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Unified Diff: content/common/gpu/gpu_channel_manager.h

Issue 10543125: gpu: Add support for GLX_EXT_texture_from_pixmap extension. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Add image operation queue. Created 8 years, 2 months ago
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Index: content/common/gpu/gpu_channel_manager.h
diff --git a/content/common/gpu/gpu_channel_manager.h b/content/common/gpu/gpu_channel_manager.h
index b256a56d8d0123b600f2f1140fefddf1ade58975..c1d85cf206cd08ad01f1dd782605799e94807e34 100644
--- a/content/common/gpu/gpu_channel_manager.h
+++ b/content/common/gpu/gpu_channel_manager.h
@@ -5,6 +5,7 @@
#ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_
#define CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_
+#include <deque>
#include <vector>
#include "base/hash_tables.h"
@@ -96,6 +97,8 @@ class GpuChannelManager : public IPC::Listener,
gfx::GLSurface* GetDefaultOffscreenSurface();
private:
+ typedef std::pair<int32, base::Closure> ImageOperation;
piman 2012/10/17 17:46:20 nit: we usually avoid std::pair except for implici
+
// Message handlers.
void OnEstablishChannel(int client_id, bool share_context);
void OnCloseChannel(const IPC::ChannelHandle& channel_handle);
@@ -106,6 +109,13 @@ class GpuChannelManager : public IPC::Listener,
int32 render_view_id,
int32 client_id,
const GPUCreateCommandBufferConfig& init_params);
+ void CreateImage(
+ gfx::PluginWindowHandle window, int32 client_id, int32 image_id);
+ void OnCreateImage(
+ gfx::PluginWindowHandle window, int32 client_id, int32 image_id);
+ void DeleteImage(int32 client_id, int32 image_id);
+ void OnDeleteImage(int32 client_id, int32 image_id, int32 sync_point);
+ void OnDeleteImageSyncPointRetired(ImageOperation*);
void OnLoseAllContexts();
@@ -127,6 +137,8 @@ class GpuChannelManager : public IPC::Listener,
scoped_refptr<SyncPointManager> sync_point_manager_;
scoped_ptr<gpu::gles2::ProgramCache> program_cache_;
scoped_refptr<gfx::GLSurface> default_offscreen_surface_;
+ typedef std::deque<ImageOperation> ImageOperationQueue;
piman 2012/10/17 17:46:20 nit: typedefs usually go together at the top of th
+ ImageOperationQueue image_operations_;
DISALLOW_COPY_AND_ASSIGN(GpuChannelManager);
};

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