| Index: ui/gl/gl_image.h
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| diff --git a/ui/gl/gl_image.h b/ui/gl/gl_image.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..8df7c71f2fcc999a67ff1ed237edd7d6c90a5b9d
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| --- /dev/null
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| +++ b/ui/gl/gl_image.h
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| @@ -0,0 +1,50 @@
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| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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| +// Use of this source code is governed by a BSD-style license that can be
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| +// found in the LICENSE file.
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| +
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| +#ifndef UI_GL_GL_IMAGE_H_
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| +#define UI_GL_GL_IMAGE_H_
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| +
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| +#include "base/memory/ref_counted.h"
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| +#include "ui/gfx/native_widget_types.h"
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| +#include "ui/gfx/size.h"
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| +#include "ui/gl/gl_bindings.h"
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| +#include "ui/gl/gl_export.h"
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| +
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| +namespace gfx {
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| +
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| +class GLSurface;
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| +
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| +// Encapsulates an image that can be bound to a texture, hiding platform
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| +// specific management.
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| +class GL_EXPORT GLImage : public base::RefCounted<GLImage> {
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| + public:
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| +  GLImage();
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| +
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| +  // Destroys the image.
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| +  virtual void Destroy() = 0;
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| +
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| +  // Get the size of the image.
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| +  virtual gfx::Size GetSize() = 0;
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| +
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| +  // Bind image to texture currently bound to GL_TEXTURE_2D target.
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| +  virtual bool BindTexImage();
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| +
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| +  // Release image from texture currently bound to GL_TEXTURE_2D target.
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| +  virtual void ReleaseTexImage();
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| +
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| +  // Create a GL image for a window.
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| +  static scoped_refptr<GLImage> CreateGLImage(gfx::PluginWindowHandle window);
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| +
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| + protected:
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| +  virtual ~GLImage();
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| +
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| + private:
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| +  friend class base::RefCounted<GLImage>;
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| +
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| +  DISALLOW_COPY_AND_ASSIGN(GLImage);
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| +};
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| +
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| +}  // namespace gfx
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| +
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| +#endif  // UI_GL_GL_IMAGE_H_
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| 
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