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Issue 1055743002: Revert of cc: Make scheduling be driven by vsync for android webview. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 8 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/scheduler/scheduler_state_machine.h" 5 #include "cc/scheduler/scheduler_state_machine.h"
6 6
7 #include "base/format_macros.h" 7 #include "base/format_macros.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/strings/stringprintf.h" 9 #include "base/strings/stringprintf.h"
10 #include "base/trace_event/trace_event.h" 10 #include "base/trace_event/trace_event.h"
11 #include "base/trace_event/trace_event_argument.h" 11 #include "base/trace_event/trace_event_argument.h"
12 #include "base/values.h" 12 #include "base/values.h"
13 #include "ui/gfx/frame_time.h" 13 #include "ui/gfx/frame_time.h"
14 14
15 namespace cc { 15 namespace cc {
16 16
17 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) 17 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings)
18 : settings_(settings), 18 : settings_(settings),
19 output_surface_state_(OUTPUT_SURFACE_LOST), 19 output_surface_state_(OUTPUT_SURFACE_LOST),
20 begin_impl_frame_state_(BEGIN_IMPL_FRAME_STATE_IDLE), 20 begin_impl_frame_state_(BEGIN_IMPL_FRAME_STATE_IDLE),
21 commit_state_(COMMIT_STATE_IDLE), 21 commit_state_(COMMIT_STATE_IDLE),
22 forced_redraw_state_(FORCED_REDRAW_STATE_IDLE), 22 forced_redraw_state_(FORCED_REDRAW_STATE_IDLE),
23 commit_count_(0), 23 commit_count_(0),
24 current_frame_number_(0), 24 current_frame_number_(0),
25 last_frame_number_animate_performed_(-1), 25 last_frame_number_animate_performed_(-1),
26 last_frame_number_swap_performed_(-1), 26 last_frame_number_swap_performed_(-1),
27 last_frame_number_swap_requested_(-1), 27 last_frame_number_swap_requested_(-1),
28 last_frame_number_begin_main_frame_sent_(-1), 28 last_frame_number_begin_main_frame_sent_(-1),
29 last_frame_number_invalidate_output_surface_performed_(-1),
30 animate_funnel_(false), 29 animate_funnel_(false),
30 perform_swap_funnel_(false),
31 request_swap_funnel_(false), 31 request_swap_funnel_(false),
32 send_begin_main_frame_funnel_(false), 32 send_begin_main_frame_funnel_(false),
33 invalidate_output_surface_funnel_(false),
34 prepare_tiles_funnel_(0), 33 prepare_tiles_funnel_(0),
35 consecutive_checkerboard_animations_(0), 34 consecutive_checkerboard_animations_(0),
36 max_pending_swaps_(1), 35 max_pending_swaps_(1),
37 pending_swaps_(0), 36 pending_swaps_(0),
38 needs_redraw_(false), 37 needs_redraw_(false),
39 needs_animate_(false), 38 needs_animate_(false),
40 needs_prepare_tiles_(false), 39 needs_prepare_tiles_(false),
41 needs_commit_(false), 40 needs_commit_(false),
41 inside_poll_for_anticipated_draw_triggers_(false),
42 visible_(false), 42 visible_(false),
43 can_start_(false), 43 can_start_(false),
44 can_draw_(false), 44 can_draw_(false),
45 has_pending_tree_(false), 45 has_pending_tree_(false),
46 pending_tree_is_ready_for_activation_(false), 46 pending_tree_is_ready_for_activation_(false),
47 active_tree_needs_first_draw_(false), 47 active_tree_needs_first_draw_(false),
48 did_create_and_initialize_first_output_surface_(false), 48 did_create_and_initialize_first_output_surface_(false),
49 impl_latency_takes_priority_(false), 49 impl_latency_takes_priority_(false),
50 skip_next_begin_main_frame_to_reduce_latency_(false), 50 skip_next_begin_main_frame_to_reduce_latency_(false),
51 skip_begin_main_frame_to_reduce_latency_(false), 51 skip_begin_main_frame_to_reduce_latency_(false),
52 continuous_painting_(false), 52 continuous_painting_(false),
53 children_need_begin_frames_(false), 53 children_need_begin_frames_(false),
54 defer_commits_(false), 54 defer_commits_(false),
55 last_commit_had_no_updates_(false), 55 last_commit_had_no_updates_(false) {
56 did_request_swap_in_last_frame_(false),
57 did_perform_swap_in_last_draw_(false) {
58 } 56 }
59 57
60 const char* SchedulerStateMachine::OutputSurfaceStateToString( 58 const char* SchedulerStateMachine::OutputSurfaceStateToString(
61 OutputSurfaceState state) { 59 OutputSurfaceState state) {
62 switch (state) { 60 switch (state) {
63 case OUTPUT_SURFACE_ACTIVE: 61 case OUTPUT_SURFACE_ACTIVE:
64 return "OUTPUT_SURFACE_ACTIVE"; 62 return "OUTPUT_SURFACE_ACTIVE";
65 case OUTPUT_SURFACE_LOST: 63 case OUTPUT_SURFACE_LOST:
66 return "OUTPUT_SURFACE_LOST"; 64 return "OUTPUT_SURFACE_LOST";
67 case OUTPUT_SURFACE_CREATING: 65 case OUTPUT_SURFACE_CREATING:
(...skipping 14 matching lines...) Expand all
82 return "BEGIN_IMPL_FRAME_STATE_IDLE"; 80 return "BEGIN_IMPL_FRAME_STATE_IDLE";
83 case BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING: 81 case BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING:
84 return "BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING"; 82 return "BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING";
85 case BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME: 83 case BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME:
86 return "BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME"; 84 return "BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME";
87 case BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE: 85 case BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE:
88 return "BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE"; 86 return "BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE";
89 } 87 }
90 NOTREACHED(); 88 NOTREACHED();
91 return "???"; 89 return "???";
92 }
93
94 const char* SchedulerStateMachine::BeginImplFrameDeadlineModeToString(
95 BeginImplFrameDeadlineMode mode) {
96 switch (mode) {
97 case BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE:
98 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE";
99 case BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE:
100 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE";
101 case BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR:
102 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR";
103 case BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE:
104 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE";
105 }
106 NOTREACHED();
107 return "???";
108 } 90 }
109 91
110 const char* SchedulerStateMachine::CommitStateToString(CommitState state) { 92 const char* SchedulerStateMachine::CommitStateToString(CommitState state) {
111 switch (state) { 93 switch (state) {
112 case COMMIT_STATE_IDLE: 94 case COMMIT_STATE_IDLE:
113 return "COMMIT_STATE_IDLE"; 95 return "COMMIT_STATE_IDLE";
114 case COMMIT_STATE_BEGIN_MAIN_FRAME_SENT: 96 case COMMIT_STATE_BEGIN_MAIN_FRAME_SENT:
115 return "COMMIT_STATE_BEGIN_MAIN_FRAME_SENT"; 97 return "COMMIT_STATE_BEGIN_MAIN_FRAME_SENT";
116 case COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED: 98 case COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED:
117 return "COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED"; 99 return "COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED";
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after
157 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE: 139 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE:
158 return "ACTION_DRAW_AND_SWAP_IF_POSSIBLE"; 140 return "ACTION_DRAW_AND_SWAP_IF_POSSIBLE";
159 case ACTION_DRAW_AND_SWAP_FORCED: 141 case ACTION_DRAW_AND_SWAP_FORCED:
160 return "ACTION_DRAW_AND_SWAP_FORCED"; 142 return "ACTION_DRAW_AND_SWAP_FORCED";
161 case ACTION_DRAW_AND_SWAP_ABORT: 143 case ACTION_DRAW_AND_SWAP_ABORT:
162 return "ACTION_DRAW_AND_SWAP_ABORT"; 144 return "ACTION_DRAW_AND_SWAP_ABORT";
163 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: 145 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION:
164 return "ACTION_BEGIN_OUTPUT_SURFACE_CREATION"; 146 return "ACTION_BEGIN_OUTPUT_SURFACE_CREATION";
165 case ACTION_PREPARE_TILES: 147 case ACTION_PREPARE_TILES:
166 return "ACTION_PREPARE_TILES"; 148 return "ACTION_PREPARE_TILES";
167 case ACTION_INVALIDATE_OUTPUT_SURFACE:
168 return "ACTION_INVALIDATE_OUTPUT_SURFACE";
169 } 149 }
170 NOTREACHED(); 150 NOTREACHED();
171 return "???"; 151 return "???";
172 } 152 }
173 153
174 scoped_refptr<base::trace_event::ConvertableToTraceFormat> 154 scoped_refptr<base::trace_event::ConvertableToTraceFormat>
175 SchedulerStateMachine::AsValue() const { 155 SchedulerStateMachine::AsValue() const {
176 scoped_refptr<base::trace_event::TracedValue> state = 156 scoped_refptr<base::trace_event::TracedValue> state =
177 new base::trace_event::TracedValue(); 157 new base::trace_event::TracedValue();
178 AsValueInto(state.get()); 158 AsValueInto(state.get());
(...skipping 18 matching lines...) Expand all
197 state->SetInteger("current_frame_number", current_frame_number_); 177 state->SetInteger("current_frame_number", current_frame_number_);
198 state->SetInteger("last_frame_number_animate_performed", 178 state->SetInteger("last_frame_number_animate_performed",
199 last_frame_number_animate_performed_); 179 last_frame_number_animate_performed_);
200 state->SetInteger("last_frame_number_swap_performed", 180 state->SetInteger("last_frame_number_swap_performed",
201 last_frame_number_swap_performed_); 181 last_frame_number_swap_performed_);
202 state->SetInteger("last_frame_number_swap_requested", 182 state->SetInteger("last_frame_number_swap_requested",
203 last_frame_number_swap_requested_); 183 last_frame_number_swap_requested_);
204 state->SetInteger("last_frame_number_begin_main_frame_sent", 184 state->SetInteger("last_frame_number_begin_main_frame_sent",
205 last_frame_number_begin_main_frame_sent_); 185 last_frame_number_begin_main_frame_sent_);
206 state->SetBoolean("funnel: animate_funnel", animate_funnel_); 186 state->SetBoolean("funnel: animate_funnel", animate_funnel_);
187 state->SetBoolean("funnel: perform_swap_funnel", perform_swap_funnel_);
207 state->SetBoolean("funnel: request_swap_funnel", request_swap_funnel_); 188 state->SetBoolean("funnel: request_swap_funnel", request_swap_funnel_);
208 state->SetBoolean("funnel: send_begin_main_frame_funnel", 189 state->SetBoolean("funnel: send_begin_main_frame_funnel",
209 send_begin_main_frame_funnel_); 190 send_begin_main_frame_funnel_);
210 state->SetInteger("funnel: prepare_tiles_funnel", prepare_tiles_funnel_); 191 state->SetInteger("funnel: prepare_tiles_funnel", prepare_tiles_funnel_);
211 state->SetBoolean("funnel: invalidate_output_surface_funnel",
212 invalidate_output_surface_funnel_);
213 state->SetInteger("consecutive_checkerboard_animations", 192 state->SetInteger("consecutive_checkerboard_animations",
214 consecutive_checkerboard_animations_); 193 consecutive_checkerboard_animations_);
215 state->SetInteger("max_pending_swaps_", max_pending_swaps_); 194 state->SetInteger("max_pending_swaps_", max_pending_swaps_);
216 state->SetInteger("pending_swaps_", pending_swaps_); 195 state->SetInteger("pending_swaps_", pending_swaps_);
217 state->SetBoolean("needs_redraw", needs_redraw_); 196 state->SetBoolean("needs_redraw", needs_redraw_);
218 state->SetBoolean("needs_animate_", needs_animate_); 197 state->SetBoolean("needs_animate_", needs_animate_);
219 state->SetBoolean("needs_prepare_tiles", needs_prepare_tiles_); 198 state->SetBoolean("needs_prepare_tiles", needs_prepare_tiles_);
220 state->SetBoolean("needs_commit", needs_commit_); 199 state->SetBoolean("needs_commit", needs_commit_);
221 state->SetBoolean("visible", visible_); 200 state->SetBoolean("visible", visible_);
222 state->SetBoolean("can_start", can_start_); 201 state->SetBoolean("can_start", can_start_);
223 state->SetBoolean("can_draw", can_draw_); 202 state->SetBoolean("can_draw", can_draw_);
224 state->SetBoolean("has_pending_tree", has_pending_tree_); 203 state->SetBoolean("has_pending_tree", has_pending_tree_);
225 state->SetBoolean("pending_tree_is_ready_for_activation", 204 state->SetBoolean("pending_tree_is_ready_for_activation",
226 pending_tree_is_ready_for_activation_); 205 pending_tree_is_ready_for_activation_);
227 state->SetBoolean("active_tree_needs_first_draw", 206 state->SetBoolean("active_tree_needs_first_draw",
228 active_tree_needs_first_draw_); 207 active_tree_needs_first_draw_);
229 state->SetBoolean("did_create_and_initialize_first_output_surface", 208 state->SetBoolean("did_create_and_initialize_first_output_surface",
230 did_create_and_initialize_first_output_surface_); 209 did_create_and_initialize_first_output_surface_);
231 state->SetBoolean("impl_latency_takes_priority", 210 state->SetBoolean("impl_latency_takes_priority",
232 impl_latency_takes_priority_); 211 impl_latency_takes_priority_);
233 state->SetBoolean("main_thread_is_in_high_latency_mode", 212 state->SetBoolean("main_thread_is_in_high_latency_mode",
234 MainThreadIsInHighLatencyMode()); 213 MainThreadIsInHighLatencyMode());
235 state->SetBoolean("skip_begin_main_frame_to_reduce_latency", 214 state->SetBoolean("skip_begin_main_frame_to_reduce_latency",
236 skip_begin_main_frame_to_reduce_latency_); 215 skip_begin_main_frame_to_reduce_latency_);
237 state->SetBoolean("skip_next_begin_main_frame_to_reduce_latency", 216 state->SetBoolean("skip_next_begin_main_frame_to_reduce_latency",
238 skip_next_begin_main_frame_to_reduce_latency_); 217 skip_next_begin_main_frame_to_reduce_latency_);
239 state->SetBoolean("continuous_painting", continuous_painting_); 218 state->SetBoolean("continuous_painting", continuous_painting_);
240 state->SetBoolean("children_need_begin_frames", children_need_begin_frames_); 219 state->SetBoolean("children_need_begin_frames", children_need_begin_frames_);
241 state->SetBoolean("defer_commits", defer_commits_); 220 state->SetBoolean("defer_commits", defer_commits_);
242 state->SetBoolean("last_commit_had_no_updates", last_commit_had_no_updates_);
243 state->SetBoolean("did_request_swap_in_last_frame",
244 did_request_swap_in_last_frame_);
245 state->SetBoolean("did_perform_swap_in_last_draw",
246 did_perform_swap_in_last_draw_);
247 state->EndDictionary(); 221 state->EndDictionary();
248 } 222 }
249 223
224 void SchedulerStateMachine::AdvanceCurrentFrameNumber() {
225 current_frame_number_++;
226
227 animate_funnel_ = false;
228 perform_swap_funnel_ = false;
229 request_swap_funnel_ = false;
230 send_begin_main_frame_funnel_ = false;
231
232 // "Drain" the PrepareTiles funnel.
233 if (prepare_tiles_funnel_ > 0)
234 prepare_tiles_funnel_--;
235
236 skip_begin_main_frame_to_reduce_latency_ =
237 skip_next_begin_main_frame_to_reduce_latency_;
238 skip_next_begin_main_frame_to_reduce_latency_ = false;
239 }
240
250 bool SchedulerStateMachine::PendingDrawsShouldBeAborted() const { 241 bool SchedulerStateMachine::PendingDrawsShouldBeAborted() const {
251 // These are all the cases where we normally cannot or do not want to draw 242 // These are all the cases where we normally cannot or do not want to draw
252 // but, if needs_redraw_ is true and we do not draw to make forward progress, 243 // but, if needs_redraw_ is true and we do not draw to make forward progress,
253 // we might deadlock with the main thread. 244 // we might deadlock with the main thread.
254 // This should be a superset of PendingActivationsShouldBeForced() since 245 // This should be a superset of PendingActivationsShouldBeForced() since
255 // activation of the pending tree is blocked by drawing of the active tree and 246 // activation of the pending tree is blocked by drawing of the active tree and
256 // the main thread might be blocked on activation of the most recent commit. 247 // the main thread might be blocked on activation of the most recent commit.
257 if (PendingActivationsShouldBeForced()) 248 if (PendingActivationsShouldBeForced())
258 return true; 249 return true;
259 250
(...skipping 169 matching lines...) Expand 10 before | Expand all | Expand 10 after
429 return true; 420 return true;
430 421
431 // We shouldn't normally accept commits if there isn't an OutputSurface. 422 // We shouldn't normally accept commits if there isn't an OutputSurface.
432 if (!HasInitializedOutputSurface()) 423 if (!HasInitializedOutputSurface())
433 return false; 424 return false;
434 425
435 // SwapAck throttle the BeginMainFrames unless we just swapped. 426 // SwapAck throttle the BeginMainFrames unless we just swapped.
436 // TODO(brianderson): Remove this restriction to improve throughput. 427 // TODO(brianderson): Remove this restriction to improve throughput.
437 bool just_swapped_in_deadline = 428 bool just_swapped_in_deadline =
438 begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE && 429 begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE &&
439 did_perform_swap_in_last_draw_; 430 perform_swap_funnel_;
440 if (pending_swaps_ >= max_pending_swaps_ && !just_swapped_in_deadline) 431 if (pending_swaps_ >= max_pending_swaps_ && !just_swapped_in_deadline)
441 return false; 432 return false;
442 433
443 if (skip_begin_main_frame_to_reduce_latency_) 434 if (skip_begin_main_frame_to_reduce_latency_)
444 return false; 435 return false;
445 436
446 return true; 437 return true;
447 } 438 }
448 439
449 bool SchedulerStateMachine::ShouldCommit() const { 440 bool SchedulerStateMachine::ShouldCommit() const {
(...skipping 14 matching lines...) Expand all
464 } 455 }
465 456
466 bool SchedulerStateMachine::ShouldPrepareTiles() const { 457 bool SchedulerStateMachine::ShouldPrepareTiles() const {
467 // PrepareTiles only really needs to be called immediately after commit 458 // PrepareTiles only really needs to be called immediately after commit
468 // and then periodically after that. Use a funnel to make sure we average 459 // and then periodically after that. Use a funnel to make sure we average
469 // one PrepareTiles per BeginImplFrame in the long run. 460 // one PrepareTiles per BeginImplFrame in the long run.
470 if (prepare_tiles_funnel_ > 0) 461 if (prepare_tiles_funnel_ > 0)
471 return false; 462 return false;
472 463
473 // Limiting to once per-frame is not enough, since we only want to 464 // Limiting to once per-frame is not enough, since we only want to
474 // prepare tiles _after_ draws. 465 // prepare tiles _after_ draws. Polling for draw triggers and
475 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) 466 // begin-frame are mutually exclusive, so we limit to these two cases.
467 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE &&
468 !inside_poll_for_anticipated_draw_triggers_)
476 return false; 469 return false;
477
478 return needs_prepare_tiles_; 470 return needs_prepare_tiles_;
479 } 471 }
480 472
481 bool SchedulerStateMachine::ShouldInvalidateOutputSurface() const {
482 // Do not invalidate too many times in a frame.
483 if (invalidate_output_surface_funnel_)
484 return false;
485
486 // Only the synchronous compositor requires invalidations.
487 if (!settings_.using_synchronous_renderer_compositor)
488 return false;
489
490 // Invalidations are only performed inside a BeginFrame.
491 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING)
492 return false;
493
494 // TODO(sunnyps): needs_prepare_tiles_ is needed here because PrepareTiles is
495 // called only inside the deadline / draw phase. We could remove this if we
496 // allowed PrepareTiles to happen in OnBeginImplFrame.
497 return needs_redraw_ || needs_prepare_tiles_;
498 }
499
500 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const { 473 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const {
501 if (ShouldActivatePendingTree()) 474 if (ShouldActivatePendingTree())
502 return ACTION_ACTIVATE_SYNC_TREE; 475 return ACTION_ACTIVATE_SYNC_TREE;
503 if (ShouldCommit()) 476 if (ShouldCommit())
504 return ACTION_COMMIT; 477 return ACTION_COMMIT;
505 if (ShouldAnimate()) 478 if (ShouldAnimate())
506 return ACTION_ANIMATE; 479 return ACTION_ANIMATE;
507 if (ShouldDraw()) { 480 if (ShouldDraw()) {
508 if (PendingDrawsShouldBeAborted()) 481 if (PendingDrawsShouldBeAborted())
509 return ACTION_DRAW_AND_SWAP_ABORT; 482 return ACTION_DRAW_AND_SWAP_ABORT;
510 else if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) 483 else if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW)
511 return ACTION_DRAW_AND_SWAP_FORCED; 484 return ACTION_DRAW_AND_SWAP_FORCED;
512 else 485 else
513 return ACTION_DRAW_AND_SWAP_IF_POSSIBLE; 486 return ACTION_DRAW_AND_SWAP_IF_POSSIBLE;
514 } 487 }
515 if (ShouldPrepareTiles()) 488 if (ShouldPrepareTiles())
516 return ACTION_PREPARE_TILES; 489 return ACTION_PREPARE_TILES;
517 if (ShouldSendBeginMainFrame()) 490 if (ShouldSendBeginMainFrame())
518 return ACTION_SEND_BEGIN_MAIN_FRAME; 491 return ACTION_SEND_BEGIN_MAIN_FRAME;
519 if (ShouldInvalidateOutputSurface())
520 return ACTION_INVALIDATE_OUTPUT_SURFACE;
521 if (ShouldBeginOutputSurfaceCreation()) 492 if (ShouldBeginOutputSurfaceCreation())
522 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; 493 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION;
523 return ACTION_NONE; 494 return ACTION_NONE;
524 } 495 }
525 496
526 void SchedulerStateMachine::UpdateState(Action action) { 497 void SchedulerStateMachine::UpdateState(Action action) {
527 switch (action) { 498 switch (action) {
528 case ACTION_NONE: 499 case ACTION_NONE:
529 return; 500 return;
530 501
531 case ACTION_ACTIVATE_SYNC_TREE: 502 case ACTION_ACTIVATE_SYNC_TREE:
532 UpdateStateOnActivation(); 503 UpdateStateOnActivation();
533 return; 504 return;
534 505
535 case ACTION_ANIMATE: 506 case ACTION_ANIMATE:
536 UpdateStateOnAnimate(); 507 DCHECK(!animate_funnel_);
508 last_frame_number_animate_performed_ = current_frame_number_;
509 animate_funnel_ = true;
510 needs_animate_ = false;
511 // TODO(skyostil): Instead of assuming this, require the client to tell
512 // us.
513 SetNeedsRedraw();
537 return; 514 return;
538 515
539 case ACTION_SEND_BEGIN_MAIN_FRAME: 516 case ACTION_SEND_BEGIN_MAIN_FRAME:
540 UpdateStateOnSendBeginMainFrame(); 517 DCHECK(!has_pending_tree_ ||
518 settings_.main_frame_before_activation_enabled);
519 DCHECK(visible_);
520 DCHECK(!send_begin_main_frame_funnel_);
521 commit_state_ = COMMIT_STATE_BEGIN_MAIN_FRAME_SENT;
522 needs_commit_ = false;
523 send_begin_main_frame_funnel_ = true;
524 last_frame_number_begin_main_frame_sent_ =
525 current_frame_number_;
541 return; 526 return;
542 527
543 case ACTION_COMMIT: { 528 case ACTION_COMMIT: {
544 bool commit_has_no_updates = false; 529 bool commit_has_no_updates = false;
545 UpdateStateOnCommit(commit_has_no_updates); 530 UpdateStateOnCommit(commit_has_no_updates);
546 return; 531 return;
547 } 532 }
548 533
549 case ACTION_DRAW_AND_SWAP_FORCED: 534 case ACTION_DRAW_AND_SWAP_FORCED:
550 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE: { 535 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE: {
551 bool did_request_swap = true; 536 bool did_request_swap = true;
552 UpdateStateOnDraw(did_request_swap); 537 UpdateStateOnDraw(did_request_swap);
553 return; 538 return;
554 } 539 }
555 540
556 case ACTION_DRAW_AND_SWAP_ABORT: { 541 case ACTION_DRAW_AND_SWAP_ABORT: {
557 bool did_request_swap = false; 542 bool did_request_swap = false;
558 UpdateStateOnDraw(did_request_swap); 543 UpdateStateOnDraw(did_request_swap);
559 return; 544 return;
560 } 545 }
561 546
562 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: 547 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION:
563 UpdateStateOnBeginOutputSurfaceCreation(); 548 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_LOST);
549 output_surface_state_ = OUTPUT_SURFACE_CREATING;
550
551 // The following DCHECKs make sure we are in the proper quiescent state.
552 // The pipeline should be flushed entirely before we start output
553 // surface creation to avoid complicated corner cases.
554 DCHECK_EQ(commit_state_, COMMIT_STATE_IDLE);
555 DCHECK(!has_pending_tree_);
556 DCHECK(!active_tree_needs_first_draw_);
564 return; 557 return;
565 558
566 case ACTION_PREPARE_TILES: 559 case ACTION_PREPARE_TILES:
567 UpdateStateOnPrepareTiles(); 560 UpdateStateOnPrepareTiles();
568 return; 561 return;
569
570 case ACTION_INVALIDATE_OUTPUT_SURFACE:
571 UpdateStateOnInvalidateOutputSurface();
572 return;
573 } 562 }
574 } 563 }
575 564
576 void SchedulerStateMachine::UpdateStateOnAnimate() {
577 DCHECK(!animate_funnel_);
578 last_frame_number_animate_performed_ = current_frame_number_;
579 animate_funnel_ = true;
580 needs_animate_ = false;
581 // TODO(skyostil): Instead of assuming this, require the client to tell us.
582 SetNeedsRedraw();
583 }
584
585 void SchedulerStateMachine::UpdateStateOnSendBeginMainFrame() {
586 DCHECK(!has_pending_tree_ || settings_.main_frame_before_activation_enabled);
587 DCHECK(visible_);
588 DCHECK(!send_begin_main_frame_funnel_);
589 commit_state_ = COMMIT_STATE_BEGIN_MAIN_FRAME_SENT;
590 needs_commit_ = false;
591 send_begin_main_frame_funnel_ = true;
592 last_frame_number_begin_main_frame_sent_ = current_frame_number_;
593 }
594
595 void SchedulerStateMachine::UpdateStateOnCommit(bool commit_has_no_updates) { 565 void SchedulerStateMachine::UpdateStateOnCommit(bool commit_has_no_updates) {
596 commit_count_++; 566 commit_count_++;
597 567
598 // Animate after commit even if we've already animated.
599 if (!commit_has_no_updates) 568 if (!commit_has_no_updates)
600 animate_funnel_ = false; 569 animate_funnel_ = false;
601 570
602 if (commit_has_no_updates || settings_.main_frame_before_activation_enabled) { 571 if (commit_has_no_updates || settings_.main_frame_before_activation_enabled) {
603 commit_state_ = COMMIT_STATE_IDLE; 572 commit_state_ = COMMIT_STATE_IDLE;
604 } else if (settings_.impl_side_painting) { 573 } else if (settings_.impl_side_painting) {
605 commit_state_ = COMMIT_STATE_WAITING_FOR_ACTIVATION; 574 commit_state_ = COMMIT_STATE_WAITING_FOR_ACTIVATION;
606 } else { 575 } else {
607 commit_state_ = settings_.main_thread_should_always_be_low_latency 576 commit_state_ = settings_.main_thread_should_always_be_low_latency
608 ? COMMIT_STATE_WAITING_FOR_DRAW 577 ? COMMIT_STATE_WAITING_FOR_DRAW
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after
673 642
674 if (commit_state_ == COMMIT_STATE_WAITING_FOR_DRAW) 643 if (commit_state_ == COMMIT_STATE_WAITING_FOR_DRAW)
675 commit_state_ = COMMIT_STATE_IDLE; 644 commit_state_ = COMMIT_STATE_IDLE;
676 645
677 needs_redraw_ = false; 646 needs_redraw_ = false;
678 active_tree_needs_first_draw_ = false; 647 active_tree_needs_first_draw_ = false;
679 648
680 if (did_request_swap) { 649 if (did_request_swap) {
681 DCHECK(!request_swap_funnel_); 650 DCHECK(!request_swap_funnel_);
682 request_swap_funnel_ = true; 651 request_swap_funnel_ = true;
683 did_request_swap_in_last_frame_ = true;
684 last_frame_number_swap_requested_ = current_frame_number_; 652 last_frame_number_swap_requested_ = current_frame_number_;
685 } 653 }
686 } 654 }
687 655
688 void SchedulerStateMachine::UpdateStateOnPrepareTiles() { 656 void SchedulerStateMachine::UpdateStateOnPrepareTiles() {
689 needs_prepare_tiles_ = false; 657 needs_prepare_tiles_ = false;
690 } 658 }
691 659
692 void SchedulerStateMachine::UpdateStateOnBeginOutputSurfaceCreation() {
693 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_LOST);
694 output_surface_state_ = OUTPUT_SURFACE_CREATING;
695
696 // The following DCHECKs make sure we are in the proper quiescent state.
697 // The pipeline should be flushed entirely before we start output
698 // surface creation to avoid complicated corner cases.
699 DCHECK_EQ(commit_state_, COMMIT_STATE_IDLE);
700 DCHECK(!has_pending_tree_);
701 DCHECK(!active_tree_needs_first_draw_);
702 }
703
704 void SchedulerStateMachine::UpdateStateOnInvalidateOutputSurface() {
705 DCHECK(!invalidate_output_surface_funnel_);
706 invalidate_output_surface_funnel_ = true;
707 last_frame_number_invalidate_output_surface_performed_ =
708 current_frame_number_;
709 }
710
711 void SchedulerStateMachine::SetSkipNextBeginMainFrameToReduceLatency() { 660 void SchedulerStateMachine::SetSkipNextBeginMainFrameToReduceLatency() {
712 TRACE_EVENT_INSTANT0("cc", 661 TRACE_EVENT_INSTANT0("cc",
713 "Scheduler: SkipNextBeginMainFrameToReduceLatency", 662 "Scheduler: SkipNextBeginMainFrameToReduceLatency",
714 TRACE_EVENT_SCOPE_THREAD); 663 TRACE_EVENT_SCOPE_THREAD);
715 skip_next_begin_main_frame_to_reduce_latency_ = true; 664 skip_next_begin_main_frame_to_reduce_latency_ = true;
716 } 665 }
717 666
718 bool SchedulerStateMachine::BeginFrameNeededForChildren() const { 667 bool SchedulerStateMachine::BeginFrameNeededForChildren() const {
719 return children_need_begin_frames_; 668 if (HasInitializedOutputSurface())
669 return children_need_begin_frames_;
670
671 return false;
720 } 672 }
721 673
722 bool SchedulerStateMachine::BeginFrameNeeded() const { 674 bool SchedulerStateMachine::BeginFrameNeeded() const {
723 // We can't handle BeginFrames when output surface isn't initialized. 675 // We can't handle BeginFrames when output surface isn't initialized.
724 // TODO(brianderson): Support output surface creation inside a BeginFrame. 676 // TODO(brianderson): Support output surface creation inside a BeginFrame.
725 if (!HasInitializedOutputSurface()) 677 if (!HasInitializedOutputSurface())
726 return false; 678 return false;
727 return (BeginFrameNeededToAnimateOrDraw() || BeginFrameNeededForChildren() || 679
728 ProactiveBeginFrameWanted()); 680 if (SupportsProactiveBeginFrame()) {
681 return (BeginFrameNeededToAnimateOrDraw() ||
682 BeginFrameNeededForChildren() ||
683 ProactiveBeginFrameWanted());
684 }
685
686 // Proactive BeginFrames are bad for the synchronous compositor because we
687 // have to draw when we get the BeginFrame and could end up drawing many
688 // duplicate frames if our new frame isn't ready in time.
689 // To poll for state with the synchronous compositor without having to draw,
690 // we rely on ShouldPollForAnticipatedDrawTriggers instead.
691 // Synchronous compositor doesn't have a browser.
692 DCHECK(!children_need_begin_frames_);
693 return BeginFrameNeededToAnimateOrDraw();
694 }
695
696 bool SchedulerStateMachine::ShouldPollForAnticipatedDrawTriggers() const {
697 // ShouldPollForAnticipatedDrawTriggers is what we use in place of
698 // ProactiveBeginFrameWanted when we are using the synchronous
699 // compositor.
700 if (!SupportsProactiveBeginFrame()) {
701 return !BeginFrameNeededToAnimateOrDraw() && ProactiveBeginFrameWanted();
702 }
703
704 // Non synchronous compositors should rely on
705 // ProactiveBeginFrameWanted to poll for state instead.
706 return false;
707 }
708
709 // Note: If SupportsProactiveBeginFrame is false, the scheduler should poll
710 // for changes in it's draw state so it can request a BeginFrame when it's
711 // actually ready.
712 bool SchedulerStateMachine::SupportsProactiveBeginFrame() const {
713 // It is undesirable to proactively request BeginFrames if we are
714 // using a synchronous compositor because we *must* draw for every
715 // BeginFrame, which could cause duplicate draws.
716 return !settings_.using_synchronous_renderer_compositor;
729 } 717 }
730 718
731 void SchedulerStateMachine::SetChildrenNeedBeginFrames( 719 void SchedulerStateMachine::SetChildrenNeedBeginFrames(
732 bool children_need_begin_frames) { 720 bool children_need_begin_frames) {
733 children_need_begin_frames_ = children_need_begin_frames; 721 children_need_begin_frames_ = children_need_begin_frames;
734 } 722 }
735 723
736 void SchedulerStateMachine::SetDeferCommits(bool defer_commits) { 724 void SchedulerStateMachine::SetDeferCommits(bool defer_commits) {
737 defer_commits_ = defer_commits; 725 defer_commits_ = defer_commits;
738 } 726 }
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
773 // Changing priorities may allow us to activate (given the new priorities), 761 // Changing priorities may allow us to activate (given the new priorities),
774 // which may result in a new frame. 762 // which may result in a new frame.
775 if (needs_prepare_tiles_) 763 if (needs_prepare_tiles_)
776 return true; 764 return true;
777 765
778 // If we just sent a swap request, it's likely that we are going to produce 766 // If we just sent a swap request, it's likely that we are going to produce
779 // another frame soon. This helps avoid negative glitches in our 767 // another frame soon. This helps avoid negative glitches in our
780 // SetNeedsBeginFrame requests, which may propagate to the BeginImplFrame 768 // SetNeedsBeginFrame requests, which may propagate to the BeginImplFrame
781 // provider and get sampled at an inopportune time, delaying the next 769 // provider and get sampled at an inopportune time, delaying the next
782 // BeginImplFrame. 770 // BeginImplFrame.
783 if (did_request_swap_in_last_frame_) 771 if (request_swap_funnel_)
784 return true; 772 return true;
785 773
786 // If the last commit was aborted because of early out (no updates), we should 774 // If the last commit was aborted because of early out (no updates), we should
787 // still want a begin frame in case there is a commit coming again. 775 // still want a begin frame in case there is a commit coming again.
788 if (last_commit_had_no_updates_) 776 if (last_commit_had_no_updates_)
789 return true; 777 return true;
790 778
791 return false; 779 return false;
792 } 780 }
793 781
794 void SchedulerStateMachine::OnBeginImplFrame() { 782 void SchedulerStateMachine::OnBeginImplFrame() {
783 AdvanceCurrentFrameNumber();
784 DCHECK_EQ(begin_impl_frame_state_, BEGIN_IMPL_FRAME_STATE_IDLE)
785 << AsValue()->ToString();
795 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING; 786 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING;
796 current_frame_number_++;
797
798 last_commit_had_no_updates_ = false; 787 last_commit_had_no_updates_ = false;
799 did_request_swap_in_last_frame_ = false;
800
801 // Clear funnels for any actions we perform during the frame.
802 animate_funnel_ = false;
803 send_begin_main_frame_funnel_ = false;
804 invalidate_output_surface_funnel_ = false;
805
806 // "Drain" the PrepareTiles funnel.
807 if (prepare_tiles_funnel_ > 0)
808 prepare_tiles_funnel_--;
809
810 skip_begin_main_frame_to_reduce_latency_ =
811 skip_next_begin_main_frame_to_reduce_latency_;
812 skip_next_begin_main_frame_to_reduce_latency_ = false;
813 } 788 }
814 789
815 void SchedulerStateMachine::OnBeginImplFrameDeadlinePending() { 790 void SchedulerStateMachine::OnBeginImplFrameDeadlinePending() {
791 DCHECK_EQ(begin_impl_frame_state_,
792 BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING)
793 << AsValue()->ToString();
816 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME; 794 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME;
817 } 795 }
818 796
819 void SchedulerStateMachine::OnBeginImplFrameDeadline() { 797 void SchedulerStateMachine::OnBeginImplFrameDeadline() {
798 DCHECK_EQ(begin_impl_frame_state_, BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME)
799 << AsValue()->ToString();
820 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE; 800 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE;
821
822 did_perform_swap_in_last_draw_ = false;
823
824 // Clear funnels for any actions we perform during the deadline.
825 request_swap_funnel_ = false;
826 } 801 }
827 802
828 void SchedulerStateMachine::OnBeginImplFrameIdle() { 803 void SchedulerStateMachine::OnBeginImplFrameIdle() {
804 DCHECK_EQ(begin_impl_frame_state_, BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE)
805 << AsValue()->ToString();
829 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_IDLE; 806 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_IDLE;
830 } 807 }
831 808
832 SchedulerStateMachine::BeginImplFrameDeadlineMode 809 SchedulerStateMachine::BeginImplFrameDeadlineMode
833 SchedulerStateMachine::CurrentBeginImplFrameDeadlineMode() const { 810 SchedulerStateMachine::CurrentBeginImplFrameDeadlineMode() const {
834 if (settings_.using_synchronous_renderer_compositor) { 811 if (ShouldTriggerBeginImplFrameDeadlineImmediately()) {
835 // No deadline for synchronous compositor.
836 return BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE;
837 } else if (ShouldTriggerBeginImplFrameDeadlineImmediately()) {
838 return BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE; 812 return BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE;
839 } else if (needs_redraw_ && pending_swaps_ < max_pending_swaps_) { 813 } else if (needs_redraw_ && pending_swaps_ < max_pending_swaps_) {
840 // We have an animation or fast input path on the impl thread that wants 814 // We have an animation or fast input path on the impl thread that wants
841 // to draw, so don't wait too long for a new active tree. 815 // to draw, so don't wait too long for a new active tree.
842 // If we are swap throttled we should wait until we are unblocked. 816 // If we are swap throttled we should wait until we are unblocked.
843 return BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR; 817 return BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR;
844 } else { 818 } else {
845 // The impl thread doesn't have anything it wants to draw and we are just 819 // The impl thread doesn't have anything it wants to draw and we are just
846 // waiting for a new active tree or we are swap throttled. In short we are 820 // waiting for a new active tree or we are swap throttled. In short we are
847 // blocked. 821 // blocked.
848 return BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE; 822 return BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE;
849 } 823 }
850 } 824 }
851 825
852 bool SchedulerStateMachine::ShouldTriggerBeginImplFrameDeadlineImmediately() 826 bool SchedulerStateMachine::ShouldTriggerBeginImplFrameDeadlineImmediately()
853 const { 827 const {
854 // TODO(brianderson): This should take into account multiple commit sources. 828 // TODO(brianderson): This should take into account multiple commit sources.
829
855 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME) 830 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME)
856 return false; 831 return false;
857 832
858 // If we've lost the output surface, end the current BeginImplFrame ASAP 833 // If we've lost the output surface, end the current BeginImplFrame ASAP
859 // so we can start creating the next output surface. 834 // so we can start creating the next output surface.
860 if (output_surface_state_ == OUTPUT_SURFACE_LOST) 835 if (output_surface_state_ == OUTPUT_SURFACE_LOST)
861 return true; 836 return true;
862 837
863 // SwapAck throttle the deadline since we wont draw and swap anyway. 838 // SwapAck throttle the deadline since we wont draw and swap anyway.
864 if (pending_swaps_ >= max_pending_swaps_) 839 if (pending_swaps_ >= max_pending_swaps_)
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
910 // or 885 // or
911 // we're currently drawing the active tree and the pending tree will thus 886 // we're currently drawing the active tree and the pending tree will thus
912 // only be drawn in the next frame. 887 // only be drawn in the next frame.
913 if (has_pending_tree_) 888 if (has_pending_tree_)
914 return true; 889 return true;
915 890
916 if (begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) { 891 if (begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) {
917 // Even if there's a new active tree to draw at the deadline or we've just 892 // Even if there's a new active tree to draw at the deadline or we've just
918 // swapped it, it may have been triggered by a previous BeginImplFrame, in 893 // swapped it, it may have been triggered by a previous BeginImplFrame, in
919 // which case the main thread is in a high latency mode. 894 // which case the main thread is in a high latency mode.
920 return (active_tree_needs_first_draw_ || did_perform_swap_in_last_draw_) && 895 return (active_tree_needs_first_draw_ || perform_swap_funnel_) &&
921 !send_begin_main_frame_funnel_; 896 !send_begin_main_frame_funnel_;
922 } 897 }
923 898
924 // If the active tree needs its first draw in any other state, we know the 899 // If the active tree needs its first draw in any other state, we know the
925 // main thread is in a high latency mode. 900 // main thread is in a high latency mode.
926 return active_tree_needs_first_draw_; 901 return active_tree_needs_first_draw_;
927 } 902 }
928 903
904 void SchedulerStateMachine::DidEnterPollForAnticipatedDrawTriggers() {
905 AdvanceCurrentFrameNumber();
906 inside_poll_for_anticipated_draw_triggers_ = true;
907 }
908
909 void SchedulerStateMachine::DidLeavePollForAnticipatedDrawTriggers() {
910 inside_poll_for_anticipated_draw_triggers_ = false;
911 }
912
929 void SchedulerStateMachine::SetVisible(bool visible) { visible_ = visible; } 913 void SchedulerStateMachine::SetVisible(bool visible) { visible_ = visible; }
930 914
931 void SchedulerStateMachine::SetCanDraw(bool can_draw) { can_draw_ = can_draw; } 915 void SchedulerStateMachine::SetCanDraw(bool can_draw) { can_draw_ = can_draw; }
932 916
933 void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; } 917 void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; }
934 918
935 void SchedulerStateMachine::SetNeedsAnimate() { 919 void SchedulerStateMachine::SetNeedsAnimate() {
936 needs_animate_ = true; 920 needs_animate_ = true;
937 } 921 }
938 922
939 void SchedulerStateMachine::SetNeedsPrepareTiles() { 923 void SchedulerStateMachine::SetNeedsPrepareTiles() {
940 if (!needs_prepare_tiles_) { 924 if (!needs_prepare_tiles_) {
941 TRACE_EVENT0("cc", "SchedulerStateMachine::SetNeedsPrepareTiles"); 925 TRACE_EVENT0("cc", "SchedulerStateMachine::SetNeedsPrepareTiles");
942 needs_prepare_tiles_ = true; 926 needs_prepare_tiles_ = true;
943 } 927 }
944 } 928 }
945 929
946 void SchedulerStateMachine::SetMaxSwapsPending(int max) { 930 void SchedulerStateMachine::SetMaxSwapsPending(int max) {
947 max_pending_swaps_ = max; 931 max_pending_swaps_ = max;
948 } 932 }
949 933
950 void SchedulerStateMachine::DidSwapBuffers() { 934 void SchedulerStateMachine::DidSwapBuffers() {
951 pending_swaps_++; 935 pending_swaps_++;
952 DCHECK_LE(pending_swaps_, max_pending_swaps_); 936 DCHECK_LE(pending_swaps_, max_pending_swaps_);
937 DCHECK(!perform_swap_funnel_);
953 938
954 did_perform_swap_in_last_draw_ = true; 939 perform_swap_funnel_ = true;
955 last_frame_number_swap_performed_ = current_frame_number_; 940 last_frame_number_swap_performed_ = current_frame_number_;
956 } 941 }
957 942
958 void SchedulerStateMachine::DidSwapBuffersComplete() { 943 void SchedulerStateMachine::DidSwapBuffersComplete() {
959 DCHECK_GT(pending_swaps_, 0); 944 DCHECK_GT(pending_swaps_, 0);
960 pending_swaps_--; 945 pending_swaps_--;
961 } 946 }
962 947
963 void SchedulerStateMachine::SetImplLatencyTakesPriority( 948 void SchedulerStateMachine::SetImplLatencyTakesPriority(
964 bool impl_latency_takes_priority) { 949 bool impl_latency_takes_priority) {
(...skipping 133 matching lines...) Expand 10 before | Expand all | Expand 10 after
1098 static_cast<int>(begin_impl_frame_state_), 1083 static_cast<int>(begin_impl_frame_state_),
1099 static_cast<int>(commit_state_), 1084 static_cast<int>(commit_state_),
1100 has_pending_tree_ ? 'T' : 'F', 1085 has_pending_tree_ ? 'T' : 'F',
1101 pending_tree_is_ready_for_activation_ ? 'T' : 'F', 1086 pending_tree_is_ready_for_activation_ ? 'T' : 'F',
1102 active_tree_needs_first_draw_ ? 'T' : 'F', 1087 active_tree_needs_first_draw_ ? 'T' : 'F',
1103 max_pending_swaps_, 1088 max_pending_swaps_,
1104 pending_swaps_); 1089 pending_swaps_);
1105 } 1090 }
1106 1091
1107 } // namespace cc 1092 } // namespace cc
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