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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" | 5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "base/trace_event/trace_event.h" | 8 #include "base/trace_event/trace_event.h" |
| 9 #include "content/common/android/surface_texture_manager.h" | 9 #include "content/common/android/surface_texture_manager.h" |
| 10 #include "ui/gl/gl_bindings.h" | 10 #include "ui/gl/gl_bindings.h" |
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| 75 | 75 |
| 76 DCHECK(!mapped_); | 76 DCHECK(!mapped_); |
| 77 DCHECK(native_window_); | 77 DCHECK(native_window_); |
| 78 ANativeWindow_Buffer buffer; | 78 ANativeWindow_Buffer buffer; |
| 79 int status = ANativeWindow_lock(native_window_, &buffer, NULL); | 79 int status = ANativeWindow_lock(native_window_, &buffer, NULL); |
| 80 if (status) { | 80 if (status) { |
| 81 VLOG(1) << "ANativeWindow_lock failed with error code: " << status; | 81 VLOG(1) << "ANativeWindow_lock failed with error code: " << status; |
| 82 return false; | 82 return false; |
| 83 } | 83 } |
| 84 | 84 |
| 85 size_t stride_in_bytes = 0; | 85 DCHECK_LE(size_.width(), buffer.stride); |
| 86 if (!StrideInBytes(buffer.stride, format_, 0, &stride_in_bytes)) | 86 size_t row_size_in_bytes = 0; |
| 87 return false; | 87 bool valid_row_size = |
| 88 RowSizeInBytes(buffer.stride, format_, 0, &row_size_in_bytes); |
| 89 DCHECK(valid_row_size); |
| 88 | 90 |
| 89 DCHECK_LE(size_.width(), buffer.stride); | 91 stride_ = row_size_in_bytes; |
| 90 stride_ = stride_in_bytes; | |
| 91 mapped_ = true; | 92 mapped_ = true; |
| 92 *data = buffer.bits; | 93 *data = buffer.bits; |
| 93 return true; | 94 return true; |
| 94 } | 95 } |
| 95 | 96 |
| 96 void GpuMemoryBufferImplSurfaceTexture::Unmap() { | 97 void GpuMemoryBufferImplSurfaceTexture::Unmap() { |
| 97 TRACE_EVENT0("gpu", "GpuMemoryBufferImplSurfaceTexture::Unmap"); | 98 TRACE_EVENT0("gpu", "GpuMemoryBufferImplSurfaceTexture::Unmap"); |
| 98 | 99 |
| 99 DCHECK(mapped_); | 100 DCHECK(mapped_); |
| 100 ANativeWindow_unlockAndPost(native_window_); | 101 ANativeWindow_unlockAndPost(native_window_); |
| 101 mapped_ = false; | 102 mapped_ = false; |
| 102 } | 103 } |
| 103 | 104 |
| 104 void GpuMemoryBufferImplSurfaceTexture::GetStride(int* stride) const { | 105 void GpuMemoryBufferImplSurfaceTexture::GetStride(int* stride) const { |
| 105 *stride = stride_; | 106 *stride = stride_; |
| 106 } | 107 } |
| 107 | 108 |
| 108 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() | 109 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() |
| 109 const { | 110 const { |
| 110 gfx::GpuMemoryBufferHandle handle; | 111 gfx::GpuMemoryBufferHandle handle; |
| 111 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | 112 handle.type = gfx::SURFACE_TEXTURE_BUFFER; |
| 112 handle.id = id_; | 113 handle.id = id_; |
| 113 return handle; | 114 return handle; |
| 114 } | 115 } |
| 115 | 116 |
| 116 } // namespace content | 117 } // namespace content |
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