| Index: src/codec/SkCodec_libbmp.cpp
|
| diff --git a/src/codec/SkCodec_libbmp.cpp b/src/codec/SkCodec_libbmp.cpp
|
| index 2b20faebad050c9d67a3769edc147f247c5e6ac3..b553deae6f8c0b14f669d19ee76aa4f8536f19d4 100644
|
| --- a/src/codec/SkCodec_libbmp.cpp
|
| +++ b/src/codec/SkCodec_libbmp.cpp
|
| @@ -9,6 +9,7 @@
|
| #include "SkCodecPriv.h"
|
| #include "SkColorPriv.h"
|
| #include "SkStream.h"
|
| +#include "SkUtils.h"
|
|
|
| /*
|
| *
|
| @@ -23,12 +24,33 @@ static bool conversion_possible(const SkImageInfo& dst,
|
| return false;
|
| }
|
|
|
| - // Check for supported color and alpha types
|
| + // Check for supported alpha types
|
| + if (src.alphaType() != dst.alphaType()) {
|
| + if (kOpaque_SkAlphaType == src.alphaType()) {
|
| + // If the source is opaque, we must decode to opaque
|
| + return false;
|
| + }
|
| +
|
| + // The source is not opaque
|
| + switch (dst.alphaType()) {
|
| + case kPremul_SkAlphaType:
|
| + case kUnpremul_SkAlphaType:
|
| + // The source is not opaque, so either of these is okay
|
| + break;
|
| + default:
|
| + // We cannot decode a non-opaque image to opaque (or unknown)
|
| + return false;
|
| + }
|
| + }
|
| +
|
| + // Check for supported color types
|
| switch (dst.colorType()) {
|
| + // Allow output to kN32 from any type of input
|
| case kN32_SkColorType:
|
| - return src.alphaType() == dst.alphaType() ||
|
| - (kPremul_SkAlphaType == dst.alphaType() &&
|
| - kUnpremul_SkAlphaType == src.alphaType());
|
| + return true;
|
| + // Allow output to kIndex_8 from compatible inputs
|
| + case kIndex_8_SkColorType:
|
| + return kIndex_8_SkColorType == src.colorType();
|
| default:
|
| return false;
|
| }
|
| @@ -420,12 +442,17 @@ bool SkBmpCodec::ReadHeader(SkStream* stream, bool isIco, SkCodec** codecOut) {
|
| }
|
| iBuffer.free();
|
|
|
| - // Additionally, 32 bit bmp-in-icos use the alpha channel
|
| - if (isIco && 32 == bitsPerPixel) {
|
| + // Additionally, 32 bit bmp-in-icos use the alpha channel.
|
| + // And, RLE inputs may skip pixels, leaving them as transparent. This
|
| + // is uncommon, but we cannot be certain that an RLE bmp will be opaque.
|
| + if ((isIco && 32 == bitsPerPixel) || (kRLE_BitmapInputFormat == inputFormat)) {
|
| alphaType = kUnpremul_SkAlphaType;
|
| }
|
|
|
| - // Check for valid bits per pixel input
|
| + // Check for valid bits per pixel.
|
| + // At the same time, use this information to choose a suggested color type
|
| + // and to set default masks.
|
| + SkColorType colorType = kN32_SkColorType;
|
| switch (bitsPerPixel) {
|
| // In addition to more standard pixel compression formats, bmp supports
|
| // the use of bit masks to determine pixel components. The standard
|
| @@ -440,10 +467,18 @@ bool SkBmpCodec::ReadHeader(SkStream* stream, bool isIco, SkCodec** codecOut) {
|
| inputFormat = kBitMask_BitmapInputFormat;
|
| }
|
| break;
|
| + // We want to decode to kIndex_8 for input formats that are already
|
| + // designed in index format.
|
| case 1:
|
| case 2:
|
| case 4:
|
| case 8:
|
| + // However, we cannot in RLE format since we may need to leave some
|
| + // pixels as transparent. Similarly, we also cannot for ICO images
|
| + // since we may need to apply a transparent mask.
|
| + if (kRLE_BitmapInputFormat != inputFormat && !isIco) {
|
| + colorType = kIndex_8_SkColorType;
|
| + }
|
| case 24:
|
| case 32:
|
| break;
|
| @@ -476,11 +511,10 @@ bool SkBmpCodec::ReadHeader(SkStream* stream, bool isIco, SkCodec** codecOut) {
|
|
|
| if (codecOut) {
|
| // Return the codec
|
| - // We will use ImageInfo to store width, height, and alpha type. We
|
| - // will set color type to kN32_SkColorType because that should be the
|
| - // default output.
|
| + // We will use ImageInfo to store width, height, suggested color type, and
|
| + // suggested alpha type.
|
| const SkImageInfo& imageInfo = SkImageInfo::Make(width, height,
|
| - kN32_SkColorType, alphaType);
|
| + colorType, alphaType);
|
| *codecOut = SkNEW_ARGS(SkBmpCodec, (imageInfo, stream, bitsPerPixel,
|
| inputFormat, masks.detach(),
|
| numColors, bytesPerColor,
|
| @@ -541,8 +575,9 @@ SkBmpCodec::SkBmpCodec(const SkImageInfo& info, SkStream* stream,
|
| */
|
| SkCodec::Result SkBmpCodec::onGetPixels(const SkImageInfo& dstInfo,
|
| void* dst, size_t dstRowBytes,
|
| - const Options&,
|
| - SkPMColor*, int*) {
|
| + const Options& opts,
|
| + SkPMColor* inputColorPtr,
|
| + int* inputColorCount) {
|
| // Check for proper input and output formats
|
| SkCodec::RewindState rewindState = this->rewindIfNeeded();
|
| if (rewindState == kCouldNotRewind_RewindState) {
|
| @@ -562,17 +597,26 @@ SkCodec::Result SkBmpCodec::onGetPixels(const SkImageInfo& dstInfo,
|
| }
|
|
|
| // Create the color table if necessary and prepare the stream for decode
|
| - if (!createColorTable(dstInfo.alphaType())) {
|
| + // Note that if it is non-NULL, inputColorCount will be modified
|
| + if (!createColorTable(dstInfo.alphaType(), inputColorCount)) {
|
| SkCodecPrintf("Error: could not create color table.\n");
|
| return kInvalidInput;
|
| }
|
|
|
| + // Copy the color table to the client if necessary
|
| + if (kIndex_8_SkColorType == dstInfo.colorType()) {
|
| + SkASSERT(NULL != inputColorPtr);
|
| + SkASSERT(NULL != inputColorCount);
|
| + SkASSERT(NULL != fColorTable.get());
|
| + sk_memcpy32(inputColorPtr, fColorTable->readColors(), *inputColorCount);
|
| + }
|
| +
|
| // Perform the decode
|
| switch (fInputFormat) {
|
| case kBitMask_BitmapInputFormat:
|
| return decodeMask(dstInfo, dst, dstRowBytes);
|
| case kRLE_BitmapInputFormat:
|
| - return decodeRLE(dstInfo, dst, dstRowBytes);
|
| + return decodeRLE(dstInfo, dst, dstRowBytes, opts);
|
| case kStandard_BitmapInputFormat:
|
| return decode(dstInfo, dst, dstRowBytes);
|
| default:
|
| @@ -586,7 +630,7 @@ SkCodec::Result SkBmpCodec::onGetPixels(const SkImageInfo& dstInfo,
|
| * Process the color table for the bmp input
|
| *
|
| */
|
| - bool SkBmpCodec::createColorTable(SkAlphaType alphaType) {
|
| + bool SkBmpCodec::createColorTable(SkAlphaType alphaType, int* numColors) {
|
| // Allocate memory for color table
|
| uint32_t colorBytes = 0;
|
| uint32_t maxColors = 0;
|
| @@ -599,6 +643,15 @@ SkCodec::Result SkBmpCodec::onGetPixels(const SkImageInfo& dstInfo,
|
| fNumColors = maxColors;
|
| }
|
|
|
| + // Inform the caller of the number of colors
|
| + if (NULL != numColors) {
|
| + SkASSERT(256 == *numColors);
|
| + // We set the number of colors to maxColors in order to ensure
|
| + // safe memory accesses. Otherwise, an invalid pixel could
|
| + // access memory outside of our color table array.
|
| + *numColors = maxColors;
|
| + }
|
| +
|
| // Read the color table from the stream
|
| colorBytes = fNumColors * fBytesPerColor;
|
| SkAutoTDeleteArray<uint8_t> cBuffer(SkNEW_ARRAY(uint8_t, colorBytes));
|
| @@ -632,9 +685,13 @@ SkCodec::Result SkBmpCodec::onGetPixels(const SkImageInfo& dstInfo,
|
| uint8_t blue = get_byte(cBuffer.get(), i*fBytesPerColor);
|
| uint8_t green = get_byte(cBuffer.get(), i*fBytesPerColor + 1);
|
| uint8_t red = get_byte(cBuffer.get(), i*fBytesPerColor + 2);
|
| - uint8_t alpha = kOpaque_SkAlphaType == alphaType ? 0xFF :
|
| - (fMasks->getAlphaMask() >> 24) &
|
| - get_byte(cBuffer.get(), i*fBytesPerColor + 3);
|
| + uint8_t alpha;
|
| + if (kOpaque_SkAlphaType == alphaType || kRLE_BitmapInputFormat == fInputFormat) {
|
| + alpha = 0xFF;
|
| + } else {
|
| + alpha = (fMasks->getAlphaMask() >> 24) &
|
| + get_byte(cBuffer.get(), i*fBytesPerColor + 3);
|
| + }
|
| colorTable[i] = packARGB(alpha, red, green, blue);
|
| }
|
|
|
| @@ -740,7 +797,7 @@ SkCodec::Result SkBmpCodec::decodeMask(const SkImageInfo& dstInfo,
|
| * Set an RLE pixel using the color table
|
| *
|
| */
|
| -void SkBmpCodec::setRLEPixel(SkPMColor* dst, size_t dstRowBytes,
|
| +void SkBmpCodec::setRLEPixel(void* dst, size_t dstRowBytes,
|
| const SkImageInfo& dstInfo, uint32_t x, uint32_t y,
|
| uint8_t index) {
|
| // Set the row
|
| @@ -755,17 +812,11 @@ void SkBmpCodec::setRLEPixel(SkPMColor* dst, size_t dstRowBytes,
|
| // Set the pixel based on destination color type
|
| switch (dstInfo.colorType()) {
|
| case kN32_SkColorType: {
|
| - SkPMColor* dstRow = SkTAddOffset<SkPMColor>(dst,
|
| + SkPMColor* dstRow = SkTAddOffset<SkPMColor>((SkPMColor*) dst,
|
| row * (int) dstRowBytes);
|
| dstRow[x] = fColorTable->operator[](index);
|
| break;
|
| }
|
| - case kRGB_565_SkColorType: {
|
| - uint16_t* dstRow = SkTAddOffset<uint16_t>(dst,
|
| - row * (int) dstRowBytes);
|
| - dstRow[x] = SkPixel32ToPixel16(fColorTable->operator[](index));
|
| - break;
|
| - }
|
| default:
|
| // This case should not be reached. We should catch an invalid
|
| // color type when we check that the conversion is possible.
|
| @@ -779,7 +830,7 @@ void SkBmpCodec::setRLEPixel(SkPMColor* dst, size_t dstRowBytes,
|
| * Set an RLE pixel from R, G, B values
|
| *
|
| */
|
| -void SkBmpCodec::setRLE24Pixel(SkPMColor* dst, size_t dstRowBytes,
|
| +void SkBmpCodec::setRLE24Pixel(void* dst, size_t dstRowBytes,
|
| const SkImageInfo& dstInfo, uint32_t x,
|
| uint32_t y, uint8_t red, uint8_t green,
|
| uint8_t blue) {
|
| @@ -795,17 +846,11 @@ void SkBmpCodec::setRLE24Pixel(SkPMColor* dst, size_t dstRowBytes,
|
| // Set the pixel based on destination color type
|
| switch (dstInfo.colorType()) {
|
| case kN32_SkColorType: {
|
| - SkPMColor* dstRow = SkTAddOffset<SkPMColor>(dst,
|
| + SkPMColor* dstRow = SkTAddOffset<SkPMColor>((SkPMColor*) dst,
|
| row * (int) dstRowBytes);
|
| dstRow[x] = SkPackARGB32NoCheck(0xFF, red, green, blue);
|
| break;
|
| }
|
| - case kRGB_565_SkColorType: {
|
| - uint16_t* dstRow = SkTAddOffset<uint16_t>(dst,
|
| - row * (int) dstRowBytes);
|
| - dstRow[x] = SkPack888ToRGB16(red, green, blue);
|
| - break;
|
| - }
|
| default:
|
| // This case should not be reached. We should catch an invalid
|
| // color type when we check that the conversion is possible.
|
| @@ -821,7 +866,8 @@ void SkBmpCodec::setRLE24Pixel(SkPMColor* dst, size_t dstRowBytes,
|
| *
|
| */
|
| SkCodec::Result SkBmpCodec::decodeRLE(const SkImageInfo& dstInfo,
|
| - void* dst, size_t dstRowBytes) {
|
| + void* dst, size_t dstRowBytes,
|
| + const Options& opts) {
|
| // Set RLE flags
|
| static const uint8_t RLE_ESCAPE = 0;
|
| static const uint8_t RLE_EOL = 0;
|
| @@ -846,10 +892,15 @@ SkCodec::Result SkBmpCodec::decodeRLE(const SkImageInfo& dstInfo,
|
| // Destination parameters
|
| int x = 0;
|
| int y = 0;
|
| - // If the code skips pixels, remaining pixels are transparent or black
|
| - // TODO: Skip this if memory was already zeroed.
|
| - memset(dst, 0, dstRowBytes * height);
|
| - SkPMColor* dstPtr = (SkPMColor*) dst;
|
| +
|
| + // Set the background as transparent. Then, if the RLE code skips pixels,
|
| + // the skipped pixels will be transparent.
|
| + // Because of the need for transparent pixels, kN32 is the only color
|
| + // type that makes sense for the destination format.
|
| + SkASSERT(kN32_SkColorType == dstInfo.colorType());
|
| + if (kNo_ZeroInitialized == opts.fZeroInitialized) {
|
| + SkSwizzler::Fill(dst, dstInfo, dstRowBytes, 0, SK_ColorTRANSPARENT, NULL);
|
| + }
|
|
|
| while (true) {
|
| // Every entry takes at least two bytes
|
| @@ -920,11 +971,11 @@ SkCodec::Result SkBmpCodec::decodeRLE(const SkImageInfo& dstInfo,
|
| case 4: {
|
| SkASSERT(currByte < totalBytes);
|
| uint8_t val = buffer.get()[currByte++];
|
| - setRLEPixel(dstPtr, dstRowBytes, dstInfo, x++,
|
| + setRLEPixel(dst, dstRowBytes, dstInfo, x++,
|
| y, val >> 4);
|
| numPixels--;
|
| if (numPixels != 0) {
|
| - setRLEPixel(dstPtr, dstRowBytes, dstInfo,
|
| + setRLEPixel(dst, dstRowBytes, dstInfo,
|
| x++, y, val & 0xF);
|
| numPixels--;
|
| }
|
| @@ -932,7 +983,7 @@ SkCodec::Result SkBmpCodec::decodeRLE(const SkImageInfo& dstInfo,
|
| }
|
| case 8:
|
| SkASSERT(currByte < totalBytes);
|
| - setRLEPixel(dstPtr, dstRowBytes, dstInfo, x++,
|
| + setRLEPixel(dst, dstRowBytes, dstInfo, x++,
|
| y, buffer.get()[currByte++]);
|
| numPixels--;
|
| break;
|
| @@ -941,7 +992,7 @@ SkCodec::Result SkBmpCodec::decodeRLE(const SkImageInfo& dstInfo,
|
| uint8_t blue = buffer.get()[currByte++];
|
| uint8_t green = buffer.get()[currByte++];
|
| uint8_t red = buffer.get()[currByte++];
|
| - setRLE24Pixel(dstPtr, dstRowBytes, dstInfo,
|
| + setRLE24Pixel(dst, dstRowBytes, dstInfo,
|
| x++, y, red, green, blue);
|
| numPixels--;
|
| }
|
| @@ -977,7 +1028,7 @@ SkCodec::Result SkBmpCodec::decodeRLE(const SkImageInfo& dstInfo,
|
| uint8_t green = buffer.get()[currByte++];
|
| uint8_t red = buffer.get()[currByte++];
|
| while (x < endX) {
|
| - setRLE24Pixel(dstPtr, dstRowBytes, dstInfo, x++, y, red,
|
| + setRLE24Pixel(dst, dstRowBytes, dstInfo, x++, y, red,
|
| green, blue);
|
| }
|
| } else {
|
| @@ -994,7 +1045,7 @@ SkCodec::Result SkBmpCodec::decodeRLE(const SkImageInfo& dstInfo,
|
|
|
| // Set the indicated number of pixels
|
| for (int which = 0; x < endX; x++) {
|
| - setRLEPixel(dstPtr, dstRowBytes, dstInfo, x, y,
|
| + setRLEPixel(dst, dstRowBytes, dstInfo, x, y,
|
| indices[which]);
|
| which = !which;
|
| }
|
| @@ -1084,7 +1135,8 @@ SkCodec::Result SkBmpCodec::decode(const SkImageInfo& dstInfo,
|
| // Now we adjust the output image with some additional behavior that
|
| // SkSwizzler does not support. Firstly, all bmp images that contain
|
| // alpha are masked by the alpha mask. Secondly, many fully transparent
|
| - // bmp images are intended to be opaque. Here, we make those corrections.
|
| + // bmp images are intended to be opaque. Here, we make those corrections
|
| + // in the kN32 case.
|
| /*
|
| SkPMColor* dstRow = (SkPMColor*) dst;
|
| if (SkSwizzler::kBGRA == config) {
|
|
|