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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h" | 5 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h" |
6 | 6 |
7 #include "base/atomic_sequence_num.h" | 7 #include "base/atomic_sequence_num.h" |
8 #include "base/bind.h" | 8 #include "base/bind.h" |
9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
| 10 #include "base/strings/stringprintf.h" |
10 #include "base/synchronization/waitable_event.h" | 11 #include "base/synchronization/waitable_event.h" |
11 #include "base/threading/thread_restrictions.h" | 12 #include "base/threading/thread_restrictions.h" |
| 13 #include "base/trace_event/process_memory_dump.h" |
12 #include "base/trace_event/trace_event.h" | 14 #include "base/trace_event/trace_event.h" |
13 #include "content/common/gpu/client/gpu_memory_buffer_factory_host.h" | 15 #include "content/common/gpu/client/gpu_memory_buffer_factory_host.h" |
14 #include "content/common/gpu/client/gpu_memory_buffer_impl.h" | 16 #include "content/common/gpu/client/gpu_memory_buffer_impl.h" |
15 #include "content/common/gpu/client/gpu_memory_buffer_impl_shared_memory.h" | 17 #include "content/common/gpu/client/gpu_memory_buffer_impl_shared_memory.h" |
16 #include "content/public/browser/browser_thread.h" | 18 #include "content/public/browser/browser_thread.h" |
17 | 19 |
18 namespace content { | 20 namespace content { |
19 namespace { | 21 namespace { |
20 | 22 |
21 BrowserGpuMemoryBufferManager* g_gpu_memory_buffer_manager = nullptr; | 23 BrowserGpuMemoryBufferManager* g_gpu_memory_buffer_manager = nullptr; |
22 | 24 |
23 // Global atomic to generate gpu memory buffer unique IDs. | 25 // Global atomic to generate gpu memory buffer unique IDs. |
24 base::StaticAtomicSequenceNumber g_next_gpu_memory_buffer_id; | 26 base::StaticAtomicSequenceNumber g_next_gpu_memory_buffer_id; |
25 | 27 |
| 28 const char kMemoryAllocatorName[] = "gpumemorybuffer"; |
| 29 |
| 30 const char kMemoryAllocatorHeapNamePrefix[] = "buffer"; |
| 31 |
| 32 const char kMemoryDumpProviderFriendlyName[] = "GpuMemoryBuffer"; |
| 33 |
26 } // namespace | 34 } // namespace |
27 | 35 |
28 struct BrowserGpuMemoryBufferManager::AllocateGpuMemoryBufferRequest { | 36 struct BrowserGpuMemoryBufferManager::AllocateGpuMemoryBufferRequest { |
29 AllocateGpuMemoryBufferRequest(const gfx::Size& size, | 37 AllocateGpuMemoryBufferRequest(const gfx::Size& size, |
30 gfx::GpuMemoryBuffer::Format format, | 38 gfx::GpuMemoryBuffer::Format format, |
31 gfx::GpuMemoryBuffer::Usage usage, | 39 gfx::GpuMemoryBuffer::Usage usage, |
32 int client_id, | 40 int client_id, |
33 int surface_id) | 41 int surface_id) |
34 : event(true, false), | 42 : event(true, false), |
35 size(size), | 43 size(size), |
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138 if (!gpu_memory_buffer_factory_host_->IsGpuMemoryBufferConfigurationSupported( | 146 if (!gpu_memory_buffer_factory_host_->IsGpuMemoryBufferConfigurationSupported( |
139 format, usage)) { | 147 format, usage)) { |
140 // Early out if we cannot fallback to shared memory buffer. | 148 // Early out if we cannot fallback to shared memory buffer. |
141 if (!GpuMemoryBufferImplSharedMemory::IsFormatSupported(format) || | 149 if (!GpuMemoryBufferImplSharedMemory::IsFormatSupported(format) || |
142 !GpuMemoryBufferImplSharedMemory::IsSizeValidForFormat(size, format) || | 150 !GpuMemoryBufferImplSharedMemory::IsSizeValidForFormat(size, format) || |
143 usage != gfx::GpuMemoryBuffer::MAP) { | 151 usage != gfx::GpuMemoryBuffer::MAP) { |
144 callback.Run(gfx::GpuMemoryBufferHandle()); | 152 callback.Run(gfx::GpuMemoryBufferHandle()); |
145 return; | 153 return; |
146 } | 154 } |
147 | 155 |
148 buffers[new_id] = gfx::SHARED_MEMORY_BUFFER; | 156 buffers[new_id] = BufferInfo(size, format, gfx::SHARED_MEMORY_BUFFER); |
149 callback.Run(GpuMemoryBufferImplSharedMemory::AllocateForChildProcess( | 157 callback.Run(GpuMemoryBufferImplSharedMemory::AllocateForChildProcess( |
150 new_id, size, format, child_process_handle)); | 158 new_id, size, format, child_process_handle)); |
151 return; | 159 return; |
152 } | 160 } |
153 | 161 |
154 // Note: Handling of cases where the child process is removed before the | 162 // Note: Handling of cases where the child process is removed before the |
155 // allocation completes is less subtle if we set the buffer type to | 163 // allocation completes is less subtle if we set the buffer type to |
156 // EMPTY_BUFFER here and verify that this has not changed when allocation | 164 // EMPTY_BUFFER here and verify that this has not changed when allocation |
157 // completes. | 165 // completes. |
158 buffers[new_id] = gfx::EMPTY_BUFFER; | 166 buffers[new_id] = BufferInfo(size, format, gfx::EMPTY_BUFFER); |
159 | 167 |
160 gpu_memory_buffer_factory_host_->CreateGpuMemoryBuffer( | 168 gpu_memory_buffer_factory_host_->CreateGpuMemoryBuffer( |
161 new_id, size, format, usage, child_client_id, 0, | 169 new_id, size, format, usage, child_client_id, 0, |
162 base::Bind(&BrowserGpuMemoryBufferManager:: | 170 base::Bind(&BrowserGpuMemoryBufferManager:: |
163 GpuMemoryBufferAllocatedForChildProcess, | 171 GpuMemoryBufferAllocatedForChildProcess, |
164 weak_ptr_factory_.GetWeakPtr(), child_client_id, callback)); | 172 weak_ptr_factory_.GetWeakPtr(), child_client_id, callback)); |
165 } | 173 } |
166 | 174 |
167 gfx::GpuMemoryBuffer* | 175 gfx::GpuMemoryBuffer* |
168 BrowserGpuMemoryBufferManager::GpuMemoryBufferFromClientBuffer( | 176 BrowserGpuMemoryBufferManager::GpuMemoryBufferFromClientBuffer( |
169 ClientBuffer buffer) { | 177 ClientBuffer buffer) { |
170 return GpuMemoryBufferImpl::FromClientBuffer(buffer); | 178 return GpuMemoryBufferImpl::FromClientBuffer(buffer); |
171 } | 179 } |
172 | 180 |
173 void BrowserGpuMemoryBufferManager::SetDestructionSyncPoint( | 181 void BrowserGpuMemoryBufferManager::SetDestructionSyncPoint( |
174 gfx::GpuMemoryBuffer* buffer, | 182 gfx::GpuMemoryBuffer* buffer, |
175 uint32 sync_point) { | 183 uint32 sync_point) { |
176 static_cast<GpuMemoryBufferImpl*>(buffer) | 184 static_cast<GpuMemoryBufferImpl*>(buffer) |
177 ->set_destruction_sync_point(sync_point); | 185 ->set_destruction_sync_point(sync_point); |
178 } | 186 } |
179 | 187 |
| 188 bool BrowserGpuMemoryBufferManager::DumpInto( |
| 189 base::trace_event::ProcessMemoryDump* pmd) { |
| 190 DCHECK_CURRENTLY_ON(BrowserThread::IO); |
| 191 |
| 192 for (auto& client_it : clients_) { |
| 193 for (auto& buffer_it : client_it.second) { |
| 194 if (buffer_it.second.type == gfx::EMPTY_BUFFER) |
| 195 continue; |
| 196 |
| 197 std::string heap_name = base::StringPrintf( |
| 198 "%s%d", kMemoryAllocatorHeapNamePrefix, buffer_it.first); |
| 199 base::trace_event::MemoryAllocatorDump* dump = |
| 200 pmd->CreateAllocatorDump(kMemoryAllocatorName, heap_name.c_str()); |
| 201 if (!dump) |
| 202 return false; |
| 203 |
| 204 size_t buffer_size_in_bytes = 0; |
| 205 // Note: BufferSizeInBytes returns an approximated size for the buffer |
| 206 // but the factory can be made to return the exact size if this |
| 207 // approximation is not good enough. |
| 208 bool valid_size = GpuMemoryBufferImpl::BufferSizeInBytes( |
| 209 buffer_it.second.size, buffer_it.second.format, |
| 210 &buffer_size_in_bytes); |
| 211 DCHECK(valid_size); |
| 212 |
| 213 dump->set_physical_size_in_bytes(buffer_size_in_bytes); |
| 214 dump->set_allocated_objects_count(1); |
| 215 dump->set_allocated_objects_size_in_bytes(buffer_size_in_bytes); |
| 216 } |
| 217 } |
| 218 |
| 219 return true; |
| 220 } |
| 221 |
| 222 const char* BrowserGpuMemoryBufferManager::GetFriendlyName() const { |
| 223 return kMemoryDumpProviderFriendlyName; |
| 224 } |
| 225 |
180 void BrowserGpuMemoryBufferManager::ChildProcessDeletedGpuMemoryBuffer( | 226 void BrowserGpuMemoryBufferManager::ChildProcessDeletedGpuMemoryBuffer( |
181 gfx::GpuMemoryBufferId id, | 227 gfx::GpuMemoryBufferId id, |
182 base::ProcessHandle child_process_handle, | 228 base::ProcessHandle child_process_handle, |
183 int child_client_id, | 229 int child_client_id, |
184 uint32 sync_point) { | 230 uint32 sync_point) { |
185 DCHECK_CURRENTLY_ON(BrowserThread::IO); | 231 DCHECK_CURRENTLY_ON(BrowserThread::IO); |
186 DCHECK(clients_.find(child_client_id) != clients_.end()); | 232 DCHECK(clients_.find(child_client_id) != clients_.end()); |
187 | 233 |
188 BufferMap& buffers = clients_[child_client_id]; | 234 BufferMap& buffers = clients_[child_client_id]; |
189 | 235 |
190 BufferMap::iterator buffer_it = buffers.find(id); | 236 BufferMap::iterator buffer_it = buffers.find(id); |
191 if (buffer_it == buffers.end()) { | 237 if (buffer_it == buffers.end()) { |
192 LOG(ERROR) << "Invalid GpuMemoryBuffer ID for child process."; | 238 LOG(ERROR) << "Invalid GpuMemoryBuffer ID for child process."; |
193 return; | 239 return; |
194 } | 240 } |
195 | 241 |
196 // This can happen if a child process managed to trigger a call to this while | 242 // This can happen if a child process managed to trigger a call to this while |
197 // a buffer is in the process of being allocated. | 243 // a buffer is in the process of being allocated. |
198 if (buffer_it->second == gfx::EMPTY_BUFFER) { | 244 if (buffer_it->second.type == gfx::EMPTY_BUFFER) { |
199 LOG(ERROR) << "Invalid GpuMemoryBuffer type."; | 245 LOG(ERROR) << "Invalid GpuMemoryBuffer type."; |
200 return; | 246 return; |
201 } | 247 } |
202 | 248 |
203 // Buffers allocated using the factory need to be destroyed through the | 249 // Buffers allocated using the factory need to be destroyed through the |
204 // factory. | 250 // factory. |
205 if (buffer_it->second != gfx::SHARED_MEMORY_BUFFER) { | 251 if (buffer_it->second.type != gfx::SHARED_MEMORY_BUFFER) { |
206 gpu_memory_buffer_factory_host_->DestroyGpuMemoryBuffer(id, | 252 gpu_memory_buffer_factory_host_->DestroyGpuMemoryBuffer(id, |
207 child_client_id, | 253 child_client_id, |
208 sync_point); | 254 sync_point); |
209 } | 255 } |
210 | 256 |
211 buffers.erase(buffer_it); | 257 buffers.erase(buffer_it); |
212 } | 258 } |
213 | 259 |
214 void BrowserGpuMemoryBufferManager::ProcessRemoved( | 260 void BrowserGpuMemoryBufferManager::ProcessRemoved( |
215 base::ProcessHandle process_handle, | 261 base::ProcessHandle process_handle, |
216 int client_id) { | 262 int client_id) { |
217 DCHECK_CURRENTLY_ON(BrowserThread::IO); | 263 DCHECK_CURRENTLY_ON(BrowserThread::IO); |
218 | 264 |
219 ClientMap::iterator client_it = clients_.find(client_id); | 265 ClientMap::iterator client_it = clients_.find(client_id); |
220 if (client_it == clients_.end()) | 266 if (client_it == clients_.end()) |
221 return; | 267 return; |
222 | 268 |
223 for (auto &buffer_it : client_it->second) { | 269 for (auto &buffer_it : client_it->second) { |
224 // This might happen if buffer is currenlty in the process of being | 270 // This might happen if buffer is currenlty in the process of being |
225 // allocated. The buffer will in that case be cleaned up when allocation | 271 // allocated. The buffer will in that case be cleaned up when allocation |
226 // completes. | 272 // completes. |
227 if (buffer_it.second == gfx::EMPTY_BUFFER) | 273 if (buffer_it.second.type == gfx::EMPTY_BUFFER) |
228 continue; | 274 continue; |
229 | 275 |
230 // Skip shared memory buffers as they were not allocated using the factory. | 276 // Skip shared memory buffers as they were not allocated using the factory. |
231 if (buffer_it.second == gfx::SHARED_MEMORY_BUFFER) | 277 if (buffer_it.second.type == gfx::SHARED_MEMORY_BUFFER) |
232 continue; | 278 continue; |
233 | 279 |
234 gpu_memory_buffer_factory_host_->DestroyGpuMemoryBuffer(buffer_it.first, | 280 gpu_memory_buffer_factory_host_->DestroyGpuMemoryBuffer(buffer_it.first, |
235 client_id, | 281 client_id, |
236 0); | 282 0); |
237 } | 283 } |
238 | 284 |
239 clients_.erase(client_it); | 285 clients_.erase(client_it); |
240 } | 286 } |
241 | 287 |
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298 handle.id, child_client_id, 0); | 344 handle.id, child_client_id, 0); |
299 } | 345 } |
300 callback.Run(gfx::GpuMemoryBufferHandle()); | 346 callback.Run(gfx::GpuMemoryBufferHandle()); |
301 return; | 347 return; |
302 } | 348 } |
303 | 349 |
304 BufferMap& buffers = client_it->second; | 350 BufferMap& buffers = client_it->second; |
305 | 351 |
306 BufferMap::iterator buffer_it = buffers.find(handle.id); | 352 BufferMap::iterator buffer_it = buffers.find(handle.id); |
307 DCHECK(buffer_it != buffers.end()); | 353 DCHECK(buffer_it != buffers.end()); |
308 DCHECK_EQ(buffer_it->second, gfx::EMPTY_BUFFER); | 354 DCHECK_EQ(buffer_it->second.type, gfx::EMPTY_BUFFER); |
309 | 355 |
310 if (handle.is_null()) { | 356 if (handle.is_null()) { |
311 buffers.erase(buffer_it); | 357 buffers.erase(buffer_it); |
312 callback.Run(gfx::GpuMemoryBufferHandle()); | 358 callback.Run(gfx::GpuMemoryBufferHandle()); |
313 return; | 359 return; |
314 } | 360 } |
315 | 361 |
316 // The factory should never return a shared memory backed buffer. | 362 // The factory should never return a shared memory backed buffer. |
317 DCHECK_NE(handle.type, gfx::SHARED_MEMORY_BUFFER); | 363 DCHECK_NE(handle.type, gfx::SHARED_MEMORY_BUFFER); |
318 | 364 |
319 // Store the type of this buffer so it can be cleaned up if the child | 365 // Store the type of this buffer so it can be cleaned up if the child |
320 // process is removed. | 366 // process is removed. |
321 buffer_it->second = handle.type; | 367 buffer_it->second.type = handle.type; |
322 | 368 |
323 callback.Run(handle); | 369 callback.Run(handle); |
324 } | 370 } |
325 | 371 |
326 } // namespace content | 372 } // namespace content |
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