| Index: ui/gl/gl_image.h
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| diff --git a/ui/gl/gl_image.h b/ui/gl/gl_image.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..32ded64427e29fa5e59e5f87e345bff5c8e3f025
|
| --- /dev/null
|
| +++ b/ui/gl/gl_image.h
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| @@ -0,0 +1,53 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_GL_GL_IMAGE_H_
|
| +#define UI_GL_GL_IMAGE_H_
|
| +
|
| +#include "base/memory/ref_counted.h"
|
| +#include "ui/gfx/size.h"
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| +#include "ui/gl/gl_bindings.h"
|
| +#include "ui/gl/gl_export.h"
|
| +
|
| +namespace gfx {
|
| +
|
| +class GLSurface;
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| +
|
| +// Encapsulates an image that can be bound to a texture, hiding platform
|
| +// specific management.
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| +class GL_EXPORT GLImage : public base::RefCounted<GLImage> {
|
| + public:
|
| + GLImage();
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| +
|
| + // Initializes the image to be compatible with the given surface. The image
|
| + // can be made with other surface's of the same type. The compatible
|
| + // surface is only needed for certain platforms like WGL, OSMesa and GLX. It
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| + // should be specific for all platforms though.
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| + virtual bool Initialize(GLSurface* compatible_surface);
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| +
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| + // Destroys the surface.
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| + virtual void Destroy() = 0;
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| +
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| + // Get the size of the image.
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| + virtual gfx::Size GetSize() = 0;
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| +
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| + // Update pixmap for this GL image and bind it to the current texture unit.
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| + virtual bool RebindPixmap(GLuint pixmap);
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| +
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| + // Create a pixmap backed GL image.
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| + static scoped_refptr<GLImage> CreatePixmapGLImage(
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| + GLSurface* compatible_surface);
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| +
|
| + protected:
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| + virtual ~GLImage();
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| +
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| + private:
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| + friend class base::RefCounted<GLImage>;
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| +
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| + DISALLOW_COPY_AND_ASSIGN(GLImage);
|
| +};
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| +
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| +} // namespace gfx
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| +
|
| +#endif // UI_GL_GL_IMAGE_H_
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|
|