OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/shader_translator.h" | 5 #include "gpu/command_buffer/service/shader_translator.h" |
6 | 6 |
7 #include <string.h> | 7 #include <string.h> |
8 #include <GLES2/gl2.h> | 8 #include <GLES2/gl2.h> |
9 #include <algorithm> | 9 #include <algorithm> |
10 | 10 |
(...skipping 99 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
110 ShCompileOptions driver_bug_workarounds) { | 110 ShCompileOptions driver_bug_workarounds) { |
111 // Make sure Init is called only once. | 111 // Make sure Init is called only once. |
112 DCHECK(compiler_ == NULL); | 112 DCHECK(compiler_ == NULL); |
113 DCHECK(shader_type == GL_FRAGMENT_SHADER || shader_type == GL_VERTEX_SHADER); | 113 DCHECK(shader_type == GL_FRAGMENT_SHADER || shader_type == GL_VERTEX_SHADER); |
114 DCHECK(shader_spec == SH_GLES2_SPEC || shader_spec == SH_WEBGL_SPEC || | 114 DCHECK(shader_spec == SH_GLES2_SPEC || shader_spec == SH_WEBGL_SPEC || |
115 shader_spec == SH_GLES3_SPEC || shader_spec == SH_WEBGL2_SPEC); | 115 shader_spec == SH_GLES3_SPEC || shader_spec == SH_WEBGL2_SPEC); |
116 DCHECK(resources != NULL); | 116 DCHECK(resources != NULL); |
117 | 117 |
118 g_translator_initializer.Get(); | 118 g_translator_initializer.Get(); |
119 | 119 |
120 ShShaderOutput shader_output = SH_ESSL_OUTPUT; | 120 ShShaderOutput shader_output; |
121 switch (glsl_implementation_type) { | 121 if (glsl_implementation_type == kGlslES) { |
122 case kGlsl: | 122 shader_output = SH_ESSL_OUTPUT; |
| 123 } else { |
| 124 // TODO(kbr): clean up the tests of shader_spec and |
| 125 // gfx::GetGLImplementation(). crbug.com/471960 |
| 126 if (shader_spec == SH_WEBGL2_SPEC || |
| 127 gfx::GetGLImplementation() == |
| 128 gfx::kGLImplementationDesktopGLCoreProfile) { |
| 129 shader_output = SH_GLSL_CORE_OUTPUT; |
| 130 } else { |
123 shader_output = SH_GLSL_COMPATIBILITY_OUTPUT; | 131 shader_output = SH_GLSL_COMPATIBILITY_OUTPUT; |
124 break; | 132 } |
125 case kGlslCoreProfile: | |
126 shader_output = SH_GLSL_CORE_OUTPUT; | |
127 break; | |
128 case kGlslES: | |
129 // Handled in initialization above. | |
130 break; | |
131 default: | |
132 NOTREACHED(); | |
133 break; | |
134 } | 133 } |
135 | 134 |
136 { | 135 { |
137 TRACE_EVENT0("gpu", "ShConstructCompiler"); | 136 TRACE_EVENT0("gpu", "ShConstructCompiler"); |
138 compiler_ = ShConstructCompiler( | 137 compiler_ = ShConstructCompiler( |
139 shader_type, shader_spec, shader_output, resources); | 138 shader_type, shader_spec, shader_output, resources); |
140 } | 139 } |
141 implementation_is_glsl_es_ = (glsl_implementation_type == kGlslES); | 140 implementation_is_glsl_es_ = (glsl_implementation_type == kGlslES); |
142 driver_bug_workarounds_ = driver_bug_workarounds; | 141 driver_bug_workarounds_ = driver_bug_workarounds; |
143 return compiler_ != NULL; | 142 return compiler_ != NULL; |
(...skipping 75 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
219 destruction_observers_, | 218 destruction_observers_, |
220 OnDestruct(this)); | 219 OnDestruct(this)); |
221 | 220 |
222 if (compiler_ != NULL) | 221 if (compiler_ != NULL) |
223 ShDestruct(compiler_); | 222 ShDestruct(compiler_); |
224 } | 223 } |
225 | 224 |
226 } // namespace gles2 | 225 } // namespace gles2 |
227 } // namespace gpu | 226 } // namespace gpu |
228 | 227 |
OLD | NEW |