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Side by Side Diff: cc/scheduler/scheduler_state_machine.h

Issue 1055743002: Revert of cc: Make scheduling be driven by vsync for android webview. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 8 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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43 43
44 enum OutputSurfaceState { 44 enum OutputSurfaceState {
45 OUTPUT_SURFACE_ACTIVE, 45 OUTPUT_SURFACE_ACTIVE,
46 OUTPUT_SURFACE_LOST, 46 OUTPUT_SURFACE_LOST,
47 OUTPUT_SURFACE_CREATING, 47 OUTPUT_SURFACE_CREATING,
48 OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT, 48 OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT,
49 OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION, 49 OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION,
50 }; 50 };
51 static const char* OutputSurfaceStateToString(OutputSurfaceState state); 51 static const char* OutputSurfaceStateToString(OutputSurfaceState state);
52 52
53 // Note: BeginImplFrameState does not cycle through these states in a fixed 53 // Note: BeginImplFrameState will always cycle through all the states in
54 // order on all platforms. It's up to the scheduler to set these correctly. 54 // order. Whether or not it actually waits or draws, it will at least try to
55 // TODO(sunnyps): Rename the states to IDLE, ANIMATE, WAITING_FOR_DEADLINE and 55 // wait in BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME and try to draw in
56 // DRAW. 56 // BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE
57 enum BeginImplFrameState { 57 enum BeginImplFrameState {
58 BEGIN_IMPL_FRAME_STATE_IDLE, 58 BEGIN_IMPL_FRAME_STATE_IDLE,
59 BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING, 59 BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING,
60 BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME, 60 BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME,
61 BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE, 61 BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE,
62 }; 62 };
63 static const char* BeginImplFrameStateToString(BeginImplFrameState state); 63 static const char* BeginImplFrameStateToString(BeginImplFrameState state);
64 64
65 enum BeginImplFrameDeadlineMode { 65 enum BeginImplFrameDeadlineMode {
66 BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE,
67 BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE, 66 BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE,
68 BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR, 67 BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR,
69 BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE, 68 BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE,
70 }; 69 };
71 static const char* BeginImplFrameDeadlineModeToString( 70 static const char* BeginImplFrameDeadlineModeToString(
72 BeginImplFrameDeadlineMode mode); 71 BeginImplFrameDeadlineMode mode);
73 72
74 enum CommitState { 73 enum CommitState {
75 COMMIT_STATE_IDLE, 74 COMMIT_STATE_IDLE,
76 COMMIT_STATE_BEGIN_MAIN_FRAME_SENT, 75 COMMIT_STATE_BEGIN_MAIN_FRAME_SENT,
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104 ACTION_NONE, 103 ACTION_NONE,
105 ACTION_ANIMATE, 104 ACTION_ANIMATE,
106 ACTION_SEND_BEGIN_MAIN_FRAME, 105 ACTION_SEND_BEGIN_MAIN_FRAME,
107 ACTION_COMMIT, 106 ACTION_COMMIT,
108 ACTION_ACTIVATE_SYNC_TREE, 107 ACTION_ACTIVATE_SYNC_TREE,
109 ACTION_DRAW_AND_SWAP_IF_POSSIBLE, 108 ACTION_DRAW_AND_SWAP_IF_POSSIBLE,
110 ACTION_DRAW_AND_SWAP_FORCED, 109 ACTION_DRAW_AND_SWAP_FORCED,
111 ACTION_DRAW_AND_SWAP_ABORT, 110 ACTION_DRAW_AND_SWAP_ABORT,
112 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, 111 ACTION_BEGIN_OUTPUT_SURFACE_CREATION,
113 ACTION_PREPARE_TILES, 112 ACTION_PREPARE_TILES,
114 ACTION_INVALIDATE_OUTPUT_SURFACE,
115 }; 113 };
116 static const char* ActionToString(Action action); 114 static const char* ActionToString(Action action);
117 115
118 scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValue() const; 116 scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValue() const;
119 void AsValueInto(base::trace_event::TracedValue* dict) const; 117 void AsValueInto(base::trace_event::TracedValue* dict) const;
120 118
121 Action NextAction() const; 119 Action NextAction() const;
122 void UpdateState(Action action); 120 void UpdateState(Action action);
123 121
124 // Indicates whether the impl thread needs a BeginImplFrame callback in order 122 // Indicates whether the impl thread needs a BeginImplFrame callback in order
125 // to make progress. 123 // to make progress.
126 bool BeginFrameNeeded() const; 124 bool BeginFrameNeeded() const;
127 125
126 // Indicates that we need to independently poll for new state and actions
127 // because we can't expect a BeginImplFrame. This is mostly used to avoid
128 // drawing repeat frames with the synchronous compositor without dropping
129 // necessary actions on the floor.
130 bool ShouldPollForAnticipatedDrawTriggers() const;
131
128 // Indicates that the system has entered and left a BeginImplFrame callback. 132 // Indicates that the system has entered and left a BeginImplFrame callback.
129 // The scheduler will not draw more than once in a given BeginImplFrame 133 // The scheduler will not draw more than once in a given BeginImplFrame
130 // callback nor send more than one BeginMainFrame message. 134 // callback nor send more than one BeginMainFrame message.
131 void OnBeginImplFrame(); 135 void OnBeginImplFrame();
132 void OnBeginImplFrameDeadlinePending(); 136 void OnBeginImplFrameDeadlinePending();
133 // Indicates that the scheduler has entered the draw phase. The scheduler
134 // will not draw more than once in a single draw phase.
135 // TODO(sunnyps): Rename OnBeginImplFrameDeadline to OnDraw or similar.
136 void OnBeginImplFrameDeadline(); 137 void OnBeginImplFrameDeadline();
137 void OnBeginImplFrameIdle(); 138 void OnBeginImplFrameIdle();
138 BeginImplFrameState begin_impl_frame_state() const { 139 BeginImplFrameState begin_impl_frame_state() const {
139 return begin_impl_frame_state_; 140 return begin_impl_frame_state_;
140 } 141 }
141 BeginImplFrameDeadlineMode CurrentBeginImplFrameDeadlineMode() const; 142 BeginImplFrameDeadlineMode CurrentBeginImplFrameDeadlineMode() const;
142 143
143 // If the main thread didn't manage to produce a new frame in time for the 144 // If the main thread didn't manage to produce a new frame in time for the
144 // impl thread to draw, it is in a high latency mode. 145 // impl thread to draw, it is in a high latency mode.
145 bool MainThreadIsInHighLatencyMode() const; 146 bool MainThreadIsInHighLatencyMode() const;
146 147
148 // PollForAnticipatedDrawTriggers is used by the synchronous compositor to
149 // avoid requesting BeginImplFrames when we won't actually draw but still
150 // need to advance our state at vsync intervals.
151 void DidEnterPollForAnticipatedDrawTriggers();
152 void DidLeavePollForAnticipatedDrawTriggers();
153 bool inside_poll_for_anticipated_draw_triggers() const {
154 return inside_poll_for_anticipated_draw_triggers_;
155 }
156
147 // Indicates whether the LayerTreeHostImpl is visible. 157 // Indicates whether the LayerTreeHostImpl is visible.
148 void SetVisible(bool visible); 158 void SetVisible(bool visible);
149 bool visible() const { return visible_; } 159 bool visible() const { return visible_; }
150 160
151 // Indicates that a redraw is required, either due to the impl tree changing 161 // Indicates that a redraw is required, either due to the impl tree changing
152 // or the screen being damaged and simply needing redisplay. 162 // or the screen being damaged and simply needing redisplay.
153 void SetNeedsRedraw(); 163 void SetNeedsRedraw();
154 bool needs_redraw() const { return needs_redraw_; } 164 bool needs_redraw() const { return needs_redraw_; }
155 165
156 void SetNeedsAnimate(); 166 void SetNeedsAnimate();
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223 } 233 }
224 234
225 void DidPrepareTiles(); 235 void DidPrepareTiles();
226 void DidLoseOutputSurface(); 236 void DidLoseOutputSurface();
227 void DidCreateAndInitializeOutputSurface(); 237 void DidCreateAndInitializeOutputSurface();
228 bool HasInitializedOutputSurface() const; 238 bool HasInitializedOutputSurface() const;
229 239
230 // True if we need to abort draws to make forward progress. 240 // True if we need to abort draws to make forward progress.
231 bool PendingDrawsShouldBeAborted() const; 241 bool PendingDrawsShouldBeAborted() const;
232 242
243 bool SupportsProactiveBeginFrame() const;
244
233 void SetContinuousPainting(bool continuous_painting) { 245 void SetContinuousPainting(bool continuous_painting) {
234 continuous_painting_ = continuous_painting; 246 continuous_painting_ = continuous_painting;
235 } 247 }
236 248
237 bool CouldSendBeginMainFrame() const; 249 bool CouldSendBeginMainFrame() const;
238 250
239 void SetDeferCommits(bool defer_commits); 251 void SetDeferCommits(bool defer_commits);
240 252
241 // TODO(zmo): This is temporary for debugging crbug.com/393331. 253 // TODO(zmo): This is temporary for debugging crbug.com/393331.
242 // We should remove it afterwards. 254 // We should remove it afterwards.
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257 // True if we need to force activations to make forward progress. 269 // True if we need to force activations to make forward progress.
258 bool PendingActivationsShouldBeForced() const; 270 bool PendingActivationsShouldBeForced() const;
259 271
260 bool ShouldAnimate() const; 272 bool ShouldAnimate() const;
261 bool ShouldBeginOutputSurfaceCreation() const; 273 bool ShouldBeginOutputSurfaceCreation() const;
262 bool ShouldDraw() const; 274 bool ShouldDraw() const;
263 bool ShouldActivatePendingTree() const; 275 bool ShouldActivatePendingTree() const;
264 bool ShouldSendBeginMainFrame() const; 276 bool ShouldSendBeginMainFrame() const;
265 bool ShouldCommit() const; 277 bool ShouldCommit() const;
266 bool ShouldPrepareTiles() const; 278 bool ShouldPrepareTiles() const;
267 bool ShouldInvalidateOutputSurface() const;
268 279
269 void UpdateStateOnAnimate(); 280 void AdvanceCurrentFrameNumber();
270 void UpdateStateOnSendBeginMainFrame(); 281
271 void UpdateStateOnCommit(bool commit_had_no_updates); 282 void UpdateStateOnCommit(bool commit_had_no_updates);
272 void UpdateStateOnActivation(); 283 void UpdateStateOnActivation();
273 void UpdateStateOnDraw(bool did_request_swap); 284 void UpdateStateOnDraw(bool did_request_swap);
274 void UpdateStateOnBeginOutputSurfaceCreation();
275 void UpdateStateOnPrepareTiles(); 285 void UpdateStateOnPrepareTiles();
276 void UpdateStateOnInvalidateOutputSurface();
277 286
278 const SchedulerSettings settings_; 287 const SchedulerSettings settings_;
279 288
280 OutputSurfaceState output_surface_state_; 289 OutputSurfaceState output_surface_state_;
281 BeginImplFrameState begin_impl_frame_state_; 290 BeginImplFrameState begin_impl_frame_state_;
282 CommitState commit_state_; 291 CommitState commit_state_;
283 ForcedRedrawOnTimeoutState forced_redraw_state_; 292 ForcedRedrawOnTimeoutState forced_redraw_state_;
284 293
285 // These are used for tracing only. 294 // These are used for tracing only.
286 int commit_count_; 295 int commit_count_;
287 int current_frame_number_; 296 int current_frame_number_;
288 int last_frame_number_animate_performed_; 297 int last_frame_number_animate_performed_;
289 int last_frame_number_swap_performed_; 298 int last_frame_number_swap_performed_;
290 int last_frame_number_swap_requested_; 299 int last_frame_number_swap_requested_;
291 int last_frame_number_begin_main_frame_sent_; 300 int last_frame_number_begin_main_frame_sent_;
292 int last_frame_number_invalidate_output_surface_performed_;
293 301
294 // These are used to ensure that an action only happens once per frame, 302 // These are used to ensure that an action only happens once per frame,
295 // deadline, etc. 303 // deadline, etc.
296 bool animate_funnel_; 304 bool animate_funnel_;
305 bool perform_swap_funnel_;
297 bool request_swap_funnel_; 306 bool request_swap_funnel_;
298 bool send_begin_main_frame_funnel_; 307 bool send_begin_main_frame_funnel_;
299 bool invalidate_output_surface_funnel_;
300 // prepare_tiles_funnel_ is "filled" each time PrepareTiles is called 308 // prepare_tiles_funnel_ is "filled" each time PrepareTiles is called
301 // and "drained" on each BeginImplFrame. If the funnel gets too full, 309 // and "drained" on each BeginImplFrame. If the funnel gets too full,
302 // we start throttling ACTION_PREPARE_TILES such that we average one 310 // we start throttling ACTION_PREPARE_TILES such that we average one
303 // PrepareTiles per BeginImplFrame. 311 // PrepareTiles per BeginImplFrame.
304 int prepare_tiles_funnel_; 312 int prepare_tiles_funnel_;
305 313
306 int consecutive_checkerboard_animations_; 314 int consecutive_checkerboard_animations_;
307 int max_pending_swaps_; 315 int max_pending_swaps_;
308 int pending_swaps_; 316 int pending_swaps_;
309 bool needs_redraw_; 317 bool needs_redraw_;
310 bool needs_animate_; 318 bool needs_animate_;
311 bool needs_prepare_tiles_; 319 bool needs_prepare_tiles_;
312 bool needs_commit_; 320 bool needs_commit_;
321 bool inside_poll_for_anticipated_draw_triggers_;
313 bool visible_; 322 bool visible_;
314 bool can_start_; 323 bool can_start_;
315 bool can_draw_; 324 bool can_draw_;
316 bool has_pending_tree_; 325 bool has_pending_tree_;
317 bool pending_tree_is_ready_for_activation_; 326 bool pending_tree_is_ready_for_activation_;
318 bool active_tree_needs_first_draw_; 327 bool active_tree_needs_first_draw_;
319 bool did_create_and_initialize_first_output_surface_; 328 bool did_create_and_initialize_first_output_surface_;
320 bool impl_latency_takes_priority_; 329 bool impl_latency_takes_priority_;
321 bool skip_next_begin_main_frame_to_reduce_latency_; 330 bool skip_next_begin_main_frame_to_reduce_latency_;
322 bool skip_begin_main_frame_to_reduce_latency_; 331 bool skip_begin_main_frame_to_reduce_latency_;
323 bool continuous_painting_; 332 bool continuous_painting_;
324 bool children_need_begin_frames_; 333 bool children_need_begin_frames_;
325 bool defer_commits_; 334 bool defer_commits_;
326 bool last_commit_had_no_updates_; 335 bool last_commit_had_no_updates_;
327 bool did_request_swap_in_last_frame_;
328 bool did_perform_swap_in_last_draw_;
329 336
330 private: 337 private:
331 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); 338 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine);
332 }; 339 };
333 340
334 } // namespace cc 341 } // namespace cc
335 342
336 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 343 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
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