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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h" | 5 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h" |
6 | 6 |
7 #include "base/atomic_sequence_num.h" | 7 #include "base/atomic_sequence_num.h" |
8 #include "base/bind.h" | 8 #include "base/bind.h" |
9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
10 #include "base/strings/stringprintf.h" | |
10 #include "base/synchronization/waitable_event.h" | 11 #include "base/synchronization/waitable_event.h" |
11 #include "base/threading/thread_restrictions.h" | 12 #include "base/threading/thread_restrictions.h" |
13 #include "base/trace_event/process_memory_dump.h" | |
12 #include "base/trace_event/trace_event.h" | 14 #include "base/trace_event/trace_event.h" |
13 #include "content/common/gpu/client/gpu_memory_buffer_factory_host.h" | 15 #include "content/common/gpu/client/gpu_memory_buffer_factory_host.h" |
14 #include "content/common/gpu/client/gpu_memory_buffer_impl.h" | 16 #include "content/common/gpu/client/gpu_memory_buffer_impl.h" |
15 #include "content/common/gpu/client/gpu_memory_buffer_impl_shared_memory.h" | 17 #include "content/common/gpu/client/gpu_memory_buffer_impl_shared_memory.h" |
16 #include "content/public/browser/browser_thread.h" | 18 #include "content/public/browser/browser_thread.h" |
17 | 19 |
18 namespace content { | 20 namespace content { |
19 namespace { | 21 namespace { |
20 | 22 |
21 BrowserGpuMemoryBufferManager* g_gpu_memory_buffer_manager = nullptr; | 23 BrowserGpuMemoryBufferManager* g_gpu_memory_buffer_manager = nullptr; |
22 | 24 |
23 // Global atomic to generate gpu memory buffer unique IDs. | 25 // Global atomic to generate gpu memory buffer unique IDs. |
24 base::StaticAtomicSequenceNumber g_next_gpu_memory_buffer_id; | 26 base::StaticAtomicSequenceNumber g_next_gpu_memory_buffer_id; |
25 | 27 |
28 const char kMemoryAllocatorName[] = "gpumemorybuffer"; | |
29 | |
26 } // namespace | 30 } // namespace |
27 | 31 |
28 struct BrowserGpuMemoryBufferManager::AllocateGpuMemoryBufferRequest { | 32 struct BrowserGpuMemoryBufferManager::AllocateGpuMemoryBufferRequest { |
29 AllocateGpuMemoryBufferRequest(const gfx::Size& size, | 33 AllocateGpuMemoryBufferRequest(const gfx::Size& size, |
30 gfx::GpuMemoryBuffer::Format format, | 34 gfx::GpuMemoryBuffer::Format format, |
31 gfx::GpuMemoryBuffer::Usage usage, | 35 gfx::GpuMemoryBuffer::Usage usage, |
32 int client_id, | 36 int client_id, |
33 int surface_id) | 37 int surface_id) |
34 : event(true, false), | 38 : event(true, false), |
35 size(size), | 39 size(size), |
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138 if (!gpu_memory_buffer_factory_host_->IsGpuMemoryBufferConfigurationSupported( | 142 if (!gpu_memory_buffer_factory_host_->IsGpuMemoryBufferConfigurationSupported( |
139 format, usage)) { | 143 format, usage)) { |
140 // Early out if we cannot fallback to shared memory buffer. | 144 // Early out if we cannot fallback to shared memory buffer. |
141 if (!GpuMemoryBufferImplSharedMemory::IsFormatSupported(format) || | 145 if (!GpuMemoryBufferImplSharedMemory::IsFormatSupported(format) || |
142 !GpuMemoryBufferImplSharedMemory::IsSizeValidForFormat(size, format) || | 146 !GpuMemoryBufferImplSharedMemory::IsSizeValidForFormat(size, format) || |
143 usage != gfx::GpuMemoryBuffer::MAP) { | 147 usage != gfx::GpuMemoryBuffer::MAP) { |
144 callback.Run(gfx::GpuMemoryBufferHandle()); | 148 callback.Run(gfx::GpuMemoryBufferHandle()); |
145 return; | 149 return; |
146 } | 150 } |
147 | 151 |
148 buffers[new_id] = gfx::SHARED_MEMORY_BUFFER; | 152 buffers[new_id] = BufferInfo(size, format, gfx::SHARED_MEMORY_BUFFER); |
149 callback.Run(GpuMemoryBufferImplSharedMemory::AllocateForChildProcess( | 153 callback.Run(GpuMemoryBufferImplSharedMemory::AllocateForChildProcess( |
150 new_id, size, format, child_process_handle)); | 154 new_id, size, format, child_process_handle)); |
151 return; | 155 return; |
152 } | 156 } |
153 | 157 |
154 // Note: Handling of cases where the child process is removed before the | 158 // Note: Handling of cases where the child process is removed before the |
155 // allocation completes is less subtle if we set the buffer type to | 159 // allocation completes is less subtle if we set the buffer type to |
156 // EMPTY_BUFFER here and verify that this has not changed when allocation | 160 // EMPTY_BUFFER here and verify that this has not changed when allocation |
157 // completes. | 161 // completes. |
158 buffers[new_id] = gfx::EMPTY_BUFFER; | 162 buffers[new_id] = BufferInfo(size, format, gfx::EMPTY_BUFFER); |
159 | 163 |
160 gpu_memory_buffer_factory_host_->CreateGpuMemoryBuffer( | 164 gpu_memory_buffer_factory_host_->CreateGpuMemoryBuffer( |
161 new_id, size, format, usage, child_client_id, 0, | 165 new_id, size, format, usage, child_client_id, 0, |
162 base::Bind(&BrowserGpuMemoryBufferManager:: | 166 base::Bind(&BrowserGpuMemoryBufferManager:: |
163 GpuMemoryBufferAllocatedForChildProcess, | 167 GpuMemoryBufferAllocatedForChildProcess, |
164 weak_ptr_factory_.GetWeakPtr(), child_client_id, callback)); | 168 weak_ptr_factory_.GetWeakPtr(), child_client_id, callback)); |
165 } | 169 } |
166 | 170 |
167 gfx::GpuMemoryBuffer* | 171 gfx::GpuMemoryBuffer* |
168 BrowserGpuMemoryBufferManager::GpuMemoryBufferFromClientBuffer( | 172 BrowserGpuMemoryBufferManager::GpuMemoryBufferFromClientBuffer( |
169 ClientBuffer buffer) { | 173 ClientBuffer buffer) { |
170 return GpuMemoryBufferImpl::FromClientBuffer(buffer); | 174 return GpuMemoryBufferImpl::FromClientBuffer(buffer); |
171 } | 175 } |
172 | 176 |
173 void BrowserGpuMemoryBufferManager::SetDestructionSyncPoint( | 177 void BrowserGpuMemoryBufferManager::SetDestructionSyncPoint( |
174 gfx::GpuMemoryBuffer* buffer, | 178 gfx::GpuMemoryBuffer* buffer, |
175 uint32 sync_point) { | 179 uint32 sync_point) { |
176 static_cast<GpuMemoryBufferImpl*>(buffer) | 180 static_cast<GpuMemoryBufferImpl*>(buffer) |
177 ->set_destruction_sync_point(sync_point); | 181 ->set_destruction_sync_point(sync_point); |
178 } | 182 } |
179 | 183 |
184 bool BrowserGpuMemoryBufferManager::OnMemoryDump( | |
185 base::trace_event::ProcessMemoryDump* pmd) { | |
186 DCHECK_CURRENTLY_ON(BrowserThread::IO); | |
187 | |
188 for (auto& client_it : clients_) { | |
Primiano Tucci (use gerrit)
2015/04/28 20:13:08
Maybe these two could be "const" auto& (or is ther
reveman
2015/04/28 20:52:25
Done.
| |
189 for (auto& buffer_it : client_it.second) { | |
190 if (buffer_it.second.type == gfx::EMPTY_BUFFER) | |
191 continue; | |
192 | |
193 base::trace_event::MemoryAllocatorDump* dump = pmd->CreateAllocatorDump( | |
194 base::StringPrintf("%s/%d", kMemoryAllocatorName, buffer_it.first)); | |
195 if (!dump) | |
196 return false; | |
197 | |
198 size_t buffer_size_in_bytes = 0; | |
199 // Note: BufferSizeInBytes returns an approximated size for the buffer | |
200 // but the factory can be made to return the exact size if this | |
201 // approximation is not good enough. | |
202 bool valid_size = GpuMemoryBufferImpl::BufferSizeInBytes( | |
203 buffer_it.second.size, buffer_it.second.format, | |
204 &buffer_size_in_bytes); | |
205 DCHECK(valid_size); | |
206 | |
207 dump->AddScalar(base::trace_event::MemoryAllocatorDump::kNameInnerSize, | |
Primiano Tucci (use gerrit)
2015/04/28 20:13:08
Is it this really intending to be InnerSize (As op
reveman
2015/04/28 20:52:25
I used InnerSize as we don't know what the interna
| |
208 base::trace_event::MemoryAllocatorDump::kUnitsBytes, | |
209 buffer_size_in_bytes); | |
210 } | |
211 } | |
212 | |
213 return true; | |
214 } | |
215 | |
180 void BrowserGpuMemoryBufferManager::ChildProcessDeletedGpuMemoryBuffer( | 216 void BrowserGpuMemoryBufferManager::ChildProcessDeletedGpuMemoryBuffer( |
181 gfx::GpuMemoryBufferId id, | 217 gfx::GpuMemoryBufferId id, |
182 base::ProcessHandle child_process_handle, | 218 base::ProcessHandle child_process_handle, |
183 int child_client_id, | 219 int child_client_id, |
184 uint32 sync_point) { | 220 uint32 sync_point) { |
185 DCHECK_CURRENTLY_ON(BrowserThread::IO); | 221 DCHECK_CURRENTLY_ON(BrowserThread::IO); |
186 DCHECK(clients_.find(child_client_id) != clients_.end()); | 222 DCHECK(clients_.find(child_client_id) != clients_.end()); |
187 | 223 |
188 BufferMap& buffers = clients_[child_client_id]; | 224 BufferMap& buffers = clients_[child_client_id]; |
189 | 225 |
190 BufferMap::iterator buffer_it = buffers.find(id); | 226 BufferMap::iterator buffer_it = buffers.find(id); |
191 if (buffer_it == buffers.end()) { | 227 if (buffer_it == buffers.end()) { |
192 LOG(ERROR) << "Invalid GpuMemoryBuffer ID for child process."; | 228 LOG(ERROR) << "Invalid GpuMemoryBuffer ID for child process."; |
193 return; | 229 return; |
194 } | 230 } |
195 | 231 |
196 // This can happen if a child process managed to trigger a call to this while | 232 // This can happen if a child process managed to trigger a call to this while |
197 // a buffer is in the process of being allocated. | 233 // a buffer is in the process of being allocated. |
198 if (buffer_it->second == gfx::EMPTY_BUFFER) { | 234 if (buffer_it->second.type == gfx::EMPTY_BUFFER) { |
199 LOG(ERROR) << "Invalid GpuMemoryBuffer type."; | 235 LOG(ERROR) << "Invalid GpuMemoryBuffer type."; |
200 return; | 236 return; |
201 } | 237 } |
202 | 238 |
203 // Buffers allocated using the factory need to be destroyed through the | 239 // Buffers allocated using the factory need to be destroyed through the |
204 // factory. | 240 // factory. |
205 if (buffer_it->second != gfx::SHARED_MEMORY_BUFFER) { | 241 if (buffer_it->second.type != gfx::SHARED_MEMORY_BUFFER) { |
206 gpu_memory_buffer_factory_host_->DestroyGpuMemoryBuffer(id, | 242 gpu_memory_buffer_factory_host_->DestroyGpuMemoryBuffer(id, |
207 child_client_id, | 243 child_client_id, |
208 sync_point); | 244 sync_point); |
209 } | 245 } |
210 | 246 |
211 buffers.erase(buffer_it); | 247 buffers.erase(buffer_it); |
212 } | 248 } |
213 | 249 |
214 void BrowserGpuMemoryBufferManager::ProcessRemoved( | 250 void BrowserGpuMemoryBufferManager::ProcessRemoved( |
215 base::ProcessHandle process_handle, | 251 base::ProcessHandle process_handle, |
216 int client_id) { | 252 int client_id) { |
217 DCHECK_CURRENTLY_ON(BrowserThread::IO); | 253 DCHECK_CURRENTLY_ON(BrowserThread::IO); |
218 | 254 |
219 ClientMap::iterator client_it = clients_.find(client_id); | 255 ClientMap::iterator client_it = clients_.find(client_id); |
220 if (client_it == clients_.end()) | 256 if (client_it == clients_.end()) |
221 return; | 257 return; |
222 | 258 |
223 for (auto &buffer_it : client_it->second) { | 259 for (auto &buffer_it : client_it->second) { |
224 // This might happen if buffer is currenlty in the process of being | 260 // This might happen if buffer is currenlty in the process of being |
225 // allocated. The buffer will in that case be cleaned up when allocation | 261 // allocated. The buffer will in that case be cleaned up when allocation |
226 // completes. | 262 // completes. |
227 if (buffer_it.second == gfx::EMPTY_BUFFER) | 263 if (buffer_it.second.type == gfx::EMPTY_BUFFER) |
228 continue; | 264 continue; |
229 | 265 |
230 // Skip shared memory buffers as they were not allocated using the factory. | 266 // Skip shared memory buffers as they were not allocated using the factory. |
231 if (buffer_it.second == gfx::SHARED_MEMORY_BUFFER) | 267 if (buffer_it.second.type == gfx::SHARED_MEMORY_BUFFER) |
232 continue; | 268 continue; |
233 | 269 |
234 gpu_memory_buffer_factory_host_->DestroyGpuMemoryBuffer(buffer_it.first, | 270 gpu_memory_buffer_factory_host_->DestroyGpuMemoryBuffer(buffer_it.first, |
235 client_id, | 271 client_id, |
236 0); | 272 0); |
237 } | 273 } |
238 | 274 |
239 clients_.erase(client_it); | 275 clients_.erase(client_it); |
240 } | 276 } |
241 | 277 |
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298 handle.id, child_client_id, 0); | 334 handle.id, child_client_id, 0); |
299 } | 335 } |
300 callback.Run(gfx::GpuMemoryBufferHandle()); | 336 callback.Run(gfx::GpuMemoryBufferHandle()); |
301 return; | 337 return; |
302 } | 338 } |
303 | 339 |
304 BufferMap& buffers = client_it->second; | 340 BufferMap& buffers = client_it->second; |
305 | 341 |
306 BufferMap::iterator buffer_it = buffers.find(handle.id); | 342 BufferMap::iterator buffer_it = buffers.find(handle.id); |
307 DCHECK(buffer_it != buffers.end()); | 343 DCHECK(buffer_it != buffers.end()); |
308 DCHECK_EQ(buffer_it->second, gfx::EMPTY_BUFFER); | 344 DCHECK_EQ(buffer_it->second.type, gfx::EMPTY_BUFFER); |
309 | 345 |
310 if (handle.is_null()) { | 346 if (handle.is_null()) { |
311 buffers.erase(buffer_it); | 347 buffers.erase(buffer_it); |
312 callback.Run(gfx::GpuMemoryBufferHandle()); | 348 callback.Run(gfx::GpuMemoryBufferHandle()); |
313 return; | 349 return; |
314 } | 350 } |
315 | 351 |
316 // The factory should never return a shared memory backed buffer. | 352 // The factory should never return a shared memory backed buffer. |
317 DCHECK_NE(handle.type, gfx::SHARED_MEMORY_BUFFER); | 353 DCHECK_NE(handle.type, gfx::SHARED_MEMORY_BUFFER); |
318 | 354 |
319 // Store the type of this buffer so it can be cleaned up if the child | 355 // Store the type of this buffer so it can be cleaned up if the child |
320 // process is removed. | 356 // process is removed. |
321 buffer_it->second = handle.type; | 357 buffer_it->second.type = handle.type; |
322 | 358 |
323 callback.Run(handle); | 359 callback.Run(handle); |
324 } | 360 } |
325 | 361 |
326 } // namespace content | 362 } // namespace content |
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