| Index: src/core/SkPMFloat.h
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| diff --git a/src/core/SkPMFloat.h b/src/core/SkPMFloat.h
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| index 84c05ea762f7cd4afd9f24586d9a263ebd231622..bf7e66986045c84a36df171dd9bc908cccd1d912 100644
|
| --- a/src/core/SkPMFloat.h
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| +++ b/src/core/SkPMFloat.h
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| @@ -45,18 +45,18 @@ public:
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| // N.B. All methods returning an SkPMColor call SkPMColorAssert on that result before returning.
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|
| - // get() and clamped() round component values to the nearest integer.
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| - SkPMColor get() const; // Assumes all values in [0, 255]. Some implementations may clamp.
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| - SkPMColor clamped() const; // Will clamp all values to [0, 255].
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| + // round() and roundClamp() round component values to the nearest integer.
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| + SkPMColor round() const; // Assumes all values in [0, 255]. Some implementations may clamp.
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| + SkPMColor roundClamp() const; // Will clamp all values to [0, 255].
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|
|
| - // Like get(), but truncates instead of rounding.
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| + // Like round(), but truncates instead of rounding.
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| // The domain of this function is (-1.0f, 256.0f). Values in (-1.0f, 0.0f] trunc to a zero.
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| SkPMColor trunc() const;
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|
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| - // 4-at-a-time versions of get() and clamped(). Like From4PMColors(), no alignment assumed.
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| - static void To4PMColors(
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| + // 4-at-a-time versions of round() and roundClamp(). Like From4PMColors(), no alignment assumed.
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| + static void RoundTo4PMColors(
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| const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, SkPMColor[4]);
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| - static void ClampTo4PMColors(
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| + static void RoundClampTo4PMColors(
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| const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, SkPMColor[4]);
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|
|
| bool isValid() const {
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|