case 4: |
| case 8: |
| + // However, we cannot in RLE format since we may need to leave some |
| + // pixels as transparent. Similarly, we also cannot for ICO images |
| + // since we may need to apply a transparent mask. |
| + if (kRLE_BitmapInputFormat != inputFormat && !isIco) { |
| + colorType = kIndex_8_SkColorType; |
| + } |
| case 24: |
| case 32: |
| break; |
| @@ -475,11 +498,10 @@ bool SkBmpCodec::ReadHeader(SkStream* stream, bool isIco, SkCodec** codecOut) { |
| if (codecOut) { |
| // Return the codec |
| - // We will use ImageInfo to store width, height, and alpha type. We |
| - // will set color type to kN32_SkColorType because that should be the |
| - // default output. |
| + // We will use ImageInfo to store width, height, suggested color type, and |
| + // suggested alpha type. |
| const SkImageInfo& imageInfo = SkImageInfo::Make(width, height, |
| - kN32_SkColorType, alphaType); |
| + colorType, alphaType); |
| *codecOut = SkNEW_ARGS(SkBmpCodec, (imageInfo, stream, bitsPerPixel, |
| inputFormat, masks.detach(), |
| numColors, bytesPerColor, |
| @@ -535,8 +557,9 @@ SkBmpCodec::SkBmpCodec(const SkImageInfo& info, SkStream* stream, |
| */ |
| SkCodec::Result SkBmpCodec::onGetPixels(const SkImageInfo& dstInfo, |
| void* dst, size_t dstRowBytes, |
| - const Options&, |
| - SkPMColor*, int*) { |
| + const Options& opts, |
| + SkPMColor* inputColorPtr, |
| + int* inputColorCount) { |
| // Check for proper input and output formats |
| SkCodec::RewindState rewindState = this->rewindIfNeeded(); |
| if (rewindState == kCouldNotRewind_RewindState) { |
| @@ -556,17 +579,26 @@ SkCodec::Result SkBmpCodec::onGetPixels(const SkImageInfo& dstInfo, |
| } |
| // Create the color table if necessary and prepare the stream for decode |
| - if (!createColorTable(dstInfo.alphaType())) { |
| + // Note that if it is non-NULL, inputColorCount will be modified |
| + if (!createColorTable(dstInfo.alphaType(), inputColorCount)) { |
| SkCodecPrintf("Error: could not create color table.\n"); |
| return kInvalidInput; |
| } |
| + // Copy the color table to the client if necessary |
| + if (kIndex_8_SkColorType == dstInfo.colorType()) { |
| + SkASSERT(NULL != inputColorPtr); |
| + SkASSERT(NULL != inputColorCount); |
| + SkASSERT(NULL != fColorTable.get()); |
| + sk_memcpy32(inputColorPtr, fColorTable->readColors(), *inputColorCount); |
| + } |
| + |
| // Perform the decode |
| switch (fInputFormat) { |
| case kBitMask_BitmapInputFormat: |
| return decodeMask(dstInfo, dst, dstRowBytes); |
| case kRLE_BitmapInputFormat: |
| - return decodeRLE(dstInfo, dst, dstRowBytes); |
| + return decodeRLE(dstInfo, dst, dstRowBytes, opts); |
| case kStandard_BitmapInputFormat: |
| return decode(dstInfo, dst, dstRowBytes); |
| default: |
| @@ -580,7 +612,7 @@ SkCodec::Result SkBmpCodec::onGetPixels(const SkImageInfo& dstInfo, |
| * Process the color table for the bmp input |
| * |
| */ |
| - bool SkBmpCodec::createColorTable(SkAlphaType alphaType) { |
| + bool SkBmpCodec::createColorTable(SkAlphaType alphaType, int* numColors) { |
| // Allocate memory for color table |
| uint32_t colorBytes = 0; |
| uint32_t maxColors = 0; |
| @@ -593,6 +625,12 @@ SkCodec::Result SkBmpCodec::onGetPixels(const SkImageInfo& dstInfo, |
| fNumColors = maxColors; |
| } |
| + // Inform the caller of the number of colors |
| + if (NULL != numColors) { |
| + SkASSERT(256 == *numColors); |
| + *numColors = maxColors; |
|
scroggo
2015/04/06 14:55:11
Maybe add a note that we set it to maxColors in ca
msarett
2015/04/06 18:10:55
Done.
|
| + } |
| + |
| // Read the color table from the stream |
| colorBytes = fNumColors * fBytesPerColor; |
| SkAutoTDeleteArray<uint8_t> cBuffer(SkNEW_ARRAY(uint8_t, colorBytes)); |
| @@ -734,7 +772,7 @@ SkCodec::Result SkBmpCodec::decodeMask(const SkImageInfo& dstInfo, |
| * Set an RLE pixel using the color table |
| * |
| */ |
| -void SkBmpCodec::setRLEPixel(SkPMColor* dst, size_t dstRowBytes, |
| +void SkBmpCodec::setRLEPixel(void* dst, size_t dstRowBytes, |
| const SkImageInfo& dstInfo, uint32_t x, uint32_t y, |
| uint8_t index) { |
| // Set the row |
| @@ -749,17 +787,11 @@ void SkBmpCodec::setRLEPixel(SkPMColor* dst, size_t dstRowBytes, |
| // Set the pixel based on destination color type |
| switch (dstInfo.colorType()) { |
| case kN32_SkColorType: { |
| - SkPMColor* dstRow = SkTAddOffset<SkPMColor>(dst, |
| + SkPMColor* dstRow = SkTAddOffset<SkPMColor>((SkPMColor*) dst, |
| row * (int) dstRowBytes); |
| dstRow[x] = fColorTable->operator[](index); |
| break; |
| } |
| - case kRGB_565_SkColorType: { |
| - uint16_t* dstRow = SkTAddOffset<uint16_t>(dst, |
| - row * (int) dstRowBytes); |
| - dstRow[x] = SkPixel32ToPixel16(fColorTable->operator[](index)); |
| - break; |
| - } |
| default: |
| // This case should not be reached. We should catch an invalid |
| // color type when we check that the conversion is possible. |
| @@ -773,7 +805,7 @@ void SkBmpCodec::setRLEPixel(SkPMColor* dst, size_t dstRowBytes, |
| * Set an RLE pixel from R, G, B values |
| * |
| */ |
| -void SkBmpCodec::setRLE24Pixel(SkPMColor* dst, size_t dstRowBytes, |
| +void SkBmpCodec::setRLE24Pixel(void* dst, size_t dstRowBytes, |
| const SkImageInfo& dstInfo, uint32_t x, |
| uint32_t y, uint8_t red, uint8_t green, |
| uint8_t blue) { |
| @@ -789,17 +821,11 @@ void SkBmpCodec::setRLE24Pixel(SkPMColor* dst, size_t dstRowBytes, |
| // Set the pixel based on destination color type |
| switch (dstInfo.colorType()) { |
| case kN32_SkColorType: { |
| - SkPMColor* dstRow = SkTAddOffset<SkPMColor>(dst, |
| + SkPMColor* dstRow = SkTAddOffset<SkPMColor>((SkPMColor*) dst, |
| row * (int) dstRowBytes); |
| dstRow[x] = SkPackARGB32NoCheck(0xFF, red, green, blue); |
| break; |
| } |
| - case kRGB_565_SkColorType: { |
| - uint16_t* dstRow = SkTAddOffset<uint16_t>(dst, |
| - row * (int) dstRowBytes); |
| - dstRow[x] = SkPack888ToRGB16(red, green, blue); |
| - break; |
| - } |
| default: |
| // This case should not be reached. We should catch an invalid |
| // color type when we check that the conversion is possible. |
| @@ -815,7 +841,8 @@ void SkBmpCodec::setRLE24Pixel(SkPMColor* dst, size_t dstRowBytes, |
| * |
| */ |
| SkCodec::Result SkBmpCodec::decodeRLE(const SkImageInfo& dstInfo, |
| - void* dst, size_t dstRowBytes) { |
| + void* dst, size_t dstRowBytes, |
| + const Options& opts) { |
| // Set RLE flags |
| static const uint8_t RLE_ESCAPE = 0; |
| static const uint8_t RLE_EOL = 0; |
| @@ -840,10 +867,15 @@ SkCodec::Result SkBmpCodec::decodeRLE(const SkImageInfo& dstInfo, |
| // Destination parameters |
| int x = 0; |
| int y = 0; |
| - // If the code skips pixels, remaining pixels are transparent or black |
| - // TODO: Skip this if memory was already zeroed. |
| - memset(dst, 0, dstRowBytes * height); |
| - SkPMColor* dstPtr = (SkPMColor*) dst; |
| + |
| + // Set the background as transparent. Then, if the RLE code skips pixels, |
| + // the skipped pixels will be transparent. |
| + // Because of the need for transparent pixels, kN32 is the only color |
| + // type that makes sense for the destination format. |
| + SkASSERT(kN32_SkColorType == dstInfo.colorType()); |
| + if (kNo_ZeroInitialized == opts.fZeroInitialized) { |
| + SkSwizzler::Fill(dst, dstInfo, dstRowBytes, 0, SK_ColorTRANSPARENT, NULL); |
| + } |
| while (true) { |
| // Every entry takes at least two bytes |
| @@ -914,11 +946,11 @@ SkCodec::Result SkBmpCodec::decodeRLE(const SkImageInfo& dstInfo, |
| case 4: { |
| SkASSERT(currByte < totalBytes); |
| uint8_t val = buffer.get()[currByte++]; |
| - setRLEPixel(dstPtr, dstRowBytes, dstInfo, x++, |
| + setRLEPixel(dst, dstRowBytes, dstInfo, x++, |
| y, val >> 4); |
| numPixels--; |
| if (numPixels != 0) { |
| - setRLEPixel(dstPtr, dstRowBytes, dstInfo, |
| + setRLEPixel(dst, dstRowBytes, dstInfo, |
| x++, y, val & 0xF); |
| numPixels--; |
| } |
| @@ -926,7 +958,7 @@ SkCodec::Result SkBmpCodec::decodeRLE(const SkImageInfo& dstInfo, |
| } |
| case 8: |
| SkASSERT(currByte < totalBytes); |
| - setRLEPixel(dstPtr, dstRowBytes, dstInfo, x++, |
| + setRLEPixel(dst, dstRowBytes, dstInfo, x++, |
| y, buffer.get()[currByte++]); |
| numPixels--; |
| break; |
| @@ -935,7 +967,7 @@ SkCodec::Result SkBmpCodec::decodeRLE(const SkImageInfo& dstInfo, |
| uint8_t blue = buffer.get()[currByte++]; |
| uint8_t green = buffer.get()[currByte++]; |
| uint8_t red = buffer.get()[currByte++]; |
| - setRLE24Pixel(dstPtr, dstRowBytes, dstInfo, |
| + setRLE24Pixel(dst, dstRowBytes, dstInfo, |
| x++, y, red, green, blue); |
| numPixels--; |
| } |
| @@ -971,7 +1003,7 @@ SkCodec::Result SkBmpCodec::decodeRLE(const SkImageInfo& dstInfo, |
| uint8_t green = buffer.get()[currByte++]; |
| uint8_t red = buffer.get()[currByte++]; |
| while (x < endX) { |
| - setRLE24Pixel(dstPtr, dstRowBytes, dstInfo, x++, y, red, |
| + setRLE24Pixel(dst, dstRowBytes, dstInfo, x++, y, red, |
| green, blue); |
| } |
| } else { |
| @@ -988,7 +1020,7 @@ SkCodec::Result SkBmpCodec::decodeRLE(const SkImageInfo& dstInfo, |
| // Set the indicated number of pixels |
| for (int which = 0; x < endX; x++) { |
| - setRLEPixel(dstPtr, dstRowBytes, dstInfo, x, y, |
| + setRLEPixel(dst, dstRowBytes, dstInfo, x, y, |
| indices[which]); |
| which = !which; |
| } |
| @@ -1078,7 +1110,8 @@ SkCodec::Result SkBmpCodec::decode(const SkImageInfo& dstInfo, |
| // Now we adjust the output image with some additional behavior that |
| // SkSwizzler does not support. Firstly, all bmp images that contain |
| // alpha are masked by the alpha mask. Secondly, many fully transparent |
| - // bmp images are intended to be opaque. Here, we make those corrections. |
| + // bmp images are intended to be opaque. Here, we make those corrections |
| + // in the kN32 case. |
| /* |
| SkPMColor* dstRow = (SkPMColor*) dst; |
| if (SkSwizzler::kBGRA == config) { |